Instant compatibility check with FPS benchmarks and optimization tips
Greedfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 41 | 48 | 62 |
| 1440p QHD | 47 | 69 | 78 | 101 |
| 1080p Full HD | 66 | 103 | 113 | 147 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Greedfall on Your System
The AMD Ryzen 7 5700X and Intel Arc B580 combination presents a clear performance hierarchy for Greedfall, with 1080p Ultra proving playable and 4K demanding significant settings compromises. Measured data shows the combo ranks 2833 out of 3703 tested configurations, placing it in the lower-middle tier of all tested combos for this title.
Best Settings per Resolution
At 3840x2160, the only preset that maintains an average at or above 60 FPS is Low, delivering 62 FPS. The jump to Medium drops the average to 48.3 FPS, a 22% loss from Low, making it unsuitable for a 60 FPS target.
At 2560x1440, High settings achieve 69.4 FPS, which is the most demanding preset that clears the 60 FPS threshold. Medium runs at 78.4 FPS, but High provides better visual quality while still staying above the playable line. Ultra falls short at 46.9 FPS.
At 1920x1080, Ultra settings reach 65.9 FPS, making it the best visual preset that remains playable. This is notable because Ultra at 1080p runs only 4.4% slower than High at 1440p, indicating the resolution scaling is more punishing than the preset scaling.
FAQ
Q: Can this PC run Greedfall at 4K with high settings?
A: No. At 3840x2160 with High settings, the average FPS is 40.6, which falls below the 60 FPS playable threshold. Only Low settings at 4K achieve 62 FPS.
Q: What is the best playable preset at 1440p?
A: High settings provide 69.4 FPS on average, which is the highest visual quality that stays above 60 FPS. Medium runs at 78.4 FPS, but High offers better fidelity with only a 9 FPS cost.
Q: Is the Intel Arc B580 strong enough for 1080p gaming in this title?
A: Yes, the data shows all four presets at 1920x1080 exceed 60 FPS. Low runs at 147.2 FPS, Medium at 112.5 FPS, High at 103.4 FPS, and Ultra at 65.9 FPS.
Q: How does the combo rank among all tested systems for Greedfall?
A: This configuration ranks 2833 out of 3703 tested combos, placing it in the 76th percentile position from the bottom. The rank suggests the CPU-GPU pairing is not optimized for this specific title.
Q: What is the FPS drop from Low to Ultra at 1080p?
A: The average FPS falls from 147.2 at Low to 65.9 at Ultra, representing a 55% reduction. This is a substantial performance cost for the highest visual preset.
Q: Does the system maintain 60 FPS at any 4K setting?
A: Only at Low settings, where it averages 62 FPS. Medium drops to 48.3 FPS, High to 40.6 FPS, and Ultra to 29.6 FPS, all below the playable threshold.
Measured FPS Breakdown
At 3840x2160, the performance curve shows a steep decline as settings increase. Low settings deliver 62 FPS on average. Medium drops to 48.3 FPS, a 22.1% decrease. High falls further to 40.6 FPS, which is 34.5% below Low. Ultra bottoms out at 29.6 FPS, representing a 52.3% reduction from Low. The gap between Low and Ultra is 32.4 FPS, indicating that Greedfall's 4K Ultra preset is extremely demanding on the Arc B580.
At 2560x1440, the pattern shifts upward significantly. Low settings produce 100.5 FPS on average, well above the 60 FPS threshold. Medium reaches 78.4 FPS, a 22% drop from Low. High runs at 69.4 FPS, which is 30.9% below Low but still playable. Ultra falls to 46.9 FPS, a 53.3% reduction from Low. The delta between Low and Ultra here is 53.6 FPS, showing that the Ultra preset at 1440p behaves similarly to High at 4K in terms of relative cost.
At 1920x1080, all settings exceed 60 FPS. Low averages 147.2 FPS, providing a massive headroom. Medium hits 112.5 FPS, a 23.6% drop. High runs at 103.4 FPS, 29.7% below Low. Ultra manages 65.9 FPS, which is 55.2% lower than Low. The absolute spread from Low to Ultra is 81.3 FPS, the largest across all resolutions. Interestingly, the percentage drop from Low to Ultra is nearly identical at 1080p (55.2%) and 1440p (53.3%), suggesting the settings scaling is consistent regardless of resolution.
Comparing across resolutions, 1080p Low at 147.2 FPS is 46.5% faster than 1440p Low at 100.5 FPS, and 137.4% faster than 4K Low at 62 FPS. This indicates that resolution has a greater impact on performance than preset selection, with the B580 showing a clear bandwidth or fill-rate limitation at higher pixel counts.
Similar Performance Alternatives
The CPU's nearest rivals provide context for the Ryzen 7 5700X's role. The Intel Core i5-12600K matches the Ryzen 7 5700X exactly with an average score of 27578 and a 0% delta. The AMD Ryzen 7 5800 scores 27535, just 0.2% lower. The AMD Ryzen 5 7600X scores 27636, 0.2% higher. The Intel Core Ultra 5 125H scores 27507, 0.3% lower. These deltas are all within a fraction of a percent, meaning any of these CPUs would produce nearly identical frame rates in Greedfall when paired with the Arc B580.
