Instant compatibility check with FPS benchmarks and optimization tips
Inside
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 59 | 65 | 102 | 126 |
| 1440p QHD | 97 | 98 | 164 | 186 |
| 1080p Full HD | 134 | 138 | 192 | 205 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Inside on Your System
Measured FPS Breakdown
The recorded data for Inside with the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 2060 SUPER shows a game that scales predictably across resolutions and presets. All measurements reflect average FPS, as the database does not record minimum or maximum frame times for this title. At 1920x1080, the system delivers 205.3 FPS on Low, 191.7 FPS on Medium, 138.2 FPS on High, and 133.6 FPS on Ultra. The gap between Low and Ultra is 71.7 FPS, which is substantial but expected for a puzzle platformer with modest geometry demands.
Moving to 2560x1440, the same pattern holds but with lower absolute numbers. Low settings produce 185.9 FPS, Medium drops to 163.5 FPS, High reaches 98.4 FPS, and Ultra settles at 97.4 FPS. The difference between High and Ultra at this resolution is only 1.0 FPS, suggesting that the Ultra preset adds visual features that barely tax the GPU at this pixel count. The drop from 1080p to 1440p at Low settings is 19.4 FPS, while at Ultra the drop is 36.2 FPS, indicating that higher presets amplify resolution sensitivity.
At 3840x2160, the system begins to show its limits. Low settings still manage 125.6 FPS, Medium produces 102.1 FPS, High drops to 65.1 FPS, and Ultra falls to 59.2 FPS. The Ultra preset at 4K is the only combination in the entire dataset that fails to clear the 60 FPS threshold. The scaling from 1440p to 4K at Ultra is a loss of 38.2 FPS, while at Low the loss is 60.3 FPS. This inverted behavior, where higher presets lose less absolute FPS when resolution increases, indicates that the GPU becomes the primary bottleneck at 4K, regardless of settings.
It is importantly all min and max FPS fields are null in the database. The analysis therefore relies entirely on average frame rates, which for a game like Inside, with its slow-paced cinematic sequences, may understate the fluidity of fast camera pans. The recorded averages are consistently high enough that even the weakest configuration, 4K Ultra at 59.2 FPS, sits just below the playability threshold.
Similar Performance Alternatives
The nearest rivals for the Ryzen 5 2600 provide context for its CPU-bound performance. The Intel Core Ultra 5 228V scores 21440 on the aggregate benchmark, which is only 0.2% higher than the Ryzen's 21484 average. The Intel Core i9-11900H sits 0.5% behind at 21367, while the Intel Xeon D-1746TER is 0.7% ahead at 21635. The AMD EPYC 9454 trails by 1.2% with a score of 21223. These deltas are all within 1.2%, meaning any of these processors would deliver virtually identical frame pacing in Inside, which is not a CPU-intensive title. The Ryzen's 6 cores and 12 threads, combined with its 75th percentile ranking among all CPUs, place it in comfortable territory for this game's physics and entity updates.
On the GPU side, the RTX 2060 SUPER's nearest rivals show similarly tight clustering. The RTX 3060 Mobile scores 18159, which is 0.4% lower than the desktop RTX 2060 SUPER's 18093. The AMD Radeon Pro 5700 is 0.5% lower at 18189, the AMD Radeon RX 460 is 1.5% lower at 18373, and the Intel Arc A770M is 1.6% lower at 18383. The RTX 2060 SUPER sits at the 62nd percentile of all GPUs. In practice, swapping to any of these alternatives would change Inside's frame rates by less than 2%, meaning the gameplay experience would be indistinguishable. The RX 460's presence in this list is notable, as it is a much older architecture, but the aggregate score places it in the same performance band for this specific benchmark mix.
For a game like Inside, which relies on simple 2.5D side-scrolling rendering with limited draw calls, the GPU headroom shown here means that even the nearest rivals would produce nearly identical results. The CPU's rivals are all within a percentage point, so the Ryzen 5 2600's 75th percentile position is not a limiting factor at any resolution tested.
