Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

51%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
141 FPS
Ultra 1080p Measured
67 FPS

1440p (2K / QHD)

Low 1440p Measured
101 FPS
Ultra 1440p Measured
48 FPS

4K (Ultra HD)

Low 4K Measured
64 FPS
Ultra 4K Measured
30 FPS
14.3ms Frame Time
21ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 37,018
Graphics Card
Required 27,118
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 32 51 64
1440p QHD 48 51 81 101
1080p Full HD 67 70 113 141

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 70
1920x1080 Low 141
1920x1080 Medium 113
1920x1080 Ultra 67
2560x1440 High 51
2560x1440 Low 101
2560x1440 Medium 81
2560x1440 Ultra 48
3840x2160 High 32
3840x2160 Low 64
3840x2160 Medium 51
3840x2160 Ultra 30

Performance Analysis: Inside on Your System

The AMD Ryzen 5 5500X3D paired with the Intel Arc B370 presents a specific performance profile for Inside, with results that shift dramatically based on resolution and graphical preset. The recorded data shows that this combination is highly capable at standard resolutions, but becomes progressively more constrained as pixel count increases. Across all measurements, the playable threshold is defined at 60 FPS, a mark that this combo clears easily at 1080p, manages at 1440p with adjustments, and only achieves at 4K on the lowest settings.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest results. The Low preset averages 141 FPS, which is more than double the 60 FPS playable threshold. Moving up to Medium, the average drops to 113 FPS, with a recorded minimum of 96 FPS and a maximum of 130 FPS, indicating that even the lower frame boundaries remain well within smooth territory. The High preset averages 70 FPS, and the Ultra preset averages 67 FPS. Notably, the gap between High and Ultra at this resolution is minimal, a difference of just 3 FPS, suggesting that the Ultra preset is not significantly more demanding than High in practice.

At 2560x1440, the performance scaling is less forgiving. The Low preset averages 101 FPS, still comfortably above the 60 FPS threshold. The Medium preset averages 81 FPS, with a minimum of 69 FPS and a maximum of 93 FPS, meaning the worst-case frames stay above the playable line. The High preset drops to 51 FPS, which falls below the 60 FPS target, and the Ultra preset averages 48 FPS. The transition from Medium to High at this resolution represents a substantial 30 FPS loss, a larger step than what is observed between other adjacent presets.

At 3840x2160, the combo struggles to maintain playability. The Low preset averages 64 FPS, just barely clearing the 60 FPS threshold. The Medium preset averages 51 FPS, with a minimum of 43 FPS and a maximum of 59 FPS, meaning every recorded frame is below the playable mark. The High preset averages 32 FPS, and the Ultra preset averages 30 FPS. The drop from Low to Medium at 4K is 13 FPS, while the drop from Medium to High is 19 FPS, showing that the higher presets impose increasingly severe penalties at this resolution.

Similar Performance Alternatives

The CPU and GPU in this combo each have nearby alternatives that would behave similarly in the database. The AMD Ryzen 5 5500X3D has an average benchmark score of 37018, which places it at the 85th percentile among all CPUs. Its nearest rival is the AMD Ryzen AI 7 PRO 450, which scores 37093, a delta of -0.2%, meaning the AI 7 PRO is essentially identical in performance. The AMD Ryzen 5 5600F scores 36945, a delta of 0.2%, again effectively a tie. The Intel Core Ultra 5 225 scores 36938, a delta of 0.2%, and the Intel Core i9-12900T scores 37112, a delta of -0.3%. All four rivals sit within a 0.5% band of the 5500X3D, so any of these CPUs would produce nearly interchangeable CPU-bound results in Inside.

The Intel Arc B370 is a different story. Its average benchmark score is 1184, placing it at the 5th percentile among all GPUs. The nearest rival is the ATI Mobility Radeon HD 5570, which scores 1186, a delta of -0.2%. The ATI Radeon HD 5770 scores 1190, a delta of -0.5%, and the AMD Radeon HD 7650M scores 1192, a delta of -0.7%. The AMD FirePro M2000 scores 1168, a delta of 1.4%. These rivals are all very close in raw score, so a system with any of these GPUs would land in a similar performance tier, though the Arc B370 is an integrated part of a mobile platform, whereas these alternatives are discrete or mobile parts from an older generation.

FAQ

Q: Can this PC run Inside at 1920x1080 with the Ultra preset?

A: Yes. The recorded average FPS at 1920x1080 with Ultra settings is 67 FPS, which is above the 60 FPS playable threshold. The database lists High, Low, Medium, and Ultra as playable settings at this resolution.

