Instant compatibility check with FPS benchmarks and optimization tips
Greedfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 22 | 25 | 31 |
| 1440p QHD | 24 | 38 | 41 | 53 |
| 1080p Full HD | 35 | 54 | 60 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Greedfall on Your System
Measured FPS Breakdown
The recorded data for Greedfall on this Intel Core i5-11400F and Intel Arc B370 combination shows a steep performance cliff as resolution climbs. At 1920x1080, the Low preset delivers an average of 76 FPS, the only setting in the entire dataset to cross the 70 FPS mark. Medium at this resolution averages 60 FPS, with a recorded minimum of 51 FPS and a maximum of 69 FPS. High drops to 54 FPS average, while Ultra falls to 35 FPS average. The gap between Low and Ultra at 1080p is 41 FPS, which indicates that the Ultra preset nearly halves the frame rate compared to Low.
Moving to 2560x1440, the numbers compress downward. Low averages 53 FPS, just under the 60 FPS threshold. Medium averages 41 FPS, with a minimum of 35 FPS and a maximum of 48 FPS. High sits at 38 FPS average, and Ultra drops to 24 FPS average. The delta between Low and Ultra at this resolution is 29 FPS, a smaller absolute gap than at 1080p but a larger proportional loss. The 1440p Medium frame time spread, 35 to 48 FPS, shows noticeable variance relative to its 41 FPS average.
At 3840x2160, the system struggles across all presets. Low is the only setting to average above 30 FPS, hitting 31 FPS. Medium averages 25 FPS, with a minimum of 21 FPS and a maximum of 28 FPS. High averages 22 FPS, and Ultra averages 14 FPS. The spread from Low to Ultra at 4K is 17 FPS, meaning even the lowest settings cannot approach playable territory. No min or max values were recorded for Low, High, or Ultra at 4K, so only the Medium preset at this resolution provides frame time bounds in the database.
CPU and GPU Roles
The data indicates that this game becomes heavily GPU-bound at higher resolutions on this hardware. The CPU, an Intel Core i5-11400F with 6 cores and 12 threads, has a passmark single thread score of 2981 and a passmark multithread score of 16908. The GPU, an Intel Arc B370, is an integrated part of the Panther Lake platform with a 25 W TDP and 1280 shading units. Its only recorded 3DMark Steel Nomad DX12 score is 1184, placing it at the 5th percentile among all GPUs. That low percentile ranking explains why the frame rates collapse so quickly as pixel count rises.
The scaling between resolutions confirms the GPU bottleneck. At 1080p Low, the system produces 76 FPS. At 1440p Low, it drops to 53 FPS, a 30% reduction. At 4K Low, it drops to 31 FPS, a 59% reduction from 1080p Low. If the CPU were the limiting factor, the frame rate would remain relatively flat across resolutions, but the steep decline points squarely at the GPU's fill rate and memory bandwidth constraints. The Arc B370 uses system shared memory with system dependent bandwidth, which further explains why higher resolutions, which demand more memory throughput, degrade performance so sharply.
Resolution scaling on the Medium preset tells the same story. At 1080p Medium, the average is 60 FPS. At 1440p Medium, it falls to 41 FPS, a 32% drop. At 4K Medium, it falls to 25 FPS, a 58% drop from 1080p. The consistency of these percentage drops across presets suggests the GPU is the dominant constraint at every resolution above 1080p. The CPU's 71st percentile ranking among all CPUs, with an average benchmark score of 17177, is far stronger than the GPU's 5th percentile standing, so the recorded data leaves little doubt about which component governs playability.
The Ultra preset data reinforces this interpretation. At 1080p Ultra, the system averages 35 FPS. At 1440p Ultra, 24 FPS. At 4K Ultra, 14 FPS. Each resolution step roughly halves the pixel count or doubles it, and the frame rate responds with near proportional changes. This linear relationship between pixel count and frame rate is the classic signature of a GPU-limited scenario. The CPU, with a Cinebench R23 multicore score of 14340 and a single core score of 2024, has ample headroom for a 2019 action RPG like Greedfall.
Best Settings per Resolution
At 1920x1080, the Medium preset is the most demanding setting that holds at or above 60 FPS. The recorded average is exactly 60 FPS, with a minimum of 51 FPS and a maximum of 69 FPS. While the average meets the playability threshold, the minimum suggests occasional dips below 60. The Low preset, at 76 FPS average, provides more headroom for frame time spikes. High at 54 FPS and Ultra at 35 FPS both fall short of the 60 FPS target.
