Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Greedfall
Action RPG 2019

Greedfall

39%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
76 FPS
Ultra 1080p Measured
35 FPS

1440p (2K / QHD)

Low 1440p Measured
53 FPS
Ultra 1440p Measured
24 FPS

4K (Ultra HD)

Low 4K Measured
31 FPS
Ultra 4K Measured
14 FPS
18.5ms Frame Time
28ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,496
Your CPU 27,799
Graphics Card
Required 27,800
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 22 25 31
1440p QHD 24 38 41 53
1080p Full HD 35 54 60 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 54
1920x1080 Low 76
1920x1080 Medium 60
1920x1080 Ultra 35
2560x1440 High 38
2560x1440 Low 53
2560x1440 Medium 41
2560x1440 Ultra 24
3840x2160 High 22
3840x2160 Low 31
3840x2160 Medium 25
3840x2160 Ultra 14

Performance Analysis: Greedfall on Your System

The Intel Core i5-12600KF paired with the Intel Arc B370 is a combination that targets 1080p gaming, and the measured data for Greedfall confirms this positioning. The Arc B370, an integrated-class GPU with a 25 W TDP and 6.144 TFLOPS of FP32 compute, is the clear performance limiter here, but the Core i5-12600KF provides a strong foundation with its 10 cores, 16 threads, and a Cinebench R23 multi-core score of 23391. The database shows this combo ranks 3416 out of 3703 tested configurations, placing it in the lower percentile of gaming systems, but the game remains playable at 1080p with the right settings.

Measured FPS Breakdown

The recorded FPS data for Greedfall reveals a steep performance curve that falls off rapidly as resolution and settings increase. At 1920x1080, the lowest setting delivers 76 FPS average, which drops to 60 FPS at Medium, 54 FPS at High, and 35 FPS at Ultra. The Medium preset also provides the only complete min/max data at this resolution: 51 FPS minimum and 69 FPS maximum, indicating a playable range with some fluctuation. Low and High settings lack min/max recordings in the database, but the averages alone show that Ultra is a significant step down, losing 25 FPS compared to Medium.

Moving to 2560x1440, the averages compress downward: Low produces 53 FPS, High produces 38 FPS, Medium produces 41 FPS with a 35 to 48 FPS min/max range, and Ultra falls to 24 FPS. The drop from 1080p to 1440p at the same settings is substantial, with Low losing 23 FPS and High losing 16 FPS. This pattern indicates that the GPU is being stressed by the additional pixel count, as the CPU has ample headroom for this 2019 Action RPG.

At 3840x2160, the results are marginal. Low averages 31 FPS, Medium averages 25 FPS with a 21 to 28 FPS range, High averages 22 FPS, and Ultra averages 14 FPS. None of these approach the 60 FPS playable threshold, and even the best case at Low is barely half of that target. The 4K data shows a consistent scaling pattern: each settings step costs roughly 3 to 4 FPS, with the gap between Low and Ultra totaling 17 FPS. The min/max data at 4K Medium (21 to 28 FPS) confirms that even the most stable preset at this resolution remains firmly in slideshow territory.

Best Settings per Resolution

The database verdict identifies 1920x1080 as the only resolution where this combo can maintain 60 FPS or above, and the best playable setting there is Medium with an average of 60 FPS. That is a precise hit on the playable threshold, not a comfortable margin, but it does clear the bar. Low at 1080p is also playable with 76 FPS, which offers headroom for users who prefer higher frame rates over visual fidelity. High at 1080p misses the threshold at 54 FPS, and Ultra falls well short at 35 FPS.

For 2560x1440, no settings preset reaches 60 FPS. The closest is Low at 53 FPS, which is 7 FPS below the threshold, followed by Medium at 41 FPS. Since the database records no playable settings at this resolution, the recommendation is to avoid 1440p entirely or accept sub-60 performance with reduced settings. The 53 FPS at Low is close enough that some players might tolerate it, but it does not meet the defined playable standard.

At 3840x2160, the situation is worse. The highest average across all presets is 31 FPS at Low, which is less than half of the playable threshold. Even the most optimized settings cannot produce a smooth experience at 4K, and the database correctly lists no playable settings for this resolution. The Arc B370 simply lacks the fill rate and memory bandwidth for 4K rendering in a modern Action RPG, despite its 48.00 GPixel/s pixel rate and 96.00 GTexel/s texture rate.

