Instant compatibility check with FPS benchmarks and optimization tips
Hitman 2
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 28 | 33 | 50 |
| 1440p QHD | 38 | 51 | 64 | 92 |
| 1080p Full HD | 56 | 79 | 107 | 140 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Hitman 2 on Your System
Measured FPS Breakdown
The recorded data for Hitman 2 with the Intel Core i5-10400F and Intel Arc B580 covers three resolutions and four quality presets, yielding twelve distinct average frame rate measurements. Every number below is drawn directly from the database's measured FPS table.
At 3840x2160, the results are uniformly below the 60 FPS playability threshold. The Low preset delivers an average of 49.6 FPS, Medium drops to 33.4 FPS, High falls to 27.8 FPS, and Ultra bottoms out at 21.9 FPS. The scaling pattern here is steep: moving from Low to Medium costs 16.2 FPS, from Medium to High costs another 5.6 FPS, and from High to Ultra costs a further 5.9 FPS. No setting at 4K clears the playability bar, and even the most forgiving preset leaves nearly 10 FPS of headroom missing.
At 2560x1440, the picture improves considerably. Low averages 91.5 FPS, Medium 64.4 FPS, High 50.9 FPS, and Ultra 37.5 FPS. The gap between Low and Medium is 27.1 FPS, while the gap between Medium and High is 13.5 FPS. Two presets, Low and Medium, remain above the 60 FPS threshold. Medium is the highest playable setting, and it does so with a 4.4 FPS margin, which is not a large buffer. High and Ultra fall short by 9.1 FPS and 22.5 FPS respectively.
At 1920x1080, the combination performs strongly. Low averages 139.7 FPS, Medium 106.8 FPS, High 79 FPS, and Ultra 56.2 FPS. Three presets clear 60 FPS: Low, Medium, and High. The drop from Low to Medium is 32.9 FPS, from Medium to High is 27.8 FPS, and from High to Ultra is 22.8 FPS. High is the most demanding playable preset, with a 19 FPS margin above the threshold. Ultra misses by 3.8 FPS, which is close enough that minor in-game variance or driver changes could plausibly push it over, but based on the recorded averages it remains below 60.
The database does not list minimum or maximum frame rates for any resolution or preset, so all analysis here relies on average FPS. The recorded data indicates that the Arc B580's performance degrades more sharply as resolution climbs, which is consistent with a GPU-bound workload at higher pixel counts. The steepest relative loss occurs at 4K, where even Low cannot maintain a playable average.
FAQ
Q: Can this PC run Hitman 2 at 4K?
A: No. At 3840x2160, the best recorded average is 49.6 FPS on Low settings. Medium, High, and Ultra all fall further to 33.4, 27.8, and 21.9 FPS respectively. None of these reach the 60 FPS playability threshold.
Q: What is the highest preset that stays above 60 FPS at 1440p?
A: Medium at 2560x1440, with an average of 64.4 FPS. Low is also playable at 91.5 FPS, but High drops to 50.9 FPS and Ultra to 37.5 FPS, so Medium is the ceiling for smooth gameplay at this resolution.
Q: How close is Ultra to being playable at 1080p?
A: Ultra at 1920x1080 averages 56.2 FPS, which is 3.8 FPS below the 60 FPS threshold. High is the highest playable preset at 79 FPS. The margin on Ultra is small, but the recorded average does not clear the bar.
Q: Which resolution gives the largest FPS headroom at High settings?
A: 1920x1080 at High averages 79 FPS, which is 19 FPS above the 60 FPS threshold. At 1440p High drops to 50.9 FPS, and at 4K High falls to 27.8 FPS. The 1080p High preset offers the best combination of visual quality and margin.
Q: Does lowering settings from High to Low double the frame rate at any resolution?
A: Yes, at 1920x1080. Low averages 139.7 FPS versus 79 FPS on High, which is roughly 1.77 times higher. At 1440p, Low is 91.5 FPS versus 50.9 FPS on High, about 1.8 times higher. At 4K, Low is 49.6 FPS versus 27.8 FPS on High, about 1.78 times higher. The relative improvement from High to Low is similar across resolutions, around 1.8x.
Q: What is the overall ranking of this CPU and GPU combination for this game?
A: The database ranks this combo at 2804 out of 3711 tested combinations, putting it in the lower portion of the field. The CPU itself sits at the 68th percentile among all CPUs, and the GPU also sits at the 68th percentile among all GPUs, but the game's demands at higher resolutions limit the practical playability.
CPU and GPU Roles
The measured data shows a clear shift in bottleneck behavior as resolution changes. At 1920x1080, the CPU has more influence than at higher resolutions, because the GPU can produce frames quickly enough that the processor's per-thread performance becomes a larger factor. The i5-10400F has a single-thread 3DMark score of 688 and a 3DMark 2-thread score of 1350, which are modest figures, but at 1080p the average FPS remains high across all presets. Low hits 139.7 FPS, which suggests the CPU can feed the GPU adequately at this resolution. The scaling from Low to Ultra at 1080p is a loss of 83.5 FPS, a 59.8 percent drop, indicating that the GPU is the primary limiter when settings are raised.
At 2560x1440, the GPU's role grows. The average FPS at Low is 91.5, which is a 34.5 percent drop from the 1080p Low figure. At Medium, the drop is 39.7 percent, from 106.8 to 64.4. At High, it is 35.6 percent, from 79 to 50.9. The consistent proportion of the decline across presets points to the GPU becoming the dominant constraint as pixel count increases. The CPU's 12 threads and 12 MB of shared L3 cache are sufficient to keep up at 1440p, but the Arc B580's rendering throughput caps the frame rate.
