Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

73%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
235 FPS
Ultra 1080p Measured
177 FPS

1440p (2K / QHD)

Low 1440p Measured
211 FPS
Ultra 1440p Measured
157 FPS

4K (Ultra HD)

Low 4K Measured
180 FPS
Ultra 4K Measured
133 FPS
5.5ms Frame Time
8ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 17,035
Graphics Card
Required 27,118
Your GPU 60,347

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 133 141 167 180
1440p QHD 157 160 194 211
1080p Full HD 177 182 218 235

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 182
1920x1080 Low 235
1920x1080 Medium 218
1920x1080 Ultra 177
2560x1440 High 160
2560x1440 Low 211
2560x1440 Medium 194
2560x1440 Ultra 157
3840x2160 High 141
3840x2160 Low 180
3840x2160 Medium 167
3840x2160 Ultra 133

Performance Analysis: Inside on Your System

Measured FPS Breakdown

The recorded data for Inside with this combination shows a system that is overwhelmingly capable, with average frame rates that never dip below the 60 FPS playability threshold at any resolution or preset tested. At 3840x2160, the 4K results are striking: Low settings produce an average of 179.6 FPS, Medium reaches 167.3 FPS, High hits 140.8 FPS, and Ultra, the most demanding preset, still maintains an average of 133.4 FPS. The gap between Low and Ultra at 4K is 46.2 FPS, which indicates that the GPU scaling across presets is significant but the baseline performance is so high that the difference is largely academic for playability.

Moving down to 2560x1440, the frame rates climb further. Low settings deliver an average of 210.8 FPS, Medium follows at 194.2 FPS, High sits at 160.1 FPS, and Ultra closes the range at 157.4 FPS. The spread here, 53.4 FPS between Low and Ultra, is larger than at 4K. This suggests that at 1440p, the CPU begins to have more headroom to feed the GPU, allowing the preset changes to have a more pronounced effect on the final frame rate. The data shows a clear step-down from Low to Medium, a smaller step to High, and a nearly negligible difference between High and Ultra, only 2.7 FPS.

At 1920x1080, the results are the highest of the entire set. Low presets average 234.9 FPS, Medium averages 217.5 FPS, High reaches 182.1 FPS, and Ultra maintains 177.4 FPS. The difference between High and Ultra at 1080p is just 4.7 FPS, which is the smallest gap between those two settings at any resolution. This pattern, where Ultra and High converge as resolution drops, indicates that the game's Ultra preset offers diminishing returns over High, particularly when the GPU is less stressed. The minimum and maximum frame rate values are not recorded in the database for this title, so all analysis relies on the average FPS figures, which are uniformly excellent.

Similar Performance Alternatives

For the CPU, the AMD Ryzen 5 3600 sits in a narrow performance band. Its average benchmark score of 17035 places it within 0.2% of the Intel Core i7-1260P, which scores 17007, and within 0.2% of the AMD EPYC 7742, which scores 16998. The Intel Core i5-11400 scores 17067, which is 0.2% higher, and the AMD EPYC 7573X scores 17070, also 0.2% higher. These deltas are so small that, in practical terms, any of these processors would deliver nearly identical frame rates in Inside, assuming the GPU is not the bottleneck. The Ryzen 5 3600's percentile rank of 71 against all CPUs means it outperforms 71% of the processors in the database, but the nearest rivals show that it is not a standout in either direction; it is simply a solid mid-pack performer.

For the GPU, the NVIDIA GeForce RTX 4090 is in a different class. Its average benchmark score of 60347 puts it in the 88th percentile of all GPUs. The nearest rivals are close in score but not in architecture or intended use. The Intel Arc Pro A60 scores 60326, a delta of 0%, while the AMD Radeon Pro Vega 48 scores 60140, a delta of 0.3%. The AMD Radeon Pro W6600M scores 61896, which is 2.5% higher, and the AMD Radeon PRO V710 scores 58657, which is 2.9% lower. These are all professional or workstation-class GPUs, which suggests that the RTX 4090's nearest measured peers are not gaming-focused cards. In the context of Inside, a puzzle platformer with modest graphical demands, the RTX 4090 is so far above the required performance level that any of these rival GPUs would also run the game at very high frame rates, though the RTX 4090's raw score advantage is clear.

How This Combo Ranks

The database ranks this specific CPU and GPU combination at 1488 out of 3716 tested combos for Inside. That places it in the top 40% of all systems tested. This is a notable position because the GPU is among the most powerful in the database, yet the combo rank is not in the top tier. The reason is likely the CPU. The Ryzen 5 3600, while competent, is a mid-range 2019 processor, and its benchmark scores, particularly in single-threaded tests, are modest compared to newer or higher-end parts. The game Inside, being a 2D puzzle platformer, may not heavily stress the GPU, but the CPU's frame pacing and single-core performance can still influence the final average FPS.

The rank of 1488 out of 3716 means there are 2228 combos that score lower and 1487 combos that score higher. The high GPU score, with an 88th percentile ranking, suggests that the GPU is not the limiting factor. Instead, the CPU's 71st percentile ranking likely holds the combo back from a higher position. In games that are more GPU-bound, this combo would rank much higher, but for Inside, the data implies that the CPU is the weaker link in the chain. Still, the absolute frame rates are so high that the rank is a relative measure, not an indication of any playability problem.

