Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Greedfall
Action RPG 2019

Greedfall

88%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
147 FPS
Ultra 1080p Measured
68 FPS

1440p (2K / QHD)

Low 1440p Measured
101 FPS
Ultra 1440p Measured
45 FPS

4K (Ultra HD)

Low 4K Measured
61 FPS
Ultra 4K Measured
27 FPS
9.7ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,496
Your CPU 49,394
Graphics Card
Required 27,800
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 45 48 61
1440p QHD 45 71 80 101
1080p Full HD 68 103 118 147

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 103
1920x1080 Low 147
1920x1080 Medium 118
1920x1080 Ultra 68
2560x1440 High 71
2560x1440 Low 101
2560x1440 Medium 80
2560x1440 Ultra 45
3840x2160 High 45
3840x2160 Low 61
3840x2160 Medium 48
3840x2160 Ultra 27

Performance Analysis: Greedfall on Your System

The Intel Core i5-14600KF paired with the Intel Arc B580 delivers a performance profile that places it in a specific tier for Greedfall, and understanding that tier requires looking at the nearest rivals for both components. The CPU, with an average benchmark score of 49,394, sits at the 90th percentile against all CPUs. Its closest competitors are remarkably tight in performance: the AMD Ryzen 9 7900 scores 49,228 (a 0.3% difference), the AMD Ryzen 7 PRO 5755G scores 49,196 (0.4% difference), and the Intel Core Ultra 5 245 scores 48,995 (0.8% difference). The AMD Ryzen AI Max+ 388 is slightly ahead at 49,796, a -0.8% delta from the i5-14600KF’s perspective. In practical terms, any of these CPUs would deliver nearly identical frame pacing in Greedfall, as the differences are within a single percentage point. This means the choice between these processors would not meaningfully alter gameplay metrics.

For the GPU, the Intel Arc B580 holds an average benchmark score of 23,021 and sits at the 68th percentile against all GPUs. Its nearest rivals present an interesting spread: the AMD Radeon RX 580 2048SP scores 23,061 (a -0.2% delta from the B580), the NVIDIA GeForce RTX 2080 scores 22,895 (a 0.6% delta), the NVIDIA GeForce RTX 3080 scores 23,172 (a -0.7% delta), and the NVIDIA P106-100 scores 23,249 (a -1% delta). The most striking comparison is the RTX 3080, which is a much higher-tier card in general perception, yet its average benchmark score here is only 0.7% higher than the B580. This suggests that in synthetic workloads, the B580 competes at that level, though game-specific behavior can vary. For Greedfall, the data indicates that a system with an RTX 3080 or RTX 2080 would behave similarly in terms of achievable frame rates, provided the CPU remains comparable. The RX 580 2048SP, being an older and less powerful card, would be the closest match in raw score but may differ in driver optimization for this specific title. Overall, the combination of the i5-14600KF and B580 creates a system where neither component is a bottleneck at lower resolutions, but at 4K, the GPU becomes the limiting factor, as detailed in subsequent sections.

Best Settings per Resolution

The measured FPS data provides a clear picture of what settings are viable at each resolution, using the playable threshold of 60 FPS as the cutoff. At 3840x2160 (4K), the most demanding preset that maintains at least 60 FPS is Low, which delivers an average of 61.1 FPS. The Medium preset drops to 48.2 FPS, High falls to 45.1 FPS, and Ultra is unplayable at 26.8 FPS. This means at 4K, users are restricted to the lowest quality preset to maintain smooth gameplay, and even that is marginal with only 1.1 FPS of headroom above the threshold.

At 2560x1440 (1440p), the situation improves significantly. The High preset achieves an average of 70.6 FPS, which is the best playable setting. Low runs at 101.2 FPS, and Medium at 80.1 FPS, both also exceeding 60 FPS. The Ultra preset, however, falls below the threshold at 45.2 FPS, making it unsuitable for playable frame rates. Therefore, High is the recommended maximum at 1440p, offering a comfortable margin above the 60 FPS target.