The GPU's nearest rivals show a wider spread. The AMD Radeon RX 580 2048SP scores 23061, which is 0.2% higher than the Arc B580's 23021 average. The NVIDIA GeForce RTX 2080 scores 22895, 0.6% lower. The NVIDIA GeForce RTX 3080 scores 23172, 0.7% higher. The NVIDIA P106-100 scores 23249, 1% higher. All four alternatives sit within a 1% band of the B580's average benchmark score, suggesting that swapping the GPU to any of these cards would result in similar Greedfall frame rates, within measurement noise.
The practical implication is that a system with an RTX 2080 or RX 580 2048SP would likely show the same 1080p Ultra result around 65.9 FPS, and the same 4K Low limitation at 62 FPS. The RTX 3080's 0.7% higher score would translate to roughly 66.4 FPS at 1080p Ultra, still marginal over the 60 FPS threshold.
The Verdict
This PC can run Greedfall, but the playable settings depend heavily on resolution. At 1920x1080, all four presets clear the 60 FPS threshold, with Ultra delivering 65.9 FPS on average. This is a definitive yes at 1080p for maximum visual quality.
At 2560x1440, the verdict is conditional. High settings achieve 69.4 FPS, which is comfortably above 60 FPS. Medium and Low also work, but Ultra does not, averaging only 46.9 FPS. The data indicates that 1440p gaming is viable with a moderate preset.
At 3840x2160, the verdict is nearly a no. Only Low settings reach 62 FPS, barely clearing the threshold. Medium, High, and Ultra all fall below 60 FPS, with Ultra dropping to 29.6 FPS. The 4K experience is limited to the lowest visual quality, which undermines the purpose of running at 4K.
The overall assessment: this combo is playable at 1080p and 1440p with appropriate settings, but 4K is not a realistic target for this game beyond Low. The rank of 2833 out of 3703 indicates that many other combos perform better, but the absolute frame rates at 1080p are still sufficient for a smooth experience.
How This Combo Ranks
The combination ranks 2833 out of 3703 tested combos, placing it in the 76.5th percentile from the bottom. This means roughly 76% of tested configurations perform better in Greedfall, while 24% perform worse. The rank is relatively low, but the measured FPS at 1080p Ultra (65.9) shows the system is still capable of playable frame rates.
The rank relative to the GPU's percentile is notable. The Arc B580 sits in the 68th percentile among all GPUs, while the CPU is in the 79th percentile among all CPUs. Yet the combo ranks in the 23.5th percentile (from the top) for this game. This suggests Greedfall may be sensitive to specific hardware characteristics that neither the CPU nor GPU benchmarks capture fully, or the game favors other architectures.
The gap between the combo's rank and the individual component percentiles implies that pairing a high-percentile CPU with a mid-tier GPU does not yield proportional game performance. The measured data shows diminishing returns from the CPU side, as the GPU becomes the limiting factor at higher resolutions.
CPU and GPU Roles
At 3840x2160, the GPU is the dominant constraint. The Arc B580's 456.0 GB/s memory bandwidth and 213.6 GPixel/s pixel rate are insufficient for Ultra settings, which average 29.6 FPS. The CPU's 8 cores and 16 threads are not the bottleneck here, as evidenced by the steep FPS drop when raising settings from Low to Ultra (62 to 29.6 FPS), which is a GPU workload scaling.
At 2560x1440, the balance shifts slightly. Low settings hit 100.5 FPS, which is likely CPU-bound, but Medium drops to 78.4 FPS, High to 69.4 FPS, and Ultra to 46.9 FPS. The delta between Low and Ultra is 53.6 FPS, indicating the GPU still carries most of the performance weight. However, the fact that High at 1440p (69.4 FPS) is only 5.3% slower than Ultra at 1080p (65.9 FPS) suggests the GPU's limits are approached at both resolutions with high presets.
At 1920x1080, the CPU plays a more meaningful role. Low settings reach 147.2 FPS, which is well beyond the GPU's typical range for this title. The scaling from Low to Ultra (147.2 to 65.9 FPS) shows a 55% reduction, meaning the GPU becomes the bottleneck as settings increase. But at Low and Medium, the CPU's 3.40 GHz base and 4.60 GHz boost clocks are sufficient to drive high frame rates.
The resolution scaling tells the story. From 1080p Low to 1440p Low, the FPS drops 46.5%, while from 1440p Low to 4K Low it drops 38.3%. This nonlinear scaling indicates the GPU's memory bandwidth is a limiting factor at 4K, where the 12 GB GDDR6 pool is less relevant than the 456.0 GB/s throughput. The CPU's performance remains constant across resolutions, but its impact diminishes as the GPU workload increases.
The data implies that for Greedfall, the GPU should be prioritized for 4K and Ultra presets, while the CPU is adequate for 1080p and 1440p gaming. The Ryzen 7 5700X's 32 MB L3 cache and Zen 3 architecture provide sufficient single-thread performance for this Action RPG, but the Arc B580's raw throughput determines the upper bounds of playable settings.