Instant compatibility check with FPS benchmarks and optimization tips
Greedfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 44 | 46 | 56 |
| 1440p QHD | 43 | 70 | 75 | 97 |
| 1080p Full HD | 66 | 97 | 112 | 138 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Greedfall on Your System
The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 2060 delivers a playable experience for Greedfall at 1080p and 1440p, but 4K remains out of reach. The recorded data shows a clear pattern: this combination handles the game comfortably at lower resolutions, with performance scaling predictably as settings and pixel counts increase. The RTX 2060, with its 6 GB GDDR6 memory and 192-bit bus, provides 336.0 GB/s of bandwidth, which is sufficient for this 2019 Action RPG at mainstream resolutions. The Core i5-14400F, a 10-core, 16-thread Raptor Lake Refresh part with a boost clock of 4.70 GHz, keeps up without bottlenecking the GPU in most scenarios.
Measured FPS Breakdown
The measured FPS data for this combo is split across three resolutions and four quality presets. At 1920x1080, the results are strong across the board. Low settings produce an average of 137.8 FPS, Medium drops to 111.8 FPS, High comes in at 97.2 FPS, and Ultra still clears the 60 FPS threshold with an average of 65.9 FPS. The gap between Low and Ultra is roughly 72 FPS, indicating that the GPU is the primary scaling factor here, but even the most demanding preset remains playable. The minimum and maximum FPS values are not recorded for any configuration, so the analysis relies on averages alone, but the averages suggest a smooth experience at 1080p.
Moving to 2560x1440, the performance drops noticeably but remains acceptable for most gamers. Low settings average 96.9 FPS, Medium averages 74.5 FPS, High averages 70.2 FPS, and Ultra falls below the playable threshold at 42.7 FPS. The step from Low to Medium costs roughly 22 FPS, while the step from Medium to High is smaller, around 4 FPS. Ultra represents a significant jump in demand, losing nearly 28 FPS compared to High. This resolution is where the RTX 2060 starts to show its limits, but the High preset, which balances visual quality and performance, still delivers an average above 70 FPS.
At 3840x2160, the picture changes completely. No preset reaches the 60 FPS playable threshold. Low settings average 55.5 FPS, Medium averages 46.4 FPS, High averages 43.8 FPS, and Ultra drops to 26.8 FPS. The delta between Low and Ultra is nearly 29 FPS, and even the lowest settings fall short of smooth gameplay. The 6 GB VRAM and 192-bit memory bus are likely contributing factors, but the raw compute power of the TU106 chip, rated at 6.451 TFLOPS FP32, is insufficient for 4K in this title. The data indicates that 4K is not viable for this combo, regardless of the quality preset.
The pattern across resolutions is consistent: 1080p is fully playable at all settings, 1440p is playable up to High, and 4K is not playable at any setting. The average FPS at 1080p Ultra (65.9) is close to the 1440p High figure (70.2), which suggests that users can trade resolution for quality without losing much smoothness, but pushing to 4K demands more than this GPU can provide.
FAQ
Q: Can this PC run Greedfall at 1080p with Ultra settings?
A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 65.9, which clears the 60 FPS playable threshold. The database lists Ultra as a playable setting for this resolution, with an average of 65.9 FPS.
Q: What is the best settings preset for 1440p?
A: The best settings preset at 2560x1440 is High, with an average FPS of 70.2. The playable settings at this resolution are High, Low, and Medium, but High offers the best visual quality while still maintaining an average above 60 FPS.
Q: Is 4K gaming possible with this hardware?
A: No. At 3840x2160, none of the tested presets reach the 60 FPS threshold. Low settings average 55.5 FPS, Medium averages 46.4 FPS, High averages 43.8 FPS, and Ultra averages 26.8 FPS. The verdict for 4K lists no playable settings.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Intel Core i5-14400F has an average benchmark score of 32279. Its nearest rival, the AMD Ryzen 7 PRO 8840U, scores 32233, a delta of 0.1%. The Intel Core i9-11900 scores 32226 (0.2% delta), the AMD Ryzen 7 6800HS scores 32354 (-0.2% delta), and the Intel Core i7-12800H scores 32121 (0.5% delta). These differences are minimal, indicating near-identical synthetic performance.