At 1920x1080 (1080p), every preset clears the 60 FPS threshold. The Ultra preset, which is the most demanding, achieves an average of 68.4 FPS, making it the best playable setting. High runs at 103.1 FPS, Medium at 118.2 FPS, and Low at 146.8 FPS. The data shows that at 1080p, the system has ample headroom, with the Ultra preset still 8.4 FPS above the playable threshold. This allows users to max out all graphical options without concern for frame rate drops below 60 FPS. The progression across resolutions is consistent: as resolution decreases, the ability to use higher presets increases, with 1080p being the only resolution where Ultra is viable.

CPU and GPU Roles

The scaling between resolutions and presets reveals which component is the primary driver of performance in Greedfall. At 1080p, the difference between Low and Ultra presets is substantial: 146.8 FPS versus 68.4 FPS, a drop of 78.4 FPS. This indicates that the GPU is heavily taxed by graphical settings, as the CPU has enough headroom to push higher frame rates at lower settings. The fact that Low achieves 146.8 FPS suggests the i5-14600KF is capable of feeding the GPU well beyond the 60 FPS threshold, and the GPU is the limiting factor when settings are increased.

Moving to 1440p, the same pattern holds but with a narrower range. Low runs at 101.2 FPS, while Ultra drops to 45.2 FPS, a difference of 56 FPS. The High preset at 70.6 FPS shows that the GPU is still the bottleneck, as the CPU could likely support higher frame rates if the GPU were faster. The CPU’s role becomes more apparent when comparing the same settings across resolutions. For instance, High at 1080p runs at 103.1 FPS, while at 1440p it drops to 70.6 FPS, and at 4K it falls to 45.1 FPS. This 58 FPS drop from 1080p to 4K at High settings is almost entirely due to the GPU’s rendering load, as the CPU workload does not scale significantly with resolution.

At 4K, the GPU is unambiguously the dominant component. The Low preset achieves 61.1 FPS, while Ultra drops to 26.8 FPS, a difference of 34.3 FPS. Even at Low, the system barely clears 60 FPS, indicating that the B580 is at its limits. The CPU, with its high single-thread performance (Cinebench R23 single-core score of 4,594), is unlikely to be a constraint at any resolution. The data shows that the i5-14600KF’s multi-core capabilities (Cinebench R23 multi-core score of 32,544) are more than sufficient for Greedfall’s CPU demands, which are modest for a 2019 Action RPG. The GPU’s performance ceiling is what determines playability, and this becomes increasingly clear as resolution rises. At 1080p, the GPU has enough headroom to handle Ultra, but at 4K, even Low is a near-miss. The CPU’s role is essentially constant across resolutions, providing a stable foundation that never limits the frame rate, while the GPU’s rendering capacity is the variable that dictates which presets are playable.

The Verdict

The verdict on whether this PC can run Greedfall is conditional on the resolution and preset, as detailed by the measured data. At 1920x1080, the system is fully capable, with all four presets—Low, Medium, High, and Ultra—exceeding the 60 FPS threshold. The Ultra preset delivers an average of 68.4 FPS, making it the best playable setting. This is a clear pass, with no compromises needed for smooth gameplay. At 2560x1440, the system remains capable but with limitations. The High preset achieves 70.6 FPS, which is the best playable option, while Low and Medium also clear 60 FPS at 101.2 and 80.1 FPS respectively. However, the Ultra preset falls to 45.2 FPS, rendering it unplayable. Users at 1440p must settle for High settings to maintain 60 FPS, which is still a strong experience.

At 3840x2160, the system is only marginally playable. The Low preset achieves an average of 61.1 FPS, just above the 60 FPS threshold, making it the only playable setting. Medium (48.2 FPS), High (45.1 FPS), and Ultra (26.8 FPS) all fall below the playable threshold. This means 4K gaming requires the lowest quality settings, and even then, the frame rate is barely acceptable. The verdict is a qualified yes: this PC can run Greedfall at 1080p and 1440p with high quality, but at 4K, users must accept Low settings for a playable experience. The data does not include minimum or maximum FPS values, so the analysis relies solely on average frame rates, but the margins at 1080p and 1440p are sufficient to suggest stable performance. At 4K, the 1.1 FPS headroom at Low is thin, and users may experience occasional dips below 60 FPS in demanding scenes, though the average remains above the threshold.

Measured FPS Breakdown

The measured FPS data for this combination is presented below, broken down by resolution and settings, with average frame rates as the sole metric since minimum and maximum values are not provided.

