Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

79%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
205 FPS
Ultra 1080p Measured
155 FPS

1440p (2K / QHD)

Low 1440p Measured
183 FPS
Ultra 1440p Measured
139 FPS

4K (Ultra HD)

Low 4K Measured
157 FPS
Ultra 4K Measured
119 FPS
6.3ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 21,484
Graphics Card
Required 27,118
Your GPU 56,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 119 121 145 157
1440p QHD 139 141 169 183
1080p Full HD 155 158 189 205

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 158
1920x1080 Low 205
1920x1080 Medium 189
1920x1080 Ultra 155
2560x1440 High 141
2560x1440 Low 183
2560x1440 Medium 169
2560x1440 Ultra 139
3840x2160 High 121
3840x2160 Low 157
3840x2160 Medium 145
3840x2160 Ultra 119

Performance Analysis: Inside on Your System

FAQ

Q: Can this CPU and GPU combination maintain 60 FPS in Inside at 4K?

A: Yes. The recorded data shows average frame rates of 119 FPS at 4K Ultra, 121 FPS at 4K High, 145 FPS at 4K Medium, and 157 FPS at 4K Low. Every 4K preset clears the 60 FPS threshold by a wide margin.

Q: Which settings preset delivers the highest average frame rate?

A: Low presets produce the highest averages across all resolutions: 205 FPS at 1080p, 183 FPS at 1440p, and 157 FPS at 4K. Medium presets follow closely, with 189 FPS at 1080p, 169 FPS at 1440p, and 145 FPS at 4K.

Q: Are there any recorded minimum frame rates below 60 FPS?

A: No. The only presets with recorded minimum frame rates are Medium at each resolution: 161 FPS minimum at 1080p, 144 FPS minimum at 1440p, and 123 FPS minimum at 4K. These minimums are all far above 60 FPS.

Q: How does the CPU compare to its closest rivals in average benchmark score?

A: The AMD Ryzen 5 2600 has an average benchmark score of 21484. Its nearest rival, the Intel Core Ultra 5 228V, scores 21440, which is 0.2% lower. The Intel Core i9-11900H scores 21367, 0.5% lower. The AMD EPYC 9454 scores 21223, 1.2% lower, while the Intel Xeon D-1746TER scores 21635, 0.7% higher.

Q: How does the GPU compare to its closest rivals in average benchmark score?

A: The NVIDIA GeForce RTX 5080 has an average benchmark score of 56083. The AMD Radeon RX 9070 GRE scores 57367, which is 2.2% higher. The AMD Radeon 8060S scores 55757, 0.6% lower. The AMD Radeon RX 6750 GRE 12 GB scores 55698, 0.7% lower, and the AMD Radeon Pro W5700X scores 54828, 2.3% lower.

Q: What is the best settings preset to use for the highest visual quality while staying above 60 FPS?

A: Ultra presets are playable at every resolution. The recorded averages are 155 FPS at 1080p Ultra, 139 FPS at 1440p Ultra, and 119 FPS at 4K Ultra. All of these exceed 60 FPS, so Ultra is the recommended choice for maximum visual fidelity.

CPU and GPU Roles

The data for Inside shows a pattern where the GPU is the dominant performance factor at every resolution, but the CPU still matters for maintaining high frame rates. At 1080p Low, the combination reaches 205 FPS average. At 1080p Ultra, it drops to 155 FPS. This 50 FPS gap between Low and Ultra at 1080p indicates that graphical settings have a substantial impact on performance, which points to the GPU being heavily utilized.

Scaling from 1080p to 1440p at Ultra settings shows a drop from 155 FPS to 139 FPS, a 16 FPS reduction. Scaling further to 4K Ultra brings the average down to 119 FPS, another 20 FPS reduction. The performance penalty from increasing resolution is consistent and significant, which is typical of a GPU-bound workload. The RTX 5080 carries the bulk of the rendering work, and its 16 GB of GDDR7 memory with 960.0 GB/s bandwidth is more than sufficient for this game's demands.

At lower presets, the CPU becomes relatively more important. At 1080p Low, the system hits 205 FPS average, which is a very high frame rate that requires the CPU to feed the GPU quickly. The Ryzen 5 2600, with its 6 cores and 12 threads, shows it can handle this workload even at high frame rates. However, the difference between 1080p Low at 205 FPS and 4K Low at 157 FPS is 48 FPS, indicating that resolution scaling still matters even when graphical complexity is reduced.

