Instant compatibility check with FPS benchmarks and optimization tips
Greedfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 43 | 45 | 61 |
| 1440p QHD | 45 | 75 | 78 | 104 |
| 1080p Full HD | 67 | 101 | 117 | 142 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Greedfall on Your System
Best Settings per Resolution
At 3840x2160, the most demanding preset that maintains an average of at least 60 FPS is Low, which delivers 61 FPS on average. The Medium preset drops to 44.6 FPS, and High falls further to 43.3 FPS, so neither can sustain the 60 FPS threshold at 4K. Ultra is the most demanding option and produces only 26.2 FPS, making it unsuitable for smooth play at this resolution.
At 2560x1440, the best preset that stays at or above 60 FPS is High, with an average of 74.8 FPS. Medium also clears the threshold at 77.8 FPS, but High offers higher visual quality while still providing a comfortable margin above 60. Low reaches 103.5 FPS, and Ultra falls below the threshold at 45.3 FPS, so Ultra is not recommended at this resolution.
At 1920x1080, the most demanding preset that remains at or above 60 FPS is Ultra, which averages 67.4 FPS. This means the full visual feature set is available at 1080p with a playable frame rate. High averages 101.4 FPS, Medium reaches 117.1 FPS, and Low tops out at 142.3 FPS, all well above the playable threshold.
FAQ
Q: Can this PC run Greedfall at 4K resolution?
A: Yes, but only at Low settings. The measured average FPS at 3840x2160 with Low settings is 61, which is just above the 60 FPS playable threshold. Medium and High both fall to 44.6 and 43.3 FPS respectively, and Ultra drops to 26.2 FPS.
Q: What is the best settings preset at 1440p for this combination?
A: High is the best preset that stays at or above 60 FPS at 2560x1440, with an average of 74.8 FPS. Medium is also playable at 77.8 FPS, but High provides a higher quality image while still delivering smooth performance.
Q: Is Ultra settings playable at 1080p?
A: Yes. At 1920x1080, Ultra settings produce an average of 67.4 FPS, which is above the 60 FPS playable threshold. This is the only resolution in the recorded data where Ultra clears the threshold.
Q: How much performance is lost when moving from 1080p to 4K at the same settings?
A: At High settings, the average FPS drops from 101.4 at 1920x1080 to 43.3 at 3840x2160, a reduction of about 57%. At Low settings, the drop is from 142.3 to 61, a reduction of about 57% as well.
Q: Which resolution provides the largest performance headroom above 60 FPS?
A: The highest average FPS recorded is 142.3 at 1920x1080 with Low settings. For a more visually demanding setting, High at 1920x1080 averages 101.4 FPS, leaving over 40 FPS of headroom above the playable threshold.
Q: Does the Ultra preset ever become playable?
A: Ultra is playable only at 1920x1080, where it averages 67.4 FPS. At 2560x1440, Ultra averages 45.3 FPS, and at 3840x2160, it averages 26.2 FPS, both below the 60 FPS threshold.
Measured FPS Breakdown
The recorded data covers three resolutions and four settings presets, with average FPS values for each combination. Minimum and maximum FPS values were not recorded for any configuration, so the analysis relies on average frame rates.
At 3840x2160, the results are as follows: Low settings average 61 FPS, Medium settings average 44.6 FPS, High settings average 43.3 FPS, and Ultra settings average 26.2 FPS. The progression from Low to Ultra shows a steep decline, with Ultra delivering less than half the frame rate of Low. The gap between Medium and High is small, only 1.3 FPS, indicating that these two presets impose a similar load at 4K. The jump from High to Ultra is much larger, a drop of 17.1 FPS, suggesting that the Ultra preset adds a significant rendering cost at this resolution.
At 2560x1440, the measured averages are: Low at 103.5 FPS, Medium at 77.8 FPS, High at 74.8 FPS, and Ultra at 45.3 FPS. The difference between Medium and High is modest at 3 FPS, similar to the pattern seen at 4K. The drop from High to Ultra is 29.5 FPS, which is the largest single-step decline at this resolution. All presets except Ultra remain comfortably above the 60 FPS threshold.
At 1920x1080, the results are: Low at 142.3 FPS, Medium at 117.1 FPS, High at 101.4 FPS, and Ultra at 67.4 FPS. The scaling between presets is more gradual here. The difference between Low and Medium is 25.2 FPS, between Medium and High is 15.7 FPS, and between High and Ultra is 34 FPS. Even Ultra, the most demanding preset, clears the 60 FPS threshold with a 7.4 FPS margin.
Across all resolutions, the Ultra preset consistently shows the largest performance penalty relative to High. The data also indicates that resolution scaling has a substantial effect: at High settings, moving from 1080p to 1440p reduces the average from 101.4 to 74.8 FPS, and moving from 1440p to 4K reduces it further to 43.3 FPS. At Low settings, the same resolution steps produce 142.3, 103.5, and 61 FPS respectively.
How This Combo Ranks
In the database, this combination of the Intel Core i5-11400F and the Intel Arc B580 ranks 2833 out of 3703 tested combinations for Greedfall. This places it in the lower portion of the overall distribution, at roughly the 76th percentile of tested combos. The rank reflects the measured FPS across all tested settings and resolutions, not just the best-case scenario.
