Instant compatibility check with FPS benchmarks and optimization tips
Greedfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 29 | 42 | 48 | 59 |
| 1440p QHD | 45 | 75 | 79 | 102 |
| 1080p Full HD | 65 | 102 | 117 | 144 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Greedfall on Your System
The Intel Core i7-14700K paired with the Intel Arc B580 delivers a playable experience in Greedfall at 1080p and 1440p, but it falls short of the 60 FPS threshold at 4K across all tested settings. At 1920x1080, the combination achieves a 64.6 FPS average at Ultra settings, confirming that maxed-out visuals are attainable. At 2560x1440, the High preset is the ceiling for smooth gameplay, producing a 74.8 FPS average. The 3840x2160 resolution is the weak point, with even Low settings yielding only 59 FPS, just below the playable mark. The data indicates this hardware pairing is best suited for high-refresh 1080p or solid 1440p gaming, with 4K requiring a reduction in resolution or a hardware upgrade.
Measured FPS Breakdown
The benchmark results for Greedfall show a clear performance hierarchy across the three resolutions and four graphics presets. At 1920x1080, the system is never below the 60 FPS threshold, with the Low preset hitting a 143.5 FPS average, Medium at 116.9 FPS, High at 102 FPS, and Ultra at 64.6 FPS. The gap between Low and Ultra is 78.9 FPS, indicating that the most demanding preset costs about 55% of the Low preset's performance. The Ultra preset remains playable, but its 64.6 FPS average is only 4.6 FPS above the 60 FPS line, leaving little headroom for demanding scenes.
Moving to 2560x1440, the performance drops are substantial but manageable. The Low preset produces a 102.3 FPS average, Medium reaches 79 FPS, and High lands at 74.8 FPS. The Ultra preset collapses to a 44.5 FPS average, which is below the playable threshold and represents a 40.2% reduction from the High preset's score. The scaling from 1080p to 1440p at High settings shows a decrease from 102 FPS to 74.8 FPS, a 26.7% drop, which is consistent with the increased pixel count of 77% more pixels demanding more GPU throughput.
At 3840x2160, the system struggles across the board. The Low preset averages 59 FPS, missing the 60 FPS target by a single frame. Medium settings produce 47.5 FPS, High drops to 41.6 FPS, and Ultra falls to 28.8 FPS. The jump from 1440p High (74.8 FPS) to 4K High (41.6 FPS) represents a 44.4% performance loss, which is a steep penalty for the 2.25x pixel increase. The 4K Ultra result of 28.8 FPS is less than half the 1080p Ultra score of 64.6 FPS, showing that this resolution is simply beyond the Arc B580's capabilities in this title.
The min and max FPS data are not provided in the measured results, so the analysis relies solely on average frame rates. The absence of frame time data means stutter or hitch behavior cannot be assessed, but the average scores are consistent enough to draw conclusions about playability. The 1080p results show a smooth progression from Low to Ultra, while the 1440p and 4K results exhibit a more pronounced cliff between High and Ultra, suggesting that the Ultra preset introduces effects that disproportionately impact GPU-bound scenarios.
CPU and GPU Roles
The benchmark data from Greedfall indicates that the GPU is the primary performance limiter for this configuration, with the CPU playing a supporting role. Evidence for this comes from the scaling pattern between resolutions. When moving from 1920x1080 to 2560x1440 at High settings, the frame rate drops from 102 FPS to 74.8 FPS, a 26.7% reduction. The further drop to 3840x2160 at High settings brings the score down to 41.6 FPS, a 44.4% loss from the 1440p result. This consistent degradation with increasing resolution is the classic signature of a GPU-bound workload, as the CPU's workload remains relatively constant while the GPU's pixel processing load grows exponentially.
