Instant compatibility check with FPS benchmarks and optimization tips
Hitman 2
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 16 | 21 | 27 |
| 1440p QHD | 21 | 29 | 39 | 51 |
| 1080p Full HD | 34 | 46 | 60 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Hitman 2 on Your System
The data for this combination presents a clear and immediate challenge. The Intel Core i5-14400F is a solid modern processor, but the Intel Arc B390 is an integrated graphics solution with performance characteristics far below what a discrete gaming GPU would offer. The recorded frame rates across all resolutions and settings tell a very specific story about this system's capabilities with Hitman 2, and the measured results are definitive.
Best Settings per Resolution
The recorded data identifies exactly where this system can maintain playable performance. The playable threshold is defined as 60 frames per second, and the database shows that this is only achievable at one resolution.
At 1920x1080, the most demanding preset that stays at or above 60 FPS is the Medium preset. The average frame rate at this setting is 60 FPS, with a minimum of 51 FPS and a maximum of 69 FPS. This is the only configuration in the entire dataset where the system clears the playable threshold.
For 2560x1440, there is no playable setting. The highest average frame rate recorded is 51 FPS at the Low preset, which falls short of the 60 FPS target. The Medium preset drops to 39 FPS, and High and Ultra are significantly lower at 29 FPS and 21 FPS respectively.
At 3840x2160, the situation is more constrained. The Low preset delivers an average of 27 FPS, with Medium at 21 FPS, High at 16 FPS, and Ultra at 11 FPS. None of these approach the playable threshold.
The verdict is that 1080p Medium is the only viable configuration for gameplay, and even then, the minimum frame rate of 51 FPS suggests occasional dips below the target.
FAQ
Q: Can this system run Hitman 2 at 4K resolution?
A: No. The database shows that at 3840x2160, the highest average frame rate is 27 FPS on the Low preset. The Medium preset averages 21 FPS, High averages 16 FPS, and Ultra averages 11 FPS. All of these are far below the 60 FPS playable threshold.
Q: What is the best settings preset for 1080p gameplay?
A: The Medium preset at 1920x1080 is the most demanding setting that maintains an average of 60 FPS. The data records a minimum of 51 FPS and a maximum of 69 FPS at this configuration.
Q: How does the system perform at 1440p compared to 1080p?
A: The performance drop is substantial. At 2560x1440, the Low preset averages 51 FPS, which is 29 FPS below the 80 FPS recorded for the same preset at 1920x1080. The Medium preset at 1440p averages 39 FPS, compared to 60 FPS at 1080p.
Q: Is the Low preset at 1080p a better choice than Medium?
A: The Low preset at 1920x1080 averages 80 FPS, which is 20 FPS higher than the Medium preset's 60 FPS average. If frame rate stability is a priority, Low offers a larger cushion above the playable threshold, but Medium still meets the minimum requirement.
Q: What is the lowest average frame rate recorded for this system?
A: The lowest average is 11 FPS, recorded at 3840x2160 with the Ultra preset. This is the most demanding configuration tested and results in performance that is essentially unplayable.
Q: Does the system ever reach 60 FPS at 1440p?
A: No. The highest average at 2560x1440 is 51 FPS on the Low preset. None of the four tested presets at this resolution reach the 60 FPS threshold.
Similar Performance Alternatives
Examining the nearest rivals for both components provides context for what this system's performance profile looks like relative to other hardware.
For the CPU, the Intel Core i5-14400F is closely matched by several processors. The AMD Ryzen 7 PRO 8840U has an average benchmark score that is 0.1% higher, making it a near-identical performer. The Intel Core i9-11900 is 0.2% ahead, while the AMD Ryzen 7 6800HS is 0.2% behind, and the Intel Core i7-12800H is 0.5% behind. These four rivals all sit within a very tight performance band, meaning the CPU is not a differentiating factor in this comparison.
For the GPU, the Intel Arc B390 is in a much more constrained performance class. The NVIDIA GeForce GT 520MX scores 1.3% higher, the NVIDIA GeForce 800M is 1.5% higher, the NVIDIA GeForce GT 625 OEM is 2.5% higher, and the NVIDIA GeForce GT 710 is 2.7% higher. These are all very old, entry-level graphics solutions. The data indicates that any of these GPUs would produce similar frame rates in Hitman 2, meaning the system's overall gaming performance is primarily limited by the integrated graphics solution.
A system combining this CPU with any of these rival GPUs would likely produce comparable results, with the GPU being the decisive factor in determining playability.