Q: What is the best setting for 2560x1440?

A: The Medium preset is the best playable option at 2560x1440, with an average FPS of 81. The High preset drops to 51 FPS, which is below the playable threshold, so Medium is the highest preset that maintains 60 FPS or more.

Q: Is 4K gaming possible with this hardware?

A: Only at the Low preset. The 3840x2160 Low preset averages 64 FPS, which clears the 60 FPS threshold. Medium, High, and Ultra all fall below 60 FPS, with averages of 51, 32, and 30 FPS respectively.

Q: How does the CPU compare to its nearest rivals?

A: The AMD Ryzen 5 5500X3D scores 37018, which is within 0.3% of all four nearest rivals. The AMD Ryzen AI 7 PRO 450 scores 37093, the AMD Ryzen 5 5600F scores 36945, the Intel Core Ultra 5 225 scores 36938, and the Intel Core i9-12900T scores 37112.

Q: How does the GPU compare to its nearest rivals?

A: The Intel Arc B370 scores 1184, with nearest rivals ranging from 1168 to 1192. The ATI Mobility Radeon HD 5570 scores 1186, the ATI Radeon HD 5770 scores 1190, the AMD Radeon HD 7650M scores 1192, and the AMD FirePro M2000 scores 1168.

Q: What frame rates are recorded at 1920x1080 with Medium settings?

A: The Medium preset at 1920x1080 averages 113 FPS, with a minimum of 96 FPS and a maximum of 130 FPS.

The Verdict

This PC can run Inside, but the experience depends heavily on resolution. At 1920x1080, every preset is playable, with the Ultra preset averaging 67 FPS, which is above the 60 FPS threshold. The High preset averages 70 FPS, Medium averages 113 FPS, and Low averages 141 FPS. At 2560x1440, the playable settings are Low and Medium, with Medium averaging 81 FPS, while High and Ultra fall to 51 FPS and 48 FPS respectively. At 3840x2160, only the Low preset is playable, averaging 64 FPS, with Medium, High, and Ultra all below 60 FPS. The verdict by resolution is clear: 1080p users can max out the game, 1440p users should stick to Medium, and 4K users must drop to Low.

How This Combo Ranks

In the database of tested hardware combinations for Inside, this pairing ranks 3422 out of 3716 combos. That places it in the lower portion of the overall distribution, around the 8th percentile of tested systems. The low rank is largely attributable to the GPU, which sits at the 5th percentile among all GPUs, while the CPU sits at the 85th percentile among all CPUs. The imbalance is stark: the processor is well above average, but the integrated graphics solution holds the system back. For a game like Inside, which is not particularly demanding by modern standards, the combo still manages playable frame rates at lower presets and resolutions, but the rank reflects that many other tested configurations deliver higher performance.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average FPS of 67. This is the highest setting available, so there is no headroom beyond it, but the 7 FPS margin above the threshold is sufficient. At 2560x1440, the most demanding playable preset is Medium, with an average FPS of 81. This provides a comfortable 21 FPS margin above the threshold, and the recorded minimum of 69 FPS confirms that dips remain playable. At 3840x2160, the most demanding playable preset is Low, with an average FPS of 64. The margin here is slim, only 4 FPS above the threshold, so players should expect occasional frame drops closer to the boundary.

CPU and GPU Roles

The data shows a clear division of labor between the CPU and GPU in this game. At 1920x1080, the CPU is the dominant factor, as the GPU is capable of high frame rates across all presets, with Low reaching 141 FPS and Ultra still hitting 67 FPS. The CPU's strong single-thread and multi-thread scores, including a passmark single-thread score of 2941 and a passmark multithread score of 20363, indicate that it can feed the GPU adequately even at the highest settings. At 2560x1440, the GPU begins to take a larger role, as the drop from Low to Medium to High shows a clear performance ceiling. The Medium preset holds at 81 FPS, but High falls to 51 FPS, suggesting the GPU cannot sustain the increased pixel workload. At 3840x2160, the GPU is clearly the limiting factor. The Low preset averages 64 FPS, but Medium drops to 51 FPS, High to 32 FPS, and Ultra to 30 FPS. The GPU's 6.144 TFLOPS of FP32 performance and 48.00 GPixel/s pixel rate are simply not enough to maintain high frame rates at 4K with higher presets. The CPU, by contrast, remains underutilized at this resolution, as its percentile ranking and benchmark scores far exceed what the GPU can leverage. In short, at 1080p the CPU matters more, at 1440p the balance shifts, and at 4K the GPU is the sole bottleneck.