Instant compatibility check with FPS benchmarks and optimization tips
Greedfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 38 | 42 | 54 |
| 1440p QHD | 41 | 64 | 71 | 90 |
| 1080p Full HD | 59 | 92 | 102 | 130 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Greedfall on Your System
Measured FPS Breakdown
At 1920x1080, the Intel Core i5-11400F paired with the Intel Arc B570 delivers its strongest results. Low settings average 130 FPS, making it the fastest preset tested. Medium settings produce an average of 102 FPS, with a minimum of 87 FPS and a maximum of 117 FPS. High settings average 92 FPS, while Ultra drops to 59 FPS, just below the 60 FPS playability threshold. The gap between Low and Ultra is substantial, a 71 FPS spread that shows how demanding the Ultra preset is on this combination.
Moving to 2560x1440, the same pattern holds but with lower absolute numbers. Low settings average 90 FPS. Medium settings average 71 FPS, with recorded minimum and maximum values of 60 and 81 FPS respectively. High settings average 64 FPS. Ultra falls to 41 FPS, a sharp drop that makes it unplayable by the database standard of 60 FPS. The difference between Low and Ultra at this resolution is 49 FPS, a smaller gap than at 1080p but still significant.
At 3840x2160, the Arc B570 struggles to maintain playable frame rates on any preset. Low settings average 54 FPS. Medium settings average 42 FPS, with a minimum of 36 FPS and a maximum of 48 FPS. High settings average 38 FPS. Ultra averages just 24 FPS, the lowest recorded result across all tested configurations. None of the 4K presets reach the 60 FPS playability threshold, and even the best case, Low, falls 6 FPS short.
The data shows a consistent scaling pattern across all three resolutions. Each step up in resolution costs roughly 25 to 30 percent of the average frame rate, depending on the preset. The Medium preset is the only one with complete min/max data at every resolution, which allows for a closer look at frame pacing. At 1080p Medium, the minimum of 87 FPS sits comfortably above the playability threshold. At 1440p Medium, the minimum of 60 FPS exactly hits the threshold, meaning any scene heavier than average could dip below it. At 4K Medium, the minimum of 36 FPS indicates severe frame pacing issues, with the maximum of 48 FPS still far below acceptable levels.
CPU and GPU Roles
The scaling between resolutions reveals how the workload shifts between the CPU and GPU. At 1920x1080, the CPU has more headroom to feed frames, as shown by the 130 FPS Low result. The GPU becomes the limiting factor as settings increase, evidenced by the 59 FPS Ultra result, which is less than half of the Low figure. This suggests that at 1080p, the Arc B570's raw throughput is the primary constraint once the preset demands more shading and texture work.
At 2560x1440, the GPU's role grows further. The 90 FPS Low result at 1440p is 40 FPS lower than the 130 FPS Low result at 1080p, a drop that cannot be attributed to CPU limitations. The Core i5-11400F, with its 6 cores and 12 threads, demonstrates sufficient processing power to keep up with the GPU's output at this resolution. The High preset at 1440p averages 64 FPS, which is 28 FPS lower than the same preset at 1080p, reinforcing that the GPU is doing progressively more work per frame.
At 3840x2160, the GPU is overwhelmingly the bottleneck. The 54 FPS Low result at 4K is only 36 FPS below the 90 FPS Low result at 1440p, and the 38 FPS High result at 4K is 26 FPS below the 64 FPS High result at 1440p. The CPU's influence diminishes as resolution increases. The recorded data indicates that the i5-11400F can sustain its end of the pipeline even at 4K, since the frame rate drops are proportional to the pixel count increase rather than showing signs of CPU stalls.
The preset scaling within each resolution also points to GPU-bound behavior. At 1080p, moving from Low to Ultra costs 71 FPS. At 1440p, the same preset step costs 49 FPS. At 4K, it costs 30 FPS. This narrowing delta at higher resolutions is classic GPU-bound scaling: as the GPU becomes saturated, preset changes have a smaller absolute effect on frame rate. The CPU, meanwhile, shows it is not the limiting factor in any tested configuration, as the frame rates scale smoothly with resolution and settings rather than hitting a flat ceiling.
