Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

65%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
240 FPS
Ultra 1080p Measured
181 FPS

1440p (2K / QHD)

Low 1440p Measured
217 FPS
Ultra 1440p Measured
152 FPS

4K (Ultra HD)

Low 4K Measured
186 FPS
Ultra 4K Measured
98 FPS
5.4ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 17,507
Graphics Card
Required 27,118
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 98 97 157 186
1440p QHD 152 158 202 217
1080p Full HD 181 184 222 240

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 184
1920x1080 Low 240
1920x1080 Medium 222
1920x1080 Ultra 181
2560x1440 High 158
2560x1440 Low 217
2560x1440 Medium 202
2560x1440 Ultra 152
3840x2160 High 97
3840x2160 Low 186
3840x2160 Medium 157
3840x2160 Ultra 98

Performance Analysis: Inside on Your System

The AMD Ryzen 5 4600G and NVIDIA GeForce RTX 3080 combination delivers exceptional performance in Inside, a puzzle platformer that is not graphically demanding by modern standards. The recorded data shows that this system exceeds the 60 FPS playable threshold at every tested resolution and preset, with the most demanding settings still producing triple-digit frame rates. This analysis breaks down the measured performance, component roles, and how this pairing compares to other tested hardware in the database.

Best Settings per Resolution

At 1920x1080, the system can run the game at the highest possible preset, Ultra, while maintaining an average of 180.8 FPS. This is well above the 60 FPS playable threshold, and the frame rate remains smooth even during the game’s more visually complex scenes. The drop from High to Ultra is minimal, moving from 183.6 FPS to 180.8 FPS, so there is no practical reason to use a lower preset at this resolution.

Moving to 2560x1440, the Ultra preset again delivers the best visual experience with an average of 152.2 FPS. The performance headroom is still enormous, as the High preset runs at 158 FPS and Medium at 201.6 FPS. Even the most demanding settings leave more than double the required frame rate for smooth gameplay. The gap between Medium and Ultra is notable, a difference of 49.4 FPS, but the Ultra preset remains the clear choice for maximum image quality.

At 3840x2160, the Ultra preset produces an average of 98 FPS, which is still comfortably above the 60 FPS threshold. This is the most demanding configuration tested, and while the frame rate is lower than at lower resolutions, it remains perfectly playable. The High preset runs at 96.8 FPS, nearly identical to Ultra, so choosing Ultra for the best visuals costs almost nothing in performance. The data confirms that this combination never needs to compromise on settings, even at 4K.

CPU and GPU Roles

Inside is a title that places a relatively light load on both the CPU and GPU, but the scaling between resolutions reveals where the bottleneck lies. At 1920x1080, the CPU plays a more significant role, as the GPU has ample headroom to render frames quickly. The difference between Low and Ultra at this resolution is 58.7 FPS, from 239.5 FPS down to 180.8 FPS, showing that the GPU is still the primary driver of performance changes, but the CPU limits the absolute maximum frame rate.

At 2560x1440, the GPU begins to take on more responsibility. The Low preset runs at 216.5 FPS, while Ultra drops to 152.2 FPS, a spread of 64.3 FPS. This larger gap indicates that the GPU’s workload is increasing, but the CPU still has enough power to keep up with the lower presets. The Ryzen 5 4600G, with its 6 cores and 12 threads, provides sufficient processing power for this game at all tested settings.

At 3840x2160, the GPU becomes the clear limiting factor. The Ultra preset drops to 98 FPS, while Low still achieves 185.6 FPS. This 87.6 FPS spread is the largest of any resolution, demonstrating that the RTX 3080’s rendering workload dominates the performance equation at 4K. The CPU has less influence here, as the GPU is fully utilized even at lower settings. The data suggests that players at 1080p will see more benefit from a stronger processor, while 4K users are entirely GPU-bound.

FAQ

Q: Can this system run Inside at 60 FPS on Ultra settings at 1920x1080?

A: Yes, the Ultra preset at 1920x1080 produces an average of 180.8 FPS, which is more than triple the 60 FPS playable threshold.

Q: What is the performance difference between Low and Ultra at 3840x2160?

A: At 4K, the Low preset runs at 185.6 FPS, while Ultra runs at 98 FPS. The difference is 87.6 FPS, but both settings remain well above the playable threshold.

Q: Which component has a greater impact on performance at 2560x1440?

A: The GPU has a greater impact at this resolution. The frame rate spread between Low and Ultra is 64.3 FPS, which indicates that the RTX 3080’s workload is the primary factor, though the CPU still handles the lower presets without issue.

Q: Is the RTX 3080 overkill for this game?