The Verdict
The question of whether this PC can run Hitman 2 has a conditional answer. The database's verdictByResolution data is explicit: the system is only playable at 1920x1080, and only on the Low and Medium presets.
At 1920x1080, the Medium preset delivers an average of 60 FPS, which exactly meets the playable threshold. The Low preset provides a more comfortable margin with an 80 FPS average. For 2560x1440 and 3840x2160, the verdict lists no playable settings, and the measured frame rates confirm this: the best case at 1440p is 51 FPS on Low, and the best case at 4K is 27 FPS on Low.
The system can run the game, but only at 1080p with reduced settings. The Medium preset is the maximum playable configuration, and even that has a minimum frame rate of 51 FPS, which means there will be moments where the game dips below the 60 FPS target. The practical recommendation is to use the Low preset at 1080p for a more consistent experience, or accept the occasional dips with Medium.
Measured FPS Breakdown
The complete set of recorded measurements provides a detailed picture of how this system scales with resolution and settings.
At 1920x1080, the Low preset averages 80 FPS, with no minimum or maximum recorded. The Medium preset averages 60 FPS, with a minimum of 51 FPS and a maximum of 69 FPS. The High preset drops to 46 FPS, and the Ultra preset averages 34 FPS. This resolution shows the clearest progression, with a 46 FPS difference between the Low and Ultra presets.
At 2560x1440, the Low preset averages 51 FPS, a 29 FPS drop from the same preset at 1080p. The Medium preset averages 39 FPS, with a minimum of 33 FPS and a maximum of 44 FPS. The High preset averages 29 FPS, and the Ultra preset averages 21 FPS. The gap between Low and Ultra here is 30 FPS.
At 3840x2160, the Low preset averages 27 FPS. The Medium preset averages 21 FPS, with a minimum of 17 FPS and a maximum of 24 FPS. The High preset averages 16 FPS, and the Ultra preset averages 11 FPS. The difference between Low and Ultra is 16 FPS, the smallest spread across all resolutions, which suggests the GPU is heavily saturated at this resolution regardless of the preset.
The data reveals that the scaling from Low to Ultra is not linear. At 1080p, the jump from Low to Medium costs 20 FPS, while the jump from High to Ultra costs 12 FPS. At 1440p, the Low to Medium drop is 12 FPS, and at 4K, it is only 6 FPS. This indicates diminishing returns from lowering settings at higher resolutions, where the GPU is the primary bottleneck.
How This Combo Ranks
The database ranks this specific combination of the Intel Core i5-14400F and Intel Arc B390 against all other tested combos for Hitman 2. The comboRankInGame places this system at rank 3300 out of 3711 total combinations. This means it outperforms roughly 11% of all tested systems, placing it in the bottom tier of the ranking.
This low rank is almost entirely attributable to the GPU. The CPU's performance percentile is 83, meaning it is in the top 17% of all processors in the database, but the GPU's percentile is 9, meaning it is in the bottom 9% of all graphics solutions. The combination of a strong CPU with a very weak GPU produces a system that is heavily bottlenecked by graphics processing.
For context, the CPU's average benchmark score of 32279 is nearly 22 times higher than the GPU's average benchmark score of 1482. This massive disparity confirms that the GPU is the limiting factor for gaming performance.
CPU and GPU Roles
The data shows a clear division of responsibility between the CPU and GPU in this system. The CPU, with its 10 cores and 16 threads, is more than capable of handling the game's logic and physics. The GPU, being an integrated solution with system-shared memory, is the component that determines frame rates.
The scaling between resolutions is the most telling indicator. Moving from 1920x1080 to 2560x1440 on the Low preset results in a 29 FPS drop (from 80 to 51 FPS), and moving further to 3840x2160 results in another 24 FPS drop (from 51 to 27 FPS). This pattern is consistent with a GPU that is overwhelmed by the increasing pixel count. If the CPU were the bottleneck, the frame rates would be more consistent across resolutions.
The scaling between presets at each resolution also points to the GPU being the limiting factor. At 1080p, the difference between Low and Ultra is 46 FPS, which indicates the GPU has headroom at Low settings but becomes saturated as the rendering workload increases. At 4K, the same Low to Ultra gap is only 16 FPS, because even the Low preset at this resolution is already pushing the GPU to its limits.
The GPU's memory configuration of "System Shared" means it relies on the system's main memory bandwidth, which is system-dependent. This further constrains performance in memory-intensive scenarios. The CPU's role is to feed the GPU with data, and in this case, it is doing so without being the limiting factor. The recorded data shows that the system's gaming performance is almost entirely a function of the GPU's capabilities.