Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

54%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
243 FPS
Ultra 1080p Measured
180 FPS

1440p (2K / QHD)

Low 1440p Measured
217 FPS
Ultra 1440p Measured
129 FPS

4K (Ultra HD)

Low 4K Measured
171 FPS
Ultra 4K Measured
81 FPS
5.3ms Frame Time
8ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 17,507
Graphics Card
Required 27,118
Your GPU 17,208

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 81 85 136 171
1440p QHD 129 136 201 217
1080p Full HD 180 187 224 243

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 187
1920x1080 Low 243
1920x1080 Medium 224
1920x1080 Ultra 180
2560x1440 High 136
2560x1440 Low 217
2560x1440 Medium 201
2560x1440 Ultra 129
3840x2160 High 85
3840x2160 Low 171
3840x2160 Medium 136
3840x2160 Ultra 81

Performance Analysis: Inside on Your System

Best Settings per Resolution

Inside is a puzzle platformer that places light demands on hardware, and the recorded data for this AMD Ryzen 5 4600G with NVIDIA GeForce RTX 3070 combination reflects that. At every resolution tested, the most demanding preset, Ultra, clears the 60 FPS threshold by a wide margin, meaning there is no reason to drop below the highest visual quality for a smooth experience.

At 1920x1080, Ultra settings run at an average of 180 FPS. This is the best visual preset available and it still leaves enormous headroom above the 60 FPS playable threshold. Medium settings reach 224 FPS average, High delivers 187 FPS average, and Low hits 243 FPS average, but none of these are necessary for playability since Ultra already performs far beyond what a 60 Hz or even a high refresh rate display requires.

At 2560x1440, Ultra remains the recommended setting with an average of 129 FPS. The drop from 1080p is significant, about 51 FPS on the average, but the result is still comfortably above 60 FPS. High settings average 136 FPS, Medium averages 201 FPS, and Low averages 217 FPS. For a 1440p monitor with a 120 Hz or 144 Hz refresh rate, Ultra provides enough performance to make use of the higher refresh rates, though Medium or High would be the choice for maximum frame rates.

At 3840x2160, Ultra settings still hold an average of 81 FPS. This is the most demanding configuration in the test set and it remains above 60 FPS, making 4K Ultra the sensible pick for this combo. High settings average 85 FPS, Medium averages 136 FPS, and Low averages 171 FPS. The data indicates that even at 4K, the GPU and CPU combination has enough performance to run the game at its highest preset without compromise.

The pattern is consistent: this system does not require settings tuning to achieve playability. Every preset at every resolution exceeds 60 FPS. The only decision is whether to prioritize absolute maximum visual quality with Ultra or chase higher frame rates with Medium or Low, which matter only for very high refresh rate displays.

FAQ

Q: Can this PC run Inside at 60 FPS on Ultra settings at 1920x1080?

A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 180 FPS, which is three times the 60 FPS playable threshold. Low settings reach 243 FPS, Medium reaches 224 FPS, and High reaches 187 FPS.

Q: Does the combination hold 60 FPS at 4K resolution?

A: Yes. At 3840x2160, all four settings are above 60 FPS. Ultra averages 81 FPS, High averages 85 FPS, Medium averages 136 FPS, and Low averages 171 FPS. Even the most demanding preset, Ultra, clears the threshold by 21 FPS.

Q: What is the best setting for a 1440p monitor?

A: Ultra is the best setting at 2560x1440, averaging 129 FPS. Since Ultra is the most demanding preset and it still provides more than double the 60 FPS threshold, there is no performance reason to choose a lower preset.

Q: How much performance is lost when moving from 1080p to 1440p to 4K?

A: At Ultra settings, the average FPS drops from 180 at 1920x1080 to 129 at 2560x1440, then to 81 at 3840x2160. That is a 51 FPS drop from 1080p to 1440p and a further 48 FPS drop from 1440p to 4K.

Q: Is there any setting at any resolution that fails to reach 60 FPS?

A: No. The lowest recorded average FPS in the entire measured set is 81 FPS, which occurs at 3840x2160 with Ultra settings. Every other combination of resolution and settings is higher.

Q: What is the minimum FPS in the recorded data?

A: The lowest minimum FPS recorded is 116 FPS, which occurs at 3840x2160 with Medium settings. The minimum FPS values are only recorded for Medium settings in the database; at 2560x1440 Medium the minimum is 171 FPS, and at 1920x1080 Medium it is 190 FPS.

Measured FPS Breakdown

The database contains measured average FPS for all four settings at three resolutions. Minimum and maximum FPS are recorded only for the Medium preset at each resolution; other presets have only average values.

1920x1080

At 1080p, Low settings produce an average of 243 FPS. Medium settings average 224 FPS, with a minimum of 190 FPS and a maximum of 258 FPS. High settings average 187 FPS. Ultra settings average 180 FPS. The spread between Low and Ultra is 63 FPS, which is relatively small in percentage terms because the game is already running at very high frame rates.