The Intel Core i7-14700K is a high-end processor with 20 cores and 28 threads, capable of delivering strong single-threaded performance as evidenced by its Cinebench R23 single-core score of 2160 and Geekbench single-core score of 2569. In Greedfall, an Action RPG with moderate CPU demands, this processor is unlikely to bottleneck the GPU at any resolution. The fact that the 1080p Low preset reaches 143.5 FPS suggests the CPU can feed frames well above the GPU's capabilities at lower resolutions, as this score is likely near the upper limit of what the Arc B580 can render even at 1080p.
At 1440p and 4K, the GPU becomes even more dominant. The 4K Low result of 59 FPS compared to the 4K Ultra result of 28.8 FPS shows a 51.2% performance spread purely from settings changes, which is a GPU-side phenomenon. The CPU's role would be more visible if the frame rates were identical across resolutions or if the 1080p scores were significantly higher than they are, but the data shows a clear GPU ceiling at each preset level. The CPU's 94th percentile ranking among all CPUs and its average benchmark score of 69355, which is nearly identical to the AMD Ryzen 9 7950X at 69515 (0.2% difference), confirm that this processor is not the limiting factor in this game.
The scaling between Low and Ultra presets at each resolution further reinforces the GPU-bound conclusion. At 1080p, the range is 143.5 FPS to 64.6 FPS, a 78.9 FPS spread. At 1440p, the range is 102.3 FPS to 44.5 FPS, a 57.8 FPS spread. At 4K, the range is 59 FPS to 28.8 FPS, a 30.2 FPS spread. The narrowing spread at higher resolutions is typical of GPU saturation, where even Low settings cannot produce significantly higher frame rates because the pixel fill rate is already maxed out. This pattern indicates that users should focus on GPU upgrades for better 4K performance, while the CPU has ample headroom for this title.
Similar Performance Alternatives
For the Intel Core i7-14700K, the nearest rivals in synthetic benchmarks are all AMD processors with nearly identical average scores. The AMD Ryzen 9 7950X scores 69515, which is 0.2% higher than the i7-14700K's 69355 average, making them effectively interchangeable for gaming workloads. The AMD Ryzen 9 7940HX is 0.7% faster at 69875, and the AMD Ryzen 7 9700F is 0.9% faster at 69996. The AMD EPYC 9115 is 0.1% slower at 69288. In practical terms, any of these CPUs would deliver the same frame rates in Greedfall when paired with the Arc B580, as the GPU will be the limiting factor in nearly all scenarios.
For the Intel Arc B580, the nearest rivals are a mix of older and newer GPUs with similar average scores. The NVIDIA GeForce RTX 2080 scores 22895, which is 0.6% lower than the Arc B580's 23021 average, meaning the RTX 2080 would deliver almost identical performance in Greedfall. The AMD Radeon RX 580 2048SP is 0.2% slower at 23061, and the NVIDIA GeForce RTX 3080 is 0.7% faster at 23172. The NVIDIA P106-100 is 1% faster at 23249. These deltaPct values are all within 1%, so a user with any of these GPUs would see the same measured FPS results within a margin of error. The RTX 3080 being only 0.7% faster is particularly notable, as it suggests the Arc B580's driver optimization or architecture achieves competitive performance in this specific workload despite being a newer budget-oriented card.
The practical implication is that this entire cluster of GPUs would deliver the same playability verdicts for Greedfall: playable at 1080p Ultra and 1440p High, but not at 4K. Users upgrading from an RX 580 2048SP or RTX 2080 to the Arc B580 would see negligible performance changes in this game, while those considering a move to the RTX 3080 would gain less than 1% based on these aggregate scores. The CPU alternatives are similarly interchangeable, with all four rival processors falling within 1% of the i7-14700K's performance, ensuring that any of these combinations would produce nearly identical gaming results.
FAQ
*Q: Can this PC run Greedfall at 60 FPS on a 1080p monitor?*
A: Yes, the data shows playable frame rates at all four presets on 1920x1080. The lowest average is 64.6 FPS at Ultra settings, while High achieves 102 FPS, Medium reaches 116.9 FPS, and Low hits 143.5 FPS. All of these clear the 60 FPS threshold.
Q: What is the best graphics preset for 1440p gaming?