Q: What is the GPU's rank compared to other graphics cards?
A: The NVIDIA GeForce RTX 2060 holds a percentile of 58 among all GPUs in the database. Its average benchmark score is 15290. Its closest rival, the NVIDIA GeForce GTX 580, scores 15283 (0% delta), while the AMD Radeon 680M scores 15270 (0.1% delta), the RTX 3050 OEM scores 15199 (0.6% delta), and the AMD Radeon RX 7600 scores 15171 (0.8% delta).
Q: Does the CPU or GPU limit performance more in Greedfall?
A: The data shows that FPS scales significantly with resolution and settings, which points to the GPU being the primary bottleneck. At 1080p Low, the average is 137.8 FPS, but at 4K Ultra it drops to 26.8 FPS. The CPU, which ranks in the 83rd percentile among all CPUs, is likely not the limiting factor at lower resolutions, but at 4K the GPU's compute and memory bandwidth constraints dominate.
How This Combo Ranks
In the database of tested combinations, this specific pairing of the Intel Core i5-14400F and NVIDIA GeForce RTX 2060 ranks 2869 out of 3703 combos for Greedfall. This places it in the lower half of all tested configurations, which is consistent with the GPU's age and performance tier. The RTX 2060, released in 2019 and now end-of-life, carries a percentile of 58 among all GPUs, meaning it outperforms roughly 58% of the database's graphics cards, but it is far from modern high-end hardware.
The combo rank of 2869 out of 3703 indicates that most other pairings in the database achieve higher average FPS in this game. However, the rank is not a measure of failure; it simply reflects the hardware's position relative to newer and more powerful components. The CPU's percentile of 83 among all CPUs suggests that the processor is not the weak link. Instead, the GPU's score of 14111 in Passmark G3D and its 58th percentile place a ceiling on the combo's overall performance. For a game like Greedfall, which is not particularly demanding by modern standards, this rank is acceptable for 1080p and 1440p gaming, but it would struggle with newer, more graphically intensive titles.
The data shows that this combo sits in a crowded field. With 3703 tested combinations, a rank of 2869 means that roughly 77% of tested systems perform better in this specific game. That is a useful context for anyone considering this hardware, as it indicates that while the combo is functional, it is not competitive with even mid-range modern setups. The measured FPS figures confirm this, as the 1080p Ultra average of 65.9 FPS is barely above the playable threshold, leaving little headroom for future driver overhead or background tasks.
Similar Performance Alternatives
Looking at the nearest rivals for both components provides a sense of what other hardware would behave similarly. For the CPU, the Intel Core i5-14400F has an average benchmark score of 32279. The AMD Ryzen 7 PRO 8840U scores 32233, a 0.1% delta, meaning it is virtually identical in synthetic performance. The Intel Core i9-11900 scores 32226 (0.2% delta), the AMD Ryzen 7 6800HS scores 32354 (-0.2% delta), and the Intel Core i7-12800H scores 32121 (0.5% delta). All four rivals are within 0.5% of the i5-14400F, so swapping to any of them would yield nearly identical CPU-bound behavior in Greedfall. The i5-14400F's 10 cores and 16 threads are more than adequate for this game, and the rivals' similar scores suggest no meaningful difference in frame pacing or minimum FPS, though those values are not recorded.
For the GPU, the NVIDIA GeForce RTX 2060 has an average benchmark score of 15290. Its closest rival is the NVIDIA GeForce GTX 580, which scores 15283 with a 0% delta. This is an interesting comparison because the GTX 580 is a much older card, yet the database records it as performing nearly identically in synthetic benchmarks. The AMD Radeon 680M scores 15270 (0.1% delta), the NVIDIA GeForce RTX 3050 OEM scores 15199 (0.6% delta), and the AMD Radeon RX 7600 scores 15171 (0.8% delta). All of these GPUs would produce similar average FPS in Greedfall, though real-world differences in driver optimization and VRAM allocation could shift results. The RTX 2060's 6 GB memory is a potential limitation in texture-heavy scenes, but the measured data does not show a clear VRAM-related bottleneck at 1080p or 1440p.
