Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

60%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
234 FPS
Ultra 1080p Measured
141 FPS

1440p (2K / QHD)

Low 1440p Measured
210 FPS
Ultra 1440p Measured
101 FPS

4K (Ultra HD)

Low 4K Measured
134 FPS
Ultra 4K Measured
64 FPS
6.8ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 17,035
Graphics Card
Required 27,118
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 67 107 134
1440p QHD 101 106 170 210
1080p Full HD 141 148 216 234

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 148
1920x1080 Low 234
1920x1080 Medium 216
1920x1080 Ultra 141
2560x1440 High 106
2560x1440 Low 210
2560x1440 Medium 170
2560x1440 Ultra 101
3840x2160 High 67
3840x2160 Low 134
3840x2160 Medium 107
3840x2160 Ultra 64

Performance Analysis: Inside on Your System

Best Settings per Resolution

At 1920x1080, the AMD Ryzen 5 3600 with the NVIDIA GeForce RTX 5050 can run Inside at Ultra settings with an average of 141 FPS. This is the most demanding preset available, and it stays well above the 60 FPS playable threshold. The data shows no reason to drop below Ultra at this resolution, as even the heaviest preset leaves a large frame rate cushion.

Moving to 2560x1440, the same conclusion applies. Ultra settings produce an average of 101 FPS, which clears the 60 FPS target by a comfortable margin. The recorded data indicates that this combination has enough headroom to handle the game’s maximum visual quality without compromises. High settings at this resolution reach 106 FPS, but Ultra remains the recommended choice since it only costs a small frame rate reduction while delivering the full effect suite.

At 3840x2160, the situation becomes more nuanced. Ultra settings average 64 FPS, which is just above the 60 FPS threshold. The verdict data lists Ultra as the best playable setting at this resolution, with an average of 64 FPS. However, this is a narrow margin. High settings at 4K average 67 FPS, providing a slightly larger buffer. The database indicates that both High and Ultra are playable, but for users who prioritize stability over maximum visual fidelity, High offers a safer margin above the threshold. Still, the official best settings designation for 4K is Ultra at 64 FPS, so that is the headline figure.

For the most demanding preset that stays at or above 60 FPS, the summary is: 1080p Ultra at 141 FPS, 1440p Ultra at 101 FPS, and 4K Ultra at 64 FPS. The game is a puzzle platformer with modest graphical demands, and this hardware combination has no trouble at any resolution.

CPU and GPU Roles

The data reveals a clear pattern: the GPU is the primary driver of performance scaling across resolutions, but the CPU still plays a meaningful role at lower resolutions. Comparing 1080p to 4K at the same settings shows how the load shifts. At Ultra settings, the average frame rate drops from 141 FPS at 1080p to 101 FPS at 1440p, then to 64 FPS at 4K. This represents a 55% reduction from 1080p to 4K, which is a typical signature of GPU-bound scaling. The RTX 5050’s rendering workload increases substantially as pixel count rises, and the frame rate follows suit.

At Low settings, the scaling is even more dramatic. The 1080p Low average is 234 FPS, while 1440p Low drops to 210 FPS, and 4K Low falls to 134 FPS. The gap between 1080p and 4K at Low is 100 FPS, whereas the same resolution comparison at Ultra shows a 77 FPS difference. This suggests that at Low settings, the GPU is still the bottleneck, but the CPU becomes relatively more important at 1080p where the frame rate is extremely high. The Ryzen 5 3600 has a single-thread benchmark score of 696 in 3DMark and a Cinebench R23 single-core score of 2124, which are respectable but not top-tier numbers. At 234 FPS, the CPU’s ability to feed the GPU with draw calls becomes more relevant.

The Medium preset data includes minimum frame rates, which provide additional insight. At 1080p Medium, the average is 216 FPS with a minimum of 184 FPS. At 1440p Medium, the average is 170 FPS with a minimum of 145 FPS. At 4K Medium, the average is 107 FPS with a minimum of 91 FPS. The minimum-to-average ratios are consistent across resolutions (85%, 85%, and 85% respectively), indicating that frame pacing does not degrade disproportionately at higher resolutions. This consistency points to a stable GPU workload rather than CPU hitches.

The CPU’s role is most visible when comparing Low to Ultra at the same resolution. At 1080p, Low averages 234 FPS while Ultra averages 141 FPS, a 66% increase in frame rate from lowering settings. At 4K, Low averages 134 FPS while Ultra averages 64 FPS, a 109% increase. This larger relative gain at 4K confirms that the GPU is the dominant constraint at high resolutions, while the CPU becomes relatively more significant at 1080p where the GPU has less work to do. The Ryzen 5 3600’s multicore performance, with a Cinebench R20 score of 6318 and a PassMark multithread score of 17700, is sufficient to keep up with the RTX 5050 even at high frame rates.

For a puzzle platformer like Inside, the rendering complexity is moderate, so neither component is pushed to its absolute limit. The data shows that the GPU scales predictably with resolution, while the CPU provides enough headroom to avoid becoming a limiting factor at playable settings.

