Instant compatibility check with FPS benchmarks and optimization tips
Greedfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 25 | 27 | 35 |
| 1440p QHD | 27 | 42 | 46 | 58 |
| 1080p Full HD | 38 | 60 | 66 | 84 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Greedfall on Your System
FAQ
Q: Can this system run Greedfall at 1920x1080 with the High preset?
A: Yes. The measured data shows an average of 60 FPS at 1920x1080 with the High preset, which exactly meets the 60 FPS playable threshold.
Q: Is this combination capable of 60 FPS at 2560x1440 at any settings?
A: No. The best average FPS recorded at 2560x1440 is 58 FPS on the Low preset, which falls just short of the 60 FPS threshold. Medium and High presets produce 46 FPS and 42 FPS respectively.
Q: What is the most demanding preset that stays at or above 60 FPS at 1920x1080?
A: The High preset is the most demanding playable option at 1920x1080, delivering exactly 60 FPS on average. The Medium preset runs at 66 FPS, and Low runs at 84 FPS, but High is the highest quality setting that clears the threshold.
Q: How does this combo rank among all tested combinations for Greedfall?
A: The database ranks this combination at 3291 out of 3703 tested combos, placing it in the lower portion of the distribution. This reflects the GPU's limited performance profile in this title.
Q: What is the average FPS difference between Low and Ultra at 3840x2160?
A: The Low preset averages 35 FPS, while Ultra averages 16 FPS. That is a difference of 19 FPS, with Medium at 27 FPS and High at 25 FPS in between.
Q: Does the CPU or GPU play a larger role in limiting performance for this game?
A: The benchmark results indicate the GPU is the dominant constraint. The Intel Arc B390 sits at the 9th percentile among all GPUs, while the AMD Ryzen 7 5800XT sits at the 81st percentile among all CPUs. The frame rates scale heavily with resolution and settings, which is characteristic of GPU-bound performance.
Best Settings per Resolution
At 3840x2160, no preset reaches the 60 FPS playable threshold. The highest average FPS recorded is 35 FPS on Low settings. Medium produces 27 FPS, High produces 25 FPS, and Ultra produces 16 FPS. The best achievable result at this resolution is the Low preset at 35 FPS, but that remains far below the playable threshold.
At 2560x1440, the situation improves but still does not cross the 60 FPS line. The Low preset delivers 58 FPS, which is the closest result to playable. Medium delivers 46 FPS, High delivers 42 FPS, and Ultra delivers 27 FPS. No settings combination at this resolution is considered playable according to the database's 60 FPS threshold.
At 1920x1080, the system becomes playable. The High preset delivers exactly 60 FPS, making it the most demanding preset that stays at or above the threshold. Medium runs at 66 FPS, and Low runs at 84 FPS. Ultra drops to 38 FPS, which is not playable. The best settings at 1080p are therefore High, with an average FPS of 60.
CPU and GPU Roles
The data shows a clear pattern of GPU-bound performance across all resolutions. The Intel Arc B390 ranks at the 9th percentile among all tested GPUs, a very low position, while the AMD Ryzen 7 5800XT ranks at the 81st percentile among CPUs. This disparity indicates that the graphics processor is the primary limiter for Greedfall.
Resolution scaling reinforces this conclusion. Moving from 1920x1080 to 2560x1440 on the High preset drops the average FPS from 60 to 42, a reduction of 18 FPS or 30%. Moving from 2560x1440 to 3840x2160 on High drops the average from 42 to 25, another reduction of 17 FPS. These large frame rate losses as pixel count increases are typical of a system where the GPU is saturated.
Preset scaling at a fixed resolution also points to GPU dominance. At 1920x1080, the difference between Low and Ultra is 46 FPS (84 versus 38). At 2560x1440, the same comparison shows a 31 FPS gap (58 versus 27). At 3840x2160, the gap is 19 FPS (35 versus 16). The fact that higher resolutions compress the spread between presets suggests that the GPU is already near its limits even at Low settings in 4K.
The CPU's strong benchmark scores, including a Cinebench R23 multi-core score of 23794 and a single-core score of 3359, indicate that processor throughput is not the bottleneck. The GPU's Steel Nomad DX12 score of 1482, which places it near the GT 710 class, explains why the frame rates struggle at higher resolutions. In summary, the CPU has ample headroom, but the GPU cannot sustain 60 FPS beyond 1080p.
