Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 125 | 134 | 210 | 231 |
| 1440p QHD | 202 | 204 | 249 | 267 |
| 1080p Full HD | 229 | 230 | 275 | 296 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 5 5600 paired with the NVIDIA GeForce RTX 4080 SUPER is a dramatically overpowered combination for Inside, delivering frame rates that far exceed the 60 FPS playable threshold at every resolution and preset tested. This pairing ranks in the 687th position out of 3716 tested combos, placing it in the top 18.5% of all configurations. The data shows a system with massive headroom, where even the most demanding settings at 4K produce an average of 125.4 FPS, making this a definitive high-refresh-rate experience for this title.
How This Combo Ranks
The comboRankInGame of 687 out of 3716 combos indicates that this specific CPU-GPU pairing outperforms roughly 81.5% of all tested configurations for Inside. This high ranking is unsurprising given the individual component strengths. The Ryzen 5 5600 sits in the 74th percentile among all CPUs, with an average benchmark score of 20468. The RTX 4080 SUPER performs even more impressively, landing in the 86th percentile among all GPUs with an average score of 54209.
The combination’s strength is amplified by the game’s modest requirements. While the CPU’s 6 cores and 12 threads with a boost clock of 4.40 GHz provide solid single and multi-threaded performance, the GPU’s raw power dominates. The RTX 4080 SUPER’s 10240 shading units and 52.22 TFLOPS of FP32 compute are overkill for a puzzle platformer. The benchmark data confirms this, showing that even at 4K Ultra settings, the frame rate only drops to 125.4 FPS, which is still more than double the 60 FPS target. This ranking suggests that the primary bottleneck in this system is the game’s engine itself, which cannot fully utilize the hardware’s potential.
Best Settings per Resolution
At every resolution, the most demanding preset—Ultra—maintains an average frame rate well above 60 FPS. The data indicates that users can max out all graphical options without any performance concerns.
For 3840x2160 (4K), the Ultra preset is the best choice, delivering an average of 125.4 FPS. This is a definitive result; the game is fully playable at maximum fidelity with significant refresh-rate headroom. The High preset at this resolution yields 133.6 FPS, while Medium and Low produce 209.9 FPS and 231.1 FPS respectively, but these are unnecessary compromises given the Ultra performance.
At 2560x1440 (1440p), the Ultra preset again stands as the optimal setting, achieving an average of 202.4 FPS. The High preset runs at 204 FPS, with Medium at 248.8 FPS and Low at 266.6 FPS. The difference between Ultra and High is marginal (2.4 FPS), but the Ultra setting provides the best visual quality without sacrificing any measurable playability.
For 1920x1080 (1080p), the Ultra preset delivers an average of 228.5 FPS. This is the highest fidelity option and remains far above the playable threshold. Low settings produce 296.3 FPS, Medium 275.2 FPS, and High 229.9 FPS, but again, the Ultra setting offers the complete experience with no downside.
CPU and GPU Roles
The benchmark data reveals that this game is heavily GPU-bound at higher resolutions, but the CPU becomes a more significant factor at lower resolutions where the GPU can process frames faster. The scaling between resolutions and presets illustrates this dynamic clearly.
At 3840x2160, the GPU is the primary workload driver. The transition from Low to Ultra settings shows a substantial performance cost: 231.1 FPS drops to 125.4 FPS, a reduction of 45.7%. This indicates that the RTX 4080 SUPER’s rendering workload scales significantly with graphical fidelity. The 16 GB of GDDR6X memory and 736.3 GB/s bandwidth are crucial here, as higher resolutions demand more memory bandwidth.
At 2560x1440, the GPU still dominates, but the gap between Low and Ultra narrows. The Low preset hits 266.6 FPS, while Ultra maintains 202.4 FPS, a 24.1% drop. This smaller delta suggests the CPU is starting to limit the maximum achievable frame rate at lower settings, preventing the GPU from reaching its full potential.
The situation becomes more apparent at 1920x1080. Here, Low settings peak at 296.3 FPS, which is likely near the CPU’s single-threaded limit for this game. The Ryzen 5 5600’s 3DMark single-thread score of 882 and Passmark single-thread score of 3256 indicate decent but not exceptional per-core performance. The Ultra preset still achieves 228.5 FPS, showing that the CPU can handle the game’s logic and physics comfortably, but the GPU has more headroom than the CPU can feed at low settings.