How This Combo Ranks
The combination of the Intel Core i5-11400F and Intel Arc B570 ranks 2979 out of 3703 tested combos in Greedfall. This places it in the lower portion of the database, roughly in the 20th percentile of all tested systems. The rank reflects the GPU's mid-range positioning: the Arc B570 sits at the 65th percentile among all GPUs, while the CPU sits at the 71st percentile among all CPUs. The combined system, however, lands lower because Greedfall's engine is demanding enough that the GPU's limitations at 4K drag down the overall ranking.
Compared to other tested combos, this system is best suited for 1080p and 1440p gaming. The rank of 2979 out of 3703 means a large majority of tested systems outperform it, but the raw frame rate data shows that it still clears the 60 FPS threshold at both 1080p and 1440p on Medium and High presets. The ranking is heavily influenced by the 4K results, where no preset reaches playable frame rates.
The Verdict
This PC can run Greedfall, but only at certain resolutions and presets. At 1920x1080, the system clears 60 FPS on Low, Medium, and High settings, with the best playable preset being High at 92 FPS average. Ultra falls short at 59 FPS, just under the threshold. At 2560x1440, the system again clears 60 FPS on Low, Medium, and High, with High at 64 FPS average being the best playable option. Medium at 1440p averages 71 FPS but has a minimum of exactly 60 FPS, so High is the safer recommendation for sustained playability.
At 3840x2160, the verdict is clear: this combination cannot run Greedfall at playable frame rates on any preset. The best result is Low at 54 FPS, which is 6 FPS below the threshold. Medium averages 42 FPS, High averages 38 FPS, and Ultra averages 24 FPS. Users with a 4K display should plan to run the game at a lower resolution or accept sub-60 FPS performance.
Similar Performance Alternatives
On the CPU side, the Intel Core i5-11400F has an average benchmark score of 17177. The nearest rivals in the database are the AMD EPYC 7H12 with an average score of 17120, a 0.3 percent difference; the Intel Core Ultra 7 164U with a score of 17074, a 0.6 percent difference; the Intel Core i5-12450H with a score of 17239, a 0.4 percent difference; and the AMD Ryzen 3 PRO 8300G with a score of 17278, a 0.6 percent difference. All four fall within one percent of the i5-11400F's average score, meaning any of them would deliver nearly identical CPU-bound performance in Greedfall. The EPYC 7H12 and Core Ultra 7 164U are technically slightly slower, while the i5-12450H and Ryzen 3 PRO 8300G are technically slightly faster, but the differences are negligible in real-world gaming.
On the GPU side, the Intel Arc B570 has an average benchmark score of 20556. The nearest rivals are the NVIDIA GeForce RTX 3070 Mobile with a score of 20534, a 0.1 percent difference; the Intel Arc A750 with a score of 20582, a 0.1 percent difference; the NVIDIA Quadro M4000M with a score of 20480, a 0.4 percent difference; and the AMD Radeon R9 M390X with a score of 20662, a 0.5 percent difference. The RTX 3070 Mobile and Quadro M4000M are technically slightly slower, while the Arc A750 and R9 M390X are technically slightly faster. Any of these GPUs would produce frame rates within one percent of the Arc B570 in Greedfall, so users with these alternatives should expect essentially the same playability results at each resolution and preset.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, with an average of 92 FPS. This leaves headroom above the threshold for scene complexity spikes. Ultra at 1080p averages 59 FPS, so it is not recommended for consistent playability, though users who prioritize visual quality over frame rate stability might accept it.
At 2560x1440, the most demanding preset that stays at or above 60 FPS is High, with an average of 64 FPS. The margin is thinner than at 1080p, so users should expect occasional dips toward the threshold. Medium at 1440p averages 71 FPS and has a minimum of 60 FPS, making it the safer choice for users who want a guaranteed floor, but High remains the best visual option that still averages above 60 FPS.
At 3840x2160, no preset reaches an average of 60 FPS. The best result is Low at 54 FPS, which is below the playability threshold. Users with a 4K display should either lower the resolution to 1440p or 1080p or accept that the game will not run at a consistent 60 FPS at native 4K. The data shows that the Arc B570 simply does not have enough throughput for Greedfall at 4K, regardless of settings.