CPU and GPU Roles
The data reveals that the GPU dominates performance scaling across resolutions, while the CPU becomes irrelevant once the frame rate exceeds the display's refresh rate. At 1920x1080, the difference between Low and Ultra is 71.7 FPS, which is entirely attributable to GPU load. The CPU, with its 1248 Cinebench R15 multicore score and 2239 Passmark single-thread score, has ample headroom for a game that does not simulate complex physics or large crowds.
When resolution increases from 1080p to 1440p, the average FPS across all presets drops by approximately 20-30%. This scaling is consistent with GPU-bound rendering. At 1440p Ultra, the system produces 97.4 FPS, which is 36.2 FPS lower than 1080p Ultra. The CPU's role at this resolution is minimal, as the frame rate remains far above the 60 FPS threshold, and the Ryzen's 12 threads are not stressed by Inside's single-threaded game logic.
The transition from 1440p to 4K tells a clearer story. At 4K Ultra, the system drops to 59.2 FPS, which is below the playability threshold. This is a GPU limitation, not a CPU one. The RTX 2060 SUPER's 7.181 TFLOPS FP32 performance and 448.0 GB/s memory bandwidth are simply insufficient for 4K Ultra in this title. At 4K Low, the system still achieves 125.6 FPS, proving that the CPU can feed the GPU at any resolution. The CPU's benchmark percentiles, 75th among all CPUs, reinforce that it is not the bottleneck.
Notably, the scaling between presets at 4K shows a peculiar pattern: Low to Medium drops 23.5 FPS, Medium to High drops 37.0 FPS, and High to Ultra drops only 5.9 FPS. This suggests that the Ultra preset at 4K is not adding significant GPU workload over High, but rather that both are near the GPU's memory bandwidth ceiling. The CPU's role at 4K Ultra is to maintain a steady stream of draw calls, which it does successfully, as evidenced by the 59.2 FPS average being only marginally below the 60 FPS target.
The Verdict
Based on the verdictByResolution data, this PC can run Inside at all resolutions, but with one important caveat. At 3840x2160, the playable settings are High, Low, and Medium, with High being the best at 65.1 FPS. The Ultra preset at 4K falls to 59.2 FPS, which is below the 60 FPS playable threshold. The database records this as unplayable, though the margin is only 0.8 FPS.
At 2560x1440, all four presets are playable, with Ultra achieving 97.4 FPS. This is the recommended resolution for the full visual experience, as it clears the 60 FPS threshold with a 37.4 FPS margin. At 1920x1080, all presets are playable, with Ultra at 133.6 FPS providing a 73.6 FPS margin over the playability threshold.
For gamers with a 4K display, the data suggests sticking to High settings for a smooth experience. The 65.1 FPS average at 4K High is above the threshold, but the 59.2 FPS at 4K Ultra is a minor miss. For 1440p monitors, Ultra is the clear choice, as the 97.4 FPS average leaves no reason to compromise. At 1080p, even Ultra at 133.6 FPS is far beyond what most displays can show, so users with high refresh rate panels will benefit, but those with standard 60 Hz displays will see no difference between Medium and Ultra.
The overall verdict: this system is fully capable of running Inside at playable frame rates on all tested resolutions, provided the user selects the appropriate preset at 4K.
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, with an average of 65.1 FPS. The Ultra preset at this resolution drops to 59.2 FPS, just missing the threshold. Users seeking maximum fidelity at 4K should accept High, as the visual difference between High and Ultra is likely negligible at this pixel density, and the 5.9 FPS gap between the two is small.
At 2560x1440, the best settings are Ultra, delivering 97.4 FPS. This is the highest preset available and it clears the 60 FPS threshold by a wide margin. The data shows that High at 1440p produces 98.4 FPS, which is nearly identical to Ultra, suggesting that the Ultra preset adds minimal GPU load at this resolution. Both are excellent choices, but Ultra is the most demanding preset that remains playable.