In practical terms, a system with any of the listed rival CPUs and any of the listed rival GPUs would deliver a nearly identical experience in Greedfall. The deltas are all under 1%, so the user would not notice a difference. This is useful information for someone who already owns one of these components, as upgrading from, say, an RTX 2060 to an RX 7600 would not yield a meaningful improvement in this specific game, based on the recorded data.
CPU and GPU Roles
The measured FPS data allows for an analysis of which component matters more at each resolution. The CPU, the Intel Core i5-14400F, is a strong performer with a Passmark multithread score of 25470 and a single-thread score of 3701. It ranks in the 83rd percentile among all CPUs, so it is unlikely to bottleneck any game at mainstream resolutions. The GPU, on the other hand, ranks in the 58th percentile, making it the weaker link in this pairing.
At 1920x1080, the GPU is clearly the limiting factor. The average FPS drops from 137.8 at Low to 65.9 at Ultra, a reduction of roughly 52%. This scaling with settings indicates that the GPU's shading units (1920), texture units (120), and ROPs (48) are being pushed harder as quality increases. The CPU's role at 1080p is less critical, as even the lowest preset produces a high frame rate that would require a very weak processor to constrain. The recorded data shows that the CPU is not a bottleneck here, given that the FPS scales smoothly with GPU load.
At 2560x1440, the GPU's dominance becomes even clearer. The FPS drops from 96.9 at Low to 42.7 at Ultra, a reduction of about 56%. The CPU's performance is consistent across synthetic benchmarks, and there is no evidence in the data of a CPU-related limit. The gap between Medium (74.5 FPS) and High (70.2 FPS) is small, suggesting that the GPU is still the primary constraint, but the Ultra preset's large drop indicates a significant increase in GPU workload, likely related to pixel fill rate and memory bandwidth demands.
At 3840x2160, the GPU is the sole bottleneck. Even at Low settings, the average FPS is 55.5, below the 60 FPS threshold. The CPU's capabilities are irrelevant here because the GPU cannot keep up with the pixel count. The RTX 2060's 80.64 GPixel/s pixel rate and 336.0 GB/s bandwidth are simply insufficient for 4K in Greedfall. The data shows that no settings change can overcome this limitation, as even the lowest preset fails to reach 60 FPS. The CPU's role at 4K is negligible, as the GPU is saturated regardless of the quality preset.
The scaling between resolutions further illustrates this. At High settings, the average FPS goes from 97.2 at 1080p to 70.2 at 1440p to 43.8 at 4K. This is a consistent decline that tracks with the increase in pixel count, confirming that the GPU is the limiting component. The CPU, with its 10 cores and 16 threads, has enough headroom to handle the game's logic and physics at any resolution, but the GPU's compute throughput and memory subsystem cap the frame rate.
The Verdict
The verdict by resolution is clear and based on the recorded data. At 3840x2160, there are no playable settings, meaning no preset achieves an average FPS of 60 or higher. The best case is Low settings at 55.5 FPS, which is below the playable threshold of 60 FPS. Users with a 4K display would need to lower the resolution or upgrade the GPU.
At 2560x1440, the playable settings are High, Low, and Medium. The best settings preset is High, with an average FPS of 70.2. This means that a 1440p user can run the game at High quality and still have a comfortable margin above 60 FPS. Medium (74.5 FPS) and Low (96.9 FPS) also work, but High offers the best balance of visual fidelity and performance. Ultra is not playable, as it averages 42.7 FPS.
At 1920x1080, all four presets are playable: Low (137.8 FPS), Medium (111.8 FPS), High (97.2 FPS), and Ultra (65.9 FPS). The best settings preset is Ultra, with an average of 65.9 FPS. This is the only resolution where the combo can run the game at maximum settings and still clear the 60 FPS threshold. For most gamers, this is the ideal scenario, as 1080p remains the most common resolution.
In summary, this PC can run Greedfall, but the experience depends heavily on the display resolution. For 1080p users, the game runs smoothly at all settings, including Ultra. For 1440p users, High settings provide a solid experience, but Ultra should be avoided. For 4K users, the game is not playable at any setting. The Intel Core i5-14400F is more than capable for this title, while the NVIDIA GeForce RTX 2060 is the limiting factor. The data suggests that this combo is best suited for 1080p gaming, with 1440p as a secondary option if the user is willing to compromise on quality.