Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 98 | 101 | 144 | 159 |
| 1440p QHD | 142 | 142 | 172 | 183 |
| 1080p Full HD | 156 | 160 | 191 | 203 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Measured FPS Breakdown
The recorded measurements for this combination of AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3080 in Inside show a consistently strong performance profile across all three tested resolutions. The data covers 1080p, 1440p, and 4K, with four settings presets each: Low, Medium, High, and Ultra. All FPS figures are averages, with no minimum or maximum values recorded in the dataset.
At 1920x1080, the frame rates are exceptionally high. Low settings produce 203.2 FPS average, Medium reaches 191.3 FPS, High drops slightly to 159.5 FPS, and Ultra sits at 156.2 FPS. The gap between Low and Ultra is 47 FPS, which shows that even the heaviest preset leaves substantial headroom on the table.
Moving to 2560x1440, the numbers remain very strong. Low settings deliver 183.4 FPS, Medium hits 172.1 FPS, High comes in at 142.3 FPS, and Ultra lands at 141.7 FPS. The difference between Low and Ultra here is 41.7 FPS, a slightly narrower spread than at 1080p, indicating that resolution scaling is beginning to eat into the GPU's reserve capacity.
At 3840x2160, the performance is still well beyond playable thresholds. Low settings produce 159 FPS, Medium drops to 144.1 FPS, High falls to 100.5 FPS, and Ultra bottoms out at 98.1 FPS. The spread between Low and Ultra is 60.9 FPS, the largest of any resolution, which reflects the heavier pixel workload at 4K. Even at the most demanding preset, the average remains above the 60 FPS playable threshold by a wide margin.
The pattern across all resolutions is clear: this combo never dips below 98 FPS average in any tested configuration. The lowest recorded figure is 98.1 FPS at 4K Ultra, which is still comfortably above the 60 FPS playability line. The data suggests that Inside is not particularly demanding on this hardware, and the RTX 3080 is doing the heavy lifting to maintain such high frame rates.
How This Combo Ranks
In the database, this combination of AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3080 holds a combo rank of 2199 out of 3716 tested combos for Inside. That places it in the upper portion of the field, though not at the very top. The percentile position reflects that while the GPU is a strong performer, the CPU is an older mid-range part, which drags the overall ranking down slightly when judged against more modern pairings.
The CPU itself sits at the 75th percentile among all CPUs tested, with an average benchmark score of 21484. Its nearest rivals include the Intel Core Ultra 5 228V with an average score of 21440, which is 0.2% lower, and the Intel Core i9-11900H at 21367, also 0.5% lower. On the other side, the Intel Xeon D-1746TER scores 21635, which is 0.7% higher, and the AMD EPYC 9454 reaches 21223, which is 1.2% lower. These deltas are all within a couple of percentage points, meaning the Ryzen 5 2600 is essentially on par with a broad cluster of very different processors in raw benchmark terms.
The GPU ranks at the 68th percentile among all GPUs, with an average benchmark score of 23172. Its nearest rivals are a mixed group: the NVIDIA P106-100 scores 23249, just 0.3% higher, the AMD Radeon Pro Vega 16 scores 23250, also 0.3% higher, the AMD Radeon RX 6600M reaches 23273, 0.4% higher, and the AMD Radeon R9 M290X hits 23276, 0.4% higher. Again, these are negligible differences, so the RTX 3080 is effectively tied with those cards in aggregate benchmarks, despite being a much newer and more powerful product on paper.
In the context of Inside specifically, the combo rank of 2199 out of 3716 suggests that many other combinations achieve higher frame rates, but the measured FPS data shows this pairing is far beyond what the game requires. The rank likely reflects the CPU's modest single-thread performance relative to newer parts, rather than any shortfall in GPU capability.
CPU and GPU Roles
The division of labor between the Ryzen 5 2600 and the RTX 3080 in Inside shifts noticeably as resolution changes. At 1920x1080, the CPU has more influence because the GPU can produce frames so quickly that the processor becomes a limiting factor. The difference between Low and Ultra at 1080p is 47 FPS, which is a large absolute gap, but the fact that Low settings only reach 203.2 FPS rather than higher suggests the CPU is capping the ceiling. A more powerful processor would likely push that Low setting result higher, but the RTX 3080 is clearly not the bottleneck at this resolution.
At 2560x1440, the GPU begins to take on a larger role. The spread between Low and Ultra narrows to 41.7 FPS, and the absolute numbers drop across all presets. Low settings fall from 203.2 FPS at 1080p to 183.4 FPS at 1440p, a reduction of 19.8 FPS. Ultra falls from 156.2 to 141.7 FPS, a drop of 14.5 FPS. This scaling shows that the GPU is now working harder, but the CPU still has enough headroom to keep frame rates high.
At 3840x2160, the GPU is clearly the dominant factor. The spread between Low and Ultra widens to 60.9 FPS, and the absolute numbers drop more sharply. Low settings fall from 183.4 FPS at 1440p to 159 FPS at 4K, a reduction of 24.4 FPS. Ultra falls from 141.7 to 98.1 FPS, a drop of 43.6 FPS. The much larger drop at Ultra settings indicates that the GPU's shading and memory bandwidth are being taxed heavily at 4K, while the CPU's role diminishes because frame rates are no longer CPU-bound.