The ranking is notable because the combination is capable of running the game at 60 FPS in several configurations, including High at 1440p and Ultra at 1080p. However, the overall rank is pulled down by the 4K results, where only Low settings are playable and Ultra falls to 26.2 FPS. The database includes many combinations that handle 4K Ultra with higher average frame rates, which explains why this combo sits below the median despite solid 1080p and 1440p performance.
The combination performs best at 1920x1080, where every preset exceeds 60 FPS. At 2560x1440, three of four presets are playable. At 3840x2160, only one preset is playable. This pattern suggests the GPU is the limiting factor at higher resolutions, while the CPU is sufficient to keep frame rates high at 1080p.
Similar Performance Alternatives
The nearest rivals for the Intel Core i5-11400F in the database are the AMD EPYC 7H12, the Intel Core i5-12450H, the AMD Ryzen 3 PRO 8300G, and the Intel Core Ultra 7 164U. The EPYC 7H12 has an average benchmark score 0.3% higher than the i5-11400F, while the Core Ultra 7 164U is 0.6% higher. The Core i5-12450H is 0.4% lower, and the Ryzen 3 PRO 8300G is 0.6% lower. These deltas are all within a single percentage point, meaning any of these CPUs would deliver nearly identical CPU-bound performance in Greedfall when paired with the same GPU.
The nearest rivals for the Intel Arc B580 are the AMD Radeon RX 580 2048SP, the NVIDIA GeForce RTX 2080, the NVIDIA GeForce RTX 3080, and the NVIDIA P106-100. The RTX 3080 has an average score 0.7% lower than the B580, the P106-100 is 1% lower, and the RX 580 2048SP is 0.2% lower. The RTX 2080 is 0.6% higher. These differences are minimal, so a system with the i5-11400F and any of these GPUs would produce frame rates very close to the recorded values for this combo.
For a user looking at similar performance, replacing the CPU with any of the listed rivals would change average FPS by less than 1%, assuming the Arc B580 remains the GPU. Similarly, swapping the GPU for any of its nearest rivals while keeping the i5-11400F would result in a negligible change in Greedfall performance. The practical takeaway is that this combo sits in a tightly clustered performance band, and nearby hardware would behave almost identically in this game.
The Verdict
This PC can run Greedfall, but the playable settings depend heavily on resolution. At 1920x1080, the system clears the 60 FPS threshold at every preset, including Ultra with an average of 67.4 FPS. This is the strongest result in the recorded data, offering full visual quality with a playable frame rate.
At 2560x1440, the system remains playable at High, Medium, and Low settings. High averages 74.8 FPS, which is the best quality-to-performance balance at this resolution. Medium averages 77.8 FPS and Low averages 103.5 FPS, but Ultra falls to 45.3 FPS, so it should be avoided at 1440p.
At 3840x2160, only Low settings are playable, with an average of 61 FPS. Medium and High both fall below the threshold at 44.6 and 43.3 FPS respectively, and Ultra is not viable at 26.2 FPS. The verdict by resolution is clear: 1080p Ultra is playable, 1440p High is the best playable preset, and 4K is limited to Low settings.
CPU and GPU Roles
The measured data indicates that the Intel Arc B580 is the primary constraint at higher resolutions. At 3840x2160, the average FPS across presets ranges from 26.2 to 61, with the Ultra preset delivering less than half the frames of Low. This steep drop with increasing preset quality is characteristic of a GPU-bound scenario, where the rendering load grows faster than the CPU can feed frames. The fact that Medium and High produce nearly identical averages at 4K, 44.6 and 43.3 FPS, further suggests that the GPU is saturated and the CPU has little influence on the outcome at that resolution.
At 1920x1080, the CPU plays a larger role. The spread from Low to Ultra is 142.3 down to 67.4 FPS, and even the most demanding preset stays above 60 FPS. The i5-11400F, with its 6 cores and 12 threads, is sufficient to keep the GPU fed at this resolution across all presets. The smaller performance gap between presets at 1080p compared to 4K indicates that the CPU can maintain high frame rates, and the GPU is not as heavily taxed.
At 2560x1440, the system sits between these two extremes. High and Medium both clear 70 FPS, but Ultra drops to 45.3 FPS. This suggests that the GPU begins to struggle with the Ultra preset at 1440p, while the CPU remains capable. The scaling from 1080p to 1440p at High settings, from 101.4 to 74.8 FPS, shows a 26.6 FPS reduction, which is consistent with a GPU that is increasingly resolution-limited. From 1440p to 4K at High settings, the drop is from 74.8 to 43.3 FPS, an even larger 31.5 FPS reduction, confirming that the GPU becomes the dominant bottleneck as pixel count rises.
The data shows that for this game, the CPU is more relevant at 1080p, where even Ultra stays above 60 FPS, and the GPU becomes the deciding factor at 1440p Ultra and at 4K. Users targeting 1080p can rely on the i5-11400F to deliver playable frame rates at any preset. Users targeting 1440p or 4K should prioritize GPU-bound settings, since the Arc B580 dictates whether the 60 FPS threshold is met.