Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

73%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
234 FPS
Ultra 1080p Measured
177 FPS

1440p (2K / QHD)

Low 1440p Measured
210 FPS
Ultra 1440p Measured
159 FPS

4K (Ultra HD)

Low 4K Measured
180 FPS
Ultra 4K Measured
136 FPS
5.6ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 17,035
Graphics Card
Required 27,118
Your GPU 77,712

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 136 138 166 180
1440p QHD 159 162 194 210
1080p Full HD 177 180 216 234

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 180
1920x1080 Low 234
1920x1080 Medium 216
1920x1080 Ultra 177
2560x1440 High 162
2560x1440 Low 210
2560x1440 Medium 194
2560x1440 Ultra 159
3840x2160 High 138
3840x2160 Low 180
3840x2160 Medium 166
3840x2160 Ultra 136

Performance Analysis: Inside on Your System

The AMD Ryzen 5 3600 and NVIDIA GeForce RTX 5090 D combination delivers exceptionally high frame rates in Inside, a 2016 puzzle platformer that is far more forgiving on hardware than modern AAA releases. The recorded data shows this pairing produces triple-digit averages at every resolution and preset tested, with the only meaningful variation appearing between the Low and Ultra graphics presets. The following analysis breaks down the measured performance, component roles, and optimal settings based on the database records.

Measured FPS Breakdown

At 1920x1080, the combination produces its highest raw frame rates. The Low preset averages 234 FPS, while the Medium preset averages 216 FPS with a recorded minimum of 184 FPS and a maximum of 249 FPS. The High preset averages 180 FPS, and the Ultra preset averages 177 FPS. The gap between Low and Ultra is 57 FPS, which indicates that the GPU has ample headroom even at the most demanding settings for this resolution.

Moving to 2560x1440, the frame rates remain exceptionally high. The Low preset averages 210 FPS, the Medium preset averages 194 FPS with a minimum of 165 FPS and a maximum of 223 FPS, the High preset averages 162 FPS, and the Ultra preset averages 159 FPS. The drop from 1080p to 1440p is modest, with the Ultra preset losing only 18 FPS on average. This suggests that the GPU is not the limiting factor at this resolution, as the scaling is far from linear.

At 3840x2160, the performance still clears any playability threshold by a wide margin. The Low preset averages 180 FPS, the Medium preset averages 166 FPS with a minimum of 141 FPS and a maximum of 191 FPS, the High preset averages 138 FPS, and the Ultra preset averages 136 FPS. The transition from 1440p to 4K costs the Ultra preset 23 FPS on average, which is a larger drop than the 1080p to 1440p transition but still leaves the frame rate far above the 60 FPS threshold.

The data shows that the Medium preset consistently has the most complete set of recorded metrics, with both minimum and maximum values available across all three resolutions. The minimum FPS values at 4K Medium (141 FPS), 1440p Medium (165 FPS), and 1080p Medium (184 FPS) all stay well above the playable threshold, indicating that even the most demanding scenes in Inside do not cause significant frame pacing issues.

CPU and GPU Roles

The recorded data indicates that the GPU is the dominant component for this game, but the CPU still plays a measurable role at lower resolutions. The scaling between resolutions shows that the GPU load increases as pixel count rises, but the frame rate drops are not proportional to the pixel count increase. For example, the Ultra preset averages 177 FPS at 1080p, 159 FPS at 1440p, and 136 FPS at 4K. The 1080p to 1440p transition represents a 56% increase in pixels but only an 18 FPS drop, while the 1440p to 4K transition represents a 125% increase in pixels but only a 23 FPS drop.

This pattern suggests that the Ryzen 5 3600 is capable of feeding the RTX 5090 D at 1080p, but the GPU becomes the primary bottleneck as resolution increases. The CPU has 6 cores and 12 threads, which is more than sufficient for a puzzle platformer that does not rely on heavy multi-threaded physics or simulation. The database shows the Ryzen 5 3600 sits at the 71st percentile among all CPUs, with an average benchmark score of 17035, which places it within 0.2% of rivals like the Intel Core i7-1260P and the Intel Core i5-11400.

The RTX 5090 D, by contrast, sits at the 92nd percentile among all GPUs, with an average benchmark score of 77712. The GPU's nearest rivals include the AMD Radeon RX 6650M XT (1.1% higher score) and the AMD Radeon RX 6850M XT (1.6% lower score), which indicates that the 5090 D is a top-tier part in the database. For Inside, the GPU is never stressed to its limits, as even the 4K Ultra preset averages 136 FPS, a figure that most modern games struggle to reach at 1080p.

The CPU's role becomes more apparent when comparing the Low preset across resolutions. At 1080p Low, the average is 234 FPS, which drops to 210 FPS at 1440p Low and 180 FPS at 4K Low. The scaling from 1080p to 4K at Low settings is a 54 FPS drop, which is larger than the 41 FPS drop seen at Ultra settings. This indicates that at Low settings, the GPU is so underutilized that the CPU starts to become a limiting factor, particularly at 1080p where the frame rate approaches the physical limits of the game engine.