At 1920x1080, the best settings are Ultra, with an average of 133.6 FPS. This is the most demanding preset and it provides more than double the playability threshold. The scaling from High at 138.2 FPS to Ultra at 133.6 FPS is only 4.6 FPS, so users can enable every visual feature without concern. For those with 144 Hz or higher refresh rate monitors, the 133.6 FPS average will still allow for smooth motion, though occasional drops below 120 FPS may occur in busy scenes.
FAQ
Q: Can this PC run Inside at 4K Ultra settings?
A: No. The recorded average FPS at 3840x2160 Ultra is 59.2, which falls below the 60 FPS playable threshold. High settings at 4K achieve 65.1 FPS and are the best playable option at that resolution.
Q: What is the best resolution and preset combination for this system?
A: The data indicates that 2560x1440 Ultra at 97.4 FPS offers the best balance of visual quality and performance. All four presets at 1440p are playable, with Ultra being the most demanding that stays above 60 FPS.
Q: How much performance difference is there between Low and Ultra at 1080p?
A: At 1920x1080, Low settings produce 205.3 FPS while Ultra produces 133.6 FPS, a difference of 71.7 FPS. Both are far above the 60 FPS threshold, so the choice depends on display refresh rate and personal preference.
Q: Is the CPU or GPU the bottleneck at 4K?
A: The GPU is the limiting factor at 4K. The Ryzen 5 2600's 75th percentile CPU ranking and the fact that 4K Low still achieves 125.6 FPS confirm that the processor has ample headroom. The RTX 2060 SUPER's 62nd percentile GPU ranking and its performance drop at 4K Ultra point to the graphics card as the constraint.
Q: What are the nearest performance rivals to this CPU and GPU?
A: For the Ryzen 5 2600, the Intel Core Ultra 5 228V is 0.2% faster, the Intel Core i9-11900H is 0.5% slower, and the Intel Xeon D-1746TER is 0.7% faster. For the RTX 2060 SUPER, the RTX 3060 Mobile is 0.4% slower, and the AMD Radeon Pro 5700 is 0.5% slower.
Q: Does the Ultra preset at 1440p offer any advantage over High?
A: The data shows Ultra at 1440p runs at 97.4 FPS while High runs at 98.4 FPS, a difference of only 1.0 FPS. The Ultra preset provides additional visual features with negligible performance cost, making it the recommended choice.
How This Combo Ranks
The AMD Ryzen 5 2600 and NVIDIA GeForce RTX 2060 SUPER combination ranks 2838 out of 3716 tested combos in Inside, placing it in the 23rd percentile of all system pairings. This rank reflects the GPU's mid-range position (62nd percentile among all GPUs) and the CPU's solid but not top-tier standing (75th percentile among all CPUs). The relatively low rank is surprising given the high frame rates recorded, but it reflects the fact that many newer and more expensive combos achieve even higher averages in this undemanding title.
The rank of 2838 means that 878 tested combos perform worse, while 2837 perform better. Given that Inside is a lightweight game, the absolute frame rates are high across the board, so the ranking is influenced by combos with more powerful GPUs that push 4K Ultra above 60 FPS. The RTX 2060 SUPER's 4K Ultra result of 59.2 FPS is the single data point that holds this combo back from a better rank. At 1440p and 1080p, the system's frame rates are competitive with much more expensive hardware, but the 4K miss is enough to place it in the lower half of the database.
For users considering this combo specifically for Inside, the rank should not be a deterrent. The game is fully playable at all resolutions except 4K Ultra, and the 65.1 FPS at 4K High is a smooth experience. The rank primarily reflects the GPU's inability to hit 60 FPS at 4K Ultra, which is a niche scenario for a puzzle platformer. The system's strengths, particularly its 133.6 FPS at 1080p Ultra, make it a capable choice for high refresh rate gaming in this title.