Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Greedfall
Action RPG 2019

Greedfall

68%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
336 FPS
Ultra 1080p Measured
154 FPS

1440p (2K / QHD)

Low 1440p Measured
233 FPS
Ultra 1440p Measured
108 FPS

4K (Ultra HD)

Low 4K Measured
140 FPS
Ultra 4K Measured
61 FPS
4.1ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,496
Your CPU 13,494
Graphics Card
Required 27,800
Your GPU 56,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 61 96 111 140
1440p QHD 108 168 187 233
1080p Full HD 154 243 266 336

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 243
1920x1080 Low 336
1920x1080 Medium 266
1920x1080 Ultra 154
2560x1440 High 168
2560x1440 Low 233
2560x1440 Medium 187
2560x1440 Ultra 108
3840x2160 High 96
3840x2160 Low 140
3840x2160 Medium 111
3840x2160 Ultra 61

Performance Analysis: Greedfall on Your System

The Intel Core i3-12100F paired with the NVIDIA GeForce RTX 5080 is an unusually lopsided combination for Greedfall, where the GPU carries almost the entire load. The data places this combo at rank 189 out of 3,703 tested configurations, putting it in the top 5% of all pairings. This is a 4-core, 8-thread processor from the Alder Lake generation, and while it holds a 68th percentile standing among all CPUs, the RTX 5080 sits in the 87th percentile among all GPUs. The result is a system that delivers playable frame rates at every resolution and preset, with the CPU rarely becoming the bottleneck.

How This Combo Ranks

The combo’s rank of 189 out of 3,703 tested combinations places it firmly in the upper echelon of Greedfall configurations. This ranking is driven almost entirely by the RTX 5080, which posts an average benchmark score of 56,083 across all tested workloads. The CPU’s average benchmark score of 13,494 is modest by comparison, yet the pair still outperforms the vast majority of systems tested for this game.

Looking at the GPU’s nearest rivals, the RTX 5080 sits just 0.6% above the AMD Radeon 8060S, which scores 55,757. It also leads the AMD Radeon RX 6750 GRE 12 GB by 0.7% (that card scores 55,698) and the AMD Radeon Pro W5700X by 2.3% (score 54,828). The only nearby competitor ahead of it is the AMD Radeon RX 9070 GRE, which beats it by 2.2% with a score of 57,367. These are tight margins, confirming that the RTX 5080 is not the absolute fastest GPU in the database but is within a few percentage points of the top tier.

On the CPU side, the i3-12100F’s nearest rivals are all within a 1.1% band. The Intel Core 3 N355 matches it almost exactly with a delta of 0% and an average score of 13,492. The Intel Core i5-9500 trails by 0.3% with a score of 13,452, while the Intel Core 5 120UL leads by 0.7% with 13,594. The Intel Core i7-1250U is 1.1% ahead with 13,351. This clustering shows that the i3-12100F is competitively positioned for its class, though it lacks the raw multi-threaded headroom of higher-end chips.

In Greedfall specifically, the measured frame rates reveal that this combo’s rank is earned through GPU-bound performance. At 1920x1080 with Low settings, the system hits 336.2 FPS average, which is more than five times the 60 FPS playable threshold. Even at the most demanding setting tested — 3840x2160 Ultra — the average stays at 60.8 FPS, just barely clearing the playable bar. This consistency across all nine tested resolution/settings combinations is what separates this combo from lower-ranked pairs that might struggle at 4K.

FAQ

Q: Can this combo run Greedfall at 4K Ultra settings?

A: Yes. The measured average FPS at 3840x2160 Ultra is 60.8, which clears the 60 FPS playable threshold, though only barely.

Q: How much faster is this system at 1080p compared to 4K?

A: At 1080p Low, the average FPS is 336.2, which is 140% higher than the 140.1 FPS at 4K Low. At Ultra settings, 1080p delivers 153.6 FPS versus 60.8 FPS at 4K, a 152% increase.

Q: What is the best preset for 1440p gaming?

A: Ultra is the best preset at 2560x1440, with an average FPS of 107.8, well above the 60 FPS threshold.

Q: Is the CPU or GPU more responsible for this combo’s performance?

A: The GPU is the dominant factor. The RTX 5080 ranks in the 87th percentile among all GPUs, while the i3-12100F sits at the 68th percentile for CPUs. The frame rates scale heavily with resolution and settings, indicating GPU-bound performance.

Q: How does the RTX 5080 compare to its closest rival in this game?

A: The RTX 5080 scores 0.6% higher than the AMD Radeon 8060S and 0.7% higher than the AMD Radeon RX 6750 GRE 12 GB, but trails the AMD Radeon RX 9070 GRE by 2.2%.

Q: Does the i3-12100F bottleneck the RTX 5080 in Greedfall?

A: At 4K Ultra, the frame rate drops to 60.8 FPS, which could indicate some CPU limitation, but the GPU still delivers playable performance at all settings. The CPU’s single-thread score of 1,674 in Cinebench R23 and 893 in 3DMark single-thread suggest it is sufficient for this game’s demands.

CPU and GPU Roles

The data shows a clear division of labor: the RTX 5080 is the primary driver of performance, while the i3-12100F provides enough support to avoid severe bottlenecks. This is evident from the scaling pattern across resolutions. At 1920x1080 Low, the combo produces 336.2 FPS, which drops to 233.4 FPS at 2560x1440 Low and 140.1 FPS at 3840x2160 Low. That is a 58% reduction from 1080p to 4K, a pattern consistent with GPU-bound rendering where pixel count drives the workload.

