Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Greedfall
Action RPG 2019

Greedfall

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
84 FPS
Ultra 1080p Measured
38 FPS

1440p (2K / QHD)

Low 1440p Measured
58 FPS
Ultra 1440p Measured
27 FPS

4K (Ultra HD)

Low 4K Measured
35 FPS
Ultra 4K Measured
16 FPS
16.7ms Frame Time
25ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,496
Your CPU 70,163
Graphics Card
Required 27,800
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 25 27 35
1440p QHD 27 42 46 58
1080p Full HD 38 60 66 84

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 60
1920x1080 Low 84
1920x1080 Medium 66
1920x1080 Ultra 38
2560x1440 High 42
2560x1440 Low 58
2560x1440 Medium 46
2560x1440 Ultra 27
3840x2160 High 25
3840x2160 Low 35
3840x2160 Medium 27
3840x2160 Ultra 16

Performance Analysis: Greedfall on Your System

The Intel Core i7-14700KF paired with the Intel Arc B390 presents an unusual combination in the database: a high-end 20-core processor driving an integrated graphics solution that ranks in the 9th percentile among all GPUs. The recorded frame rates for Greedfall reflect this mismatch clearly. Across all tested resolutions and presets, the Arc B390 delivers playable performance only at 1920x1080, and even then only at the High, Medium, and Low presets. At 2560x1440 and 3840x2160, no setting reaches the 60 FPS threshold that marks playability in this database.

Measured FPS Breakdown

The database contains measured FPS data for Greedfall at three resolutions and four quality presets. The numbers show a consistent pattern: the Arc B390 struggles as resolution and graphical load increase, while the CPU has ample headroom that goes unused.

At 3840x2160, the results are uniformly below playable levels. The Low preset averages 35 FPS. Medium drops to 27 FPS on average, with a recorded minimum of 23 FPS and a maximum of 32 FPS. High averages 25 FPS. Ultra is the worst case at 16 FPS. No 4K configuration manages to stay near the 60 FPS target; the gap between the fastest 4K result (Low at 35 FPS) and the playability threshold is substantial.

At 2560x1440, performance improves but still falls short of 60 FPS across all presets. Low averages 58 FPS, which is the closest any 1440p setting comes to the threshold. Medium averages 46 FPS, with a minimum of 39 FPS and a maximum of 53 FPS. High averages 42 FPS. Ultra averages 27 FPS. The progression from Low to Ultra shows a steady decline: 58, 46, 42, and 27 FPS respectively. Even the best 1440p result leaves a small but real shortfall of 2 FPS below the playable mark.

At 1920x1080, the picture changes. Low averages 84 FPS. Medium averages 66 FPS, with a minimum of 56 FPS and a maximum of 76 FPS. High averages exactly 60 FPS. Ultra averages 38 FPS. The 1080p results are the only ones where any preset clears the 60 FPS bar, and three presets do so: Low, Medium, and High. The jump from 1440p Low to 1080p Low is 26 FPS (from 58 to 84), which indicates a strong scaling effect tied to pixel count.

The data also shows that min and max values were recorded only for the Medium preset at each resolution. At 4K Medium, the range is 23 to 32 FPS. At 1440p Medium, the range is 39 to 53 FPS. At 1080p Medium, the range is 56 to 76 FPS. These ranges are tight, suggesting that frame pacing is consistent even when average FPS is low. The absence of min and max values for other presets does not affect the overall conclusion.

Best Settings per Resolution

The database defines playability as an average FPS of 60 or higher. Applying that rule to the measured data produces a clear verdict for each resolution.

At 3840x2160, no preset reaches 60 FPS. The best recorded result is Low at 35 FPS, which is far below the threshold. Medium (27 FPS), High (25 FPS), and Ultra (16 FPS) are all worse. The verdict for 4K is therefore that no settings are playable, and the database records no best settings for this resolution.

At 2560x1440, the same conclusion applies. Low averages 58 FPS, which is the highest result at this resolution but still 2 FPS short of the 60 FPS target. Medium (46 FPS), High (42 FPS), and Ultra (27 FPS) are all below the threshold. The database lists no playable settings for 1440p.

