Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

77%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
136 FPS
Ultra 1080p Measured
61 FPS

1440p (2K / QHD)

Low 1440p Measured
96 FPS
Ultra 1440p Measured
45 FPS

4K (Ultra HD)

Low 4K Measured
59 FPS
Ultra 4K Measured
30 FPS
14.9ms Frame Time
22ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 20,468
Graphics Card
Required 27,118
Your GPU 28,766

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 30 48 59
1440p QHD 45 50 80 96
1080p Full HD 61 67 107 136

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 67
1920x1080 Low 136
1920x1080 Medium 107
1920x1080 Ultra 61
2560x1440 High 50
2560x1440 Low 96
2560x1440 Medium 80
2560x1440 Ultra 45
3840x2160 High 30
3840x2160 Low 59
3840x2160 Medium 48
3840x2160 Ultra 30

Performance Analysis: Inside on Your System

FAQ

Q: Can this combination run Inside at 1080p with Ultra settings?

A: Yes. The recorded data shows an average of 61.3 FPS at 1920x1080 with Ultra settings, which clears the 60 FPS playable threshold. This is the most demanding preset tested at this resolution, and it remains playable.

Q: What is the best playable setting at 1440p for this hardware?

A: At 2560x1440, the best setting that maintains at least 60 FPS is Medium, with an average of 79.6 FPS. Low also clears the threshold at 95.6 FPS, while High and Ultra fall below it at 50 FPS and 44.5 FPS respectively.

Q: Is 4K resolution playable with this PC?

A: No. At 3840x2160, none of the tested presets reach 60 FPS. The highest average is 59.3 FPS on Low settings, followed by 47.5 FPS on Medium, 30 FPS on High, and 29.8 FPS on Ultra. All fall short of the 60 FPS threshold.

Q: How does the Ryzen 5 5600 compare to its nearest CPU rivals?

A: The Ryzen 5 5600 has an average benchmark score of 20468. Its closest rival, the Intel Core Ultra 7 258V, scores 20454, a difference of 0.1%. The AMD Ryzen 5 8500G and AMD EPYC 9454P both score 20425 and 20422 respectively, each within 0.2% of the Ryzen 5 5600.

Q: How does the RX 570 compare to its nearest GPU rivals?

A: The RX 570 has an average benchmark score of 28766. The AMD Radeon RX 6800M scores 28874, which is 0.4% higher. The AMD Radeon RX 470 scores 28996, 0.8% higher. The AMD Radeon R9 M295X scores 28580 (0.7% lower), and the NVIDIA Quadro RTX 8000 scores 28421 (1.2% lower).

Q: What is the overall ranking of this CPU and GPU combo in Inside?

A: The combination ranks 3612 out of 3716 tested combos in the database for this game. This places it in the lower portion of tested configurations, meaning most other combinations deliver higher frame rates in Inside.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 61.3 FPS. This is the highest quality setting available in the test suite, and the fact that it clears the threshold means the hardware can run the game at maximum visual fidelity at Full HD.

At 2560x1440, the most demanding preset that stays at or above 60 FPS is Medium, delivering an average of 79.6 FPS. High settings fall to 50 FPS and Ultra drops to 44.5 FPS, so Medium represents the ceiling for smooth gameplay at this resolution.

At 3840x2160, no preset reaches 60 FPS. The closest is Low at 59.3 FPS, which technically misses the threshold by a narrow margin. Medium manages 47.5 FPS, High drops to 30 FPS, and Ultra lands at 29.8 FPS. The data indicates that 4K is not a viable target for this combination in Inside.

CPU and GPU Roles

The benchmark data reveals how the balance between processor and graphics card shifts across resolutions. At 1920x1080, the frame rates are high across all presets, ranging from 135.5 FPS on Low to 61.3 FPS on Ultra. The scaling from Low to Ultra shows a reduction of about 55%, which is typical for a game where the GPU handles most of the rendering load.

Moving to 2560x1440, the frame rates drop noticeably. Low settings produce 95.6 FPS, Medium hits 79.6 FPS, High falls to 50 FPS, and Ultra bottoms out at 44.5 FPS. The gap between Low and Ultra widens to about 53% of the Low value, indicating that the GPU becomes more stressed as pixel count increases.

At 3840x2160, the GPU is clearly the limiting factor. Low settings yield 59.3 FPS, Medium drops to 47.5 FPS, High falls to 30 FPS, and Ultra reaches just 29.8 FPS. The scaling between Low and Ultra is severe, with Ultra delivering roughly half the frame rate of Low. This pattern shows that the RX 570's rendering capacity is exhausted at 4K, regardless of the CPU's capability.

