Instant compatibility check with FPS benchmarks and optimization tips
Greedfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 22 | 25 | 31 |
| 1440p QHD | 24 | 38 | 41 | 53 |
| 1080p Full HD | 35 | 54 | 60 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Greedfall on Your System
How This Combo Ranks
The AMD Ryzen 5 7600 paired with the Intel Arc B370 ranks 3,416 out of 3,703 tested combinations in Greedfall. This places the combo in the bottom 8% of all systems in the database, a position driven almost entirely by the GPU rather than the CPU. The Arc B370 sits in the 5th percentile among all GPUs, with an average 3DMark Steel Nomad DX12 score of 1,184, which puts it on par with legacy mobile and desktop parts from over a decade ago.
The CPU, by contrast, is a strong performer. The Ryzen 5 7600 lands in the 78th percentile among all CPUs, with an average benchmark score of 26,324. Its nearest rivals include the AMD Ryzen 9 6900HX (0.2% faster), the Intel Core i9-11900KF (0.4% faster), and the AMD Ryzen 5 8540U (0.5% faster). The Ryzen 7 7435HS is 0.3% slower. These deltas are negligible, meaning the 7600 slots into a tight cluster of capable processors.
The asymmetry between the CPU and GPU performance tiers is the defining characteristic of this combo. The processor is more than capable of feeding modern graphics cards, but the Arc B370 is not a discrete-class part. It is an integrated GPU implementation from Intel's Panther Lake generation, built on a 3 nm process with 1,280 shading units, 40 texture mapping units, and 20 raster output units. Its FP32 throughput is 6.144 TFLOPS, and it supports DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6. But raw specifications aside, the measured frame rates in Greedfall tell the real story: this is a combination that struggles at higher resolutions and presets.
FAQ
Q: Can this PC run Greedfall at 1080p?
A: Yes, but only on Low and Medium presets. At 1920x1080 with Low settings, the average frame rate is 76 FPS. With Medium settings, the average is exactly 60 FPS. High settings drop to 54 FPS, and Ultra falls to 35 FPS, both below the 60 FPS playable threshold.
Q: What is the best playable setting at 1440p?
A: None. At 2560x1440, all presets fail to reach 60 FPS average. Low settings produce 53 FPS, Medium produces 41 FPS, High produces 38 FPS, and Ultra produces 24 FPS. The database records no playable settings at this resolution.
Q: How does the GPU compare to its nearest rivals?
A: The Intel Arc B370 has an average benchmark score of 1,184. The ATI Mobility Radeon HD 5570 scores 1,186 (0.2% faster), the ATI Radeon HD 5770 scores 1,190 (0.5% faster), the AMD Radeon HD 7650M scores 1,192 (0.7% faster), and the AMD FirePro M2000 scores 1,168 (1.4% slower). These are all within 1.4% of each other.
Q: Is the Ryzen 5 7600 a bottleneck in this configuration?
A: No. The CPU's average benchmark score of 26,324 places it in the 78th percentile, and its nearest rivals differ by less than 0.5%. In Greedfall, the frame rate limits come from the GPU, which ranks in the 5th percentile. The CPU has ample headroom for this workload.
Q: What resolution delivers the highest average frame rate?
A: 1920x1080 with Low settings delivers the highest measured average at 76 FPS. The next best is 1920x1080 with Medium settings at 60 FPS, followed by 1920x1080 High at 54 FPS.
Q: Does the game maintain consistent frame times at Medium settings?
A: At 1920x1080 Medium, the average is 60 FPS with a minimum of 51 FPS and a maximum of 69 FPS. At 2560x1440 Medium, the average is 41 FPS with a minimum of 35 FPS and a maximum of 48 FPS. At 3840x2160 Medium, the average is 25 FPS with a minimum of 21 FPS and a maximum of 28 FPS.
Similar Performance Alternatives
The CPU and GPU each have distinct sets of near-equivalent hardware in the database. These alternatives would behave similarly in Greedfall, though the limiting factor remains the GPU.
For the Ryzen 5 7600, the nearest rivals are all within half a percent of its average score. The AMD Ryzen 9 6900HX and the Intel Core i9-11900KF are marginally faster, while the AMD Ryzen 7 7435HS and the AMD Ryzen 5 8540U are marginally slower. In practical terms, swapping the 7600 for any of these would produce no measurable difference in Greedfall frame rates, given that the GPU is the bottleneck.
For the Intel Arc B370, the situation is more consequential. Its nearest rivals are the ATI Mobility Radeon HD 5570, the ATI Radeon HD 5770, the AMD Radeon HD 7650M, and the AMD FirePro M2000. The performance deltas range from 1.4% slower to 0.7% faster. These are all legacy parts, and the Arc B370 trades blows with them within a narrow band. A system built around any of these GPUs would deliver nearly identical frame rates in Greedfall, meaning the same limitations at 1440p and 4K would apply.