The data shows a classic pattern: at lower resolutions, the CPU matters more, and at higher resolutions, the GPU takes over. For this particular game, even at 4K Ultra, the GPU still delivers nearly 100 FPS, so neither component is ever truly stressed to its limit. The CPU's 6-core, 12-thread configuration with a 3.40 GHz base clock and 3.90 GHz boost clock is sufficient for the game's demands at every preset tested.
Similar Performance Alternatives
Looking at the nearest rivals for the CPU, the Ryzen 5 2600 has several close matches. The Intel Core Ultra 5 228V scores within 0.2% in aggregate benchmarks, which means it would behave nearly identically in CPU-bound scenarios. The Intel Core i9-11900H is 0.5% lower, so it would be marginally slower in CPU-heavy situations, though the difference is unlikely to be perceptible. The Intel Xeon D-1746TER is 0.7% higher, so it would edge out the Ryzen slightly in CPU-bound workloads. The AMD EPYC 9454 is 1.2% lower, so it would trail by a small margin. In the context of Inside, where the CPU is rarely the limiting factor above 1080p, all of these alternatives would produce essentially the same experience.
For the GPU, the nearest rivals are all within 0.4% of the RTX 3080 in aggregate benchmarks. The NVIDIA P106-100 is 0.3% higher, the AMD Radeon Pro Vega 16 is 0.3% higher, the AMD Radeon RX 6600M is 0.4% higher, and the AMD Radeon R9 M290X is 0.4% higher. These cards would deliver nearly identical frame rates in Inside at every resolution and preset. The fact that such older or lower-tier cards match the RTX 3080 in this specific benchmark context reinforces that Inside is not a graphically demanding title, and the GPU's massive compute resources are largely underutilized.
If a builder already owns any of these rival GPUs, swapping to the RTX 3080 would not yield a meaningful FPS improvement in Inside specifically. Similarly, upgrading from the Ryzen 5 2600 to any of its nearest CPU rivals would not change the experience, since the game is already running well above the playable threshold with the current pairing. The practical takeaway is that this combo is far more capable than Inside requires, and nearby hardware would feel identical in practice.
Best Settings per Resolution
At 1920x1080, every preset is playable, and the best setting is Ultra, which delivers an average of 156.2 FPS. This is well above the 60 FPS playable threshold, and there is no reason to drop below Ultra at this resolution. Even the most demanding preset leaves massive headroom.
At 2560x1440, Ultra is again the best setting, with an average of 141.7 FPS. All presets stay above 140 FPS, so the recommendation is straightforward: run Ultra and enjoy the highest visual quality without any performance concerns.
At 3840x2160, Ultra remains the best setting, with an average of 98.1 FPS. This is still nearly 40 FPS above the playable threshold. High settings would yield 100.5 FPS, which is nearly identical, so there is no meaningful trade-off between High and Ultra at this resolution. The data shows that all four presets at 4K are playable, with Low reaching 159 FPS and Medium hitting 144.1 FPS, but Ultra is the clear choice for maximum visual fidelity.
In summary, this combo can run Inside at Ultra settings at all three resolutions tested, with the lowest figure being 98.1 FPS at 4K. The playable threshold of 60 FPS is never approached, let alone breached. Users with 1080p or 1440p displays will see triple-digit frame rates at all times, and even 4K users have substantial headroom.
FAQ
Q: Can this system run Inside at 4K Ultra settings?
A: Yes. The measured average FPS at 3840x2160 with Ultra settings is 98.1 FPS, which is above the 60 FPS playable threshold.
Q: What is the best settings preset for 1440p?
A: Ultra is the best setting at 2560x1440, delivering an average of 141.7 FPS. All presets at this resolution are playable, but Ultra provides the highest visual quality without sacrificing performance.
Q: How does the Ryzen 5 2600 compare to its nearest CPU rivals?
A: The Ryzen 5 2600 has an average benchmark score of 21484. The Intel Core Ultra 5 228V is 0.2% higher, the Intel Core i9-11900H is 0.5% lower, the Intel Xeon D-1746TER is 0.7% higher, and the AMD EPYC 9454 is 1.2% lower. All are within a narrow range.
Q: Is the RTX 3080 overkill for Inside?
A: The data suggests yes. Even at 4K Ultra, the average FPS is 98.1, and at 1080p Low it reaches 203.2. The GPU never comes close to being stressed, as evidenced by the fact that its nearest rivals, which score within 0.4% in benchmarks, would perform similarly.
Q: What frame rate can I expect at 1080p with High settings?
A: The measured average FPS at 1920x1080 with High settings is 159.5 FPS. This is well above the playable threshold and leaves considerable headroom.
Q: Does the CPU bottleneck the GPU at any resolution?
A: At 1920x1080, the CPU likely caps the maximum frame rate, as Low settings only reach 203.2 FPS. At 2560x1440 and 3840x2160, the GPU becomes the dominant factor, with frame rates dropping more sharply as resolution increases, particularly at Ultra settings.