Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

79%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
205 FPS
Ultra 1080p Measured
155 FPS

1440p (2K / QHD)

Low 1440p Measured
183 FPS
Ultra 1440p Measured
139 FPS

4K (Ultra HD)

Low 4K Measured
157 FPS
Ultra 4K Measured
119 FPS
6.3ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 21,484
Graphics Card
Required 27,118
Your GPU 79,842

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 119 121 145 157
1440p QHD 139 141 169 183
1080p Full HD 155 158 189 205

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 158
1920x1080 Low 205
1920x1080 Medium 189
1920x1080 Ultra 155
2560x1440 High 141
2560x1440 Low 183
2560x1440 Medium 169
2560x1440 Ultra 139
3840x2160 High 121
3840x2160 Low 157
3840x2160 Medium 145
3840x2160 Ultra 119

Performance Analysis: Inside on Your System

Similar Performance Alternatives

The AMD Ryzen 5 2600 sits at the 75th percentile among all CPUs in the database, with an average benchmark score of 21,484. The closest comparable processors are a tight cluster: the Intel Core Ultra 5 228V scores 21,440, just 0.2% lower, and the Intel Core i9-11900H scores 21,367, 0.5% below. On the other side, the AMD EPYC 9454 scores 21,223, which is 1.2% behind, while the Intel Xeon D-1746TER actually edges ahead with 21,635, a 0.7% advantage. In practical terms, any of these four chips would deliver nearly identical CPU-bound performance in Inside, with differences well under two percent.

The NVIDIA GeForce RTX 5090 ranks at the 92nd percentile among all GPUs, with an average score of 79,842. Its nearest rivals include the NVIDIA Tesla P100 PCIe 16 GB at 79,605, only 0.3% behind, and the Tesla P100 PCIe 12 GB at 79,396, 0.6% behind. The AMD Radeon RX 6850M XT scores 78,940, a 1.1% gap, while the AMD Radeon Pro Vega 64X is slightly ahead at 80,959, a 1.4% margin. The deltas here are small, so a user swapping between these cards would see nearly identical frame rates in this title.

For this specific pairing, the CPU is the weaker link in the chain. The Ryzen 5 2600 is a 6-core, 12-thread processor from the Zen architecture, released in April 2018 with a launch MSRP of $199. The RTX 5090, by contrast, is a current-generation Blackwell part with 32 GB of GDDR7 memory and a 512-bit bus. The benchmark data shows the GPU is far more capable than the CPU in raw compute terms, but Inside is not a demanding title by modern standards, so the combination still produces very high frame rates at every tested setting.

CPU and GPU Roles

Inside is a puzzle platformer from 2016, and the measured frame rates suggest it is not heavily dependent on either component. The scaling between resolutions tells the story. At 1920x1080 with Low settings, the combo averages 205 FPS. Moving to 2560x1440 Low drops that to 183 FPS, a reduction of about 11%. At 3840x2160 Low, the average falls to 157 FPS, another 14% drop. This pattern, where frame rate declines as resolution increases, indicates that the GPU is becoming more relevant at higher resolutions, but the CPU is still keeping pace without becoming a bottleneck.

The preset scaling within each resolution reinforces this. At 1920x1080, the spread from Low to Ultra is 205 down to 155 FPS, a 24% reduction. At 2560x1440, the spread is 183 down to 139 FPS, a similar 24% reduction. At 3840x2160, the spread is 157 down to 119 FPS, a 24% reduction again. The consistency of this scaling across all three resolutions suggests that the GPU is handling the increased graphical load smoothly, and the CPU is not introducing any additional frame time variance.

The Medium preset is the only one with recorded minimum and maximum frame times. At 1920x1080 Medium, the range is 161 to 217 FPS. At 2560x1440 Medium, it is 144 to 195 FPS. At 3840x2160 Medium, it is 123 to 167 FPS. These ranges show that even the minimum frame rates stay far above the 60 FPS playable threshold, with the lowest recorded minimum being 123 FPS at 4K Medium.

The data indicates that for this game, the GPU matters more at higher resolutions, but both components are so far above the requirements that neither becomes a limiting factor. The CPU's role is to feed the GPU with draw calls and physics updates, and the Ryzen 5 2600 with its 12 threads is more than adequate for a puzzle platformer of this scope. The GPU's role expands at 4K, where pixel throughput demands more from the 32 GB frame buffer and the 1.79 TB/s memory bandwidth, but the result is still well above playable.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, which averages 155 FPS. The database shows no preset at this resolution falling below the threshold, so the Ultra setting is the clear recommendation for maximum visual quality.

At 2560x1440, the same conclusion applies. Ultra averages 139 FPS, and every lower preset also clears 60 FPS comfortably. The recommendation is Ultra for the best visual experience while maintaining a large margin above the playable threshold.

At 3840x2160, Ultra remains the best choice, averaging 119 FPS. The High preset averages 121 FPS, Medium 145 FPS, and Low 157 FPS, but none of these offer a meaningful frame rate advantage over Ultra while sacrificing visual fidelity. The 119 FPS average at 4K Ultra is still nearly double the 60 FPS threshold, so there is no reason to drop below the highest preset.

