Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Greedfall
Action RPG 2019

Greedfall

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
76 FPS
Ultra 1080p Measured
35 FPS

1440p (2K / QHD)

Low 1440p Measured
53 FPS
Ultra 1440p Measured
24 FPS

4K (Ultra HD)

Low 4K Measured
31 FPS
Ultra 4K Measured
14 FPS
18.5ms Frame Time
28ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,496
Your CPU 75,779
Graphics Card
Required 27,800
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 22 25 31
1440p QHD 24 38 41 53
1080p Full HD 35 54 60 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 54
1920x1080 Low 76
1920x1080 Medium 60
1920x1080 Ultra 35
2560x1440 High 38
2560x1440 Low 53
2560x1440 Medium 41
2560x1440 Ultra 24
3840x2160 High 22
3840x2160 Low 31
3840x2160 Medium 25
3840x2160 Ultra 14

Performance Analysis: Greedfall on Your System

The AMD Ryzen 9 9950X3D paired with the Intel Arc B370 produces a heavily GPU-limited experience in Greedfall. Benchmark results indicate that this combination cannot sustain 60 FPS at 4K or 1440p under any tested preset, and only manages playable frame rates at 1080p with Low or Medium settings. The data is clear: this is a 1080p-oriented configuration for this title, and even there, the margin above the playability threshold is slim.

Measured FPS Breakdown

At 3840x2160, the recorded average frame rates are consistently low across all settings. The Low preset delivers an average of 31 FPS, which is the highest result at this resolution. Medium drops to an average of 25 FPS, with minimum and maximum readings of 21 and 28 FPS respectively. High falls further to 22 FPS average, and Ultra bottoms out at 14 FPS average. None of these figures approach the 60 FPS playability threshold, and the spread between presets is modest, roughly 17 FPS separating the best and worst averages.

Moving to 2560x1440, performance improves but remains far from smooth. Low produces an average of 53 FPS, the best result at this resolution. Medium averages 41 FPS, with a minimum of 35 and maximum of 48 FPS. High averages 38 FPS, while Ultra drops to 24 FPS. The jump from 4K to 1440p yields meaningful gains, particularly at Low, but every preset still falls short of 60 FPS. The gap between Low and Ultra at 1440p is 29 FPS, indicating that quality settings have a strong influence on the final frame rate.

At 1920x1080, the picture changes decisively. Low achieves an average of 76 FPS, clearing the 60 FPS threshold with room to spare. Medium averages exactly 60 FPS, with a minimum of 51 and maximum of 69 FPS, placing it right on the playability line. High averages 54 FPS, just below the threshold, and Ultra averages 35 FPS. The resolution scaling from 1440p to 1080p is substantial: Low improves from 53 to 76 FPS, a gain of 23 FPS, while Medium improves from 41 to 60 FPS, a gain of 19 FPS. High improves from 38 to 54 FPS, and Ultra from 24 to 35 FPS.

The pattern across all resolutions is consistent: Low is always the fastest preset, followed by Medium, then High, with Ultra slowest. The largest relative gains come from stepping down in resolution rather than adjusting settings. For example, moving from 4K Low to 1440p Low adds 22 FPS, while moving from 1440p Low to 1080p Low adds another 23 FPS. The performance ceiling of this hardware in Greedfall is clearly constrained by the graphics solution.

Best Settings per Resolution

At 3840x2160, no preset reaches 60 FPS. The best available option is Low, which averages 31 FPS, but this is only 52% of the playability threshold. Medium averages 25 FPS, High 22 FPS, and Ultra 14 FPS. Since none clear 60 FPS, the database records no playable settings for this resolution, and the verdict is that 4K is not viable for this game with this hardware.

At 2560x1440, the situation is similar. Low averages 53 FPS, which is the highest recorded value, but it still falls 7 FPS short of the 60 FPS target. Medium averages 41 FPS, High 38 FPS, and Ultra 24 FPS. No preset at this resolution is playable according to the database's 60 FPS standard. The best settings field is empty because no configuration meets the requirement.

At 1920x1080, the database identifies two playable presets: Low and Medium. Low averages 76 FPS, comfortably above the threshold, while Medium averages exactly 60 FPS, meeting the minimum requirement precisely. The best settings for this resolution are Medium, because it is the most demanding preset that still stays at or above 60 FPS on average. High averages 54 FPS and Ultra 35 FPS, both below the line. Players wanting the highest visual quality while maintaining playability should select Medium, which delivers the target frame rate with better visuals than Low. The minimum recorded FPS for Medium is 51, meaning individual dips can occur below 60 FPS, but the average holds at the threshold.

The conclusion across all three resolutions is straightforward: 1080p Medium is the only configuration that balances visual fidelity with the 60 FPS requirement. Lower resolutions and lower settings are unnecessary at 1080p, and higher resolutions are not viable at any setting.

CPU and GPU Roles

The data shows a configuration where the GPU is the dominant constraint in Greedfall. Evidence for this comes from the scaling behavior between resolutions and presets. When resolution drops from 3840x2160 to 2560x1440, the Low preset improves from 31 to 53 FPS, a 71% increase in average frame rate. When resolution drops again from 2560x1440 to 1920x1080, the same preset improves from 53 to 76 FPS, a 43% increase. This strong scaling with resolution is typical of a GPU-bound scenario, where reducing pixel count directly relieves the graphics processor.

The same pattern appears with presets. At 1080p, moving from Ultra to Low changes the average from 35 to 76 FPS, more than doubling performance. At 1440p, the same preset change goes from 24 to 53 FPS, and at 4K from 14 to 31 FPS. The fact that quality settings have such a large impact, even at the lowest resolution, reinforces that the Intel Arc B370 is the limiting factor. If the CPU were the bottleneck, preset changes would have a smaller effect on frame rates, since resolution and quality settings primarily affect the GPU workload.

