Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 96 | 98 | 161 | 181 |
| 1440p QHD | 151 | 159 | 193 | 208 |
| 1080p Full HD | 178 | 182 | 217 | 234 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
The AMD Ryzen 5 3600 and NVIDIA GeForce RTX 3080 combination delivers an exceptionally fluid experience in Inside, a puzzle platformer with modest graphical demands. The recorded data shows that this pairing is heavily overqualified for the game, with every tested resolution and settings preset comfortably exceeding the 60 FPS playable threshold. The following analysis breaks down the measured performance, contextualizes it against similar hardware, and identifies which component is doing the heavy lifting.
Measured FPS Breakdown
The database contains average frame rates for this combo across three resolutions and four quality presets. All measurements are average FPS values; the dataset does not include minimum or maximum frame rates for this title.
At 1920x1080, the results show an extremely high baseline. The Low preset reaches 234.2 FPS, while Medium drops slightly to 217.2 FPS. High runs at 182.1 FPS, and the most demanding Ultra preset still holds at 178.1 FPS. The gap between the lowest and highest settings is 56.1 FPS, indicating that the preset selection has a measurable but not overwhelming impact at this resolution.
Moving to 2560x1440, the scaling pattern is consistent but with a noticeable performance reduction. Low delivers 208.4 FPS, Medium achieves 193.3 FPS, High records 158.9 FPS, and Ultra produces 151.1 FPS. The delta between Low and Ultra at this resolution is 57.3 FPS, nearly identical to the gap seen at 1080p.
At 3840x2160, the frame rates remain very high, though the drop from lower resolutions is clear. Low runs at 180.9 FPS, Medium at 160.8 FPS, High at 98.1 FPS, and Ultra at 96.2 FPS. The spread between Low and Ultra expands to 84.7 FPS, showing that 4K resolution amplifies the impact of graphical settings.
The most demanding configuration, Ultra at 4K, still averages 96.2 FPS. For context, that is 60.2% above the 60 FPS playable threshold. The least demanding configuration, Low at 1080p, hits 234.2 FPS, which is 290.3% above the threshold. No configuration in the tested set falls below 96 FPS average, meaning every single measurement clears the playable bar by a substantial margin.
Similar Performance Alternatives
The database's nearest rival comparisons provide context for both components, though the GPU's rival list contains some surprising entries.
For the CPU, the AMD Ryzen 5 3600 has an average benchmark score of 17035. Its closest rival is the Intel Core i7-1260P with a score of 17007, a delta of 0.2% in favor of the Ryzen. The Intel Core i5-11400 scores 17067, which is 0.2% higher than the Ryzen. Two AMD EPYC server chips also appear: the EPYC 7573X at 17070 (0.2% higher) and the EPYC 7742 at 16998 (0.2% lower). The effective takeaway is that the Ryzen 5 3600 sits in a performance band where four other processors are within a 0.2% margin, meaning any of them would deliver nearly identical frame rates in Inside.
The GPU's nearest rivals are more unusual. The RTX 3080 has an average score of 23172. The NVIDIA P106-100, a mining-oriented card, scores 23249, which is 0.3% higher. The AMD Radeon Pro Vega 16 scores 23250 (0.3% higher), the AMD Radeon RX 6600M scores 23273 (0.4% higher), and the AMD Radeon R9 M290X scores 23276 (0.4% higher). These deltas are extraordinarily small, suggesting that in the database's aggregate GPU benchmarks, these four very different cards produce nearly identical scores. However, for Inside specifically, the measured FPS data belongs to the RTX 3080, so the rival comparisons are indicative of general compute headroom rather than game-specific behavior.
CPU and GPU Roles
The data reveals how each component contributes to performance as resolution and settings change. Inside is a puzzle platformer with relatively simple geometry and lighting, so the GPU is typically the limiting factor only at higher resolutions.
The scaling between 1080p and 1440p is informative. At Low settings, the frame rate drops from 234.2 FPS to 208.4 FPS, a reduction of 11.0%. At Medium, it falls from 217.2 FPS to 193.3 FPS, a drop of 11.0%. At High, it goes from 182.1 FPS to 158.9 FPS, a 12.7% decrease. At Ultra, it declines from 178.1 FPS to 151.1 FPS, an 15.2% decrease. The percentage penalties are relatively modest, which indicates that the GPU still has ample headroom at 1440p, and the CPU is capable of feeding it adequately.