The Verdict

The question of whether this PC can run Inside is answered unequivocally by the verdict data. At every resolution and every preset, the average FPS clears the 60 FPS threshold with a substantial margin. At 3840x2160, the playable settings include High, Low, Medium, and Ultra. The best settings at 4K are Ultra, with an average of 133.4 FPS. That is more than double the playability threshold. At 2560x1440, all four presets are also playable, and the best settings are Ultra at 157.4 FPS. At 1920x1080, the same pattern holds, with Ultra achieving 177.4 FPS.

The verdict is clear: this system does not merely run Inside, it runs it with exceptional headroom. Even the lowest average FPS recorded, 133.4 FPS at 4K Ultra, is more than 2.2 times the 60 FPS threshold. There is no resolution or preset combination in the recorded data that comes close to dropping below playable frame rates. The GPU's raw power, combined with the CPU's adequate performance, ensures a smooth experience at any settings the player chooses. The only practical consideration is whether a display can take advantage of the high frame rates, as the numbers far exceed standard 60 Hz monitor refresh rates.

CPU and GPU Roles

The scaling data reveals how the CPU and GPU share the workload in Inside. At 3840x2160, the difference between Low and Ultra is 46.2 FPS, from 179.6 down to 133.4. This is a 25.7% reduction in frame rate when maxing out the presets. At 2560x1440, the same preset swing causes a 53.4 FPS drop, from 210.8 to 157.4, a 25.3% reduction. At 1920x1080, the drop is 57.5 FPS, from 234.9 to 177.4, a 24.5% reduction. These percentages are remarkably consistent across resolutions, which suggests that the preset changes have a nearly uniform impact on the GPU workload, regardless of pixel count.

However, the absolute frame rates scale with resolution in a way that points to the GPU being the primary driver. Going from 1080p to 1440p at Ultra settings, the frame rate drops from 177.4 to 157.4, a 11.3% decrease. Going from 1440p to 4K at Ultra, the frame rate drops from 157.4 to 133.4, a 15.2% decrease. This progressive decline as resolution increases is a classic sign of GPU-bound behavior. The CPU, which would show a more sudden drop in performance if it were the bottleneck, maintains a consistent ability to feed the GPU across all resolutions. The Ryzen 5 3600's 6-core, 12-thread configuration is sufficient for this title, and its benchmark scores, such as a Cinebench R23 multi-core score of 15045 and a single-core score of 2124, are ample for a game like Inside.

The data suggests that at all three resolutions, the GPU is the limiting factor, but only in the sense that it is the component doing the heavy lifting. The CPU is never a bottleneck, as evidenced by the fact that the frame rate scales smoothly with resolution and preset changes. In a more CPU-intensive game, the Ryzen 5 3600 would likely show its limitations, but for Inside, the CPU and GPU roles are clearly separated, with the GPU determining the final frame rate and the CPU providing more than enough support.

FAQ

Q: Can this PC run Inside at 4K with the highest settings?

A: Yes. At 3840x2160 with Ultra settings, the average frame rate is 133.4 FPS, which is well above the 60 FPS playability threshold.

Q: What is the best preset to use at 1440p for maximum visual quality?

A: The Ultra preset is the most demanding option and it still delivers an average of 157.4 FPS at 2560x1440, making it the best choice for both quality and performance.

Q: How much faster is Low settings compared to Ultra at 1080p?

A: At 1920x1080, Low settings average 234.9 FPS, while Ultra averages 177.4 FPS. That is a 57.5 FPS difference, or roughly 32% faster with Low.

Q: Is the CPU or GPU more important for this game?

A: The GPU is the primary factor. The frame rate scales consistently with resolution changes, dropping from 177.4 FPS at 1080p Ultra to 133.4 FPS at 4K Ultra, which indicates the GPU is doing the heavy lifting. The CPU provides adequate support at all settings.

Q: What is the lowest average frame rate recorded for this combination?

A: The lowest average frame rate in the recorded data is 133.4 FPS, which occurs at 3840x2160 with Ultra settings. This is still more than double the 60 FPS threshold.

Q: How does this combo rank compared to other tested systems?

A: This combination ranks 1488 out of 3716 tested combos for Inside. That places it in the top 40% of all systems in the database, though the frame rates are so high that the rank reflects relative hardware strength, not any playability concern.

Best Settings per Resolution

For players seeking the highest visual fidelity without compromising the 60 FPS target, the data identifies Ultra as the optimal preset at every resolution. At 3840x2160, Ultra settings produce an average of 133.4 FPS, which is the most demanding preset and still leaves a 73.4 FPS margin over the playability threshold. At 2560x1440, Ultra delivers 157.4 FPS, a 97.4 FPS margin. At 1920x1080, Ultra reaches 177.4 FPS, a 117.4 FPS margin.

The consistency of the Ultra preset being the best choice is notable. In many games, the difference between High and Ultra is a steep performance penalty for marginal visual gains, but the recorded data shows that the gap between High and Ultra is small: 7.4 FPS at 4K, 2.7 FPS at 1440p, and 4.7 FPS at 1080p. These small deltas mean that choosing Ultra over High costs almost nothing in terms of frame rate, while providing the maximum graphical quality the game offers. Given that the lowest Ultra frame rate is 133.4 FPS, there is no reason to select a lower preset for performance reasons. The database clearly supports Ultra as the default recommendation for this game at all resolutions.