The Ryzen 9 9950X3D is a high-end desktop processor with 16 cores and 32 threads, capable of substantial multi-threaded throughput. Its benchmark scores, such as a Cinebench R23 multi-core result of 42018 and a Geekbench multi-core score of 26736, place it in the 95th percentile among all tested CPUs. However, Greedfall's measured frame rates do not reflect this CPU capability. The GPU's average benchmark score of 1184 in 3DMark Steel Nomad places it in the 5th percentile among all GPUs, an enormous gap relative to the CPU's standing. This mismatch explains why frame rates remain low even at 1080p: the graphics solution cannot keep pace with the processor.

Further evidence comes from the magnitude of FPS differences between presets. At 1080p, the difference between Low and Medium is only 16 FPS, while the difference between Medium and High is 6 FPS, and between High and Ultra is 19 FPS. These uneven gaps suggest that certain settings, such as those affecting shadows or post-processing, impose heavy loads on the GPU. If the CPU were involved, the scaling would be more uniform and would show diminishing returns at lower resolutions. Instead, the data indicates that the GPU saturates well before the CPU's potential is reached.

The memory configuration also plays a role. The Arc B370 uses system shared memory with bandwidth described as system dependent, meaning its performance relies on the host platform's memory subsystem. The CPU supports DDR5 with dual-channel memory and a bandwidth of 89.6 GB/s, which is a capable foundation, but the GPU's shared memory design limits its effective throughput compared to dedicated graphics memory. This architectural choice contributes to the low absolute frame rates observed across all settings.

In summary, the CPU is not the constraint in Greedfall. The recorded frame rates scale strongly with resolution and preset, both of which are GPU-oriented variables. The GPU's low benchmark percentile and shared memory design make it the clear performance bottleneck, while the CPU operates well below its capacity.

How This Combo Ranks

In the database's ranking of tested hardware combinations for Greedfall, this pairing ranks 3416 out of 3703 combinations. This places it in the bottom portion of the table, roughly in the 8th percentile of all tested combos. The rank reflects the overall measured performance across the game, and given the FPS data, it aligns with expectations: the GPU's low throughput drags the combo down despite the CPU's strength.

The ranking is not a measure of CPU capability, since the Ryzen 9 9950X3D is among the top 5% of CPUs in the database. Instead, it represents the combined result, where the GPU's 5th percentile standing dominates. The rank of 3416 means that approximately 287 other tested combinations were slower in Greedfall, while 3415 were faster. This places the combo in a small minority of systems that struggle to maintain playable frame rates at common resolutions.

Given the game's release in 2019 and its Action RPG genre, the expectation is that modern hardware should handle it comfortably. This combo does not meet that expectation at higher resolutions. The database records no playable settings at 4K or 1440p, and only two playable presets at 1080p. The rank reflects this limitation, positioning the combo as suitable only for lower-end gaming scenarios in this title.

Similar Performance Alternatives

For the CPU, the nearest rivals in the database are all very close in average benchmark score. The AMD Ryzen 7 PRO 9755 scores 75738, a 0.1% difference from the 9950X3D's 75779 average. The AMD Ryzen 7 PRO 9755X3D scores 75716, also 0.1% different. The AMD EPYC 8224P scores 75582, a 0.3% difference, and the Intel Core Ultra 9 285 scores 75488, a 0.4% difference. These processors would deliver nearly identical CPU-side performance in Greedfall, meaning the game's frame rates would be unchanged if any of these were substituted, since the GPU remains the bottleneck.

For the GPU, the nearest rivals are dramatically older or lower-end parts. The ATI Mobility Radeon HD 5570 scores 1186, a 0.2% difference from the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, a 0.5% difference. The AMD Radeon HD 7650M scores 1192, a 0.7% difference, and the AMD FirePro M2000 scores 1168, a 1.4% difference. These GPUs would produce nearly identical frame rates in Greedfall, reinforcing that the Arc B370 performs at a level comparable to much older hardware. The 3DMark Steel Nomad score of 1184 is the only GPU benchmark recorded, and it places the card in the 5th percentile, a position shared with these legacy parts.

The practical implication is that users with any of these near-identical components should expect the same Greedfall experience: playable only at 1080p with Low or Medium settings. Upgrading the CPU within this rival group would not change frame rates, while swapping the GPU to a faster part would be necessary to unlock higher resolutions or presets.

The Verdict

Can this PC run Greedfall? The answer depends entirely on the target resolution. At 3840x2160, the answer is no. No preset reaches 60 FPS, and the best average is 31 FPS on Low. At 2560x1440, the answer is also no. Low averages 53 FPS, which is close but still below the 60 FPS threshold, and all other presets are lower.

At 1920x1080, the answer is yes, with conditions. The database records two playable settings: Low and Medium. Low averages 76 FPS, providing a comfortable margin above 60 FPS. Medium averages exactly 60 FPS, meeting the threshold precisely, and is the best settings choice because it offers higher quality than Low while maintaining the target average. High and Ultra are not playable at 1080p, averaging 54 and 35 FPS respectively.

The verdict by resolution is unambiguous: 1080p is the only playable resolution for this combination, and Medium is the recommended preset. Players who prioritize frame rate stability should note that Medium's minimum FPS is 51, so occasional dips below 60 are possible, but the average holds. Low offers a safer margin with an average of 76 FPS. The GPU's 5th percentile benchmark standing and the absence of playable settings above 1080p make this a strictly 1080p gaming system for Greedfall, and even then, visual quality is limited to the lower half of the preset range.