The scaling from 1440p to 4K is much more pronounced. Low drops from 208.4 FPS to 180.9 FPS, a 13.2% reduction. Medium falls from 193.3 FPS to 160.8 FPS, a 16.8% decrease. High goes from 158.9 FPS to 98.1 FPS, a substantial 38.3% drop. Ultra declines from 151.1 FPS to 96.2 FPS, a 36.3% reduction. The sharp falloff at High and Ultra settings when moving to 4K signals that the GPU's pixel throughput and memory bandwidth become the dominant constraint at that resolution. The RTX 3080's 10 GB of GDDR6X memory on a 320-bit bus with 760.3 GB/s bandwidth is sufficient, but the higher resolution and more demanding presets stress the rendering pipeline much harder.
The CPU's role is less visible because the frame rates remain high even at 1080p. The Ryzen 5 3600's 6 cores and 12 threads, with a boost clock of 4.20 GHz, are more than adequate for a game of this scope. The single-thread performance, as measured by the 3dmark_single_thread score of 696 and the cinebench_r23_singlecore score of 2124, suggests that the CPU can handle the game logic and draw calls without becoming a bottleneck at any tested setting.
The Verdict
Yes, this PC can run Inside at every tested configuration. The verdictByResolution data confirms that all four settings presets (Low, Medium, High, Ultra) are playable at all three resolutions.
At 1920x1080, the best settings are Ultra, with an average FPS of 178.1. At 2560x1440, Ultra is also the best choice, delivering 151.1 FPS. At 3840x2160, Ultra remains viable with 96.2 FPS. No resolution or preset in the dataset falls below the 60 FPS threshold, and the lowest recorded value (96.2 FPS) is still 60.3% above the playable bar.
The only consideration is whether the user prefers higher frame rates over visual fidelity. Since even Ultra at 4K clears 60 FPS with a 36.2 FPS margin, there is no technical reason to reduce settings, unless the goal is to push frame rates toward the 180-234 FPS range available at lower presets.
How This Combo Ranks
The database ranks this specific CPU and GPU combination for Inside at position 1742 out of 3716 total tested combos. This places the combo in the 53.1 percentile (calculated as 1742 divided by 3716, then converted to a percentage and subtracted from 100). The rank is notably lower than the raw FPS data might suggest, which indicates that many other tested configurations also achieve very high frame rates in this undemanding title.
The rank reflects the combo's position relative to all other CPU and GPU pairings in the database for this game. Since Inside is not graphically intensive, even mid-range hardware likely clears 60 FPS, so the RTX 3080's high-end capabilities do not push the combo into the top percentile. The combo is comfortably in the upper half of tested configurations, but the game's low requirements compress the performance spread.
FAQ
*Q: What is the highest average frame rate recorded for this combo in Inside?*
A: The highest average FPS is 234.2, achieved at 1920x1080 with the Low preset.
*Q: Can this combo run Inside at 4K with Ultra settings?*
A: Yes, the average FPS at 3840x2160 with Ultra settings is 96.2, which is above the 60 FPS playable threshold.
Q: Which component is more stressed when moving from 1440p to 4K?
A: The GPU becomes the primary constraint. The frame rate at High settings drops from 158.9 FPS at 1440p to 98.1 FPS at 4K, a 38.3% reduction, while the CPU's workload remains similar.
Q: How does the Ryzen 5 3600 compare to its nearest CPU rival in aggregate benchmarks?
A: The Ryzen 5 3600 scores 17035, while the Intel Core i7-1260P scores 17007, a delta of 0.2% in the Ryzen's favor. The Intel Core i5-11400 scores 17067, which is 0.2% higher than the Ryzen.
Q: What is the frame rate difference between Low and Ultra at 1080p?
A: The difference is 56.1 FPS, with Low at 234.2 FPS and Ultra at 178.1 FPS.
*Q: How many total combos are ranked in the database for Inside, and where does this combo place?*
A: The database ranks 3716 combos, and this combination is at position 1742.
Best Settings per Resolution
The most demanding preset that stays at or above 60 FPS is Ultra at every resolution, based on the recorded data.
At 1920x1080, Ultra delivers 178.1 FPS. At 2560x1440, Ultra delivers 151.1 FPS. At 3840x2160, Ultra delivers 96.2 FPS. Since even the most demanding preset clears the threshold at all resolutions, the recommendation is straightforward: use Ultra everywhere. The margin at 4K is 36.2 FPS above the threshold, which is substantial. Users targeting very high refresh rate displays could step down to Medium or High at 4K to gain extra headroom, but the base Ultra configuration is already well above the playable standard.