The practical takeaway: if a user has a Ryzen 5 7600 and is looking for more headroom in this game, upgrading the CPU would not help. The recorded data shows the GPU is the binding constraint. Conversely, pairing the Arc B370 with a much weaker CPU would likely not change the outcome, since the GPU's ceiling is so low.
The Verdict
The database records playable settings only at 1920x1080. At that resolution, Low and Medium presets clear the 60 FPS threshold, with Medium being the best playable preset at exactly 60 FPS average. High settings fall to 54 FPS, and Ultra drops to 35 FPS. Neither 2560x1440 nor 3840x2160 has any playable settings; every preset at both resolutions falls below 60 FPS.
At 2560x1440, the closest result is Low settings at 53 FPS, which is 7 FPS short of the threshold. At 3840x2160, even Low settings only reach 31 FPS. This is not a system for high-refresh or high-resolution play in Greedfall. The Arc B370's integrated-class performance simply cannot sustain the required frame rates beyond 1080p Medium.
The CPU is not the limiting factor. The Ryzen 5 7600's 78th percentile standing and its single-thread score of 999 in 3DMark, plus a Geekbench single-core score of 2,521, indicate it can handle the game's logic and draw calls. The GPU's 5th percentile standing, however, caps the experience.
Measured FPS Breakdown
At 1920x1080, the full preset ladder was measured. Low settings deliver an average of 76 FPS. Medium settings deliver an average of 60 FPS, with a recorded minimum of 51 FPS and maximum of 69 FPS. High settings produce 54 FPS average. Ultra settings produce 35 FPS average. The Medium preset is the only one with complete min/max data at this resolution.
At 2560x1440, Low settings produce 53 FPS average. Medium produces 41 FPS average, with a minimum of 35 FPS and maximum of 48 FPS. High settings produce 38 FPS average. Ultra produces 24 FPS average. No preset at this resolution reaches the 60 FPS threshold.
At 3840x2160, Low settings produce 31 FPS average. Medium produces 25 FPS average, with a minimum of 21 FPS and maximum of 28 FPS. High settings produce 22 FPS average. Ultra produces 14 FPS average. This resolution is firmly unplayable across all settings.
The data shows a clear pattern: each resolution step down roughly halves the frame rate at equivalent settings. From 1080p Low (76 FPS) to 1440p Low (53 FPS) is a 30% drop. From 1440p Low to 4K Low (31 FPS) is another 41% drop. The scaling is consistent with a GPU that runs out of pixel throughput quickly as resolution increases.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Medium, with an average of exactly 60 FPS. Low settings also clear the threshold at 76 FPS, but Medium is the highest quality option that remains playable. The recorded minimum of 51 FPS at Medium means there will be occasional dips below the target, but the average holds.
At 2560x1440, no preset reaches 60 FPS. The best option by frame rate is Low at 53 FPS, but since it does not meet the playable threshold, the database records no best settings for this resolution.
At 3840x2160, the situation is worse. Low settings average 31 FPS, which is less than half the threshold. No settings configuration is viable here.
For users who prioritize smoothness over visual fidelity, 1080p Low at 76 FPS is the safest choice. For users who want a balance, 1080p Medium at 60 FPS is the maximum the hardware can sustain.
CPU and GPU Roles
The division of labor in this combo is stark. The Ryzen 5 7600 is a desktop-class processor with 6 cores and 12 threads, a boost clock of 5.10 GHz, and a 32 MB shared L3 cache. Its benchmark results place it in the 78th percentile. The Arc B370 is an integrated GPU with a 25 W TDP, system-shared memory, and a 5th percentile standing. In Greedfall, the GPU is the sole determinant of playable resolution and settings.
Evidence for this comes from the scaling behavior. At 1080p Medium, the average is 60 FPS. At 1440p Medium, it drops to 41 FPS, a 32% reduction. At 4K Medium, it drops to 25 FPS, a further 39% reduction. This is classic GPU-bound scaling; the CPU load for this 2019 Action RPG is well within the 7600's capabilities.
The CPU's role becomes more apparent when considering the minimum frame rates. At 1080p Medium, the minimum is 51 FPS, which is 9 FPS below the average. At 1440p Medium, the minimum is 35 FPS against a 41 FPS average. These dips are consistent with GPU memory bandwidth limits rather than CPU stutter. The Arc B370 uses system-shared memory with bandwidth described as system dependent, which introduces variability under load.
At 4K, the GPU's limits are absolute. Even Low settings only reach 31 FPS, and the gap between Low and Ultra is 17 FPS (from 31 down to 14). The CPU would not show any meaningful difference in this range; the recorded data indicates the GPU is saturated at all settings.
In summary, for Greedfall, the Ryzen 5 7600 provides more than enough compute headroom. The Intel Arc B370, however, confines this system to 1080p Medium as the ceiling for a 60 FPS experience. Users seeking higher presets or resolutions would need a different GPU, as the current one is the limiting component in every measured configuration.