Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

54%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
235 FPS
Ultra 1080p Measured
155 FPS

1440p (2K / QHD)

Low 1440p Measured
211 FPS
Ultra 1440p Measured
116 FPS

4K (Ultra HD)

Low 4K Measured
151 FPS
Ultra 4K Measured
70 FPS
6ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 17,035
Graphics Card
Required 27,118
Your GPU 17,639

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 70 76 118 151
1440p QHD 116 121 193 211
1080p Full HD 155 168 218 235

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 168
1920x1080 Low 235
1920x1080 Medium 218
1920x1080 Ultra 155
2560x1440 High 121
2560x1440 Low 211
2560x1440 Medium 193
2560x1440 Ultra 116
3840x2160 High 76
3840x2160 Low 151
3840x2160 Medium 118
3840x2160 Ultra 70

Performance Analysis: Inside on Your System

The AMD Ryzen 5 3600 and NVIDIA GeForce RTX 4060 combination delivers exceptionally high frame rates in Inside, far exceeding the 60 FPS playable threshold at every tested resolution and preset. The data shows that this pairing is overkill for the game’s modest graphical demands, with the most demanding Ultra preset still averaging 70 FPS at 4K, 116.4 FPS at 1440p, and 155.4 FPS at 1080p. This is a configuration that not only runs the game flawlessly but does so with enough headroom to enable maximum settings at all resolutions without compromise.

Measured FPS Breakdown

At 1920x1080, the recorded average frame rates are consistently high across all presets. The Low preset averages 235.3 FPS, while Medium drops slightly to 217.6 FPS. High settings produce an average of 168.1 FPS, and Ultra, the most demanding option, still maintains a robust 155.4 FPS. The gap between Low and Ultra is substantial, about 80 FPS, but even the lowest result is more than double the 60 FPS threshold.

Moving to 2560x1440, the same pattern holds with a narrower spread. Low settings average 210.9 FPS, Medium averages 192.5 FPS, and High comes in at 120.9 FPS. Ultra at 1440p averages 116.4 FPS, which is surprisingly close to the High result, differing by only 4.5 FPS. This suggests that the jump from High to Ultra at this resolution has a minimal performance cost.

At 3840x2160, the highest resolution tested, the averages remain playable even under maximum load. Low settings produce 151.1 FPS, Medium averages 118.3 FPS, High drops to 75.6 FPS, and Ultra averages 70 FPS. The 4K Ultra result is the lowest recorded figure in the entire dataset, yet it still clears the 60 FPS threshold by 10 frames. The scaling from 1080p to 4K at Ultra shows a reduction from 155.4 FPS to 70 FPS, a drop of roughly 55 percent, but the absolute performance remains smooth.

The database does not record minimum or maximum frame times for this game, so all analysis relies on average FPS. Across all twelve measured configurations, there is no instance where the average falls below 70 FPS, indicating that the combination is never stressed to a point where frame pacing would become problematic.

CPU and GPU Roles

The recorded data shows that the GPU is the primary scaling factor when moving between resolutions, while the CPU has enough headroom to keep up. At 1080p, the difference between Low and Ultra is 79.9 FPS (235.3 down to 155.4), which is a 34 percent reduction. At 1440p, the same preset comparison shows a drop from 210.9 to 116.4 FPS, a 45 percent reduction. At 4K, Low to Ultra goes from 151.1 to 70 FPS, a 54 percent reduction.

This pattern indicates that as pixel count rises, the GPU workload becomes more dominant. The Ryzen 5 3600, with its 6 cores and 12 threads, provides sufficient single-thread performance to avoid bottlenecking the RTX 4060 even at low resolutions where frame rates exceed 200 FPS. The CPU’s Cinebench R23 single-core score of 2124 and multi-core score of 15045 place it well above the demands of a puzzle platformer like Inside, which does not rely on complex physics or large numbers of NPCs.

The RTX 4060, based on the Ada Lovelace architecture with 3072 shading units, appears to be the limiting factor at 4K Ultra, where the average drops to 70 FPS. However, even this is likely a result of the GPU reaching its pixel throughput limits rather than any CPU constraint. The fact that 4K Ultra is the only configuration below 100 FPS confirms that the GPU is the bottleneck only at the highest pixel counts and settings.

At 1080p and 1440p, the frame rates are so high that the CPU’s role is minimal. The delta between Medium and High at 1440p is 71.6 FPS (192.5 to 120.9), which is a much larger jump than between Low and Medium (18.4 FPS). This nonlinear scaling suggests that the High preset introduces effects that disproportionately increase GPU load. The CPU is not the deciding factor in any of these results.

