Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

61%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
243 FPS
Ultra 1080p Measured
141 FPS

1440p (2K / QHD)

Low 1440p Measured
213 FPS
Ultra 1440p Measured
101 FPS

4K (Ultra HD)

Low 4K Measured
134 FPS
Ultra 4K Measured
64 FPS
6.8ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 17,507
Graphics Card
Required 27,118
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 67 107 134
1440p QHD 101 106 170 213
1080p Full HD 141 148 224 243

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 148
1920x1080 Low 243
1920x1080 Medium 224
1920x1080 Ultra 141
2560x1440 High 106
2560x1440 Low 213
2560x1440 Medium 170
2560x1440 Ultra 101
3840x2160 High 67
3840x2160 Low 134
3840x2160 Medium 107
3840x2160 Ultra 64

Performance Analysis: Inside on Your System

Measured FPS Breakdown

Starting with 1080p, this combination has no trouble with Inside at any settings level. At Low, the average frame rate reaches 243 FPS, which is exceptionally high and well beyond what most displays can show. Moving to Medium, the average drops slightly to 224 FPS, with a recorded minimum of 190 FPS and a maximum of 258 FPS. High settings produce an average of 148 FPS, while Ultra yields 141 FPS. All of these numbers are far above the 60 FPS playability threshold.

At 2560x1440, the performance scales down predictably but remains very strong. Low averages 213 FPS, Medium averages 170 FPS with a minimum of 145 FPS and a maximum of 196 FPS. High drops to 106 FPS, and Ultra settles at 101 FPS. Even the lowest average at this resolution, 101 FPS on Ultra, still leaves significant headroom above 60 FPS.

At 3840x2160, the story changes slightly, but the combo remains fully playable across every preset. Low averages 134 FPS, Medium averages 107 FPS with a minimum of 91 FPS and a maximum of 123 FPS. High averages 67 FPS, and Ultra averages 64 FPS. The key takeaway is that even at 4K with the highest preset, this setup stays above 60 FPS, though the margin is much thinner than at lower resolutions.

The data shows a consistent pattern: each resolution step down roughly doubles the headroom. For example, Ultra at 1080p averages 141 FPS, at 1440p it averages 101 FPS, and at 4K it averages 64 FPS. Medium at 1080p averages 224 FPS, at 1440p it averages 170 FPS, and at 4K it averages 107 FPS. Low follows the same trend: 243 FPS at 1080p, 213 FPS at 1440p, and 134 FPS at 4K.

Only the Medium presets include full min/max data in the recorded measurements. At 1080p Medium, the frame times stay tight with a 190 to 258 FPS range. At 1440p Medium, the range narrows to 145 to 196 FPS. At 4K Medium, the range is 91 to 123 FPS. This suggests frame pacing remains stable even under load, with no severe dips that would cause stutter.

CPU and GPU Roles

Inside is a puzzle platformer with modest graphical demands, and the benchmark data reveals how the workload shifts between the CPU and GPU at different resolutions. The AMD Ryzen 5 4600G, a 6-core, 12-thread Zen 2 processor with a 3.70 GHz base clock and 4.20 GHz boost clock, provides solid single-thread performance. Its PassMark single-thread score is 2653, and its 3DMark single-thread score is 726. These numbers indicate the CPU can handle the game's logic and physics without becoming a bottleneck at lower resolutions.

The NVIDIA GeForce RTX 5050, based on the Blackwell 2.0 architecture with 2560 shading units and 8 GB of GDDR6 memory on a 128-bit bus, delivers 320.0 GB/s of memory bandwidth. Its FP32 throughput is 13.17 TFLOPS. At 1080p, the performance gap between Low (243 FPS) and Ultra (141 FPS) shows that GPU load does increase with settings, but the CPU is clearly capable of feeding the GPU fast enough to maintain very high frame rates.

As resolution increases to 1440p, the GPU becomes more involved. The average frame rate on Ultra drops from 141 FPS at 1080p to 101 FPS at 1440p, a 28% reduction in raw FPS. This is consistent with the GPU working harder to fill more pixels. The CPU's role diminishes relative to the GPU, but the frame rates are still high enough that neither component appears to be a limiting factor.

At 4K, the GPU takes the dominant role. Ultra drops from 101 FPS at 1440p to 64 FPS at 4K, and High drops from 106 FPS to 67 FPS. These reductions show the RTX 5050 is now the primary constraint, as pixel throughput becomes the limiting factor. The CPU, by contrast, has plenty of headroom: its Cinebench R23 multi-core score of 13593 and PassMark multi-thread score of 15992 indicate it can handle the game's background tasks at any resolution tested.

The scaling between presets reinforces this division. At 1080p, the difference between Low and Ultra is 102 FPS (243 down to 141). At 4K, the same preset gap is only 70 FPS (134 down to 64). This narrower gap at 4K means the GPU is already near its limits even on Low, so raising settings has a smaller absolute impact. At 1080p, the GPU has so much spare capacity that raising settings consumes more of that headroom, producing larger absolute FPS swings.

FAQ

Q: Can this PC run Inside at 60 FPS on Ultra settings?

A: Yes. The recorded data shows 141 FPS average at 1920x1080 Ultra, 101 FPS at 2560x1440 Ultra, and 64 FPS at 3840x2160 Ultra. All three resolutions clear the 60 FPS threshold on the highest preset.

