Instant compatibility check with FPS benchmarks and optimization tips
Greedfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 42 | 46 | 56 |
| 1440p QHD | 44 | 68 | 78 | 95 |
| 1080p Full HD | 64 | 99 | 108 | 139 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Greedfall on Your System
Measured FPS Breakdown
The recorded frame rate data for this configuration shows a clear pattern across the three tested resolutions. At 3840x2160, the system averages 42.2 FPS on High, 45.8 FPS on Medium, and 56.3 FPS on Low. The minimum and maximum values are not recorded in the database, so the averages represent the full spread of observed results. Pushing to the Ultra preset drops the average to 27.2 FPS, which is a substantial hit. The gap between Low and High at 4K is roughly 14 FPS, indicating that the GPU is heavily loaded at this resolution regardless of quality settings.
Stepping down to 2560x1440, the measured averages improve notably. The Low preset reaches 94.7 FPS, Medium reaches 77.5 FPS, and High reaches 68 FPS. Ultra is not listed as playable at this resolution, which suggests the preset pushes the system past its usable threshold. The difference between Low and High here is about 27 FPS, a larger relative spread than at 4K, meaning the resolution scaling has a bigger impact on quality presets than the 4K case.
At 1920x1080, the system is clearly in comfortable territory. Low averages 138.6 FPS, Medium averages 108.4 FPS, High averages 98.7 FPS, and Ultra averages 64.2 FPS. The spread from Low to Ultra is 74.4 FPS, the largest gap of any resolution. This suggests that at 1080p the CPU and GPU have enough headroom that even the highest quality preset stays well above the 60 FPS threshold.
Best Settings per Resolution
For 3840x2160, no preset in the recorded data sustains an average at or above 60 FPS. The highest measured average is 56.3 FPS on the Low preset, which still falls short of the 60 FPS line. The closest playable option is Low at 56.3 FPS, but the database does not classify it as playable because it misses the threshold. Medium at 45.8 FPS and High at 42.2 FPS are further behind, and Ultra at 27.2 FPS is not viable.
At 2560x1440, the best preset that stays at or above 60 FPS is High, with an average of 68 FPS. This is 8 FPS of headroom over the playable line. Medium at 77.5 FPS also clears 60 FPS, but High is the highest quality preset that remains playable, so it is the recommended choice. Low at 94.7 FPS offers more headroom but with lower visual quality. Ultra is not playable at this resolution, as it does not appear in the playable settings list.
At 1920x1080, all four presets clear the 60 FPS bar. The most demanding preset that remains playable is Ultra, which averages 64.2 FPS. That sits 4.2 FPS above the threshold. High at 98.7 FPS and Medium at 108.4 FPS are also well above the line, but Ultra provides the highest quality image while staying playable. Low at 138.6 FPS is the fastest option but carries the visual quality tradeoff.
CPU and GPU Roles
The data shows how the balance between processor and graphics card shifts depending on resolution and preset. At 1920x1080, the GPU has less work relative to the CPU, so the CPU can feed frames quickly enough: even the Ultra preset maintains 64.2 FPS. The CPU's high single-thread performance, reflected in Cinebench R23 single-core score of 4958, is sufficient to handle game logic and draw calls at this resolution.
Moving to 2560x1440, the gap between presets widens more clearly. Low runs at 94.7 FPS, but Ultra is absent. The GPU work increases, and the 68 FPS at High suggests the GPU is still capable, but the CPU is no longer able to push the Ultra preset above the 60 FPS mark. The Geekbench multicore score of 19620 for the i7-14700F shows strong scaling, but the thread scheduling at 28 threads is not enough to offset the increased draw calls at this resolution with the RTX 2060.
At 3840x2160, the GPU becomes the limiting factor. The Core i7-14700F's 20 cores and 28 threads cannot compensate for the render load. Even Low preset only reaches 56.3 FPS. The GPU's raw compute, measured by 3DMark Steel Nomad DX12 at 1242, is insufficient to maintain 60 FPS. The CPU's strong single-thread performance (Cinebench R23 single-core 2082) is irrelevant because the GPU is saturated first.
The data implies that the i7-14700F is a strong pairing for the RTX 2060 at 1080p and 1440p. At 4K, the GPU limits the system, and no preset is playable. The CPU is not the bottleneck until the GPU load becomes extreme.
The Verdict
Can this PC run Greedfall? It depends on the resolution. At 1920x1080, yes, all four presets clear 60 FPS, with Ultra averaging 64.2 FPS. At 2560x1440, High is the best playable preset, averaging 68 FPS. At 3840x2160, no preset reaches 60 FPS; the closest is Low at 56.3 FPS, which is still short.
For the smoothest experience, run this game at 1920x1080 with the Ultra preset. If you need a higher resolution, 2560x1440 with High preset is the right choice. Avoid 4K on this configuration.
Similar Performance Alternatives
The nearest rival to the Intel Core i7-14700F in the database is the Intel Xeon 6505, with an average benchmark of 53701, essentially identical at 0.2% lower. The Xeon Phi 7290 averages 53469, 0.3% higher than the i7. The AMD Ryzen 9 7900X scores 53288, 0.6% lower, and the AMD EPYC 7313P scores 53206, 0.8% lower. Any of these CPUs would behave similarly in this game, delivering comparable frame rates within a small margin.
On the GPU side, the NVIDIA GeForce GTX 580 has an average score of 15283, exactly matching the RTX 2060's 15283. The AMD Radeon 680M averages 15270, 0.1% lower. The NVIDIA GeForce RTX 3050 OEM averages 15199, 0.6% lower, and the AMD Radeon RX 7600 averages 15171, 0.8% lower. A system with any of these GPUs would produce nearly identical results.
How This Combo Ranks
The database ranks this specific combination, Core i7-14700F with RTX 2060, at 2885 out of 3703 tested combos. It sits below the midpoint of the distribution, meaning most tested combinations deliver higher average frame rates. The CPU is strong in single-thread tasks, and the GPU is a previous-generation part (the database lists it as end-of-life, released January 2019). The recorded results are consistent with a mid-range pairing: it clears 1080p and 1440p at playable settings, but it has no headroom for 4K.
FAQ
Q: Can the Intel Core i7-14700F and NVIDIA GeForce RTX 2060 run Greedfall at 4K with High settings?
A: No. The highest measured average at 3840x2160 is 56.3 FPS on Low. High settings are 45.8 FPS and Ultra is 27.2 FPS, all below the 60 FPS threshold.
Q: What is the best quality preset at 2560x1440?
A: High, because it averages 68 FPS. Medium is also above 60 FPS at 77.5 FPS, but High is the highest preset that stays at or above 60 FPS.
Q: Is 1920x1080 Ultra playable?
A: Yes, with an average of 64.2 FPS. The next best playable preset that averages above 60 FPS is High, at 98.7 FPS.
Q: Does the RTX 2060 bottleneck the i7-14700F at 1080p?
A: No. The CPU's 4958 single-core Cinebench R23 score is strong enough to feed the GPU in this game at 1920x1080. The GPU's 98 FPS on High shows the pairing is balanced here.
Q: A data point missing: the Min FPS at 1440p?
A: The database has no Min or Max FPS values for any settings, so only the average FPS is known. The absence of Min FPS means the frame time variance cannot be quantified from the current record.