A: The benchmark data shows that the GPU produces very high frame rates at all settings, including 98 FPS at 4K Ultra. The GPU has significant headroom, but the system never dips below 96.8 FPS in any tested configuration.

Q: How does the Ryzen 5 4600G compare to its nearest rivals in synthetic benchmarks?

A: The CPU scores 17,507 in the average benchmark score, which is 0.1% ahead of the AMD Ryzen 3 PRO 5355GE and 0.6% ahead of the Intel Core 7 150U. It trails the AMD Ryzen 3 8300GE by 0.6% and the Intel Core i3-14100T by 0.8%.

Q: What is the best preset to use at 3840x2160?

A: The Ultra preset is the best choice, as it delivers 98 FPS, which is only 1.2 FPS lower than the High preset at 96.8 FPS. There is no performance penalty for choosing the highest visual quality.

How This Combo Ranks

This specific combination of the AMD Ryzen 5 4600G and NVIDIA GeForce RTX 3080 ranks 1667 out of 3716 tested combos in the database for Inside. This places it in the upper half of all tested systems, with roughly 44.9% of tested combos performing better. The rank reflects the fact that Inside is not a demanding title, so even mid-range CPUs paired with high-end GPUs can achieve very high frame rates. The RTX 3080 is a top-tier graphics card, but the Ryzen 5 4600G is a more modest processor, which likely holds the combo back from a higher rank in a game that is more sensitive to CPU performance at lower resolutions.

The GPU’s percentile ranking of 68 places it above most other graphics cards in the database, while the CPU’s percentile of 71 is also solid. However, the combo rank of 1667 suggests that many systems with similarly strong GPUs but faster CPUs achieve better overall results in this game. The data indicates that the GPU is not the limiting factor, so the processor is the more likely reason this combo does not rank higher.

Similar Performance Alternatives

The nearest rivals for the CPU provide a good indication of what other processors would behave similarly in this system. The AMD Ryzen 3 PRO 5355GE scores 17,482, which is 0.1% lower than the Ryzen 5 4600G’s 17,507. The Intel Core 7 150U scores 17,395, or 0.6% lower. These chips would produce nearly identical frame rates in Inside. The AMD Ryzen 3 8300GE scores 17,614, which is 0.6% higher, and the Intel Core i3-14100T scores 17,648, or 0.8% higher, so either would deliver marginally better performance.

For the GPU, the closest rivals are all within 0.4% of the RTX 3080’s average benchmark score of 23,172. The NVIDIA P106-100 scores 23,249, the AMD Radeon Pro Vega 16 scores 23,250, the AMD Radeon RX 6600M scores 23,273, and the AMD Radeon R9 M290X scores 23,276. Any of these graphics cards would provide essentially the same frame rates as the RTX 3080 in Inside, given the game’s low graphical demands. The differences are so small that they would be imperceptible in real gameplay.

The Verdict

The verdict by resolution is clear: this system can run Inside at 60 FPS or higher at every tested resolution and preset. At 1920x1080, the best settings are Ultra with an average of 180.8 FPS. At 2560x1440, Ultra delivers 152.2 FPS. At 3840x2160, Ultra produces 98 FPS. All three resolutions comfortably exceed the 60 FPS playable threshold, and the lowest recorded average across all tests is 96.8 FPS at 4K High. There is no configuration in the measured data where this system fails to deliver smooth, playable performance. The RTX 3080 provides massive graphical headroom, and the Ryzen 5 4600G keeps up with the CPU demands of the game at all settings.

Measured FPS Breakdown

At 1920x1080, the Low preset runs at an average of 239.5 FPS. Medium produces 222 FPS, High runs at 183.6 FPS, and Ultra delivers 180.8 FPS. The frame rate difference between Low and Ultra is 58.7 FPS, but every setting stays far above the 60 FPS threshold.

At 2560x1440, Low runs at 216.5 FPS, Medium at 201.6 FPS, High at 158 FPS, and Ultra at 152.2 FPS. The spread from Low to Ultra is 64.3 FPS, with the Ultra preset still delivering more than double the playable threshold.

At 3840x2160, Low runs at 185.6 FPS, Medium at 157.1 FPS, High at 96.8 FPS, and Ultra at 98 FPS. The Ultra preset is actually 1.2 FPS faster than High, which is a minor anomaly but still indicates that both settings are effectively equal in performance. The 4K results show a larger gap between Medium and High, a difference of 60.3 FPS, suggesting that the High and Ultra presets introduce more demanding effects. All recorded averages are above 96 FPS, so the system never approaches the 60 FPS playable limit.