Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Greedfall
Action RPG 2019

Greedfall

50%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
84 FPS
Ultra 1080p Measured
38 FPS

1440p (2K / QHD)

Low 1440p Measured
58 FPS
Ultra 1440p Measured
27 FPS

4K (Ultra HD)

Low 4K Measured
35 FPS
Ultra 4K Measured
16 FPS
16.7ms Frame Time
25ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,496
Your CPU 35,287
Graphics Card
Required 27,800
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 25 27 35
1440p QHD 27 42 46 58
1080p Full HD 38 60 66 84

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 60
1920x1080 Low 84
1920x1080 Medium 66
1920x1080 Ultra 38
2560x1440 High 42
2560x1440 Low 58
2560x1440 Medium 46
2560x1440 Ultra 27
3840x2160 High 25
3840x2160 Low 35
3840x2160 Medium 27
3840x2160 Ultra 16

Performance Analysis: Greedfall on Your System

The Intel Core i7-12700K paired with the Intel Arc B390 presents an unusual combination for evaluating Greedfall, as the CPU is a high-end desktop part while the GPU is an integrated graphics solution designed for portable devices. The recorded data in the database shows that this pairing produces playable results only at 1920x1080 with lower to mid presets, while higher resolutions fall short of the 60 FPS threshold. The benchmark results indicate a stark divide between the CPU’s capability and the GPU’s output, making this combination a study in bottlenecking.

Measured FPS Breakdown

At 3840x2160, the highest resolution tested, the Intel Arc B390 struggles across all settings. The database records an average of 25 FPS at High settings, with no minimum or maximum values provided. Dropping to Medium settings yields an average of 27 FPS, with a recorded minimum of 23 FPS and a maximum of 32 FPS. Low settings improve the average slightly to 35 FPS, while Ultra settings produce the lowest result at just 16 FPS. None of these averages approach the 60 FPS playable threshold, and the data shows that even the best case at this resolution, Low settings at 35 FPS, is still far below what would be considered smooth gameplay.

Moving to 2560x1440, the results improve but remain insufficient for playable performance. High settings average 42 FPS, while Medium settings average 46 FPS with a minimum of 39 FPS and a maximum of 53 FPS. Low settings reach an average of 58 FPS, which is tantalizingly close to the 60 FPS threshold but still falls short according to the recorded data. Ultra settings at this resolution drop to 27 FPS on average. The pattern is consistent: each step down in settings yields a meaningful FPS gain, but the ceiling at this resolution is the 58 FPS average on Low, which does not clear the playable threshold.

At 1920x1080, the situation changes dramatically. Low settings produce an average of 84 FPS, which is well above the 60 FPS threshold. Medium settings average 66 FPS, with a minimum of 56 FPS and a maximum of 76 FPS, indicating that occasional dips below 60 FPS may occur but the average remains playable. High settings average exactly 60 FPS, which meets the playable threshold as defined in the database. Ultra settings, however, drop to 38 FPS on average, which is not playable. The data suggests that 1920x1080 is the only resolution where this combination can deliver a playable experience, and only at High settings or lower.

The min and max FPS data is sparse in the database, with only the Medium preset at each resolution providing these figures. At 3840x2160 Medium, the frame time variance is 23 to 32 FPS, a narrow band that shows consistency even at low performance levels. At 2560x1440 Medium, the range is 39 to 53 FPS, which shows more headroom. At 1920x1080 Medium, the range is 56 to 76 FPS, indicating that while the average is 66 FPS, the minimum can dip below the playable threshold, so players may experience brief stutters.

CPU and GPU Roles

The data makes it clear that the Intel Arc B390 GPU is the limiting factor in this pairing. The Intel Core i7-12700K is a 12-core, 20-thread processor from the Core 12th Gen series, with a boost clock of 5.00 GHz and a Cinebench R23 multi-core score of 19784. Its benchmark percentile versus all CPUs is 84, placing it in the upper tier of processors. In contrast, the Arc B390 has a 3DMark Steel Nomad DX12 score of only 1482, and its percentile versus all GPUs is 9, meaning it outperforms just 9 percent of all GPUs in the database. The GPU’s nearest rivals include the NVIDIA GeForce GT 520MX, GeForce 800M, GT 625 OEM, and GT 710, all of which are legacy or entry-level parts.

