Instant compatibility check with FPS benchmarks and optimization tips
Greedfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 22 | 25 | 31 |
| 1440p QHD | 24 | 38 | 41 | 53 |
| 1080p Full HD | 35 | 54 | 60 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Greedfall on Your System
Measured FPS Breakdown
The recorded data for the Intel Core i7-12700KF paired with the Intel Arc B370 in Greedfall shows a clear performance ceiling that varies significantly across resolutions and graphics presets. The measurements cover three resolutions (3840x2160, 2560x1440, and 1920x1080) and four settings tiers (Low, Medium, High, Ultra), though not every combination includes min/max frame data.
At 3840x2160 (4K), the results are consistently below playable thresholds. The Low preset delivers an average of 31 FPS. Medium settings drop to 25 FPS average, with recorded minimum of 21 FPS and maximum of 28 FPS. High settings produce 22 FPS average. Ultra is the most demanding, yielding only 14 FPS average. No min or max values were recorded for Low, High, or Ultra at this resolution, but the averages alone indicate severe performance limitations.
Moving to 2560x1440 (1440p), the situation improves but remains below the 60 FPS target. Low settings average 53 FPS. Medium improves slightly to 41 FPS average, with min of 35 FPS and max of 48 FPS. High settings average 38 FPS. Ultra drops to 24 FPS average. The gap between Low and Medium at this resolution is 12 FPS, while the jump from Medium to High is only 3 FPS, suggesting diminishing returns as settings scale up.
At 1920x1080 (1080p), the combination finally approaches acceptable performance. Low settings average 76 FPS, which clears the 60 FPS threshold comfortably. Medium settings average exactly 60 FPS, with minimum of 51 FPS and maximum of 69 FPS. High settings fall to 54 FPS average, just below the threshold. Ultra drops significantly to 35 FPS average. The data shows a 16 FPS difference between Low and Medium, then a 6 FPS drop from Medium to High, and a 19 FPS drop from High to Ultra.
The scaling pattern across resolutions is consistent: each step up in resolution costs roughly 30-40% of the average FPS at equivalent settings. For instance, Low settings go from 76 FPS at 1080p to 53 FPS at 1440p (a 23 FPS reduction), then to 31 FPS at 4K (another 22 FPS reduction). This indicates the GPU becomes the primary bottleneck as pixel count increases, with the CPU's strong single-thread performance unable to compensate at higher resolutions.
Best Settings per Resolution
The verdict data identifies which presets maintain at least 60 FPS average at each resolution. At 3840x2160, there are no playable settings. Even the lowest preset averages only 31 FPS, which is less than half of the playable threshold. The database records no best settings for 4K because no preset reaches the required performance level.
At 2560x1440, the situation is similarly constrained. The verdict lists no playable settings, meaning even Low settings at 53 FPS fall short of the 60 FPS target. The closest option is Low, but it still misses the threshold by 7 FPS. No best settings are recorded for this resolution.
At 1920x1080, two presets qualify as playable: Low and Medium. Low averages 76 FPS, which provides a comfortable margin above the threshold. Medium averages exactly 60 FPS, meeting the playable threshold precisely. The database identifies Medium as the best settings at this resolution, with an average FPS of 60. High and Ultra both fail to reach 60 FPS, with averages of 54 and 35 respectively.
The practical interpretation is that this combination can run Greedfall at 1080p with Medium settings at exactly the playable threshold, or choose Low for additional headroom. Users seeking higher visual fidelity would need to sacrifice frame rate, as High settings produce 54 FPS, which may be acceptable for some but falls below the defined playable threshold.
How This Combo Ranks
The combo rank for this specific CPU and GPU pairing in Greedfall is 3416 out of 3703 tested combinations. This places it in the bottom 8% of all tested configurations, which indicates that the Arc B370 GPU significantly limits overall performance despite the i7-12700KF being a relatively strong processor.
The CPU itself ranks in the 85th percentile against all CPUs in the database, with an average benchmark score of 35365. Its nearest rivals include the Intel Core i7-13700T (average score 35403, delta of -0.1%), the Intel Core i5-13600T (average score 35305, delta of 0.2%), the Intel Core 5 213PE (average score 35428, delta of -0.2%), and the Intel Core i7-12700K (average score 35287, delta of 0.2%). These deltas are all within 0.2%, meaning the CPU's processing power is essentially equivalent to these alternatives for general workloads.
The GPU, however, ranks in only the 5th percentile against all GPUs, with an average benchmark score of 1184 from the 3DMark Steel Nomad DX12 test. Its nearest rivals are the ATI Mobility Radeon HD 5570 (average score 1186, delta of -0.2%), the ATI Radeon HD 5770 (average score 1190, delta of -0.5%), the AMD Radeon HD 7650M (average score 1192, delta of -0.7%), and the AMD FirePro M2000 (average score 1168, delta of 1.4%). This places the Arc B370 in the company of legacy discrete GPUs from over a decade ago, which explains the poor in-game results.
The rank of 3416 out of 3703 is primarily attributable to the GPU's low percentile standing. The CPU's high percentile does not compensate for the GPU's limited graphics throughput, particularly in a title like Greedfall that relies heavily on GPU rasterization performance.
FAQ
Q: Can this PC run Greedfall at 1080p?
A: Yes, but only at Low or Medium settings. Low averages 76 FPS and Medium averages 60 FPS, both meeting the playable threshold of 60 FPS. High settings fall to 54 FPS and Ultra to 35 FPS, which are below the threshold.
Q: What is the best playable preset at 1440p?
A: There is no playable preset at 2560x1440. Even Low settings average only 53 FPS, which is 7 FPS below the 60 FPS threshold. The database records no best settings for this resolution.
Q: How does the Arc B370 compare to its nearest GPU rivals?
