Instant compatibility check with FPS benchmarks and optimization tips
Greedfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 43 | 48 | 61 |
| 1440p QHD | 46 | 73 | 80 | 102 |
| 1080p Full HD | 67 | 105 | 115 | 147 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Greedfall on Your System
The AMD Ryzen 7 5700 paired with Intel's Arc B580 is an unusual cross-vendor combination — a Zen 3 desktop CPU from AMD's 5000 series mated to Intel's Battlemage-generation discrete GPU — and the benchmark data shows it handles Greedfall, a 2019 action RPG, quite comfortably at mainstream resolutions. Measured results place this combo at rank 2787 out of 3703 tested combinations in this game, meaning it sits in the lower half of the leaderboard, yet the frame rates themselves tell a more forgiving story: every preset from Low through Ultra clears the 60 FPS threshold at 1920x1080, three of four presets do so at 2560x1440, and only 4K forces serious compromise. The picture that emerges is one of a GPU-limited pairing running a title old enough that even mid-tier modern hardware has headroom to spare.
Best Settings per Resolution
The most demanding preset that stays at or above the 60 FPS playable threshold at each resolution:
- 1920x1080 — Ultra, 67 FPS average. This is the only resolution where the maximum preset is playable, and it clears the bar with room to spare over Medium's 115 FPS.
- 2560x1440 — High, 73 FPS average. Ultra drops to 46 FPS here, well short of the threshold, so High is the ceiling.
- 3840x2160 — Low, 61 FPS average. At 4K the demands are steep: Medium manages only 48 FPS and High falls to 43, leaving Low as the lone preset that stays above 60.
Note the pattern. At 1080p the full settings ladder is available. Each step up in resolution removes the top rung. That gradient is the signature of a GPU working at its limit rather than a CPU bottleneck.
FAQ
Q: Can the Ryzen 7 5700 + Arc B580 run Greedfall at 60 FPS?
A: Yes, at every resolution tested with the right preset. At 1920x1080 all four presets — Low (147), Medium (115), High (105), and Ultra (67) — average at or above 60 FPS. At 2560x1440, Low (102), Medium (80), and High (73) qualify. At 3840x2160, only Low (61) clears the bar.
Q: What is the fastest preset this combo can run at 4K?
A: Low, at 61 FPS average — a bare clearance of the 60 FPS threshold. Medium falls to 48 FPS with a recorded minimum of 41 and maximum of 55, and High and Ultra drop to 43 and 28 FPS respectively.
Q: Is the CPU or the GPU the limiting factor in this game?
A: The data points to the GPU. Frame rates fall sharply as resolution climbs at any fixed preset — Low goes from 147 FPS at 1080p to 102 at 1440p to 61 at 4K — which is classic GPU scaling. The Ryzen 7 5700's 8 cores, 16 threads, and Zen 3 architecture sit in the 78th percentile of all CPUs, comfortably ahead of what this game demands.
Q: How does this pairing rank against other combinations tested in Greedfall?
A: Rank 2787 out of 3703 combos. That places it below the median, reflecting the Arc B580's 68th-percentile standing among GPUs and the game's age relative to the strongest modern hardware.
Q: How consistent are frame rates at Medium settings?
A: Medium is the only preset with recorded minimum and maximum figures. At 1080p the range is 98 to 133 FPS around a 115 average; at 1440p it is 68 to 92 around 80; at 4K it is 41 to 55 around 48. The min-to-average ratios are tight enough to suggest stable delivery rather than stutter-prone variance.
Q: What CPU rivals behave like the Ryzen 7 5700?
A: Its average benchmark score of 25517 is essentially indistinguishable from the Intel Xeon D-2752TER (25530, within 0.1 percent), the AMD Ryzen 5 7640U (25485, 0.1 percent), the AMD Ryzen 5 6600H (25550, 0.1 percent), and the AMD Ryzen 7 5825U (25446, 0.3 percent).
Measured FPS Breakdown
Starting at 1920x1080, the most forgiving tier. Low averages 147 FPS. Medium averages 115 with a floor of 98 and peaks of 133 — meaning even the slowest frames stay far above the 60 FPS line. High averages 105, and Ultra, the ceiling preset, still delivers 67 FPS. No 1080p configuration in this dataset dips below the playable threshold.
At 2560x1440 the ladder compresses. Low drops to 102 FPS from 147 — a loss of roughly a third of the frame rate for a modest pixel-count increase. Medium lands at 80 FPS with a 68 minimum and 92 maximum. High manages 73. Ultra falls to 46, roughly 31 percent short of the threshold, and becomes the first preset in the entire dataset to be excluded from playability.
At 3840x2160 the Arc B580 is clearly at the edge of its comfort zone. Low averages 61 FPS — the narrowest clearance in the data, just one frame over the line. Medium averages 48 with a minimum of 41 and maximum of 55; even the best frames never reach 60. High averages 43. Ultra collapses to 28, less than half the target. The complete absence of recorded minimum and maximum values for Low, High, and Ultra at every resolution suggests the dataset captured full frametime ranges only for Medium runs, so the variance picture elsewhere is unavailable.