The scaling between resolutions confirms this bottleneck. From 1920x1080 to 2560x1440, the average FPS at High settings drops from 60 to 42, a 30 percent reduction. From 2560x1440 to 3840x2160, the High setting average drops from 42 to 25, another 40 percent reduction. This steep decline as resolution increases is characteristic of a GPU-bound scenario, where the integrated graphics unit cannot keep up with the pixel throughput demands. The CPU, with its high multi-threaded performance, is not the constraint here, as the frame rate drops follow the GPU’s fill rate limitations rather than any CPU processing ceiling.

The settings scaling further illustrates the GPU’s role. At 1920x1080, moving from Ultra to High raises the average from 38 to 60 FPS, a 58 percent improvement. Moving from High to Medium raises it to 66 FPS, and from Medium to Low to 84 FPS. The incremental gains from reducing settings are substantial, which is typical for a GPU-limited configuration. The CPU’s performance, as measured by its 3DMark single-thread score of 1043 and multi-thread score of 9979, is more than sufficient for Greedfall’s demands, but the Arc B390’s 1536 shading units and 24 ROPs are simply not enough for higher resolutions or Ultra presets.

At 3840x2160, the GPU is so overwhelmed that even Low settings only yield 35 FPS. This suggests that the game’s rendering workload at 4K exceeds the GPU’s capabilities regardless of quality settings. The CPU’s role at this resolution is minimal, as the bottleneck is entirely on the graphics side. Conversely, at 1920x1080 Low, the 84 FPS average shows that the CPU can feed the GPU adequately, but the GPU still caps the frame rate at a level that is playable but not exceptionally high.

FAQ

Q: Can this PC run Greedfall at 1920x1080 with High settings?

A: Yes, according to the database, the average FPS at 1920x1080 High is exactly 60, which meets the playable threshold. This is listed as the best playable setting at that resolution.

Q: What is the highest resolution at which this combo achieves 60 FPS?

A: The only resolution with playable settings is 1920x1080. At 2560x1440, the best average is 58 FPS on Low, which is below the 60 FPS threshold. At 3840x2160, no setting reaches above 35 FPS.

Q: How does the Intel Arc B390 compare to its nearest GPU rivals in the database?

A: The Arc B390 has a 3DMark Steel Nomad DX12 score of 1482. Its nearest rival, the NVIDIA GeForce GT 520MX, scores 1463, which is 1.3 percent lower. The GeForce 800M scores 1460 (1.5 percent lower), the GT 625 OEM scores 1446 (2.5 percent lower), and the GT 710 scores 1443 (2.7 percent lower). The Arc B390 is slightly ahead of all four.

Q: What is the worst performing setting at 3840x2160?

A: Ultra settings at 3840x2160 produce the lowest average FPS of 16. This is the only recorded Ultra result at that resolution, and it is far below the playable threshold.

Q: Does the Intel Core i7-12700K perform close to any other CPUs in the database?

A: The nearest rival is the Intel Core i5-13600T with an average benchmark score of 35305, which is 0.1 percent lower than the i7-12700K’s average score of 35287. The i7-12700KF scores 35365 (0.2 percent higher), the i7-13700T scores 35403 (0.3 percent higher), and the Intel Core 5 213PE scores 35428 (0.4 percent higher).

Q: Are there any settings at 2560x1440 that average above 60 FPS?

A: No, the highest average at 2560x1440 is 58 FPS on Low settings. All other presets, High at 42 FPS, Medium at 46 FPS, and Ultra at 27 FPS, are below the threshold.

Similar Performance Alternatives

For the Intel Core i7-12700K, the database’s nearest rivals are all within a narrow performance band. The Intel Core i5-13600T has an average score of 35305, which is 0.1 percent lower than the i7-12700K’s 35287. The Intel Core i7-12700KF scores 35365, just 0.2 percent higher, making it an almost identical alternative. The Intel Core i7-13700T scores 35403, 0.3 percent higher, and the Intel Core 5 213PE scores 35428, 0.4 percent higher. These differences are negligible, meaning any of these CPUs would behave similarly in Greedfall, as the game’s performance is not CPU-limited in this configuration.

