Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Greedfall
Action RPG 2019

Greedfall

27%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
76 FPS
Ultra 1080p Measured
35 FPS

1440p (2K / QHD)

Low 1440p Measured
53 FPS
Ultra 1440p Measured
24 FPS

4K (Ultra HD)

Low 4K Measured
31 FPS
Ultra 4K Measured
14 FPS
18.5ms Frame Time
28ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,496
Your CPU 19,039
Graphics Card
Required 27,800
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 22 25 31
1440p QHD 24 38 41 53
1080p Full HD 35 54 60 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 54
1920x1080 Low 76
1920x1080 Medium 60
1920x1080 Ultra 35
2560x1440 High 38
2560x1440 Low 53
2560x1440 Medium 41
2560x1440 Ultra 24
3840x2160 High 22
3840x2160 Low 31
3840x2160 Medium 25
3840x2160 Ultra 14

Performance Analysis: Greedfall on Your System

Similar Performance Alternatives

The Intel Core i5-12400F sits in a well-populated performance tier, with its nearest rivals clustering within a fraction of a percent. The AMD Ryzen 5 7535HS matches it almost exactly, with a delta of 0%, meaning the two processors deliver statistically identical average benchmark scores. The Intel Core 3 201E trails by just 0.1%, while the Intel Core i5-1335U and AMD EPYC 7773X are each ahead by 0.3%. In practical terms, any of these CPUs would produce nearly interchangeable frame pacing in Greedfall, assuming the graphics card is the limiting factor.

For the Intel Arc B370, the situation is more dramatic. Its nearest rivals are older discrete and mobile GPUs: the ATI Mobility Radeon HD 5570 (0.2% behind), the ATI Radeon HD 5770 (0.5% behind), the AMD Radeon HD 7650M (0.7% behind), and the AMD FirePro M2000 (1.4% ahead). These are legacy parts from a different era of graphics hardware, which underscores how modest the Arc B370's raw compute performance is in the current database. The GPU's percentile rank of 5 means it outperforms only about 5% of all recorded graphics cards, placing it firmly in entry-level territory. A system with this GPU would behave similarly to one equipped with any of those older ATI or AMD parts, at least in terms of raw 3DMark Steel Nomad DX12 throughput.

CPU and GPU Roles

The recorded FPS data for Greedfall reveals a clear pattern: this game is heavily GPU-bound at every resolution and preset combination tested. The Intel Core i5-12400F, with its 6 cores and 12 threads, is far more capable than what the Arc B370 can feed. Consider the scaling from 1920x1080 to 2560x1440 at Low settings: the average FPS drops from 76 to 53, a 30% reduction. From 2560x1440 to 3840x2160 at Low settings, the average falls from 53 to 31, another 41% drop. These steep declines with increasing pixel count are the signature of a GPU-limited scenario, not a CPU bottleneck.

The same pattern holds across presets. At Medium settings, the average FPS goes from 60 at 1080p to 41 at 1440p to 25 at 4K. At High settings, it goes from 54 to 38 to 22. The consistent, large drops at each resolution step indicate that the Arc B370's shading units, TMUs, and ROPs are being saturated well before the CPU's six P-cores can become a constraint. The CPU's single-thread performance, as measured by a 3DMark single-thread score of 909 and a Cinebench R23 single-core score of 1680, is more than sufficient for a 2019 action RPG like Greedfall, which does not demand extreme core counts.

The role of the GPU becomes even more apparent when examining preset scaling at a fixed resolution. At 1920x1080, moving from Low to Medium costs 16 FPS on average (76 to 60), while moving from Medium to High costs another 6 FPS (60 to 54). The step from High to Ultra is brutal: a 19 FPS drop (54 to 35). This nonlinear collapse at the highest preset is typical of a GPU running out of memory bandwidth or raw fill rate, not a CPU struggling with draw calls. The Arc B370's system-shared memory and system-dependent bandwidth mean it relies entirely on the host platform's memory subsystem, which further amplifies its weakness at higher resolutions and presets.

At 3840x2160, the GPU is so overwhelmed that even Low settings only produce an average of 31 FPS. The CPU's workload at 4K is actually lighter relative to the GPU's, since the number of draw calls per pixel decreases, but the Arc B370 simply cannot push enough pixels. The data strongly suggests that any CPU upgrade would yield no measurable improvement in Greedfall, while a GPU upgrade would produce immediate and substantial gains at every resolution.

FAQ

Q: Can this combination run Greedfall at 60 FPS on a 1080p monitor?

A: Yes, but only at Low or Medium settings. The recorded data shows 76 FPS average at Low and exactly 60 FPS average at Medium for 1920x1080. High settings fall to 54 FPS average, and Ultra drops to 35 FPS average.

Q: What is the best playable preset at 2560x1440?

A: None. The verdict data lists no playable settings at this resolution, meaning no preset reaches the 60 FPS threshold. The closest is Low at 53 FPS average, which is 7 FPS short of the playable threshold.

Q: How does the Intel Arc B370 compare to its nearest GPU rivals?

A: The Arc B370 scores 1184 in 3DMark Steel Nomad DX12. The ATI Mobility Radeon HD 5570 scores 1186 (0.2% higher), the ATI Radeon HD 5770 scores 1190 (0.5% higher), and the AMD Radeon HD 7650M scores 1192 (0.7% higher). The AMD FirePro M2000 trails at 1168, which is 1.4% lower.

