Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 55 | 58 | 93 | 116 |
| 1440p QHD | 88 | 92 | 147 | 184 |
| 1080p Full HD | 122 | 128 | 205 | 256 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Measured FPS Breakdown
The recorded data for this combination shows a clear performance hierarchy across resolutions and presets. At 1920x1080, the system is never challenged. Low settings produce an average of 256 FPS, Medium averages 205 FPS with a minimum of 174 and a maximum of 236, High averages 128 FPS, and Ultra still holds an average of 122 FPS. The gap between Low and Ultra at this resolution is 134 FPS, indicating that the GPU has ample headroom even at the highest preset.
Moving to 2560x1440, the averages scale downward but remain comfortably high. Low settings deliver 184 FPS, Medium drops to 147 FPS with a minimum of 125 and a maximum of 169, High averages 92 FPS, and Ultra sits at 88 FPS. The difference between High and Ultra here is only 4 FPS, suggesting that the Ultra preset adds visual load without a proportional performance cost. The spread from Low to Ultra is 96 FPS, which is narrower than at 1080p, a sign that resolution scaling is beginning to engage the GPU more heavily.
At 3840x2160, the picture changes significantly. Low settings still produce 116 FPS on average, and Medium manages 93 FPS with a minimum of 79 and a maximum of 106. High drops to 58 FPS, just under the 60 FPS playable threshold, while Ultra falls to 55 FPS. The step from Medium to High is a 35 FPS loss, the largest single-preset drop in the dataset. This indicates that 4K High and Ultra exceed what this combination can sustain smoothly, while Low and Medium remain fully playable.
How This Combo Ranks
The database ranks this CPU and GPU pairing at 2915 out of 3716 tested combinations for Inside. That places it in the lower third of all recorded setups, which is notable given the game is a puzzle platformer rather than a demanding AAA title. The percentile data reinforces this: the CPU sits in the 85th percentile among all processors, while the GPU is in the 58th percentile among all graphics cards. The CPU is clearly a stronger component than the GPU in this pairing, and the rank reflects the GPU as the limiting factor.
The measured FPS at 1080p and 1440p are high in absolute terms, but the combo rank suggests that many other pairings deliver even higher frame rates. At 4K, the system falls below the playable threshold at High and Ultra, which is consistent with a mid-range GPU paired with a high-end CPU. The ranking of 2915 out of 3716 means that roughly 78 percent of tested combos perform better in this game, yet the actual frame rates at lower resolutions are still far above playable levels. This is a case where the rank understates the practical experience at 1080p, but it accurately reflects the ceiling at 4K.
CPU and GPU Roles
The data shows that the GPU is the dominant constraint at every resolution, but the CPU's strength prevents it from becoming a bottleneck at lower settings. At 1920x1080 Low, the system reaches 256 FPS, a figure that is far beyond what the GPU's 58th percentile ranking would suggest if the CPU were weak. The CPU's 85th percentile standing, combined with its 6 cores, 12 threads, and 96 MB of shared L3 cache, ensures that even the highest frame rates are not limited by processor throughput.
As resolution increases, the GPU's role becomes more pronounced. From 1080p Low to 4K Low, the average drops from 256 FPS to 116 FPS, a 140 FPS reduction that is almost entirely attributable to pixel throughput demands. The GPU's 6 GB of GDDR6 memory and 192-bit bus provide 336.0 GB/s of bandwidth, which is sufficient for Low and Medium at 4K but not for High and Ultra. The measured data supports this: Medium at 4K holds 93 FPS, while High drops to 58 FPS, a cliff that points to shading and texture load exceeding the GPU's capacity.
The CPU's contribution is visible in the consistency of frame times at lower resolutions. At 1440p Medium, the minimum is 125 FPS against an average of 147 FPS, a spread of 22 FPS. At 4K Medium, the minimum is 79 FPS against an average of 93 FPS, a spread of 14 FPS. The tighter spread at higher resolution indicates that the GPU is working harder and the CPU is less involved in frame pacing. For this game, the CPU matters most at 1080p and 1440p where frame rates are high, while the GPU determines whether 4K stays playable.
FAQ
Q: Can this system maintain 60 FPS at 3840x2160 with High settings?