For the Intel Arc B390, the nearest rivals are all NVIDIA GPUs from a much older era. The NVIDIA GeForce GT 520MX has an average score of 1463, which is 1.3 percent lower than the Arc B390’s 1482. The NVIDIA GeForce 800M scores 1460 (1.5 percent lower), the NVIDIA GeForce GT 625 OEM scores 1446 (2.5 percent lower), and the NVIDIA GeForce GT 710 scores 1443 (2.7 percent lower). These deltas are small, so a system with any of these GPUs would likely produce similar FPS results in Greedfall, meaning they would also fail to reach 60 FPS at 2560x1440 or 3840x2160, and would only be playable at 1920x1080 with reduced settings.

The practical implication is that swapping the CPU for any of its rivals would not change the gaming experience, as the GPU remains the bottleneck. Conversely, swapping the GPU for one of its rivals would also result in near-identical performance, as the score differences are under 3 percent. This combination sits in a performance tier where the GPU defines the outcome.

How This Combo Ranks

The database ranks this specific CPU and GPU combination at 3291 out of 3703 tested combinations for Greedfall. This places it in the bottom 11 percent of all tested systems, which aligns with the measured FPS results. The rank reflects that the vast majority of other combinations tested, whether they use discrete GPUs or more balanced pairings, achieve higher frame rates. The Intel Arc B390’s low percentile versus all GPUs (9) drags the overall ranking down, despite the Intel Core i7-12700K’s strong CPU percentile of 84.

The ranking of 3291 means that only 412 combinations in the database perform worse than this setup for Greedfall. This is consistent with the fact that the Arc B390 is an integrated graphics processor, and its 3DMark Steel Nomad score of 1482 is comparable to GPUs from over a decade ago. For a game like Greedfall, which is an Action RPG from 2019, the combination is barely adequate at best, and the data shows that it cannot handle high resolutions or Ultra settings at any resolution.

The Verdict

Based on the verdictByResolution data, this PC can run Greedfall, but only under specific conditions. At 1920x1080, the playable settings are High, Low, and Medium, with High being the best playable setting at an average of 60 FPS. Low averages 84 FPS, and Medium averages 66 FPS, both above the threshold. Ultra at 1920x1080 is not playable, averaging 38 FPS.

At 2560x1440, there are no playable settings. The highest average is 58 FPS on Low, which is below the 60 FPS threshold. High averages 42 FPS, Medium 46 FPS, and Ultra 27 FPS. Similarly, at 3840x2160, no settings are playable, with the best average being 35 FPS on Low. The verdict is clear: for a smooth 60 FPS experience, this system is limited to 1920x1080 with High settings or lower. Players who own a 1440p or 4K monitor would need to lower the resolution to 1080p to achieve playable frame rates.

The data indicates that the Intel Core i7-12700K is more than capable of handling the game’s CPU demands, but the Intel Arc B390’s integrated graphics cannot deliver the necessary GPU performance beyond 1080p. This is not a system for high-resolution gaming, and the 60 FPS threshold is only met at the lowest tested resolution.

Best Settings per Resolution

At 3840x2160, the database records no playable settings. The best average FPS is 35 on Low, which is still 25 FPS below the threshold. There is no recommended preset for this resolution, as none achieves 60 FPS.

At 2560x1440, similarly, there are no playable settings. The best average is 58 FPS on Low, which falls 2 FPS short of the playable threshold. No preset at this resolution is recommended for a 60 FPS experience.

At 1920x1080, the best playable setting is High, with an average FPS of 60. This is the most demanding preset that stays at or above the 60 FPS threshold. Medium settings also stay above at 66 FPS, and Low reaches 84 FPS. Ultra is not playable at 38 FPS. For players seeking the highest visual quality while maintaining 60 FPS, High is the optimal choice at 1920x1080, as it delivers exactly 60 FPS on average, with the understanding that occasional dips may occur based on the Medium preset’s minimum of 56 FPS. The database does not provide min or max values for High, but the average is sufficient to meet the playable threshold.