CPU and GPU Roles

The component roles in this combo are clear from the scaling data. The Arc B370 is the bottleneck at every resolution, as evidenced by the steep FPS drops when moving from 1080p to 1440p and then to 4K. The CPU, with a Passmark multi-thread score of 27575 and a 79th percentile ranking among all CPUs, has far more compute capability than this game requires at these settings. The 10-core, 16-thread configuration with a 4.90 GHz boost clock is more than sufficient for Greedfall's engine.

The resolution scaling tells the story. From 1080p Low (76 FPS) to 1440p Low (53 FPS), the drop is 23 FPS, a 30% reduction. From 1440p Low to 4K Low (31 FPS), the drop is another 22 FPS, a 41% reduction. These proportional losses are classic GPU-bound behavior, where each doubling of pixel count roughly halves the frame rate. If the CPU were the limiting factor, the frame rates would stay relatively flat across resolutions, which is not what the data shows.

The settings scaling reinforces this conclusion. At 1080p, moving from Low to Ultra costs 41 FPS (76 down to 35). At 1440p, the same settings span costs 29 FPS (53 down to 24). At 4K, it costs 17 FPS (31 down to 14). The decreasing absolute cost of settings changes at higher resolutions indicates that the GPU is already saturated by the pixel workload, leaving less headroom for quality adjustments. The CPU's role is effectively neutral here, providing a stable platform without introducing frame pacing issues or CPU-bound stutters, but it is not the component that determines playability.

How This Combo Ranks

The combo ranks 3416 out of 3703 tested combinations in the database, placing it in the bottom 8% of all systems evaluated for Greedfall. This rank reflects the GPU's limitations more than the CPU's capabilities. The Arc B370 sits at the 5th percentile among all GPUs, with an average 3DMark Steel Nomad DX12 score of 1184, while the CPU sits at the 79th percentile. The pairing of a high-end CPU with a very low-end GPU produces a lopsided combination that is held back almost entirely by graphics performance.

In practical terms, this rank means that the vast majority of tested systems will outperform this combo in Greedfall. The 3416th position out of 3703 indicates that roughly 92% of other configurations deliver higher frame rates. This is not a criticism of the CPU, which is well within the top quarter of processors, but rather a reflection of the Arc B370's positioning as an integrated graphics solution with a 25 W TDP. The database's GPU percentile of 5 places it among the weakest graphics solutions tested, alongside legacy mobile and entry-level desktop parts from over a decade ago.

Similar Performance Alternatives

The nearest rivals for the Intel Arc B370 provide context for its expected performance. The ATI Mobility Radeon HD 5570 scores 1186 in 3DMark Steel Nomad, a 0.2% difference from the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, a 0.5% difference. The AMD Radeon HD 7650M scores 1192, a 0.7% difference. The AMD FirePro M2000 scores 1168, a 1.4% difference in the other direction. All of these are within a 2% band of the Arc B370, meaning that in Greedfall, users upgrading from any of these older parts would see nearly identical performance.

These rivals are all legacy parts from the early 2010s era, which underscores the Arc B370's modest positioning. The 3DMark scores translate directly to gaming performance expectations, and the measured FPS data confirms that the Arc B370 performs in line with these older entries. For the CPU side, the Intel Core i9-10900K (average score 27872, 0.3% below), AMD Ryzen 5 8500GE (27712, 0.3% above), AMD Ryzen 7 6800U (27887, 0.3% below), and AMD Ryzen 7 5800X3D (27896, 0.3% below) are all within a fraction of a percent of the i5-12600KF's average benchmark score of 27799. This means that swapping the CPU for any of these alternatives would produce no measurable change in Greedfall performance, since the GPU is the limiting factor in every scenario.

The Verdict

This PC can run Greedfall, but only at 1920x1080 with Low or Medium settings, where it clears the 60 FPS threshold. The database verdict lists Medium as the best playable setting at 1080p with an average of exactly 60 FPS, and Low provides a more comfortable 76 FPS. High at 1080p falls short at 54 FPS, and Ultra drops to 35 FPS, so those presets should be avoided. At 2560x1440, no setting achieves 60 FPS; the best case is Low at 53 FPS, which is close but not officially playable. At 3840x2160, the system is not viable for this game, with the highest average being 31 FPS at Low.

For owners of this combo, the practical takeaway is to run Greedfall at 1080p Medium for the best balance of visual quality and frame rate. If you prefer higher frame rates, Low at 1080p delivers 76 FPS and offers a smoother experience, though with reduced graphical fidelity. Avoid Ultra entirely, as the 35 FPS average at 1080p and 14 FPS at 4K indicates the Arc B370 cannot handle the additional draw calls and shader complexity. The CPU has plenty of headroom, so future GPU upgrades would yield significant gains, but as configured, this system is strictly a 1080p Medium machine for this title.