Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Inside
Puzzle Platformer 2016

Inside

59%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
205 FPS
Ultra 1080p Measured
155 FPS

1440p (2K / QHD)

Low 1440p Measured
183 FPS
Ultra 1440p Measured
129 FPS

4K (Ultra HD)

Low 4K Measured
157 FPS
Ultra 4K Measured
81 FPS
6.3ms Frame Time
9ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,516
Your CPU 21,484
Graphics Card
Required 27,118
Your GPU 17,208

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 81 85 136 157
1440p QHD 129 136 169 183
1080p Full HD 155 158 189 205

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 158
1920x1080 Low 205
1920x1080 Medium 189
1920x1080 Ultra 155
2560x1440 High 136
2560x1440 Low 183
2560x1440 Medium 169
2560x1440 Ultra 129
3840x2160 High 85
3840x2160 Low 157
3840x2160 Medium 136
3840x2160 Ultra 81

Performance Analysis: Inside on Your System

# Best Settings per Resolution

The recorded data for Inside shows that this combination of the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3070 clears the 60 FPS playable threshold at every resolution and preset tested. The most demanding preset that stays at or above 60 FPS is Ultra at all three resolutions, which is the highest available setting in the database measurements.

At 3840x2160, Ultra settings produce an average of 81 FPS, which remains comfortably above the playable threshold. The High preset at 4K delivers 85 FPS average, while Medium reaches 136 FPS and Low hits 157 FPS. Since Ultra is already above 60 FPS, no compromise is necessary at this resolution.

At 2560x1440, Ultra settings deliver 129 FPS average. High reaches 136 FPS, Medium hits 169 FPS, and Low climbs to 183 FPS. The gap between Ultra and High is a modest 7 FPS, indicating that the Ultra preset is not particularly demanding for this hardware at 1440p.

At 1920x1080, Ultra settings produce 155 FPS average. High reaches 158 FPS, Medium hits 189 FPS, and Low tops out at 205 FPS. The 1080p results show the smallest relative difference between presets, with Ultra only 3 FPS behind High.

Across all resolutions, the best settings recommendation is Ultra, because every resolution maintains a substantial margin above the 60 FPS threshold even at maximum quality. The weakest recorded average is the 4K Ultra result at 81 FPS, which still leaves a 21 FPS cushion above the playable line.

# Measured FPS Breakdown

The database contains measured FPS data for three resolutions and four settings tiers each. The data is more complete for Medium settings, where minimum and maximum frame rates were recorded, while other presets only have average FPS values.

3840x2160 (4K):

  • Low: 157 FPS average
  • Medium: 136 FPS average, 116 FPS minimum, 157 FPS maximum
  • High: 85 FPS average
  • Ultra: 81 FPS average

At 4K, the jump from Low to Medium costs 21 FPS, but the jump from Medium to High costs 51 FPS. This indicates that High and Ultra settings introduce significantly heavier rendering workloads. The Ultra preset at 81 FPS is the lowest recorded average in the entire dataset. The Medium preset shows a minimum of 116 FPS, meaning even the worst frame drops stay well above 60 FPS.

2560x1440 (1440p):

  • Low: 183 FPS average
  • Medium: 169 FPS average, 144 FPS minimum, 195 FPS maximum
  • High: 136 FPS average
  • Ultra: 129 FPS average

At 1440p, the scaling between presets is more gradual. Low to Medium costs 14 FPS, Medium to High costs 33 FPS, and High to Ultra costs 7 FPS. The Medium preset minimum of 144 FPS is higher than the 4K Ultra average, showing that resolution plays a larger role than preset selection in frame rate impact. The maximum recorded at 1440p Medium is 195 FPS.

1920x1080 (1080p):

  • Low: 205 FPS average
  • Medium: 189 FPS average, 161 FPS minimum, 217 FPS maximum
  • High: 158 FPS average
  • Ultra: 155 FPS average

At 1080p, the Low preset exceeds 200 FPS average. Medium loses 16 FPS from Low, High loses 31 FPS from Medium, and Ultra loses only 3 FPS from High. The 1080p Medium minimum of 161 FPS is still higher than the 4K High average. The maximum frame rate recorded across all measurements is 217 FPS at 1080p Medium.

