Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Greedfall
Action RPG 2019

Greedfall

56%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
237 FPS
Ultra 1080p Measured
109 FPS

1440p (2K / QHD)

Low 1440p Measured
164 FPS
Ultra 1440p Measured
74 FPS

4K (Ultra HD)

Low 4K Measured
100 FPS
Ultra 4K Measured
46 FPS
6ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,496
Your CPU 13,494
Graphics Card
Required 27,800
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 72 79 100
1440p QHD 74 120 131 164
1080p Full HD 109 168 188 237

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 168
1920x1080 Low 237
1920x1080 Medium 188
1920x1080 Ultra 109
2560x1440 High 120
2560x1440 Low 164
2560x1440 Medium 131
2560x1440 Ultra 74
3840x2160 High 72
3840x2160 Low 100
3840x2160 Medium 79
3840x2160 Ultra 46

Performance Analysis: Greedfall on Your System

The Intel Core i3-12100F paired with the NVIDIA GeForce RTX 3080 delivers a remarkably strong showing in Greedfall, with measured data indicating that the combination can handle even 4K resolutions with demanding presets. Across all three tested resolutions, the combo consistently exceeds the 60 FPS playable threshold in most settings, with the primary exception being the Ultra preset at 3840x2160. The following analysis breaks down the exact performance metrics, contextualizes the hardware against close rivals, and provides clear guidance on the best settings for each resolution.

Measured FPS Breakdown

The measured FPS data for this combo in Greedfall reveals a clear performance hierarchy across resolutions and presets. At 1920x1080, the system demonstrates its peak capability, with the Low preset achieving an average of 237 FPS, the High preset reaching 167.6 FPS, and the Medium preset hitting 187.7 FPS. The most demanding Ultra preset at 1080p still maintains an average of 109.1 FPS, which is well above the 60 FPS playability threshold and leaves substantial headroom for high-refresh-rate displays.

Moving to 2560x1440, the performance scales down predictably but remains impressive. The Low preset delivers an average of 163.7 FPS, while Medium hits 130.9 FPS and High achieves 119.9 FPS. The Ultra preset at 1440p records an average of 74.4 FPS, which still clears the 60 FPS threshold by a comfortable margin, making this resolution viable for maximum settings.

At 3840x2160, the performance envelope tightens considerably. The Low preset maintains an average of 100.4 FPS, Medium drops to 79 FPS, and High settles at 72 FPS. However, the Ultra preset falls to an average of 45.7 FPS, which is below the 60 FPS playable threshold. This marks the only configuration in the entire dataset where the combo cannot sustain playable framerates, indicating that 4K Ultra is beyond the CPU-GPU pairing's practical limits for this title.

The scaling between presets shows a consistent pattern: moving from Low to Ultra costs approximately 53.8% of average FPS at 1080p (from 237 down to 109.1), 54.6% at 1440p (from 163.7 down to 74.4), and 54.5% at 4K (from 100.4 down to 45.7). This uniform scaling suggests that the RTX 3080's performance is the dominant factor across all resolutions, with the i3-12100F providing sufficient CPU throughput to avoid bottlenecking even at lower settings.

Similar Performance Alternatives

The nearest rivals for the Intel Core i3-12100F, based on average benchmark scores, include the Intel Core 3 N355 with an average score of 13492 (a 0% delta), the Intel Core i5-9500 at 13452 (0.3% higher), the Intel Core 5 120UL at 13594 (0.7% lower), and the Intel Core i7-1250U at 13351 (1.1% higher). These CPUs all fall within a narrow 1.8% performance band, meaning that swapping the i3-12100F for any of these alternatives would yield nearly identical frame rates in Greedfall. The i5-9500, in particular, offers a marginal 0.3% advantage, which translates to less than 1 FPS difference at any given preset and resolution.

For the NVIDIA GeForce RTX 3080, the nearest rivals present a more eclectic group. The NVIDIA P106-100 scores 23249 (0.3% higher), the AMD Radeon Pro Vega 16 scores 23250 (0.3% higher), the AMD Radeon RX 6600M scores 23273 (0.4% higher), and the AMD Radeon R9 M290X scores 23276 (0.4% higher). These deltaPct values are all within half a percent, indicating that these GPUs would produce virtually indistinguishable performance in Greedfall. However, the architectural differences between these cards—particularly the mobile-oriented RX 6600M and the older R9 M290X—mean that real-world driver support and feature sets could vary, even if raw benchmark averages align closely.

A user considering an upgrade path or a system build with similar performance could reasonably expect that substituting any of these rival CPUs or GPUs would not meaningfully alter the measured FPS figures for this game. The tight clustering of scores across both components suggests that the bottleneck profile remains unchanged within this performance tier.

Best Settings per Resolution

The data provides clear guidance on the most demanding preset that maintains at least 60 FPS average at each resolution. At 1920x1080, the Ultra preset is fully playable, achieving an average of 109.1 FPS. This represents the maximum visual fidelity available while staying well above the playability threshold, and it leaves enough performance headroom for potential background tasks or recording software.

At 2560x1440, the Ultra preset also remains the best choice, with an average of 74.4 FPS. While this is lower than the 1080p figure, it still exceeds the 60 FPS threshold by 24%, providing a smooth experience for most players. The gap between Ultra and High at this resolution is 45.5 FPS (from 74.4 to 119.9), which suggests that players prioritizing maximum framerates might prefer High, but Ultra remains viable for those seeking the best image quality.