The verdict data confirms this: all four settings (Low, Medium, High, Ultra) are listed as playable at all three resolutions. The best settings are Ultra everywhere, with average frame rates of 155 at 1080p, 139 at 1440p, and 119 at 4K.

The Verdict

This PC can run Inside without any compromises. The verdict by resolution is unambiguous: at 3840x2160, the playable settings include High, Low, Medium, and Ultra, with Ultra averaging 119 FPS. At 2560x1440, all four settings are playable, with Ultra at 139 FPS. At 1920x1080, all four settings are playable, with Ultra at 155 FPS.

Every single measured configuration clears the 60 FPS playable threshold. The lowest recorded average is 119 FPS at 4K Ultra, which is still 59 FPS above the threshold. The lowest recorded minimum frame time is 123 FPS at 4K Medium, so even frame dips stay well above playable.

The only scenario where a user might want to adjust settings is if they are targeting a very high refresh rate display. At 4K Ultra, the 119 FPS average would not fully saturate a 144 Hz monitor, but it would comfortably drive a 120 Hz panel. At 1440p Ultra, the 139 FPS average is close to 144 Hz territory, and at 1080p Ultra, the 155 FPS average exceeds it. For standard 60 Hz displays, this combination is massively overqualified.

Measured FPS Breakdown

At 3840x2160, the measured frame rates are as follows. Low settings average 157 FPS with no recorded minimums or maximums. Medium settings average 145 FPS, with a minimum of 123 FPS and a maximum of 167 FPS. High settings average 121 FPS. Ultra settings average 119 FPS with no recorded minimums or maximums. The spread from Low to Ultra is 157 down to 119 FPS, a 24% reduction.

At 2560x1440, Low averages 183 FPS. Medium averages 169 FPS, with a minimum of 144 FPS and a maximum of 195 FPS. High averages 141 FPS. Ultra averages 139 FPS. The scaling from Low to Ultra is 183 down to 139 FPS, another 24% reduction.

At 1920x1080, Low averages 205 FPS. Medium averages 189 FPS, with a minimum of 161 FPS and a maximum of 217 FPS. High averages 158 FPS. Ultra averages 155 FPS. The Low to Ultra spread is 205 down to 155 FPS, a 24% reduction.

The Medium preset is the only one with complete min/max data across all resolutions. At 1080p Medium, the 161 FPS minimum and 217 maximum show a frame time variance of 56 FPS. At 1440p Medium, the 144 minimum to 195 maximum shows a variance of 51 FPS. At 4K Medium, the 123 minimum to 167 maximum shows a variance of 44 FPS. The narrowing variance at higher resolutions suggests the GPU is smoothing out frame pacing as it becomes the dominant factor.

FAQ

Q: What is the playable threshold for this game?

A: The playable threshold is 60 FPS. Every measured configuration in the database exceeds this value.

Q: Can this combo run Inside at 4K?

A: Yes. At 3840x2160, all four settings (Low, Medium, High, Ultra) are playable, with the Ultra preset averaging 119 FPS.

Q: What is the best setting at 1440p?

A: Ultra is the best setting at 2560x1440, averaging 139 FPS. All lower presets also clear the 60 FPS threshold.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 5 2600 scores 21,484 on average. The Intel Core Ultra 5 228V is 0.2% behind, the Intel Core i9-11900H is 0.5% behind, and the Intel Xeon D-1746TER is 0.7% ahead. The AMD EPYC 9454 is 1.2% behind.

Q: How does the GPU compare to its nearest rivals?

A: The RTX 5090 scores 79,842 on average. The NVIDIA Tesla P100 PCIe 16 GB is 0.3% behind, the Tesla P100 PCIe 12 GB is 0.6% behind, and the AMD Radeon RX 6850M XT is 1.1% behind. The AMD Radeon Pro Vega 64X is 1.4% ahead.

Q: What is the highest frame rate recorded for this combo?

A: The highest average frame rate is 205 FPS at 1920x1080 with Low settings. The highest recorded maximum is 217 FPS at 1920x1080 with Medium settings.

How This Combo Ranks

In the database's ranking of tested hardware combos for Inside, this pairing of the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 5090 ranks 2065 out of 3716 total combinations. That places it in the lower-middle portion of all tested systems, which is notable given the extremely high frame rates measured. The explanation lies in the CPU: the Ryzen 5 2600, while capable, is an older 2018 processor that holds back the overall system score relative to combos using newer CPUs.

The RTX 5090 is clearly not the limiting factor. The GPU alone ranks in the 92nd percentile among all graphics cards, with an average score of 79,842. The CPU ranks in the 75th percentile with a score of 21,484. The gap between these two components is substantial, and in a game like Inside that is not heavily threaded, the older CPU still delivers sufficient performance to keep frame rates high.

The rank of 2065 out of 3716 means roughly 44% of tested combos score higher overall. However, the measured frame rates in Inside tell a different story than the aggregate rank. The game runs at 119 FPS minimum average across all settings and resolutions, which is far above the playable threshold. The rank reflects the combined benchmark score across many workloads, not just this game's performance. For Inside specifically, the experience is excellent, with no settings compromise required at any resolution. The low rank relative to other combos is a reflection of the CPU's age in broader workloads, not a limitation in this specific title.