FAQ

*Q: Can this PC run Inside at 4K with maximum settings?*

A: Yes. The Ultra preset at 3840x2160 averages 70 FPS, which is above the 60 FPS playable threshold.

Q: What is the highest average frame rate recorded for this combination?

A: The highest average is 235.3 FPS, achieved at 1920x1080 with the Low preset.

Q: How does the 1440p High preset compare to 1440p Ultra?

A: High averages 120.9 FPS, while Ultra averages 116.4 FPS, a difference of only 4.5 FPS. Both are far above the 60 FPS threshold.

Q: Is there any resolution or setting where this combo fails to reach 60 FPS?

A: No. Every measured configuration, from 1080p Low to 4K Ultra, averages at least 70 FPS.

Q: Does lowering settings from Ultra to Low produce a linear performance increase?

A: No. The largest jumps occur between Medium and High at 1440p (71.6 FPS) and 4K (42.7 FPS), while Low to Medium shows smaller gains.

Q: Which component is more important for 4K performance in this game?

A: The GPU. At 4K, the average drops from 151.1 FPS on Low to 70 FPS on Ultra, a 54 percent reduction, indicating the RTX 4060 is the limiting factor at high pixel counts.

How This Combo Ranks

The database ranks this specific CPU and GPU pairing as 2215 out of 3716 tested combinations for Inside. This places it in the 60th percentile (2215 divided by 3716 is approximately 0.596), meaning it outperforms roughly 60 percent of all tested systems for this title. While this might seem modest given the absolute frame rates, the ranking reflects the fact that many other combinations include more powerful GPUs that achieve even higher averages at 4K.

The Ryzen 5 3600 itself sits in the 71st percentile among all CPUs in the database, with an average benchmark score of 17035. Its nearest rival, the Intel Core i7-1260P, scores 17007, a delta of 0.2 percent in favor of the AMD chip. The Intel Core i5-11400 scores 17067, which is 0.2 percent higher. These are negligible differences, confirming that the CPU is a solid mid-range performer.

The RTX 4060 ranks in the 61st percentile among all GPUs, with an average benchmark score of 17639. Its closest rival, the AMD Radeon HD 7790, scores 17666, a 0.2 percent difference. The AMD Radeon 780M scores 17588, which is 0.3 percent lower. These small deltas indicate that the GPU sits comfortably in the upper-mid range, but it is not a top-tier part.

For Inside, the combination’s rank of 2215 out of 3716 is heavily influenced by the game’s low requirements. Many systems with weaker GPUs but stronger CPUs, or vice versa, can still hit very high frame rates. The data shows that this combo is more than adequate, but it is not exceptional in the context of all tested systems because the game does not push hardware hard enough to differentiate widely.

The Verdict

This PC can absolutely run Inside, and it does so with exceptional headroom. The verdict by resolution is unambiguous: all four settings at all three resolutions are marked as playable. At 1920x1080, the lowest average is 155.4 FPS on Ultra, which is 2.6 times the 60 FPS threshold. At 2560x1440, the lowest average is 116.4 FPS on Ultra, nearly double the threshold. At 3840x2160, the lowest average is 70 FPS on Ultra, still 10 FPS above the playable mark.

The best settings for each resolution are listed as Ultra, with average frame rates of 70 FPS at 4K, 116.4 FPS at 1440p, and 155.4 FPS at 1080p. This means users can enable every graphical option without sacrificing smoothness. The game’s release date of 2016 and its puzzle platformer genre explain why such a modern combination performs so effortlessly.

There are no recorded configurations where the average dips below 70 FPS, so there is no scenario where a player would need to lower settings to maintain playability. The only caveat is that the data does not include minimum or maximum frame times, so transient stutters cannot be assessed. However, the consistently high averages strongly suggest a stable experience.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 155.4 FPS. This is the highest preset available, so there is no compromise needed.

At 2560x1440, Ultra is also the best choice, averaging 116.4 FPS. The drop from 1080p Ultra is 39 FPS, but the result remains far above the threshold.

At 3840x2160, Ultra remains the best setting, with an average of 70 FPS. This is the only resolution where the margin above 60 FPS narrows to 10 frames, but it still qualifies as fully playable. Players who prefer a larger buffer could select High at 75.6 FPS, but the data shows Ultra is viable.

In all three resolutions, the recommendation is the same: enable Ultra. The RTX 4060 and Ryzen 5 3600 combination provides enough performance to run Inside at maximum quality without any need to reduce settings. The recorded averages at Ultra are 70 FPS, 116.4 FPS, and 155.4 FPS for 4K, 1440p, and 1080p respectively, all comfortably above the 60 FPS playable threshold.