Best Settings per Resolution

The database records the most demanding preset that stays at or above 60 FPS at each resolution. For 1920x1080, the Ultra preset averages 177 FPS, which is the highest quality option that clears the 60 FPS threshold. The recorded data shows that all four presets at 1080p remain far above the playable threshold, but the Ultra preset offers the best visual fidelity without sacrificing smoothness.

At 2560x1440, the Ultra preset averages 159 FPS, making it the best choice for this resolution. The gap between High and Ultra is only 3 FPS, which suggests that the additional visual effects in Ultra do not impose a significant performance cost. The Medium preset at 1440p averages 194 FPS, but the Ultra preset still delivers a frame rate that is more than double the playable threshold.

For 3840x2160, the Ultra preset averages 136 FPS, which is again the most demanding setting that stays above 60 FPS. The High preset averages 138 FPS, which is nearly identical to Ultra, indicating that the difference between High and Ultra at 4K is minimal in terms of performance. The data shows that even at 4K Ultra, the frame rate remains above 130 FPS on average, which is an exceptional result for a game that is nearly a decade old.

Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide a useful reference for what other hardware would produce similar results in Inside. The CPU, AMD Ryzen 5 3600, has an average benchmark score of 17035, which is nearly identical to the Intel Core i7-1260P (17007, 0.2% lower), the Intel Core i5-11400 (17067, 0.2% higher), the AMD EPYC 7573X (17070, 0.2% higher), and the AMD EPYC 7742 (16998, 0.2% lower). Any of these processors would likely deliver comparable frame rates in this game, as the CPU demands of Inside are modest relative to the hardware's capabilities.

The GPU, NVIDIA GeForce RTX 5090 D, has an average benchmark score of 77712, which is close to the AMD Radeon RX 6650M XT (76904, 1.1% lower), the AMD Radeon RX 6850M XT (78940, 1.6% higher), the NVIDIA Tesla P100 PCIe 12 GB (79396, 2.1% higher), and the NVIDIA Tesla P100 PCIe 16 GB (79605, 2.4% higher). The delta percentages are small, which means that swapping the 5090 D for any of these GPUs would likely result in frame rate differences of only a few percentage points in Inside. Given that the game runs at triple-digit frame rates even at 4K Ultra, these small differences would not be perceptible to the player.

FAQ

Q: What is the average frame rate at 4K Ultra settings?

A: The recorded data shows an average of 136 FPS at 3840x2160 with the Ultra preset.

Q: Does the game ever drop below 60 FPS at any resolution or preset?

A: No, the lowest recorded average is 136 FPS at 4K Ultra, and the lowest recorded minimum is 141 FPS at 4K Medium. All values remain well above the 60 FPS threshold.

Q: How much performance is lost when moving from 1080p to 4K?

A: At the Ultra preset, the average drops from 177 FPS at 1080p to 136 FPS at 4K, a difference of 41 FPS. At the Low preset, the average drops from 234 FPS to 180 FPS, a difference of 54 FPS.

Q: Is the CPU or GPU more important for this game?

A: The GPU becomes the primary bottleneck at higher resolutions, but the CPU plays a larger role at 1080p Low settings, where the frame rate reaches 234 FPS and the GPU is not fully utilized.

Q: Which preset offers the best balance of quality and performance at 1440p?

A: The Ultra preset averages 159 FPS at 2560x1440, which is the highest quality option that still delivers a frame rate more than double the playable threshold.

*Q: How does this combination rank among all tested combos for Inside?*

A: The database places this combination at rank 1490 out of 3716 tested combos, which is in the upper half of all configurations.

The Verdict

The data clearly indicates that this system can run Inside at exceptional performance levels across all tested resolutions and presets. The database's verdictByResolution field lists all four presets (High, Low, Medium, Ultra) as playable at every resolution, with the best settings being Ultra at each one. The average frame rates at the best settings are 177 FPS at 1080p, 159 FPS at 1440p, and 136 FPS at 4K. These figures are all more than double the 60 FPS playable threshold, which means the system offers a significant margin of safety for any potential frame rate fluctuations.

The Ryzen 5 3600, despite being a 2019-era CPU with 6 cores and 12 threads, is more than adequate for this game, as the data shows that the GPU is the limiting factor at higher resolutions. The RTX 5090 D, which sits at the 92nd percentile among all GPUs, is vastly overqualified for Inside, but this combination still results in a highly playable experience at any resolution. The only scenario where the CPU might show its age is at 1080p Low settings, where the 234 FPS average approaches the limits of what the game engine can render.

How This Combo Ranks

The combination of the AMD Ryzen 5 3600 and NVIDIA GeForce RTX 5090 D ranks 1490 out of 3716 tested combos for Inside. This places the system in the upper 40% of all configurations, which is a strong result given that the CPU is not a top-tier part in the database. The ranking reflects the fact that the GPU is the dominant component for this game, and the RTX 5090 D's 92nd percentile performance more than compensates for the CPU's 71st percentile standing.

The data suggests that the ranking is influenced more by the GPU than the CPU, as the game's performance scales primarily with resolution and graphics settings rather than CPU core count or clock speed. A weaker CPU paired with a similarly strong GPU would likely produce comparable frame rates, while a stronger CPU paired with a weaker GPU would show more significant performance drops at higher resolutions. This combination's rank of 1490 indicates that it is a well-balanced system for Inside, with no single component acting as a clear bottleneck.