A: The Arc B370 scores 1184 in 3DMark Steel Nomad DX12. Its nearest rivals are the ATI Mobility Radeon HD 5570 (1186, 0.2% faster), ATI Radeon HD 5770 (1190, 0.5% faster), AMD Radeon HD 7650M (1192, 0.7% faster), and AMD FirePro M2000 (1168, 1.4% slower). All are within 1.4% of each other.
Q: What is the FPS difference between Medium and High at 1080p?
A: Medium averages 60 FPS, while High averages 54 FPS. This is a 6 FPS reduction for the higher preset. The minimum for Medium is 51 FPS and maximum is 69 FPS, while no min/max data was recorded for High.
Q: Does the CPU bottleneck the GPU at any resolution?
A: The data suggests the GPU is the limiting factor across all resolutions. The i7-12700KF ranks in the 85th percentile for CPUs, while the Arc B370 ranks in the 5th percentile for GPUs. The large FPS drops when increasing resolution (from 76 to 53 to 31 FPS on Low settings from 1080p to 1440p to 4K) indicate GPU-bound performance.
Q: What is the lowest FPS recorded in the entire dataset?
A: The lowest average FPS is 14 at 3840x2160 with Ultra settings. The lowest minimum FPS recorded is 21 at 3840x2160 with Medium settings. No min/max data was captured for the other 4K presets.
CPU and GPU Roles
The performance data reveals a heavily GPU-limited configuration for Greedfall. The CPU, Intel Core i7-12700KF, demonstrates strong processing capability with a 12-core, 20-thread configuration based on Alder Lake architecture, boosting up to 5.00 GHz. Its benchmark scores include a Cinebench R23 multicore result of 28838 and a Geekbench multicore score of 14367. These numbers place it well above average for gaming workloads.
The GPU, however, is an integrated-class part with 1280 shading units, 40 texture mapping units, and 20 raster operation units. Its 6.144 TFLOPS FP32 performance and 25 W TDP indicate a part designed for low-power mobile or integrated scenarios, not discrete desktop gaming. The 3DMark Steel Nomad DX12 score of 1184 confirms this classification.
At 1080p, the CPU has more influence on frame rates because the GPU is not fully saturated at lower pixel counts. The 76 FPS average on Low settings suggests the CPU can feed frames faster than the GPU can render them at higher presets. The drop to 60 FPS on Medium and 54 FPS on High shows the GPU becoming progressively more constrained as shading and texture work increases.
At 1440p and 4K, the GPU is definitively the bottleneck. The consistent FPS reductions across resolutions, regardless of preset, point to pixel fill rate and memory bandwidth limitations. The Arc B370 uses system shared memory, meaning its bandwidth is system dependent rather than dedicated, which severely impacts performance at higher resolutions where memory traffic increases.
The scaling from 1080p Low (76 FPS) to 1440p Low (53 FPS) represents a 30% reduction, while the scaling from 1440p Low to 4K Low (31 FPS) is a 41% reduction. These disproportionate drops indicate the GPU's rasterization throughput and memory subsystem cannot keep pace with the increasing pixel workload. The CPU's role diminishes as resolution increases, consistent with typical GPU-bound behavior in modern titles.
The Verdict
This PC configuration can run Greedfall, but with significant limitations. The verdict by resolution is clear: at 3840x2160, there are no playable settings, meaning no preset achieves 60 FPS average. The best result is 31 FPS on Low, which is roughly half the required performance.
At 2560x1440, the situation is equally constrained, with no playable settings recorded. Low settings at 53 FPS come closest but still fall 7 FPS short of the threshold. Users targeting 1440p would experience noticeable stutter and reduced smoothness.
At 1920x1080, the configuration becomes viable. Low settings average 76 FPS, providing comfortable headroom above the 60 FPS threshold. Medium settings average exactly 60 FPS, meeting the playable threshold precisely. The database designates Medium as the best settings at this resolution, with an average FPS of 60. High settings at 54 FPS and Ultra at 35 FPS are not considered playable.
The practical recommendation is that this combination works for 1080p gaming at Medium settings, with Low available for users who prioritize higher frame rates. Any attempt to run at 1440p or 4K, or to push settings beyond Medium at 1080p, will result in sub-playable performance. The i7-12700KF is more than capable for this game, but the Arc B370's integrated-class performance fundamentally limits the experience.
Similar Performance Alternatives
For the CPU, the nearest rivals to the Intel Core i7-12700KF are all within 0.2% of its average benchmark score. The Intel Core i7-13700T scores 35403 (0.1% slower), the Intel Core i5-13600T scores 35305 (0.2% faster), the Intel Core 5 213PE scores 35428 (0.2% slower), and the Intel Core i7-12700K scores 35287 (0.2% faster). Any of these processors would deliver nearly identical CPU-bound performance in Greedfall, meaning the frame rates recorded would remain essentially unchanged when paired with the same GPU.
For the GPU, the nearest rivals are substantially older hardware. The ATI Mobility Radeon HD 5570 scores 1186 (0.2% faster), the ATI Radeon HD 5770 scores 1190 (0.5% faster), the AMD Radeon HD 7650M scores 1192 (0.7% faster), and the AMD FirePro M2000 scores 1168 (1.4% slower). These deltas are all within 1.4%, indicating that swapping the Arc B370 for any of these GPUs would produce nearly identical frame rates in Greedfall. The ATI Radeon HD 5770, a desktop card from 2009, would be the closest match in terms of expected performance.
The practical implication is that a system with any of the listed CPUs paired with any of the listed GPUs would land at approximately the same combo rank in the database, around 3416 out of 3703. Users considering upgrades should focus on replacing the GPU, as the CPU is already positioned well above the 85th percentile and is not the limiting factor in this configuration.