2560x1440

At 1440p, Low settings average 217 FPS. Medium settings average 201 FPS, with a minimum of 171 FPS and a maximum of 231 FPS. High settings average 136 FPS. Ultra settings average 129 FPS. The difference between Low and Ultra here is 88 FPS, reflecting a slightly larger gap than at 1080p, but all settings remain far above the playable threshold.

3840x2160

At 4K, Low settings average 171 FPS. Medium settings average 136 FPS, with a minimum of 116 FPS and a maximum of 157 FPS. High settings average 85 FPS. Ultra settings average 81 FPS. The gap between Low and Ultra at 4K is 90 FPS. Notably, the High and Ultra averages are close to each other, a difference of only 4 FPS, suggesting that the additional Ultra effects cost very little performance in this title.

The recorded minimum FPS values are all well above 60 FPS. At 4K Medium, the worst case recorded minimum is 116 FPS. At 1440p Medium, the minimum is 171 FPS. At 1080p Medium, the minimum is 190 FPS. This indicates that frame pacing is stable and the system does not dip toward the playability boundary even in demanding scenes.

The Verdict

This PC can run Inside without any compromises. The verdict data classifies all tested settings at all three resolutions as playable, meaning every combination clears the 60 FPS threshold.

At 1920x1080, the best playable setting is Ultra with an average of 180 FPS. The headroom is substantial enough that users with high refresh rate monitors could even consider frame rate limiting to save power or reduce noise, but the raw performance is there for any display.

At 2560x1440, Ultra is again the best setting with an average of 129 FPS. This is sufficient for 120 Hz displays and provides a comfortable margin above 60 FPS for standard 60 Hz monitors.

At 3840x2160, Ultra remains the best setting with an average of 81 FPS. This is the only resolution where the frame rate approaches the threshold, but 81 FPS is still 21 FPS above the playable line. For a puzzle platformer, this is more than adequate.

The data shows a system that is overqualified for this game. The RTX 3070 is a discrete GPU from the GeForce 30-series based on the Ampere architecture, and the Ryzen 5 4600G is a 6-core, 12-thread Zen 2 processor with a boost clock of 4.20 GHz. Inside, released in 2016, does not stress either component. The bottleneck, if any exists, would be the display refresh rate rather than the hardware.

Similar Performance Alternatives

The CPU, AMD Ryzen 5 4600G, has an average benchmark score of 17507 and sits at the 71st percentile against all CPUs in the database. Its nearest rivals in benchmark performance are the AMD Ryzen 3 PRO 5355GE, which scores 17482 and is 0.1% slower, the Intel Core 7 150U, which scores 17395 and is 0.6% slower, the AMD Ryzen 3 8300GE, which scores 17614 and is 0.6% faster, and the Intel Core i3-14100T, which scores 17648 and is 0.8% faster. These deltas are all within 1% of the Ryzen 5 4600G, meaning any of these processors would deliver effectively identical CPU performance in Inside. The practical difference between them is negligible for this game, since the frame rates are already so high that the CPU is unlikely to be the limiting factor.

The GPU, NVIDIA GeForce RTX 3070, has an average benchmark score of 17208 and sits at the 61st percentile against all GPUs. Its nearest rivals are the AMD Radeon RX 7600 XT, which scores 17083 and is 0.7% slower, the NVIDIA GeForce GTX 690, which scores 17037 and is 1% slower, the AMD Radeon HD 7970M, which scores 17019 and is 1.1% slower, and the NVIDIA Tesla K40c, which scores 17468 and is 1.5% faster. All of these are within roughly 1.5% of the RTX 3070 in average benchmark score, so in a game as light as Inside, the frame rate differences between these GPUs would be small. A system with any of these alternatives would produce similar results at the tested resolutions.

For builders considering a comparable machine, pairing a CPU from that performance tier with a GPU from the RTX 3070's performance tier would reproduce the results in this page. The exact brand and model within those tiers matters less than the overall performance class.

How This Combo Ranks

The combination of the AMD Ryzen 5 4600G and the NVIDIA GeForce RTX 3070 ranks 1926 out of 3716 tested combos in the database for Inside. That places it in the upper half of all tested systems, at roughly the 52nd percentile of combinations.

This rank reflects the fact that the system is far more powerful than the game requires. The combo sits above the median because both the CPU and GPU are mid-range to upper-mid-range parts by database classification. However, the rank is not near the top because there are many systems with newer and more expensive CPUs and GPUs that also run Inside at very high frame rates. Since the game is light, the ranking is driven more by raw hardware capability than by actual playability differences; all of the systems near this rank likely clear 60 FPS easily.

The practical takeaway is that this combo is comfortably positioned for Inside. The 1926th rank out of 3716 means a large number of tested systems are slower, and a large number are faster, but for this specific game the performance outcome is the same: every preset at every resolution runs above 60 FPS. The rank is a useful reference point for comparing overall system strength, but it does not change the verdict that this machine is fully capable of running the game at maximum settings.