A: The High preset is the most demanding option that stays at or above 60 FPS, producing a 74.8 FPS average at 2560x1440. The Medium preset delivers 79 FPS, and Low reaches 102.3 FPS, but Ultra drops to 44.5 FPS, which is below the playable threshold.
Q: Is 4K gaming possible with this hardware?
A: No, not at a playable level. The best 3840x2160 result is 59 FPS at Low settings, which is just below the 60 FPS threshold. Medium averages 47.5 FPS, High averages 41.6 FPS, and Ultra averages 28.8 FPS, all of which are unplayable.
Q: How does the Intel Arc B580 compare to the NVIDIA GeForce RTX 2080?
A: The Arc B580 has an average benchmark score of 23021, while the RTX 2080 scores 22895, making the Arc B580 0.6% faster. In Greedfall, these two GPUs would produce nearly identical frame rates, so users can expect within 1% performance parity.
Q: What is the performance gap between 1080p and 1440p at High settings?
A: At 1920x1080 High, the average FPS is 102. At 2560x1440 High, the average drops to 74.8 FPS. This represents a 26.7% performance decrease when moving to the higher resolution, which is a typical penalty for the increased pixel count.
Q: Which component is more important for this game, the CPU or GPU?
A: The GPU is the dominant factor based on the resolution scaling data. Frame rates drop consistently as resolution increases, from 143.5 FPS at 1080p Low to 59 FPS at 4K Low, while the CPU's workload remains relatively constant. The i7-14700K's high benchmark scores suggest it has ample headroom.
The Verdict
This PC configuration can run Greedfall, but the playable experience is limited to specific resolutions and settings. At 1920x1080, the system is fully capable, with all four presets clearing the 60 FPS threshold. The Ultra preset averages 64.6 FPS, providing a comfortable margin above the playable line. At 2560x1440, the High preset is the best option, delivering 74.8 FPS, while Medium at 79 FPS and Low at 102.3 FPS also remain playable. The Ultra preset at 1440p fails to meet the threshold at 44.5 FPS, making it unsuitable for smooth gameplay.
At 3840x2160, the verdict is clear: this hardware cannot deliver a playable experience. The Low preset averages 59 FPS, missing the 60 FPS target by a single frame, and every other preset falls further behind. Medium at 47.5 FPS, High at 41.6 FPS, and Ultra at 28.8 FPS are all well below the playable threshold. The data shows that 4K gaming with this combination would require lowering the resolution or accepting sub-60 FPS performance.
The overall verdict is that this PC is a solid 1080p performer and a capable 1440p machine for Greedfall, but it is not suited for 4K. The combination ranks 2835 out of 3703 tested combos for this game, which is in the lower-middle range, reflecting the Arc B580's 68th percentile GPU ranking and the i7-14700K's 94th percentile CPU ranking. The CPU is clearly not the bottleneck, as its rivals within 1% performance would yield identical results, while the GPU's limits are exposed at higher resolutions.
Best Settings per Resolution
At 1920x1080, the most demanding preset that maintains at least 60 FPS is Ultra, which averages 64.6 FPS. This is the recommended setting for users who prioritize visual quality, as it provides a modest 4.6 FPS buffer above the threshold. For those seeking higher frame rates, the High preset at 102 FPS offers a substantial performance increase with only a moderate reduction in visual fidelity.
At 2560x1440, the High preset is the optimal choice, delivering a 74.8 FPS average. This is the highest settings level that remains playable, with the next step down (Medium) at 79 FPS offering only a marginal gain. The Ultra preset at 44.5 FPS is not recommended, as it falls below the 60 FPS threshold and would produce noticeable stutter in action sequences.
At 3840x2160, no preset achieves the 60 FPS threshold, so there is no recommended setting. The Low preset comes closest at 59 FPS, but this falls short of playable. Users attempting 4K would need to consider a lower resolution or accept the sub-60 FPS performance, which the data shows is inconsistent with the playability standard used in this analysis.