A: No. The recorded average at 4K High is 58 FPS, which is below the 60 FPS playable threshold. Medium at 4K averages 93 FPS and is the best playable preset at that resolution.
Q: What is the highest preset that stays above 60 FPS at 2560x1440?
A: Ultra at 1440p averages 88 FPS, so the full range of presets from Low through Ultra is playable at this resolution. High averages 92 FPS, which is only 4 FPS above Ultra, making Ultra the best choice for visual quality.
Q: How much performance is lost when moving from 1920x1080 to 2560x1440 at Medium settings?
A: The average drops from 205 FPS at 1080p to 147 FPS at 1440p, a reduction of 58 FPS. The minimum also falls from 174 FPS to 125 FPS, while the maximum drops from 236 FPS to 169 FPS.
Q: Is the CPU or the GPU more likely to limit performance in this game?
A: The GPU is the limiting factor, especially at higher resolutions. The CPU ranks in the 85th percentile among all processors, while the GPU ranks in the 58th percentile. The largest FPS drops occur when resolution increases, which taxes the GPU's pixel and texture throughput.
Q: Does the game have a playable setting at 3840x2160 with this hardware?
A: Yes. Low averages 116 FPS and Medium averages 93 FPS with a minimum of 79 FPS. Both are above the 60 FPS threshold. High and Ultra fall below it, at 58 and 55 FPS respectively.
Q: How does the Ultra preset compare to High at 1920x1080?
A: Ultra averages 122 FPS while High averages 128 FPS, a difference of only 6 FPS. Both are far above the playable threshold, so the Ultra preset is recommended at 1080p for the highest visual fidelity.
Similar Performance Alternatives
The CPU's nearest rivals in the database are all within a narrow performance band. The AMD Ryzen 5 5600F scores 36945, just 0.2 percent below the 5500X3D's average of 37018. The AMD Ryzen AI 7 PRO 450 scores 37093, 0.2 percent higher. The Intel Core Ultra 5 225 scores 36938, also 0.2 percent lower, while the Intel Core i9-12900T scores 37112, 0.3 percent higher. Any of these processors would produce nearly identical frame rates in Inside, as the game is not CPU-bound at typical settings.
On the GPU side, the RTX 2060's nearest rivals cluster tightly around its average benchmark score of 15290. The NVIDIA GeForce GTX 580 scores 15283, essentially identical with a 0 percent delta. The AMD Radeon 680M scores 15270, 0.1 percent lower. The NVIDIA GeForce RTX 3050 OEM scores 15199, 0.6 percent lower, and the AMD Radeon RX 7600 scores 15171, 0.8 percent lower. In practical terms, swapping the RTX 2060 for any of these would shift the measured FPS by less than one percent, meaning the 4K High result would remain just below 60 FPS and the 4K Medium result would stay near 93 FPS.
For a user considering a similar build, the data suggests that the CPU choice has ample headroom. Pairing the RTX 2060 with any of the listed rival CPUs would not change the outcome in Inside, because the GPU is the constraint at 4K and the CPU is far ahead of the game's demands at lower resolutions. Conversely, upgrading the GPU while keeping the 5500X3D would be the only path to playable 4K High or Ultra, though the database does not record such a pairing for this game.
Best Settings per Resolution
At 3840x2160, the best playable preset is Medium, which averages 93 FPS with a minimum of 79 and a maximum of 106. Low is also playable at 116 FPS, but Medium offers higher visual quality while staying well above the 60 FPS threshold. High and Ultra are not recommended, as they average 58 and 55 FPS respectively, both below the playable threshold.
At 2560x1440, every preset is playable, and the best choice is Ultra at 88 FPS average. High averages 92 FPS, but the 4 FPS difference is negligible against the visual improvement from Ultra. Medium averages 147 FPS and Low averages 184 FPS, but these are unnecessary given that Ultra remains above 60 FPS.
At 1920x1080, Ultra is the clear recommendation with an average of 122 FPS. High averages 128 FPS, a marginal 6 FPS advantage, but Ultra provides the maximum visual settings while still delivering more than double the playable threshold. Medium averages 205 FPS and Low averages 256 FPS, but these presets leave significant visual quality on the table for no practical benefit. The system has enough headroom at 1080p to run the game at its highest settings without concern.