Comparing across resolutions, the same preset shows clear scaling. Low settings drop from 205 FPS at 1080p to 183 FPS at 1440p to 157 FPS at 4K. Ultra settings drop from 155 FPS at 1080p to 129 FPS at 1440p to 81 FPS at 4K. The 4K Ultra result represents a 47.7% reduction from the 1080p Ultra result, showing that the game becomes substantially more demanding at higher resolutions.

# FAQ

Q: Can this PC run Inside at 4K resolution?

A: Yes. All four settings presets at 3840x2160 exceed the 60 FPS playable threshold. The lowest average is Ultra at 81 FPS, and the highest is Low at 157 FPS. Even the Medium preset minimum of 116 FPS stays well above 60 FPS.

Q: What is the best settings preset for 1440p gameplay?

A: Ultra settings at 2560x1440 deliver 129 FPS average, which is the highest quality preset available and remains far above the playable threshold. No settings reduction is needed to maintain smooth performance.

Q: How much performance is lost when moving from 1080p to 4K?

A: At Ultra settings, the average FPS drops from 155 at 1920x1080 to 129 at 2560x1440 to 81 at 3840x2160. The 4K Ultra result is roughly half the frame rate of the 1080p Ultra result.

Q: Which preset shows the largest performance drop?

A: At 4K, moving from Medium at 136 FPS to High at 85 FPS costs 51 FPS, which is the largest single-preset step in the dataset. At 1440p, the Medium to High step costs 33 FPS, and at 1080p it costs 31 FPS.

Q: Is there any preset where the frame rate dips below 60 FPS?

A: No. The lowest minimum FPS recorded is 116 FPS at 4K Medium settings. No measured average or minimum falls below the 60 FPS playable threshold across any resolution or preset combination.

Q: Is the Ultra preset worth using over High?

A: The difference between High and Ultra is small in FPS terms: 4 FPS at 4K, 7 FPS at 1440p, and 3 FPS at 1080p. Since Ultra remains above 60 FPS at every resolution, the visual quality increase likely justifies the minimal frame rate cost.

# The Verdict

This PC configuration can run Inside at every resolution and preset combination present in the database. The verdict by resolution confirms that all settings are playable at all three resolutions. The playable threshold is defined as 60 FPS, and every recorded average exceeds it by a wide margin.

At 3840x2160, the best playable setting is Ultra with an average of 81 FPS. The minimum recorded frame rate at 4K is 116 FPS on Medium settings, which means the hardware never dips near the playable boundary. At 2560x1440, Ultra delivers 129 FPS average, with Medium minimum at 144 FPS. At 1920x1080, Ultra produces 155 FPS average, and the Medium minimum reaches 161 FPS.

The database ranks this CPU and GPU combination at position 2298 out of 3716 tested combos for Inside. Despite the mid-pack ranking relative to other hardware combinations, the absolute performance is far beyond what the game requires. The game is a Puzzle Platformer with a 2016 release date, and the recorded measurements suggest the engine is not particularly demanding on modern hardware.

The weakest recorded performance is the 4K Ultra average of 81 FPS. Even this result leaves a 21 FPS margin above the playable threshold. For users who prioritize maximum visual quality, the Ultra preset is viable at every resolution. For users who prioritize frame rate stability, the Medium presets show minimum FPS values between 116 and 161, indicating excellent consistency.

This is a straightforward recommendation: the combination of the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3070 runs Inside with substantial headroom at all tested configurations.

# CPU and GPU Roles

The measured FPS data reveals how the balance between CPU and GPU shifts across resolutions. Inside appears to be more GPU-bound at higher resolutions, while the CPU has enough headroom to support very high frame rates at lower resolutions.

At 1920x1080, the Low preset reaches 205 FPS average. This high frame rate suggests the CPU can feed frames quickly enough to saturate the GPU even at low graphical load. The Ultra preset at 1080p still achieves 155 FPS, indicating that the GPU is not the limiting factor at this resolution. The 50 FPS difference between Low and Ultra at 1080p comes from increased GPU workload, but the CPU keeps up with both.