The Medium preset includes recorded minimum frame rates, which provide additional insight. At 1080p Medium, the minimum is 161 FPS. At 1440p Medium, the minimum drops to 144 FPS. At 4K Medium, the minimum is 123 FPS. These minimums show that even the worst-case frame times stay well above the 60 FPS playable threshold, and the consistent downward trend with resolution confirms that the GPU is the primary bottleneck as resolution increases.

For a puzzle platformer like Inside, the gameplay does not demand the same CPU throughput as a fast-paced competitive shooter. The recorded data shows that the Ryzen 5 2600 is not holding back the RTX 5080 in any meaningful way, since even the highest frame rates at 1080p Low exceed 200 FPS. The CPU's benchmark scores, including a Cinebench R15 multicore score of 1248 and a PassMark single-thread score of 2239, indicate it is a capable mid-range processor from its generation. The GPU, with a PassMark G3D score of 36565, is in the 87th percentile of all GPUs, making it the clear performance leader in this pairing.

At 4K, the GPU's role is even more pronounced. The gap between 4K Low at 157 FPS and 4K Ultra at 119 FPS is 38 FPS, while the gap between 1080p Low at 205 FPS and 4K Low at 157 FPS is 48 FPS. Both gaps are substantial, but the resolution scaling effect is slightly larger, reinforcing that the GPU is the component that determines playability at higher resolutions. For this game, users should focus on GPU settings when targeting higher resolutions, while the CPU is more than adequate for all tested scenarios.

Similar Performance Alternatives

For the CPU, the nearest rivals provide a clear picture of what other processors would deliver similar performance. The Intel Core Ultra 5 228V has an average benchmark score of 21440, which is only 0.2% below the Ryzen 5 2600's 21484. This means a system with the Core Ultra 5 228V would behave nearly identically in Inside. The Intel Core i9-11900H scores 21367, 0.5% lower, so it would also deliver essentially the same frame rates. The AMD EPYC 9454 scores 21223, 1.2% lower, and the Intel Xeon D-1746TER scores 21635, 0.7% higher. All four of these CPUs fall within about 1% of the Ryzen 5 2600's average score, so any of them would produce indistinguishable performance in this game.

For the GPU, the nearest rivals are similarly close. The AMD Radeon 8060S has an average score of 55757, which is 0.6% lower than the RTX 5080's 56083. The AMD Radeon RX 6750 GRE 12 GB scores 55698, 0.7% lower. The AMD Radeon Pro W5700X scores 54828, 2.3% lower. The AMD Radeon RX 9070 GRE scores 57367, 2.2% higher. These deltas are small enough that swapping the RTX 5080 for any of these GPUs would result in very similar frame rates in Inside. The RX 9070 GRE would be slightly faster, while the Pro W5700X would be slightly slower, but none of these alternatives would change the fundamental conclusion that this system runs the game well above 60 FPS.

The practical implication is that users with any of these nearby CPUs or GPUs should expect similar behavior. Since Inside is not an exceptionally demanding title, the differences between these rivals are unlikely to be noticeable in real gameplay. The recorded frame rates at all resolutions and presets are so far above the 60 FPS threshold that a 1-2% performance difference would not push any preset below playable levels. For example, a 2.2% drop from the RTX 5080's 4K Ultra average of 119 FPS would result in approximately 116 FPS, still comfortably above 60 FPS.

The Verdict

This PC configuration can run Inside with no reservations. The verdict by resolution confirms that every tested resolution and preset combination clears the 60 FPS playable threshold. At 3840x2160, all four presets are playable, with the best settings being Ultra at 119 FPS average. At 2560x1440, all four presets are also playable, with Ultra achieving 139 FPS average. At 1920x1080, all four presets are playable, with Ultra reaching 155 FPS average.

The data shows no scenario where this system struggles. Even the most demanding configuration, 4K Ultra, produces an average of 119 FPS, which is nearly double the playable threshold. The lowest recorded minimum frame rate across all tested presets is 123 FPS at 4K Medium, meaning that even transient frame dips never approach 60 FPS. This gives users a massive performance headroom, allowing them to enable maximum graphical settings without worrying about frame rate drops.

Given that Inside is a puzzle platformer with a release date of 2016, the hardware requirements are modest, and this pairing of a Ryzen 5 2600 with an RTX 5080 is vastly overqualified. The GPU alone is in the 87th percentile of all GPUs, and the CPU is in the 75th percentile of all CPUs. Together, this combination ranks 2065 out of 3716 tested combinations for this game, placing it in the upper portion of the database's tested configurations.