Similar Performance Alternatives

For the CPU, the nearest rivals in the database are closely matched. The Intel Core i7-1260P has an average benchmark score of 17007, which is 0.2% higher than the Ryzen 5 3600’s 17035. The Intel Core i5-11400 scores 17067, putting it 0.2% lower than the Ryzen 5 3600. The AMD EPYC 7573X scores 17070, also 0.2% lower, and the AMD EPYC 7742 scores 16998, 0.2% higher. These deltas are negligible, meaning any of these processors would deliver virtually identical performance in Inside. The Ryzen 5 3600’s 6-core, 12-thread configuration with a 3.60 GHz base and 4.20 GHz boost clock is well matched to this game’s demands, and the rivals would behave the same way.

For the GPU, the nearest rivals show a similar pattern of near-identical performance. The AMD Radeon RX Vega M GL scores 21153, which is 0.6% lower than the RTX 5050’s 21035. The AMD Radeon HD 8970M scores 21237, 1% lower. The AMD Radeon RX 5600 XT scores 20713, 1.6% higher, and the NVIDIA RTX A4000 Mobile scores 21379, 1.6% lower. These differences are within measurement noise, so any of these GPUs would produce frame rates within a few percent of the RTX 5050 in Inside. The RTX 5050’s 8 GB of GDDR6 memory and 320.0 GB/s bandwidth are more than adequate for this game’s textures and effects.

It is importantly some of these GPU rivals are older or mobile parts, but the benchmark averages suggest they land in the same performance envelope. For a game like Inside, which is not graphically intensive, the exact choice among these alternatives would not change the playability verdict at any resolution. The frame rate differences would be imperceptible in practice.

The Verdict

Yes, this PC can run Inside at every resolution and preset combination tested. The verdict data lists all settings as playable at all three resolutions. At 1080p, Ultra runs at 141 FPS, which is more than double the 60 FPS threshold. At 1440p, Ultra runs at 101 FPS, clearing the threshold by 41 FPS. At 4K, Ultra runs at 64 FPS, which is above the threshold but only by a small margin.

The strongest recommendation is for 1080p and 1440p, where Ultra settings provide an excellent experience with substantial headroom. At 4K, Ultra is technically playable with an average of 64 FPS, but users who notice frame rate dips may prefer High settings at 67 FPS for a slightly larger safety buffer. The minimum frame rate data is only available for Medium settings, where the 4K minimum is 91 FPS, suggesting that even the lowest frames stay well above the threshold in less demanding presets.

The Ryzen 5 3600 has a percentile ranking of 71 against all CPUs, and the RTX 5050 has a percentile ranking of 66 against all GPUs. This places both components in the upper-middle tier of the database. For a game released in 2016 with a puzzle platformer genre, this hardware is overqualified. The game’s art style and mechanics do not require current-generation rendering features, and the measured frame rates confirm that this combination delivers a smooth experience across the board.

FAQ

Q: What is the highest playable setting at 4K for this combination?

A: Ultra settings are playable at 4K with an average of 64 FPS, which clears the 60 FPS threshold. High settings average 67 FPS if a larger margin is preferred.

Q: How much faster is 1080p compared to 4K at Ultra settings?

A: At Ultra, 1080p averages 141 FPS while 4K averages 64 FPS. The 1080p result is 77 FPS higher, representing a 120% increase over the 4K figure.

Q: Does the CPU or GPU limit performance more in this game?

A: The GPU is the primary constraint at higher resolutions, as shown by the frame rate drop from 141 FPS at 1080p Ultra to 64 FPS at 4K Ultra. The CPU becomes relatively more important at 1080p where frame rates exceed 200 FPS on lower presets.

Q: What minimum frame rate can be expected at Medium settings?

A: At Medium settings, the minimum frame rates are 184 FPS at 1080p, 145 FPS at 1440p, and 91 FPS at 4K. All of these stay well above the 60 FPS playable threshold.

Q: How does this combo rank among all tested combinations?

A: This CPU and GPU combination ranks 2528 out of 3716 tested combos for Inside, placing it in the upper half of the database.

Q: Is the RTX 5050’s 8 GB memory sufficient for Inside?

A: The 8 GB GDDR6 memory with 320.0 GB/s bandwidth is more than adequate. The game’s texture and effect loads do not stress memory capacity, as evidenced by the high frame rates at Ultra settings across all resolutions.

How This Combo Ranks

In the database of tested combinations for Inside, the AMD Ryzen 5 3600 paired with the NVIDIA GeForce RTX 5050 ranks 2528 out of 3716 total combos. This places it in the 32nd percentile, meaning roughly 68% of tested configurations perform better. However, this ranking should be interpreted in context. The game is a puzzle platformer with modest graphical demands, and the absolute performance is excellent, as shown by the ability to run Ultra settings at 60+ FPS across all resolutions.

The ranking reflects the fact that many other combos in the database include higher-end CPUs and GPUs that achieve even higher frame rates. The Ryzen 5 3600’s 71st percentile ranking among CPUs and the RTX 5050’s 66th percentile ranking among GPUs are both solid mid-tier positions. The combination of these two components results in a system that comfortably exceeds the playable threshold, even if it does not top the charts.

For users with this hardware, the practical takeaway is that Inside will run flawlessly. The rank of 2528 is a relative measure against the entire database, but the absolute frame rates are the more relevant metric. At 1080p Ultra, the 141 FPS average is well into high-refresh-rate territory, and at 4K Ultra, the 64 FPS average is smooth for this type of game. The data confirms that this is a capable pairing for Inside, regardless of its position in the broader ranking.