At 2560x1440, the same pattern holds but with a compressed range. Low delivers 183 FPS and Ultra delivers 129 FPS, a difference of 54 FPS. The resolution increase from 1080p to 1440p costs 22 FPS on Low settings and 26 FPS on Ultra settings. This scaling shows that GPU load increases with resolution, but the CPU is still able to maintain high frame rates throughout.

At 3840x2160, the GPU becomes the dominant constraint. Low drops to 157 FPS and Ultra drops to 81 FPS, a range of 76 FPS between presets. The resolution increase from 1440p to 4K costs 26 FPS on Low and 48 FPS on Ultra. The larger drop at Ultra settings confirms that the GPU is doing substantially more work at 4K with high-quality rendering. The CPU, with its 6 cores and 12 threads, appears to have ample capacity for this game, as even the lowest CPU-bound scenario (1080p Low) produces 205 FPS.

The data suggests that the RTX 3070 is the component that determines performance scaling across resolutions and presets. The Ryzen 5 2600, scoring 1248 in Cinebench R15 multicore and 2239 in Passmark single-thread, provides enough single-thread performance for this title. At 4K Ultra, the 81 FPS result is likely GPU-limited, as the same CPU with lighter GPU settings reaches 157 FPS.

# How This Combo Ranks

The database ranks this CPU and GPU combination at position 2298 out of 3716 tested combos for Inside. This places the configuration in the lower half of all tested systems, which is noteworthy given the strong absolute performance.

The GPU alone sits at the 61st percentile among all GPUs in the database, with an average benchmark score of 17208. The CPU sits at the 75th percentile among all CPUs, with an average benchmark score of 21484. The combination rank being lower than either individual percentile suggests that Inside is not a demanding title, so many older or weaker systems also achieve playable performance, compressing the ranking.

The RTX 3070 has a Passmark G3D score of 22214 and a Geekbench Vulkan score of 21022, indicating strong raw graphics performance. The Ryzen 5 2600 has a Passmark multithread score of 13160 and a Geekbench multicore score of 5648. These individual scores are far higher than what Inside appears to require, given the 81 FPS minimum average across all tests.

The rank of 2298 out of 3716 means that roughly 61% of tested combos score better in this game, but the absolute FPS numbers show that this ranking does not indicate any playability issues. The game is light enough that even mid-tier hardware from the last several years can exceed 60 FPS, so the combo rank primarily reflects relative hardware capability rather than any practical limitation for this specific title.

# Similar Performance Alternatives

The nearest rivals for the CPU and GPU provide context for what other hardware would behave similarly in this configuration.

For the AMD Ryzen 5 2600, the closest alternatives by average benchmark score are:

  • Intel Core Ultra 5 228V, with an average score of 21440, just 0.2% ahead
  • Intel Core i9-11900H, with an average score of 21367, 0.5% ahead
  • Intel Xeon D-1746TER, with an average score of 21635, 0.7% behind
  • AMD EPYC 9454, with an average score of 21223, 1.2% ahead

Any of these CPUs paired with the RTX 3070 would likely produce very similar FPS results in Inside, since the game does not appear to stress the CPU heavily. The 0.2% to 1.2% differences in synthetic benchmarks are unlikely to translate into meaningful frame rate differences at the measured 60 to 205 FPS range.

For the NVIDIA GeForce RTX 3070, the closest alternatives by average benchmark score are:

  • AMD Radeon RX 7600 XT, with an average score of 17083, 0.7% ahead
  • NVIDIA GeForce GTX 690, with an average score of 17037, 1% ahead
  • AMD Radeon HD 7970M, with an average score of 17019, 1.1% ahead
  • NVIDIA Tesla K40c, with an average score of 17468, 1.5% behind

The RX 7600 XT is the most relevant modern alternative, as the GTX 690, HD 7970M, and Tesla K40c are older or workstation-oriented parts. Swapping the RTX 3070 for an RX 7600 XT would yield nearly identical performance in Inside, with the 0.7% synthetic benchmark difference being negligible at the measured frame rates.

A system with the Ryzen 5 2600 and an RX 7600 XT would be the closest overall alternative, likely producing results within a few FPS of the measured values. Systems with the i9-11900H or Core Ultra 5 228V paired with the RTX 3070 would also behave similarly, assuming they do not thermal-throttle in their respective laptop or desktop form factors.