How This Combo Ranks
The database records this combination at rank 3291 out of 3703 tested combinations for Greedfall. This places it in the 11th percentile of all tested combos, meaning roughly 89% of tested systems perform better in this game.
The rank is driven almost entirely by the GPU. The Intel Arc B390's average benchmark score of 1482 sits at the 9th percentile among all GPUs, which is exceptionally low. The CPU, by contrast, is a high performer with an average benchmark score of 29879 and an 81st percentile ranking. The combination of a strong CPU and a very weak GPU results in a system that is poorly matched for Greedfall's graphical demands.
The measured FPS data confirms this ranking. At 3840x2160, even the Low preset only reaches 35 FPS. At 2560x1440, the Low preset reaches 58 FPS, just below playable. Only at 1920x1080 does the system cross the 60 FPS threshold, and only on three of the four presets. This is a system that can handle the game at entry-level settings but has no headroom for higher resolutions.
Similar Performance Alternatives
The GPU's nearest rivals in the database are all older, low-end NVIDIA parts. The NVIDIA GeForce GT 520MX scores 1463, which is 1.3% lower than the Arc B390's 1482. The NVIDIA GeForce 800M scores 1460, 1.5% lower. The NVIDIA GeForce GT 625 OEM scores 1446, 2.5% lower. The NVIDIA GeForce GT 710 scores 1443, 2.7% lower. Any of these GPUs would behave similarly in Greedfall, producing frame rates in the same range as recorded here.
The CPU's nearest rivals are all modern AMD mobile and desktop parts. The AMD Ryzen 7 7840H scores 29868, essentially identical to the 5800XT's 29879 with a delta of 0%. The AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both score 29955, which is 0.3% higher. The AMD Ryzen 5 9600X scores 29713, which is 0.6% lower. These CPUs would provide nearly identical processor performance in Greedfall, meaning the frame rates would be determined by the GPU just as they are with the 5800XT.
For a user considering alternatives, swapping the CPU for any of these near-identical parts would not change the gaming experience. Swapping the GPU for any of the listed rivals would also produce very similar results. The bottleneck is the graphics solution, and all of these comparable parts sit in the same low-performance tier.
The Verdict
This PC can run Greedfall, but only at 1920x1080 and only on the High, Medium, or Low presets. The High preset averages exactly 60 FPS, which meets the playable threshold. Medium averages 66 FPS, and Low averages 84 FPS. Ultra at 1080p averages 38 FPS, which is not playable.
At 2560x1440, no settings combination reaches 60 FPS. The Low preset comes closest at 58 FPS, but it falls short of the threshold. Medium, High, and Ultra produce 46, 42, and 27 FPS respectively. At 3840x2160, the results are worse: Low averages 35 FPS, Medium 27 FPS, High 25 FPS, and Ultra 16 FPS.
The verdict is clear: this system is playable at 1080p with reduced settings, but it cannot handle 1440p or 4K at a playable frame rate. The GPU is the limiting factor, and users seeking higher resolutions would need a significantly more powerful graphics solution.
Measured FPS Breakdown
1920x1080:
- Low: average 84 FPS, minimum and maximum not recorded
- Medium: average 66 FPS, minimum 56 FPS, maximum 76 FPS
- High: average 60 FPS, minimum and maximum not recorded
- Ultra: average 38 FPS, minimum and maximum not recorded
2560x1440:
- Low: average 58 FPS, minimum and maximum not recorded
- Medium: average 46 FPS, minimum 39 FPS, maximum 53 FPS
- High: average 42 FPS, minimum and maximum not recorded
- Ultra: average 27 FPS, minimum and maximum not recorded
3840x2160:
- Low: average 35 FPS, minimum and maximum not recorded
- Medium: average 27 FPS, minimum 23 FPS, maximum 32 FPS
- High: average 25 FPS, minimum and maximum not recorded
- Ultra: average 16 FPS, minimum and maximum not recorded
The Medium preset at 1920x1080 shows the only complete minimum and maximum data set: 56 FPS minimum and 76 FPS maximum, with an average of 66 FPS. This indicates that even at the playable settings, there is some frame time variance, but the minimum stays above the 60 FPS threshold for the average. The 2560x1440 Medium preset shows a minimum of 39 FPS and a maximum of 53 FPS, while the 3840x2160 Medium preset shows a minimum of 23 FPS and a maximum of 32 FPS. These ranges demonstrate that the system's performance degrades consistently as resolution increases, with no settings combination at higher resolutions providing a stable playable experience.