The CPU role becomes more apparent at lower resolutions. At 1080p with Low settings, the game reaches 135.5 FPS, which is a high enough frame rate that the Ryzen 5 5600's single-thread performance matters. The CPU's benchmark scores, such as 2584 in Cinebench R23 single-core and 882 in 3DMark single-thread, indicate it can feed the GPU effectively at these frame rates. However, as resolution increases, the GPU workload dominates and the CPU becomes secondary.

How This Combo Ranks

The combination of AMD Ryzen 5 5600 and AMD Radeon RX 570 ranks 3612 out of 3716 tested combos in the database for Inside. This places it in the 3rd percentile of tested configurations, meaning approximately 97% of other combinations deliver higher average frame rates in this game.

This low ranking is primarily driven by the GPU. The RX 570 has a percentile rank of 74 among all GPUs, which sounds respectable, but the game's measured performance tells a different story. At 4K, even Low settings barely miss 60 FPS, and at 1080p, Ultra just clears the threshold. The database records frame rates that are modest compared to what higher-end GPUs achieve.

The CPU's percentile rank of 74 among all CPUs is similar, but the Ryzen 5 5600 is not the bottleneck in most scenarios. The recorded data shows that the GPU limits performance at higher resolutions, while the CPU only becomes relevant at 1080p Low where the frame rate reaches 135.5 FPS. In the context of all tested combos, this pairing sits near the bottom because the GPU is a few generations old and the game favors stronger graphics hardware.

Similar Performance Alternatives

Looking at the CPU's nearest rivals, the AMD Ryzen 5 8500G has an average score within 0.2% of the Ryzen 5 5600. This means a system with the Ryzen 5 8500G would behave nearly identically in CPU-bound scenarios within Inside, such as at 1080p Low where the frame rate is highest.

The Intel Core Ultra 7 258V is also within 0.1% of the Ryzen 5 5600's average score, so it would produce similar results when the CPU is the limiting factor. The AMD EPYC 9454P and AMD EPYC 7713 are within 0.2% and 0.5% respectively, though these are server processors that would not typically appear in a gaming build, but their benchmark scores indicate comparable compute performance.

For the GPU, the AMD Radeon RX 470 is the closest match, with an average score 0.8% higher than the RX 570. In practice, an RX 470 would deliver nearly identical frame rates in Inside. The AMD Radeon RX 6800M scores 0.4% higher, which is also a negligible difference in real-world gameplay. The AMD Radeon R9 M295X and NVIDIA Quadro RTX 8000 are slightly lower, within 0.7% and 1.2% respectively, so they would also perform similarly in this game.

In practical terms, swapping the RX 570 for any of these near-equivalent GPUs would not change the playability verdict at any resolution. The 1080p Ultra result would remain around 61 FPS, and 1440p Medium would stay near 79.6 FPS.

The Verdict

The database verdict for this combination is clear. At 1920x1080, all four tested presets are playable, with the best being Ultra at 61.3 FPS. This means the system can run Inside at maximum settings with a frame rate that clears the 60 FPS threshold.

At 2560x1440, Low and Medium are playable, with Medium being the best at 79.6 FPS. High and Ultra miss the threshold, so users targeting 1440p should stick to Medium for smooth gameplay.

At 3840x2160, no preset reaches 60 FPS. The closest is Low at 59.3 FPS, which is just below the threshold. The hardware cannot deliver a playable experience at 4K in this game.

The overall picture is that this PC runs Inside comfortably at 1080p with high visual quality, can handle 1440p at medium settings, and is not suitable for 4K gaming. The CPU provides enough headroom at lower resolutions, while the GPU becomes the limiting factor as resolution increases.

Measured FPS Breakdown

The recorded measurements cover three resolutions and four settings each, for a total of twelve data points. All values are average FPS; the database does not list minimum or maximum frame times for this game.

At 3840x2160, the results are as follows: Low settings produce 59.3 FPS, Medium yields 47.5 FPS, High drops to 30 FPS, and Ultra falls to 29.8 FPS. The progression shows a steep decline from Low to High, with a smaller gap between High and Ultra.

At 2560x1440, Low settings reach 95.6 FPS, Medium hits 79.6 FPS, High delivers 50 FPS, and Ultra manages 44.5 FPS. The difference between Low and Medium is 16 FPS, while the drop from Medium to High is nearly 30 FPS, indicating a significant performance cost for the High preset.

At 1920x1080, Low settings achieve 135.5 FPS, Medium reaches 106.5 FPS, High produces 66.5 FPS, and Ultra delivers 61.3 FPS. This is the only resolution where all presets clear the 60 FPS threshold, and the scaling from Low to Ultra represents about a 55% reduction in frame rate.

The data shows consistent behavior: each resolution step up reduces frame rates across all presets, and the gap between Low and Ultra widens as resolution increases. The 1080p results demonstrate that the hardware has sufficient capability for high-refresh monitors at lower settings, while the 4K results confirm that the GPU runs out of headroom beyond 1440p.