The same pattern holds at Ultra settings. The 153.6 FPS at 1080p falls to 107.8 FPS at 1440p and then to 60.8 FPS at 4K. The drop from 1080p to 1440p is 30%, and from 1440p to 4K is 44%. These are large declines that indicate the GPU is saturated, not the CPU. If the i3-12100F were the limiting factor, we would expect to see similar frame rates across resolutions at the same settings, which is not the case.

The CPU’s role becomes more apparent at lower resolutions and settings. At 1080p Low, the 336.2 FPS result suggests the processor can keep up with the GPU’s output at high frame rates. The i3-12100F’s 4 cores and 8 threads, with a boost clock of 4.30 GHz, deliver a 3DMark 4-thread score of 2,859 and a single-thread score of 893. These numbers are not exceptional, but they are sufficient for Greedfall, which appears to be less CPU-intensive than many modern titles.

At 4K Ultra, the 60.8 FPS result indicates the GPU is working near its limit for this game. The RTX 5080 has 10,752 shading units and a boost clock of 2,617 MHz, producing 56.28 TFLOPS of FP32 performance. This is a massive amount of compute, but Greedfall’s Ultra preset at 4K still brings it down to just above the playable threshold. The CPU is not the primary constraint here; rather, the GPU’s fill rate and pixel throughput are the deciding factors.

The Verdict

This PC can run Greedfall at every resolution and preset tested, with all settings clearing the 60 FPS playable threshold. At 1920x1080, the system delivers 153.6 FPS on Ultra and 336.2 FPS on Low, making it more than capable for high-refresh-rate monitors. At 2560x1440, Ultra still achieves 107.8 FPS, providing a smooth experience with headroom to spare. Even at 3840x2160, the most demanding configuration, Ultra runs at 60.8 FPS, just clearing the playable mark.

The verdict is clear: this combo is playable across the board. The RTX 5080’s 16 GB of GDDR7 memory and 960.0 GB/s bandwidth ensure that texture-heavy scenes at 4K do not cause stutters or drops below the 60 FPS line. The i3-12100F, while not a high-end processor, does not prevent the system from reaching these frame rates. For gamers targeting 1080p or 1440p, this setup is overkill, offering frame rates far beyond what most displays can show. For 4K, it is a capable but not excessive configuration, with Ultra barely staying above 60 FPS.

Measured FPS Breakdown

The measured frame rates provide a complete picture of performance across three resolutions and four settings levels. All figures are average FPS, as minimum and maximum values were not recorded in the dataset.

3840x2160 (4K):

  • Low: 140.1 FPS
  • Medium: 110.7 FPS
  • High: 96.4 FPS
  • Ultra: 60.8 FPS

2560x1440 (1440p):

  • Low: 233.4 FPS
  • Medium: 187 FPS
  • High: 167.8 FPS
  • Ultra: 107.8 FPS

1920x1080 (1080p):

  • Low: 336.2 FPS
  • Medium: 265.9 FPS
  • High: 242.8 FPS
  • Ultra: 153.6 FPS

The scaling is consistent: moving from Low to Ultra at any resolution reduces frame rates by roughly 53-57%. At 1080p, the drop from Low to Ultra is 54% (336.2 to 153.6 FPS). At 1440p, it is 54% (233.4 to 107.8 FPS). At 4K, it is 57% (140.1 to 60.8 FPS). This suggests that the Ultra preset imposes a similar relative cost regardless of resolution, likely due to increased shading and texture work.

Resolution scaling is equally telling. Going from 1080p to 1440p reduces performance by 30-31% at each settings level (Low: 336.2 to 233.4, a 31% drop; Ultra: 153.6 to 107.8, a 30% drop). Going from 1440p to 4K costs 40-44% (Low: 233.4 to 140.1, a 40% drop; Ultra: 107.8 to 60.8, a 44% drop). This is typical of GPU-bound workloads, where pixel count scales quadratically with resolution.

Best Settings per Resolution

At each resolution, the most demanding preset that maintains at least 60 FPS is Ultra, and it clears the threshold with room to spare at 1080p and 1440p.

1920x1080: Ultra is the best settings choice, delivering 153.6 FPS average. This is 2.5 times the 60 FPS threshold, leaving significant headroom for future driver optimizations or more demanding scenes. There is no reason to drop below Ultra at this resolution.

2560x1440: Ultra also wins here, with 107.8 FPS average. This is comfortably above 60 FPS and still provides a 79% margin over the playable threshold. Gamers with 144Hz 1440p monitors will not hit the full refresh rate at Ultra, but the experience will be smooth and responsive.

3840x2160: Ultra is the best preset, but it is a close call at 60.8 FPS average. This is only 0.8 FPS above the 60 FPS threshold, so any in-game variance could push it below playable levels. For a guaranteed 60 FPS experience at 4K, dropping to High (96.4 FPS) would provide a 60% safety margin, but the data indicates Ultra is technically playable.

The recommendation is to run Ultra at all resolutions if you accept the slim margin at 4K. At 1080p and 1440p, there is ample performance to spare, so Ultra is the obvious choice. At 4K, players who prioritize stability over maximum visual fidelity might opt for High, but the measured data shows Ultra staying above the line.