Q: Does the CPU or GPU limit performance in Greedfall?

A: The GPU is the clear bottleneck. The average FPS drops by 30% to 41% when moving from 1080p to 1440p to 4K at the same settings, which indicates the graphics card cannot keep up with increasing pixel counts. The CPU's performance rank (73rd percentile among all CPUs) is far above the GPU's rank (5th percentile).

Q: What is the playable threshold and which settings clear it?

A: The playable threshold is 60 FPS. At 1920x1080, Low (76 FPS) and Medium (60 FPS) clear it. At 2560x1440 and 3840x2160, no settings clear it.

Q: Is the Arc B370's 3DMark score consistent with its in-game performance?

A: The GPU's 3DMark Steel Nomad DX12 score of 1184 and its 5th percentile ranking align with the in-game results. The card's nearest rivals are all legacy parts from over a decade ago, and the measured FPS in Greedfall reflects that limited compute capability, especially at higher resolutions.

The Verdict

The Intel Core i5-12400F paired with the Intel Arc B370 can run Greedfall, but only under specific conditions. At 1920x1080, the combination clears the 60 FPS playable threshold at both Low and Medium settings, with the best playable preset being Medium at exactly 60 FPS average. At 2560x1440, no preset reaches 60 FPS; the best case is Low at 53 FPS average, which is below the playable threshold. At 3840x2160, the situation is worse, with even Low settings only managing 31 FPS average.

The verdict data lists no playable settings for either 2560x1440 or 3840x2160, which means this system is effectively a 1080p gaming machine for Greedfall. Players who own a 1440p or 4K monitor would need to either lower their resolution to 1080p or accept frame rates well below the 60 FPS threshold. The GPU's 5th percentile rank among all recorded graphics cards explains this limitation, as the Arc B370 simply does not have the raw throughput for higher-resolution gaming in this title.

Measured FPS Breakdown

At 3840x2160, the recorded averages are as follows: Low settings produce 31 FPS, Medium produces 25 FPS with a minimum of 21 and maximum of 28, High produces 22 FPS, and Ultra produces 14 FPS. No minimum or maximum values were recorded for Low, High, or Ultra at this resolution.

At 2560x1440, Low settings average 53 FPS, Medium averages 41 FPS with a range of 35 to 48, High averages 38 FPS, and Ultra averages 24 FPS. Again, only Medium has recorded minimum and maximum values.

At 1920x1080, the best results appear. Low settings average 76 FPS, Medium averages exactly 60 FPS with a minimum of 51 and maximum of 69, High averages 54 FPS, and Ultra averages 35 FPS. The Medium preset at 1080p is the only configuration in the entire dataset that both clears the 60 FPS threshold and has a recorded minimum above 50 FPS.

The pattern across all resolutions is consistent: Low is always the fastest, followed by Medium, then High, with Ultra trailing significantly. The gap between High and Ultra is particularly large at every resolution, suggesting the Ultra preset enables features that the Arc B370 cannot handle efficiently.

Best Settings per Resolution

At 3840x2160, no preset achieves 60 FPS. The fastest recorded average is 31 FPS at Low settings, which is 29 FPS below the playable threshold. There is no recommended setting at this resolution.

At 2560x1440, the same conclusion applies. No preset reaches 60 FPS, with Low at 53 FPS being the closest. The verdict data explicitly lists no playable settings for this resolution.

At 1920x1080, the best playable preset is Medium, which delivers exactly 60 FPS average. This is the highest settings level that maintains the 60 FPS threshold. Low settings are also playable at 76 FPS average, but Medium provides better visual quality while still meeting the playability requirement. High and Ultra settings are not playable at this resolution, with averages of 54 and 35 FPS respectively.

The recommendation is therefore straightforward: for 1080p gaming, use Medium settings. For any higher resolution, the system cannot deliver a playable experience regardless of settings.

How This Combo Ranks

The Intel Core i5-12400F and Intel Arc B370 combination ranks 3416 out of 3703 tested combos in Greedfall. This places it in the bottom 8% of all recorded systems, which is consistent with the GPU's 5th percentile ranking among all graphics cards. The CPU, by contrast, ranks in the 73rd percentile among all processors, making this a severely imbalanced pairing.

The low rank is driven entirely by the GPU's inability to handle the game's rendering demands at higher resolutions and presets. The CPU's 6 cores and 12 threads, with a Cinebench R23 multi-core score of 12380, are more than adequate for Greedfall, but the Arc B370's 6.144 TFLOPS of FP32 performance and 20 ROPs limit the system to 1080p Medium at best.

Only 287 other tested combinations perform worse than this pairing in Greedfall, which puts it in the company of systems with truly legacy or entry-level graphics hardware. The nearest GPU rivals, all from the ATI and AMD HD series, would likely produce similar frame rates in this game. For a player targeting 1080p at medium settings, this system is functional but unremarkable; for anyone expecting 1440p or 4K performance, the data clearly shows this combination falls far short. The recorded measurements indicate that this is a 1080p-only configuration for Greedfall, and even then, only at modest presets.