At 2560x1440, no preset reaches 60 FPS. The best option is Low at 53 FPS average, which is 7 FPS below the threshold. Medium at 41 FPS, High at 38 FPS, and Ultra at 24 FPS all sit well below playable. The verdict data in the database confirms this, listing no playable settings for 1440p.
At 3840x2160, the situation is worse. Low averages 31 FPS, Medium averages 25 FPS, High averages 22 FPS, and Ultra averages 14 FPS. None of these approach 60 FPS, and even the 30 FPS console-style baseline is only barely reached by Low. The database lists no playable settings for 4K on this hardware.
The Verdict
This PC can run Greedfall at 1920x1080 with playable frame rates, but only on Low or Medium settings. The Medium preset achieves an average of 60 FPS, which matches the playable threshold exactly. Low provides a more comfortable 76 FPS average. High at 54 FPS and Ultra at 35 FPS do not meet the 60 FPS requirement.
At 2560x1440, the system cannot reach 60 FPS on any preset. The closest is Low at 53 FPS, which is playable in a looser sense but fails the strict threshold. At 3840x2160, all presets fall far below playable, with the best case being Low at 31 FPS. The verdict by resolution is clear: only 1080p Low and Medium are officially playable, and 1080p Medium is the best playable setting. The combination ranks 3416 out of 3703 in the database for this game, placing it in the bottom 8% of tested configurations.
Similar Performance Alternatives
For the CPU, the nearest rivals in the database are all within a narrow band of average benchmark scores. The AMD EPYC 7H12 scores 17120, which is 0.3% lower than the i5-11400F's 17177. The Intel Core i5-12450H scores 17239, 0.4% higher. The AMD Ryzen 3 PRO 8300G scores 17278, 0.6% higher. The Intel Core Ultra 7 164U scores 17074, 0.6% lower. Any of these processors would behave nearly identically in Greedfall, since the game is GPU-bound at the resolutions tested. The i5-11400F sits at the 71st percentile among all CPUs, so its nearest rivals represent similar mid-pack CPU performance.
For the GPU, the nearest rivals are dramatically weaker in absolute terms. The ATI Mobility Radeon HD 5570 scores 1186, just 0.2% higher than the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, 1.4% lower. These deltas are all under 2%, so any of these GPUs would produce nearly identical frame rates in Greedfall. The Arc B370's 5th percentile ranking among all GPUs means its nearest rivals are all legacy or low-end parts from over a decade ago.
The practical implication is that swapping the i5-11400F for any of its nearest rivals would change nothing in Greedfall, because the Arc B370 is the bottleneck. Swapping the Arc B370 for any of its nearest rivals would also change almost nothing, because they all score within 1.4% of each other on the recorded 3DMark test. The entire configuration sits in a performance tier where Greedfall is only viable at 1080p on lower presets.
FAQ
Q: Can this PC run Greedfall at 60 FPS on 1080p Ultra settings?
A: No. The recorded average at 1920x1080 Ultra is 35 FPS, well below the 60 FPS playable threshold.
Q: What is the best playable setting at 1920x1080?
A: The Medium preset is the most demanding setting that stays at or above 60 FPS, with an average of exactly 60 FPS, a minimum of 51 FPS, and a maximum of 69 FPS.
Q: Is Greedfall playable at 2560x1440 on this hardware?
A: No. The database lists no playable settings at 1440p. The best option, Low, averages 53 FPS, which is 7 FPS below the 60 FPS threshold.
Q: How does the Intel Arc B370 compare to its nearest GPU rivals?
A: The Arc B370 scores 1184 on the recorded 3DMark Steel Nomad DX12 test. Its nearest rivals, the ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, AMD Radeon HD 7650M, and AMD FirePro M2000, score between 1168 and 1192, within 1.4% of the Arc B370.
Q: What frame rate does the system achieve at 4K on Low settings?
A: The recorded average at 3840x2160 Low is 31 FPS. This is the highest average at 4K across all presets, but it is still far below the 60 FPS threshold.
Q: Is the CPU or GPU the limiting factor in this game?
A: The GPU is the limiting factor. The Arc B370 sits at the 5th percentile among all GPUs, while the i5-11400F sits at the 71st percentile among all CPUs. Frame rates drop by roughly 30% from 1080p to 1440p and by roughly 59% from 1080p to 4K, which is a GPU-bound scaling pattern.