At 1920x1080, three presets qualify as playable: Low (84 FPS), Medium (66 FPS), and High (60 FPS). The best playable setting is High, since it delivers exactly 60 FPS on average while imposing a greater graphical load than Medium or Low. Ultra at 38 FPS is not playable. The database confirms High as the best settings for 1080p, with an average FPS of 60.

For users who want the highest visual quality that still maintains 60 FPS, 1080p High is the ceiling for this hardware combination. Dropping to 1080p Medium provides a 6 FPS buffer (66 FPS average) over High, while 1080p Low offers the most headroom at 84 FPS.

Similar Performance Alternatives

The nearest rivals in the database provide context for both the CPU and the GPU, though the two components occupy very different tiers.

On the CPU side, the Intel Core i7-14700KF sits at the 94th percentile among all CPUs, with an average benchmark score of 70163. Its closest competitors are separated by less than 1% in average score. The AMD Ryzen 7 9700F scores 69996, which is 0.2% behind the i7-14700KF. The AMD Ryzen 9 7940HX scores 69875, 0.4% behind. The AMD Ryzen 9 7950X scores 69515, 0.9% behind. The Intel Core Ultra 7 265K scores 70879, which is 1% ahead. These deltas are tiny, meaning any of these CPUs would behave essentially the same as the i7-14700KF in Greedfall, since the game is not CPU-limited at the frame rates the Arc B390 can produce.

On the GPU side, the Arc B390 ranks at the 9th percentile among all GPUs, with an average benchmark score of 1482 from the 3DMark Steel Nomad DX12 test. Its nearest rivals are all NVIDIA integrated or entry-level parts. The NVIDIA GeForce GT 520MX scores 1463, which is 1.3% behind the Arc B390. The NVIDIA GeForce 800M scores 1460, 1.5% behind. The NVIDIA GeForce GT 625 OEM scores 1446, 2.5% behind. The NVIDIA GeForce GT 710 scores 1443, 2.7% behind. These are the closest matches in the database, and they indicate that the Arc B390 is operating in the same performance class as decade-old entry-level GPUs.

The implication for Greedfall is straightforward: any of these rival GPUs would produce similar frame rates, most likely within a few FPS of the Arc B390 at each resolution and preset. The CPU choice, by contrast, is irrelevant to the outcome. A Ryzen 9 7950X or a Core Ultra 7 265K would deliver virtually identical results because the bottleneck is entirely on the GPU side.

The Verdict

Can this PC run Greedfall? The answer depends entirely on the target resolution and settings, and the database verdict is precise.

At 3840x2160, the answer is no. The best achievable average is 35 FPS on Low, and the Ultra preset falls to 16 FPS. None of the four presets reaches the 60 FPS threshold. This resolution is not viable for this combination.

At 2560x1440, the answer is still no, though the margin is narrow. Low averages 58 FPS, which is 2 FPS short of the playable threshold. Medium, High, and Ultra are all below 46 FPS. The hardware cannot sustain 60 FPS at this resolution under any tested setting.

At 1920x1080, the answer is yes, with conditions. High, Medium, and Low all clear 60 FPS: High at exactly 60 FPS, Medium at 66 FPS, and Low at 84 FPS. Ultra does not qualify at 38 FPS. The database records High as the best playable setting, delivering an average of 60 FPS.

The practical takeaway is that this system is a 1080p machine for Greedfall. Users who insist on higher resolutions will need to accept frame rates well below 60 FPS, or they will need different hardware. The i7-14700KF has no trouble with the game; the Arc B390 is the limiting factor in every scenario.

FAQ

Q: What is the highest average FPS this system achieves in Greedfall?

A: The highest recorded average FPS is 84, achieved at 1920x1080 with the Low preset.

Q: Can this system run Greedfall at 2560x1440?

A: No. The best 1440p result is 58 FPS on Low, which is below the 60 FPS playable threshold. Medium averages 46 FPS, High averages 42 FPS, and Ultra averages 27 FPS.

Q: Which settings are playable at 1920x1080?

A: Three presets clear 60 FPS at 1080p: Low at 84 FPS, Medium at 66 FPS, and High at 60 FPS. Ultra is not playable, averaging 38 FPS.

Q: How does the Intel Arc B390 compare to its nearest GPU rivals?