Similar Performance Alternatives
On the CPU side, the Ryzen 7 5700's average benchmark score of 25517 is matched almost exactly by four rivals: the Intel Xeon D-2752TER at 25530 (a 0.1 percent gap), the AMD Ryzen 5 6600H at 25550 (0.1 percent), the AMD Ryzen 5 7640U at 25485 (0.1 percent), and the AMD Ryzen 7 5825U at 25446 (0.3 percent). Any of these processors would deliver effectively identical Greedfall behavior in this pairing — the deltas are within a fraction of a percent, invisible in real gameplay.
On the GPU side, the Arc B580's average score of 23021 sits within a similarly tight cluster: the AMD Radeon RX 580 2048SP at 23061 (0.2 percent behind), the NVIDIA GeForce RTX 2080 at 22895 (0.6 percent ahead), the NVIDIA GeForce RTX 3080 at 23172 (0.7 percent behind), and the NVIDIA P106-100 at 23249 (1 percent behind). Swapping the B580 for any of these cards would, on aggregate benchmark data, reproduce frame rates within a percent or so. What the aggregate scores cannot confirm is whether per-game behavior matches — the B580's Vulkan score of 109672 versus its OpenCL score of 92821 in Geekbench hints at API-dependent variance that averages can mask — but as a first approximation, these are the GPUs that would behave most like the B580 in this configuration.
The Verdict
Yes — this PC runs Greedfall, and at two of the three tested resolutions it does so with the graphical settings turned well up. The clearest summary comes from the verdict data:
- 1920x1080: fully playable at every preset, including Ultra at 67 FPS.
- 2560x1440: playable at Low, Medium, and High; High at 73 FPS is the best balance.
- 3840x2160: playable only at Low, at 61 FPS.
The curious detail is the shape of that curve. At 1080p this combo is in the unusual position of having Ultra as its "best settings" recommendation — the maximum preset is genuinely viable, not a token inclusion. At 1440p the recommendation steps down exactly one notch to High. At 4K it steps down three notches to Low, with the thinnest possible margin over the threshold. A player willing to accept a 48 FPS average could run 4K Medium, but the recorded 41 FPS minimum indicates dips that would be felt in combat-heavy scenes. For a smooth experience, 1440p High is where this hardware and this game are happiest together.
How This Combo Ranks
Out of 3703 hardware combinations tested in Greedfall, the Ryzen 7 5700 plus Arc B580 ranks 2787th. That is below the midpoint, and the question worth asking is why a pairing that plays the game perfectly well at 1080p Ultra ranks so low. The answer lies in the age of the game — released in September 2019, three years before this CPU launched — and the depth of the leaderboard. Older, lighter titles attract results from enormous numbers of modern combinations, so even a perfectly competent pairing lands in the bottom half when measured against the full field.
The component percentiles frame it the same way. The Ryzen 7 5700 sits in the 78th percentile of all CPUs; the Arc B580 in the 68th percentile of all GPUs. Neither is weak, but the GPU in particular is outranked by a third of the field, and in a GPU-bound game like this one, the graphics card's standing drags the combination's rank down more than the CPU's standing lifts it.
CPU and GPU Roles
The scaling data makes the division of labor unusually clear: Greedfall on this pairing is GPU-bound at every resolution. The evidence is in how frame rates respond to resolution changes versus the CPU's capability profile.
At the Low preset, frame rates fall from 147 FPS at 1080p to 102 at 1440p to 61 at 4K. At Medium, from 115 to 80 to 48. At High, from 105 to 73 to 43. In every case the drop between resolutions is large and consistent — roughly a third of the frame rate lost stepping from 1080p to 1440p, and another large cut moving to 4K. If the CPU were the constraint, frame rates would flatten at higher resolutions instead of falling in proportion to the GPU's added pixel workload.
The Ryzen 7 5700, meanwhile, shows no sign of strain. Its benchmark profile — a Cinebench R23 multi-core score of 20655 against a single-core score of 2916, a Geekbench multi-core of 9959, a PassMark multithread score of 24303, and a 3DMark max-threads score of 6617 — describes a processor with far more throughput than a 2019 action RPG can solicit. Its 3DMark thread scaling is nearly ideal, with the 8-thread score of 5585 approaching the 16-thread score of 6628, but none of that capacity appears to be the limiting factor here.
What does this imply practically? At 1080p the Arc B580 is the ceiling — the gap between Ultra's 67 FPS and Low's 147 FPS exists entirely because of graphics settings, which is GPU territory. At 1440p and 4K the GPU's constraint tightens further; the 12 GB of GDDR6 on a 192-bit bus with 456 GB/s of bandwidth and 13.67 TFLOPS of FP32 throughput is being asked to push four times the 1080p pixel count at 4K, and the 28 FPS Ultra result shows where that ends. Anyone looking to improve this system's Greedfall performance would gain nothing from a CPU change — the data indicates every additional frame at any resolution has to come from the graphics card.