At 3840x2160, the situation changes. The High preset is the most demanding setting that stays at or above 60 FPS, with an average of 72 FPS. The Ultra preset drops to 45.7 FPS, which falls below the playable threshold, meaning that 4K gaming requires a step down in visual quality. Interestingly, the Medium preset at 4K averages 79 FPS, and Low reaches 100.4 FPS, giving players multiple options depending on their tolerance for reduced graphics fidelity versus higher framerates. The recommendation here is unequivocally High as the best balance of visual quality and playable performance.

FAQ

*Q: Can this combo run Greedfall at 4K resolution?*

A: Yes, but not at the highest settings. The measured data shows that at 3840x2160, the High preset achieves an average of 72 FPS, which is above the 60 FPS playable threshold. The Ultra preset, however, drops to 45.7 FPS, which is below playable.

Q: What is the highest playable setting at 1440p?

A: The Ultra preset at 2560x1440 achieves an average of 74.4 FPS, which is the most demanding setting that stays above the 60 FPS threshold. All four presets—Low, Medium, High, and Ultra—are playable at this resolution.

Q: How much performance is lost when moving from 1080p to 4K?

A: At the High preset, the average FPS drops from 167.6 at 1920x1080 to 119.9 at 2560x1440 and further to 72 at 3840x2160. This represents a 57% reduction from 1080p to 4K at the same settings.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: The data indicates that the GPU is the primary performance driver across all resolutions. The uniform FPS scaling between presets (roughly 54% drop from Low to Ultra at every resolution) suggests that the RTX 3080's rendering load dictates performance, while the i3-12100F's 4-core, 8-thread configuration is sufficient to feed the GPU at lower settings.

Q: What are the playable settings at 4K?

A: The playable settings at 3840x2160 are Low (100.4 FPS), Medium (79 FPS), and High (72 FPS). The Ultra preset at 45.7 FPS is not considered playable per the 60 FPS threshold.

Q: How does this combo rank among all tested configurations?

A: The combo ranks 1043 out of 3703 tested combinations in Greedfall, placing it in the 71.8th percentile of all systems tested. This indicates that it outperforms the majority of configurations while still falling short of the top-tier hardware combinations.

CPU and GPU Roles

The measured FPS data reveals a clear division of labor between the Intel Core i3-12100F and the NVIDIA GeForce RTX 3080 in Greedfall. At every resolution, the scaling between presets remains remarkably consistent—from Low to Ultra, the average FPS drops by roughly 54% regardless of whether the resolution is 1080p, 1440p, or 4K. This consistency strongly implies that the GPU's rendering workload is the dominant constraint, as CPU-bound scenarios would typically show less severe scaling at lower resolutions where the GPU has more headroom.

The resolution scaling further confirms this interpretation. At the High preset, moving from 1920x1080 to 2560x1440 reduces average FPS by 47.7 FPS (from 167.6 to 119.9), and moving from 1440p to 4K reduces it by another 47.9 FPS (from 119.9 to 72). This near-linear relationship between pixel count and FPS is characteristic of GPU-bound performance. The i3-12100F, with its 4 cores and 8 threads, appears to have sufficient single-threaded performance—evidenced by its 3dmark single-thread score of 893 and Cinebench R20 single-core score of 703—to avoid becoming a bottleneck in this title.

However, the 4K Ultra result offers a subtle clue about the CPU's role. At 3840x2160 Ultra, the average FPS drops to 45.7, which is disproportionately lower than the scaling trend would predict. This could indicate that the CPU's thread scheduling or memory bandwidth limitations begin to surface when the GPU is pushed to its absolute limit, although the data does not provide direct evidence of CPU utilization. In practical terms, players should treat the GPU as the primary determinant of performance for most settings, with the CPU only becoming relevant at the most extreme configurations.

How This Combo Ranks

The combination of the Intel Core i3-12100F and NVIDIA GeForce RTX 3080 achieves a rank of 1043 out of 3703 tested combos in Greedfall, placing it in the upper third of all systems evaluated. This ranking is notable because the CPU is a budget-oriented 4-core part, while the GPU is a high-end Ampere architecture card with 10 GB of GDDR6X memory and a 320-bit bus. The result demonstrates that the RTX 3080's raw horsepower can carry the system to strong performance even when paired with a relatively modest processor.

The percentile data supports this assessment: the CPU sits at the 68th percentile among all CPUs tested, while the GPU also sits at the 68th percentile among all GPUs tested. Yet the combo's in-game rank of 1043 out of 3703 (approximately the 71.8th percentile) slightly exceeds what either component's individual percentile would suggest. This indicates that Greedfall is somewhat more GPU-favorable than the average game, allowing the RTX 3080 to compensate for the i3-12100F's mid-tier positioning.

Compared to the nearest rival combos, any substitution of the CPU or GPU with the listed alternatives would produce nearly identical results. The CPU rivals all fall within a 1.1% deltaPct range, and the GPU rivals within 0.4%, meaning that a system built with, say, an Intel Core i5-9500 or an AMD Radeon RX 6600M would land within a few FPS of this configuration's measured results. For players seeking to replicate this performance level, the data suggests that the RTX 3080 is the critical component, and the specific CPU chosen within this performance band has minimal impact on the final framerates in Greedfall.