3840x2160 (4K)

  • Low: 61.1 FPS average
  • Medium: 48.2 FPS average
  • High: 45.1 FPS average
  • Ultra: 26.8 FPS average

2560x1440 (1440p)

  • Low: 101.2 FPS average
  • Medium: 80.1 FPS average
  • High: 70.6 FPS average
  • Ultra: 45.2 FPS average

1920x1080 (1080p)

  • Low: 146.8 FPS average
  • Medium: 118.2 FPS average
  • High: 103.1 FPS average
  • Ultra: 68.4 FPS average

The data reveals a consistent pattern: each step up in settings reduces the average FPS, and each step up in resolution also reduces performance. At 1080p, the system delivers a wide range from 68.4 to 146.8 FPS, demonstrating strong performance across all settings. At 1440p, the range narrows to 45.2 to 101.2 FPS, with Ultra being the only unplayable preset. At 4K, the range tightens further to 26.8 to 61.1 FPS, with only Low being playable. The scaling is not linear; for example, moving from Medium to High at 1080p costs 15.1 FPS, while at 1440p it costs 9.5 FPS, and at 4K it costs 3.1 FPS. This suggests diminishing returns in FPS loss as resolution increases, likely due to the GPU becoming more saturated. The transition from 1440p to 4K at High settings results in a 25.5 FPS drop, while the transition from 1080p to 1440p at High results in a 32.5 FPS drop. This indicates that the GPU’s performance degrades more steeply from 1080p to 1440p than from 1440p to 4K in absolute terms, though the relative impact is greater at 4K due to the lower starting point.

FAQ

Q: Can this PC run Greedfall at 1080p with Ultra settings?

A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 68.4, which exceeds the 60 FPS playable threshold.

Q: What is the best playable setting at 1440p?

A: High settings, which achieve an average of 70.6 FPS. Low and Medium also exceed 60 FPS at 101.2 and 80.1 FPS respectively, but Ultra falls below at 45.2 FPS.

Q: Is 4K gaming viable with this hardware?

A: Only with Low settings, which average 61.1 FPS. Medium, High, and Ultra all fall below the 60 FPS threshold, with averages of 48.2, 45.1, and 26.8 FPS respectively.

Q: How does the Intel Arc B580 compare to the NVIDIA GeForce RTX 3080 in synthetic benchmarks?

A: The B580 has an average benchmark score of 23,021, while the RTX 3080 scores 23,172, a difference of 0.7%. This indicates very similar raw performance in the tested workloads.

Q: What is the CPU’s percentile ranking among all CPUs?

A: The Intel Core i5-14600KF sits at the 90th percentile, with an average benchmark score of 49,394.

Q: Which component is the bottleneck at 4K resolution?

A: The GPU. At 3840x2160, the Low preset achieves 61.1 FPS, while Ultra drops to 26.8 FPS, demonstrating that the GPU’s rendering capacity is the limiting factor. The CPU’s performance is sufficient, as evidenced by high frame rates at lower resolutions.

How This Combo Ranks

The Intel Core i5-14600KF and Intel Arc B580 combination is ranked 2,811 out of 3,703 tested combos for Greedfall. This places it in the lower-middle portion of the database, indicating that while it is not among the top performers, it is also far from the bottom. The rank reflects the system’s ability to handle the game at 1080p and 1440p with high settings, but its struggles at 4K Ultra likely contribute to the lower position. The percentile ranking of the individual components provides context: the CPU is in the 90th percentile, suggesting it is a high-end part, while the GPU is in the 68th percentile, indicating mid-range performance. The combination’s rank of 2,811 out of 3,703 suggests that many other combos, likely those with more powerful GPUs, achieve better results in this game. However, the data shows that for the resolutions and settings that matter most to typical users—1080p and 1440p—this combo performs admirably, with the only significant compromise being at 4K. The rank should be interpreted with the understanding that Greedfall is a 2019 title, and the system’s performance is more than adequate for its era, but modern high-end combos would naturally rank higher. The measured FPS data confirms that this is a capable pairing for the game’s demands, with the CPU providing ample headroom and the GPU handling most settings at mainstream resolutions.