Q: What is the best settings preset for 4K?

A: Ultra is the best settings preset at 3840x2160 because it maintains an average of 64 FPS, which is above the 60 FPS playability threshold. High also works at 67 FPS, but Ultra offers the maximum visual quality while remaining playable.

Q: How much performance is lost going from 1080p to 4K?

A: At Ultra settings, the average frame rate drops from 141 FPS at 1920x1080 to 101 FPS at 2560x1440, then to 64 FPS at 3840x2160. That is a total reduction of 77 FPS, or roughly 55% of the 1080p Ultra score.

Q: Is the CPU or GPU the bigger factor in this game?

A: At 1080p, the GPU has substantial headroom, so the CPU's single-thread performance matters more for maintaining high frame rates. At 4K, the GPU becomes the limiting factor, as shown by the larger FPS drops when increasing resolution.

Q: Are frame times stable on Medium settings?

A: The recorded min/max data for Medium shows consistent performance. At 1080p, the range is 190 to 258 FPS. At 1440p, it is 145 to 196 FPS. At 4K, it is 91 to 123 FPS. No severe dips are present in the recorded data.

Q: Does the integrated graphics in the CPU affect gaming performance?

A: The Ryzen 5 4600G includes Radeon Vega 7 integrated graphics, but the system uses the discrete RTX 5050. The CPU's benchmark scores, including a Geekbench single-core score of 1460 and multi-core score of 6637, show it performs as a capable desktop processor independent of its iGPU.

How This Combo Ranks

The database places this combination at rank 2460 out of 3716 tested combos for Inside. That places it in the middle of the field, which makes sense given the game's modest requirements. A ranking in the 66th percentile for the GPU and 71st percentile for the CPU among all tested parts suggests this system is above average in raw hardware capability, but the game itself is not demanding enough to push either component to its limits.

The ranking reflects that many other combos in the database can also run Inside at high frame rates, since the game is lightweight. What separates this combo is its consistency across all resolutions and presets. Even at 4K Ultra, it stays above 60 FPS, which is not true for a significant portion of the tested combos. The rank of 2460 out of 3716 means roughly one-third of tested combos outperform it, but many of those use much more expensive hardware to achieve similar results in this specific title.

For context, the CPU's average benchmark score of 17507 places it in the 71st percentile of all CPUs, while the GPU's average score of 21035 places it in the 66th percentile of all GPUs. The combo's in-game rank is lower than either percentile would suggest, which is expected because Inside is not a demanding title and frame rates cap out well below what high-end hardware can produce. The bottleneck in this game is not raw power but the game's own engine limits.

Similar Performance Alternatives

Looking at the CPU's nearest rivals in the database, the AMD Ryzen 3 PRO 5355GE scores 17482 on average, just 0.1% behind the 4600G. This means swapping to that chip would produce nearly identical results in Inside. The Intel Core 7 150U scores 17395, a 0.6% deficit, while the AMD Ryzen 3 8300GE scores 17614, a 0.6% advantage. The Intel Core i3-14100T scores 17648, which is 0.8% ahead. All four alternatives would behave essentially the same in this game, with differences well under 1%.

On the GPU side, the nearest rivals are more varied. The AMD Radeon RX 5600 XT scores 20713 on average, which is 1.6% behind the RTX 5050. The AMD Radeon RX Vega M GL scores 21153, 0.6% behind, while the AMD Radeon HD 8970M scores 21237, 1% behind. The NVIDIA RTX A4000 Mobile scores 21379, 1.6% ahead. None of these differences would produce a perceptible change in frame rate for Inside, since the game runs well above 60 FPS on all tested presets.

A user considering this combo for Inside specifically could choose any of these nearby parts and see effectively the same experience. The CPU rivals are all within 0.8% of each other, and the GPU rivals are all within 1.6% of the RTX 5050. For a game this light, the choice between these parts comes down to other titles, not Inside.

The Verdict

This PC can run Inside with ease. The verdict data shows all four settings presets (Low, Medium, High, Ultra) are playable at all three tested resolutions. At 1920x1080, the best settings preset is Ultra with an average of 141 FPS. At 2560x1440, Ultra also leads with 101 FPS. At 3840x2160, Ultra remains the best preset with an average of 64 FPS, clearing the 60 FPS threshold.

The strongest result is at 1080p, where even the most demanding preset leaves massive headroom. The weakest result is at 4K Ultra, where the average sits at 64 FPS, only 4 FPS above the playability threshold. Users who want a safety margin at 4K should consider High settings, which average 67 FPS, or Medium at 107 FPS. For competitive play or high-refresh displays, 1080p or 1440p on Low or Medium settings delivers frame rates above 200 FPS in most cases.

Inside is a puzzle platformer, and this hardware is overqualified for it. The Ryzen 5 4600G provides ample CPU performance, and the RTX 5050 handles every resolution and preset combination without dropping below the 60 FPS target. The only scenario that approaches the limit is 4K Ultra, and even that clears it. For anyone using a 60 Hz display, this combo will never feel constrained. For high-refresh 144 Hz or 240 Hz monitors, 1080p and 1440p on lower presets provide enough frame rate to take full advantage.