Across all resolutions, the RTX 4080 SUPER’s performance scaling (from 125.4 FPS at 4K Ultra to 228.5 FPS at 1080p Ultra) demonstrates a 82.2% improvement when resolution is halved. This is less than the theoretical 4x scaling, confirming that the CPU becomes a limiting factor at lower resolutions and higher frame rates.
Similar Performance Alternatives
The nearest rivals for both components provide context for what other hardware would deliver similar results in this game. These alternatives are based on average benchmark scores, which correlate closely with gaming performance.
For the CPU, the Ryzen 5 5600’s nearest rival is the Intel Core Ultra 7 258V, with a delta of just 0.1% (20454 vs 20468). This means the Intel chip would produce nearly identical frame rates. The AMD Ryzen 5 8500G (0.2% delta, score 20425) and AMD EPYC 9454P (0.2% delta, score 20422) are also within a negligible performance margin. The AMD EPYC 7713 (0.5% delta, score 20363) rounds out the group. In practice, swapping the Ryzen 5 5600 for any of these would result in imperceptible differences in Inside, as the game is not CPU-bound at the settings where 60 FPS is the target.
For the GPU, the NVIDIA GeForce RTX 4080 is the closest match, with a delta of -0.1% (54247 vs 54209). This indicates that the non-SUPER RTX 4080 would perform essentially identically. The AMD Radeon Pro W5700X shows a delta of -1.1% (54828), while the AMD Radeon RX 6750 GRE 12 GB (-2.7%, score 55698) and AMD Radeon 8060S (-2.8%, score 55757) are slightly faster in synthetic benchmarks. However, these minor differences (under 3%) would translate to at most a few frames per second in Inside, which is irrelevant when all configurations exceed 120 FPS at 4K Ultra.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across all tested scenarios. All values are average frame rates, with no minimum or maximum data recorded.
3840x2160 (4K):
- Low: 231.1 FPS
- Medium: 209.9 FPS
- High: 133.6 FPS
- Ultra: 125.4 FPS
2560x1440 (1440p):
- Low: 266.6 FPS
- Medium: 248.8 FPS
- High: 204 FPS
- Ultra: 202.4 FPS
1920x1080 (1080p):
- Low: 296.3 FPS
- Medium: 275.2 FPS
- High: 229.9 FPS
- Ultra: 228.5 FPS
The data shows a clear pattern: the performance gap between High and Ultra settings is minimal at all resolutions (6.1% at 4K, 0.8% at 1440p, and 0.6% at 1080p). This suggests that the Ultra preset adds visual enhancements without a significant performance penalty. Conversely, the jump from Medium to High is substantial at 4K (36.4% drop from 209.9 to 133.6 FPS), indicating that High settings introduce more demanding effects. At 1440p and 1080p, the Medium to High transition only costs about 18% and 16.5% respectively, showing that the GPU is less stressed at lower resolutions.
The Verdict
This PC can absolutely run Inside at exceptional performance levels. The verdictByResolution data confirms that all resolutions and all settings presets clear the 60 FPS playable threshold with significant margin.
At 3840x2160, the Ultra preset is not only playable but delivers 125.4 FPS, which is more than double the 60 FPS target. This means users can enjoy the game at maximum quality on 4K displays with smooth, high-refresh-rate gameplay.
At 2560x1440, the Ultra preset achieves 202.4 FPS, providing an excellent experience for high-refresh-rate monitors (up to 200Hz or beyond). The data indicates there is no reason to lower settings at this resolution.
At 1920x1080, the Ultra preset runs at 228.5 FPS, which is suitable for the fastest gaming monitors available. Even the most demanding scenario—1080p Ultra—is over 3.8 times faster than the playable threshold.
The conclusion is unambiguous: this combination of AMD Ryzen 5 5600 and NVIDIA GeForce RTX 4080 SUPER is vastly overqualified for Inside. The system will run the game flawlessly at maximum settings across all standard resolutions, with enough headroom to handle any future content updates or modifications without dropping below 60 FPS. The primary limitation is not hardware capability but rather the display’s refresh rate and the game’s own engine frame cap.