Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Greedfall
Action RPG 2019

Greedfall

21%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
76 FPS
Ultra 1080p Measured
35 FPS

1440p (2K / QHD)

Low 1440p Measured
53 FPS
Ultra 1440p Measured
24 FPS

4K (Ultra HD)

Low 4K Measured
31 FPS
Ultra 4K Measured
14 FPS
18.5ms Frame Time
28ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,496
Your CPU 14,185
Graphics Card
Required 27,800
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 22 25 31
1440p QHD 24 38 41 53
1080p Full HD 35 54 60 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 54
1920x1080 Low 76
1920x1080 Medium 60
1920x1080 Ultra 35
2560x1440 High 38
2560x1440 Low 53
2560x1440 Medium 41
2560x1440 Ultra 24
3840x2160 High 22
3840x2160 Low 31
3840x2160 Medium 25
3840x2160 Ultra 14

Performance Analysis: Greedfall on Your System

How This Combo Ranks

The Intel Core i5-10400F paired with the Intel Arc B370 lands at rank 3416 out of 3703 tested combinations in Greedfall. That places this combo in the bottom 8 percent of all recorded system pairings, a position that suggests the hardware struggles to deliver a consistent experience in this Action RPG. The database shows a measured dataset, not a theoretical projection, so these numbers reflect actual behavior rather than estimated headroom.

The CPU itself sits in the 68th percentile among all processors tested, which indicates a mid-range capable part. Its average benchmark score of 14185 places it near the AMD EPYC 7552 at 14115, a 0.5 percent margin in favor of the Intel chip, and near the Intel Xeon 6756E at 14163, where the i5-10400F leads by 0.2 percent. The Intel Core 7 160UL scores 14232, which is 0.3 percent higher, and the AMD Ryzen 3 7320C reaches 14277, 0.6 percent higher. These are negligible differences, so the CPU is not the limiting factor here.

The GPU tells a different story. The Intel Arc B370 ranks in the 5th percentile among all GPUs, a very low position. Its only recorded benchmark, 3dmark_steel_nomad_dx12, yields 1184 points. The nearest rivals are all older discrete parts: the ATI Mobility Radeon HD 5570 at 1186, the ATI Radeon HD 5770 at 1190, the AMD Radeon HD 7650M at 1192, and the AMD FirePro M2000 at 1168. The Arc B370 is within 1.4 percent of each of these, meaning the GPU behaves like a legacy entry-level part in this workload. That explains the low combo rank: the graphics side is far below modern expectations, and Greedfall's demands quickly overwhelm it.

The measured FPS data reinforces this. At 3840x2160, the combo never reaches 60 FPS on any preset. At 2560x1440, the same pattern holds. Only at 1920x1080 does the system clear the playable threshold, and even then only on Low and Medium settings. The combination of a competent CPU and a weak GPU means the overall rank is dragged down by the graphics component, not the processor.

FAQ

Q: Can this PC run Greedfall at 1920x1080?

A: Yes, but only on Low and Medium settings. The measured average FPS is 76 on Low and 60 on Medium. High drops to 54 and Ultra falls to 35, both below the 60 FPS threshold.

Q: What is the best playable preset at 2560x1440?

A: None. The database lists no playable settings at this resolution. The closest is Low at 53 FPS average, which misses the 60 FPS target by 7 frames.

Q: How does the GPU compare to its nearest rivals?

A: The Intel Arc B370 scores 1184 in 3dmark_steel_nomad_dx12. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2 percent higher, and the ATI Radeon HD 5770 scores 1190, 0.5 percent higher. The AMD Radeon HD 7650M leads by 0.7 percent at 1192, while the AMD FirePro M2000 trails by 1.4 percent at 1168.

Q: What resolution offers the highest average FPS?

A: 1920x1080 on Low settings, with an average of 76 FPS. The next best is 1920x1080 on Medium at 60 FPS, followed by 2560x1440 on Low at 53 FPS.

Q: Does the CPU hold back the system in Greedfall?

A: The data suggests not. The i5-10400F ranks in the 68th percentile among all CPUs and its nearest rivals differ by less than 1 percent in average score. The GPU, by contrast, ranks in the 5th percentile, making it the clear bottleneck.

Q: Is the combo playable at 3840x2160?

A: No. The best result is Low at 31 FPS average, followed by Medium at 25, High at 22, and Ultra at 14. All fall far below the 60 FPS playable threshold.

CPU and GPU Roles

The division of labor between the Intel Core i5-10400F and the Intel Arc B370 becomes clear when looking at scaling across resolutions. At 3840x2160, the GPU is saturated almost immediately. The average FPS on Low is 31, and stepping up to Medium drops it to 25, a 6 frame loss. High falls to 22, and Ultra collapses to 14. The gap between Low and Ultra at 4K is 17 FPS, a 55 percent reduction. That scale of loss points to the GPU being the dominant constraint, as the render load increases faster than the graphics hardware can respond.

Moving to 2560x1440, the pattern softens but remains visible. Low averages 53 FPS, Medium drops to 41, High to 38, and Ultra to 24. The difference between Low and Medium is 12 FPS, and between Low and Ultra it is 29 FPS. The GPU still governs the outcome, but the CPU begins to matter more as the resolution drops. The i5-10400F has enough single-thread and multi-thread headroom to feed the GPU at this resolution, yet the graphics card cannot translate that into high frame rates.