At 3840x2160, the GPU is almost entirely responsible for the performance ceiling. Low averages 49.6 FPS, which is 45.8 percent lower than the 1440p Low result and 64.5 percent lower than the 1080p Low result. The gap between Low and Ultra at 4K is 27.7 FPS, a 55.9 percent reduction, broadly similar to the relative drop seen at lower resolutions. This consistency indicates that the game's GPU load scales nearly linearly with resolution and preset, while the CPU contribution stays relatively flat. The i5-10400F's multi-thread 3DMark score of 4748 and Cinebench R23 multi-core score of 10283 are adequate for this title; the recorded FPS differences between resolutions are far larger than what a CPU bottleneck would produce.
The practical takeaway is that Hitman 2 at this combination is GPU-bound in nearly every configuration above 1080p Low. At 1080p High, the system still delivers 79 FPS, which suggests the CPU has headroom. At 1440p Medium, the 64.4 FPS result is close to the threshold, and the CPU is not the limiting factor there. At 4K, no setting is playable, and the GPU is unequivocally the constraint. Users with this CPU who want better 4K performance would need a stronger GPU, not a faster processor.
The Verdict
The verdict by resolution is unambiguous. At 3840x2160, there are no playable settings. The database lists an empty set for playable settings at 4K, with no best setting and no average FPS at a best setting. The highest recorded average at 4K is 49.6 FPS on Low, which falls short of the 60 FPS threshold.
At 2560x1440, the system can run the game. The playable settings are Low and Medium, with Medium being the best playable preset at an average of 64.4 FPS. Low is also playable at 91.5 FPS. High and Ultra are not playable, with averages of 50.9 and 37.5 FPS respectively. The 4.4 FPS margin on Medium is workable, but it leaves little room for demanding scenes or background processes.
At 1920x1080, the system performs well. The playable settings are High, Low, and Medium, with High being the best playable preset at an average of 79 FPS. Low at 139.7 FPS and Medium at 106.8 FPS offer substantial headroom. Ultra misses the threshold at 56.2 FPS, but High provides a 19 FPS cushion, making it the recommended target for smooth gameplay.
Overall, this PC can run Hitman 2 comfortably at 1080p on High, adequately at 1440p on Medium, and not at all at 4K. The playability threshold of 60 FPS is the reference point, and the recorded data supports those conclusions without qualification.
Similar Performance Alternatives
The nearest rivals to the Intel Core i5-10400F, based on average benchmark scores, are all within one percent of its performance. The Intel Xeon 6756E has an average score of 14163, which is 0.2 percent lower than the i5-10400F's 14185. The Intel Core 7 160UL scores 14232, 0.3 percent higher. The AMD EPYC 7552 scores 14115, 0.5 percent lower. The AMD Ryzen 3 7320C scores 14277, 0.6 percent higher. Any of these CPUs would produce virtually identical frame rates in Hitman 2 with the same GPU, assuming the rest of the system is equivalent. The practical differences are negligible, well within run-to-run variance.
The nearest rivals to the Intel Arc B580 tell a similar story. The AMD Radeon RX 580 2048SP has an average score of 23061, which is 0.2 percent lower than the Arc B580's 23021. The NVIDIA GeForce RTX 2080 scores 22895, 0.6 percent lower. The NVIDIA GeForce RTX 3080 scores 23172, 0.7 percent higher. The NVIDIA P106-100 scores 23249, 1.0 percent higher. All four GPUs sit within one percentage point of the Arc B580 in aggregate benchmarks, so users switching between these cards should expect similar Hitman 2 performance. The RTX 2080 and RTX 3080 are particularly notable, as they are more established cards with mature drivers, but the recorded data suggests the Arc B580 is in the same performance class for this title.
One caveat is that aggregate benchmark scores do not always translate directly to a specific game. Hitman 2's engine may favor certain architectures. However, the delta percentages here are small enough that the playability verdicts at each resolution would likely remain unchanged with any of these alternatives. A system with the i5-10400F and any of these rival GPUs would still struggle at 4K, would still clear 60 FPS at 1440p Medium, and would still run 1080p High comfortably.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, with an average of 79 FPS. This provides a 19 FPS margin over the threshold. Medium at 106.8 FPS and Low at 139.7 FPS are also playable, but High offers the best visual quality among the playable options. Ultra is not playable at 56.2 FPS.
At 2560x1440, the most demanding playable preset is Medium, with an average of 64.4 FPS. This clears the 60 FPS threshold by 4.4 FPS, which is a modest margin. Low at 91.5 FPS is playable as well, but Medium is the highest preset that remains smooth. High at 50.9 FPS and Ultra at 37.5 FPS are not playable.
At 3840x2160, there is no playable preset. Low is the closest at 49.6 FPS, followed by Medium at 33.4 FPS, High at 27.8 FPS, and Ultra at 21.9 FPS. None of these reach 60 FPS, so the database records no best settings for 4K.
The recommended configuration is therefore 1080p High for the best balance of visual quality and performance, or 1440p Medium if the user prioritizes resolution over detail. For users who must play at 4K, the only option is to reduce resolution to 1440p or lower, since no 4K preset is playable with this hardware.