For users with this hardware, the recommendation is straightforward: enable Ultra settings at any resolution up to 4K and enjoy the game without any performance concerns. The system delivers over 60 FPS in every scenario tested, and the only limiting factor would be the display's refresh rate, not the hardware's capability.

Measured FPS Breakdown

At 1920x1080, the recorded average frame rates are as follows: Low preset achieves 205 FPS average, Medium preset achieves 189 FPS average with a minimum of 161 FPS and a maximum of 217 FPS, High preset achieves 158 FPS average, and Ultra preset achieves 155 FPS average. The spread between Low and Ultra is 50 FPS, which represents a 24% reduction in average frame rate when moving from the lowest to the highest settings.

At 2560x1440, the averages are 183 FPS for Low, 169 FPS for Medium with a minimum of 144 FPS and a maximum of 195 FPS, 141 FPS for High, and 139 FPS for Ultra. The spread between Low and Ultra is 44 FPS. Compared to 1080p, the 1440p Ultra average of 139 FPS is 16 FPS lower than the 1080p Ultra average of 155 FPS, showing a 10% performance cost for the resolution increase.

At 3840x2160, the averages are 157 FPS for Low, 145 FPS for Medium with a minimum of 123 FPS and a maximum of 167 FPS, 121 FPS for High, and 119 FPS for Ultra. The spread between Low and Ultra is 38 FPS. The 4K Ultra average of 119 FPS is 20 FPS lower than the 1440p Ultra average of 139 FPS, representing a 14% drop from the already demanding 1440p resolution.

The Medium preset is the only one with recorded minimum and maximum frame rates at every resolution. At 1080p, the minimum of 161 FPS and maximum of 217 FPS show a 56 FPS range. At 1440p, the minimum of 144 FPS and maximum of 195 FPS show a 51 FPS range. At 4K, the minimum of 123 FPS and maximum of 167 FPS show a 44 FPS range. The narrowing range at higher resolutions indicates that frame times become more consistent as the GPU becomes more fully utilized.

Across all resolutions, the Low preset consistently delivers the highest averages, followed by Medium, then High, then Ultra. This ordering is expected and confirms that the settings scaling works as intended. The differences between presets are relatively modest, with the largest gap being 50 FPS at 1080p between Low and Ultra, and the smallest gap being 38 FPS at 4K between Low and Ultra.

How This Combo Ranks

The combination of the AMD Ryzen 5 2600 and the NVIDIA GeForce RTX 5080 ranks 2065 out of 3716 tested combinations for Inside. This places the configuration in the 56th percentile of all tested combos, meaning it outperforms more than half of the tested systems while being outperformed by a substantial portion of higher-end configurations.

This ranking is interesting given the individual components' percentiles. The GPU sits in the 87th percentile of all GPUs, while the CPU sits in the 75th percentile of all CPUs. If the ranking were purely based on hardware tier, one might expect this combination to rank higher. However, the ranking for this specific game reflects the fact that Inside is not a demanding title, so even mid-range and entry-level hardware can achieve high frame rates. The combination's rank of 2065 out of 3716 suggests that many other tested configurations, including those with less powerful GPUs, also perform well in this game.

The gap between this combo and the top-ranked configurations is not a concern for playability. The recorded frame rates at all presets and resolutions are well above the 60 FPS threshold, and the ranking reflects the broad distribution of hardware that can run Inside smoothly. For users with this specific CPU and GPU pairing, the takeaway is that the system delivers excellent performance in this game, even if it does not top the database's rankings.

The CPU's nearest rivals, including the Intel Core Ultra 5 228V and the Intel Core i9-11900H, have average benchmark scores within 0.5% of the Ryzen 5 2600. The GPU's nearest rivals, including the AMD Radeon 8060S and the AMD Radeon RX 6750 GRE 12 GB, have average scores within 0.7% of the RTX 5080. This means that many other combinations with similar hardware would produce nearly identical frame rates in Inside, and the ranking difference between them would be negligible.

Given the data, this combo is more than sufficient for Inside. The 2065th rank out of 3716 tested combinations places it in the upper half of tested systems, and the actual gameplay experience is defined by the consistently high frame rates recorded across all settings and resolutions. Users should not interpret the mid-pack ranking as a sign of weakness; rather, it reflects the fact that Inside runs well on a very wide range of hardware, and this particular pairing is firmly in the capable category.