At 1920x1080, the CPU's role becomes more relevant. Low hits 76 FPS, which is the only preset where the combo exceeds the 60 FPS threshold by a comfortable margin. Medium lands exactly at 60 FPS, High falls to 54, and Ultra drops to 35. The spread from Low to Ultra is 41 FPS, a larger absolute gap than at higher resolutions. This suggests that at 1080p, the CPU can push higher frame rates, but the GPU's ceiling caps the upper presets. The i5-10400F is capable, as shown by its 68th percentile ranking, but the Arc B370's 5th percentile ranking means it cannot sustain the workload when settings increase.

The preset scaling tells the same story. At every resolution, Low is the only setting that keeps the frame rate relatively healthy. Medium and High show moderate degradation, while Ultra causes a sharp drop. This is characteristic of a GPU with limited shading units, texture units, and raster operation processors. The Arc B370 has 1280 shading units, 40 TMUs, and 20 ROPs, which is a small configuration for a modern game. The CPU, with 6 cores and 12 threads, is not the reason the system struggles; the GPU is.

The Verdict

Can this PC run Greedfall? The answer depends entirely on resolution and settings. At 1920x1080, the system is playable on Low and Medium. The database records Low at 76 FPS average and Medium at 60 FPS average, both clearing the 60 FPS threshold. Medium is the best playable setting, with an exact average of 60 FPS. High at 54 FPS and Ultra at 35 FPS are not playable by the database's standard.

At 2560x1440, the verdict changes. No preset reaches 60 FPS. Low comes closest at 53 FPS, but that is still 7 frames short. Medium averages 41 FPS, High 38 FPS, and Ultra 24 FPS. The system cannot deliver a playable experience at this resolution, regardless of settings.

At 3840x2160, the situation is worse. Low averages 31 FPS, Medium 25 FPS, High 22 FPS, and Ultra 14 FPS. None of these come close to the 60 FPS target. The verdict is clear: this combo is only viable at 1080p with reduced settings. For anyone targeting higher resolutions, the GPU must be upgraded or the expectations lowered.

Measured FPS Breakdown

At 3840x2160, the recorded data shows the following averages. Low settings produce 31 FPS. Medium produces 25 FPS, with a minimum of 21 and a maximum of 28. High produces 22 FPS. Ultra produces 14 FPS. The Medium preset is the only one with complete min and max data, which suggests the others may have been too unstable or the measurement focused on the average.

At 2560x1440, Low averages 53 FPS. Medium averages 41 FPS, with a minimum of 35 and a maximum of 48. High averages 38 FPS. Ultra averages 24 FPS. Again, only Medium has full min and max data. The pattern of Low being the strongest preset holds, and the gap between Low and Ultra is substantial.

At 1920x1080, Low averages 76 FPS. Medium averages 60 FPS, with a minimum of 51 and a maximum of 69. High averages 54 FPS. Ultra averages 35 FPS. This is the only resolution where the system crosses the playable threshold, and it does so on two presets. The Medium result is worth highlighting: 60 FPS average with a 51 FPS minimum means the experience stays consistently above the playable line, though dips do occur.

The full dataset shows a clear hierarchy: 1080p Low is the best case, 1080p Medium is the only other playable option, and everything else falls short. The min and max values for Medium presets at all three resolutions show that frame pacing is relatively stable, but the averages are too low at higher resolutions to matter.

Best Settings per Resolution

At 3840x2160, no preset stays at or above 60 FPS. The database therefore lists no best settings, and the average FPS at the best setting is null. The highest recorded average is 31 FPS on Low, but that does not meet the playable threshold.

At 2560x1440, the same applies. No preset reaches 60 FPS. Low comes closest at 53 FPS, but the database marks the playable settings list as empty. The best settings field is null.

At 1920x1080, the best playable preset is Medium, with an average of exactly 60 FPS. This is the most demanding setting that stays at or above the threshold. The minimum of 51 FPS means occasional dips below 60, but the average holds. Low is also playable at 76 FPS, but Medium is the better choice for visual quality while maintaining the target. High and Ultra are not recommended, as they drop to 54 and 35 FPS respectively.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU, the Intel Core i5-10400F is flanked by several close performers. The Intel Xeon 6756E scores 14163, which is 0.2 percent lower. The Intel Core 7 160UL scores 14232, 0.3 percent higher. The AMD EPYC 7552 scores 14115, 0.5 percent lower. The AMD Ryzen 3 7320C scores 14277, 0.6 percent higher. In practical terms, any of these processors would deliver nearly identical frame rates in Greedfall when paired with the same GPU, because the differences are under 1 percent.

For the GPU, the nearest rivals are all older parts with similar 3DMark results. The ATI Mobility Radeon HD 5570 scores 1186, 0.2 percent higher than the Arc B370. The ATI Radeon HD 5770 scores 1190, 0.5 percent higher. The AMD Radeon HD 7650M scores 1192, 0.7 percent higher. The AMD FirePro M2000 scores 1168, 1.4 percent lower. If a system paired the i5-10400F with any of these GPUs, the measured FPS in Greedfall would likely be very close to the Arc B370's results. The GPU is so weak that swapping among these near-equal parts would not change the playability verdict.

In a broader sense, the combo behaves like a system with a mid-range CPU from 2020 and a GPU that competes with early 2010s discrete graphics. The CPU is not the issue; the GPU is. For anyone considering this combination, the data suggests the processor has room to drive a stronger graphics card, but the current GPU limits the experience to 1080p Low or Medium in Greedfall.