A: The Arc B390 scores 1482 in 3DMark Steel Nomad DX12. The NVIDIA GeForce GT 520MX is 1.3% behind, the GeForce 800M is 1.5% behind, the GeForce GT 625 OEM is 2.5% behind, and the GeForce GT 710 is 2.7% behind.

Q: Does the CPU matter for Greedfall with this GPU?

A: The data indicates the GPU is the limiting factor. The i7-14700KF ranks in the 94th percentile among CPUs, and its nearest rivals differ by 1% or less in average score, so any of these CPUs would produce similar results with the Arc B390.

Q: What is the best playable preset at 1920x1080?

A: High is the best playable preset, with an average FPS of exactly 60. It offers higher graphical quality than Medium or Low while still meeting the playability threshold.

How This Combo Ranks

The combination of the Intel Core i7-14700KF and the Intel Arc B390 ranks 3291 out of 3703 tested combos in Greedfall. That places it in the bottom part of the database, around the 11th percentile of all combinations tested for this game.

The rank is not surprising given the GPU's standing. The Arc B390 sits at the 9th percentile among all GPUs, and its closest rivals are entry-level parts from over a decade ago. The CPU, by contrast, is near the top of the database at the 94th percentile. The combination effectively pairs a top-tier processor with a bottom-tier graphics solution, and Greedfall's performance reflects the GPU's limitations.

The rank also suggests that many other tested combos deliver better results in Greedfall, even those with much weaker CPUs. Since the game is GPU-bound at the frame rates the Arc B390 can produce, any combo with a faster GPU would move up the rankings regardless of its CPU. The i7-14700KF contributes little to the final rank because it is never the bottleneck.

CPU and GPU Roles

The division of labor between the CPU and GPU in Greedfall is starkly visible in the measured FPS data. The i7-14700KF is a 20-core, 28-thread processor with a boost clock of 5.60 GHz and a Cinebench R23 multicore score of 44167. It ranks in the 94th percentile among all CPUs. The Arc B390 is an integrated GPU with 1536 shading units, 12 ray tracing cores, and a 3DMark Steel Nomad score of 1482. It ranks in the 9th percentile among all GPUs. The FPS numbers show which component governs performance.

Resolution scaling provides the clearest evidence. Moving from 1440p Low (58 FPS) to 1080p Low (84 FPS) produces a 26 FPS gain, or roughly 45% more performance. Similarly, 1440p Medium (46 FPS) to 1080p Medium (66 FPS) yields a 20 FPS gain, and 1440p High (42 FPS) to 1080p High (60 FPS) yields an 18 FPS gain. These large improvements from reducing resolution indicate that pixel throughput, a GPU function, is the dominant constraint. If the CPU were the bottleneck, reducing resolution would not produce such large FPS increases.

Preset scaling reinforces this conclusion. At 1080p, the drop from Low (84 FPS) to Ultra (38 FPS) is 46 FPS, a reduction driven by increased GPU workload. At 1440p, the same preset range goes from 58 FPS to 27 FPS, a 31 FPS reduction. At 4K, it goes from 35 FPS to 16 FPS, a 19 FPS reduction. The pattern is consistent: graphical settings affect FPS heavily, which means the GPU is doing the heavy lifting.

The CPU's role is minimal in this configuration. The i7-14700KF has more than enough single-thread and multi-thread capacity for Greedfall, an Action RPG from 2019. The database's CPU rivals differ by at most 1% in average score, and none of those differences would translate into meaningful FPS changes when the GPU is producing 16 to 84 FPS depending on settings. At high resolutions and high presets, the GPU is so far below its limits that CPU differences are completely masked.

At lower resolutions, such as 1080p Low at 84 FPS, the CPU could theoretically become more relevant, but the i7-14700KF is far too strong for that to happen. Its nearest rivals in the database are within 1% of its average score, and all of them would keep up with the Arc B390 without issue. The data suggests that even a much weaker CPU would not change the outcome in Greedfall, because the GPU maxes out well below the point where CPU speed matters.

In summary, the GPU determines everything in this pairing. The CPU is a bystander, powerful but underutilized. Anyone evaluating this system for Greedfall should focus on the Arc B390's limits: 1080p High at 60 FPS is the ceiling, and nothing beyond that is achievable.