Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Greedfall
Action RPG 2019

Greedfall

30%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
84 FPS
Ultra 1080p Measured
38 FPS

1440p (2K / QHD)

Low 1440p Measured
58 FPS
Ultra 1440p Measured
27 FPS

4K (Ultra HD)

Low 4K Measured
35 FPS
Ultra 4K Measured
16 FPS
16.7ms Frame Time
25ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,496
Your CPU 20,468
Graphics Card
Required 27,800
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 25 27 35
1440p QHD 27 42 46 58
1080p Full HD 38 60 66 84

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 60
1920x1080 Low 84
1920x1080 Medium 66
1920x1080 Ultra 38
2560x1440 High 42
2560x1440 Low 58
2560x1440 Medium 46
2560x1440 Ultra 27
3840x2160 High 25
3840x2160 Low 35
3840x2160 Medium 27
3840x2160 Ultra 16

Performance Analysis: Greedfall on Your System

Greedfall is an Action RPG released in 2019, and the pairing of an AMD Ryzen 5 5600 with an Intel Arc B390 produces a very particular kind of result in the recorded data: strong at one resolution, and increasingly strained as pixel counts climb. The database shows this combination landing at rank 3291 out of 3703 tested combos for this game, which immediately signals that the GPU, not the CPU, is the component shaping the experience. The following breakdown examines why, resolution by resolution and preset by preset, using only the measured averages, minimums, and maximums in our records.

FAQ

Q: Can the Ryzen 5 5600 + Arc B390 run Greedfall at 1080p?

A: Yes, and comfortably. At 1920x1080 the recorded averages are 84 FPS on Low, 66 FPS on Medium, and 60 FPS on High, all at or above the 60 FPS playable threshold. Only Ultra falls short at 38 FPS.

Q: Can this combo handle 1440p?

A: No. At 2560x1440 the best recorded result is 58 FPS on Low, followed by 46 FPS on Medium, 42 FPS on High, and 27 FPS on Ultra. No preset clears the 60 FPS bar at this resolution.

Q: Is 4K playable at all?

A: Not at any preset. The 3840x2160 measurements range from 35 FPS on Low down to 16 FPS on Ultra, with Medium at 27 FPS. All are well below the threshold.

Q: Which component is the bottleneck here?

A: The GPU. The Ryzen 5 5600 sits in the 74th percentile versus all CPUs in the database, while the Arc B390 sits in the 9th percentile versus all GPUs, and framerates drop sharply as resolution rises, which is the signature of GPU limitation.

Q: What is the single best settings choice for this hardware?

A: 1920x1080 at High, which delivers exactly 60 FPS on average. It is the most demanding preset that still meets the playable threshold.

Q: How does this combo rank against others tested in Greedfall?

A: Rank 3291 of 3703, placing it near the bottom of the recorded field for this specific game.

CPU and GPU Roles

The division of labor in this pairing is lopsided. The Ryzen 5 5600 is a 6-core, 12-thread Zen 3 (Vermeer) processor with a 3.50 GHz base clock and a 4.40 GHz boost clock, 32 MB of shared L3 cache, and a full benchmark portfolio: 18309 in Cinebench R23 multi-core, 2584 in single-core, 9158 Geekbench multi-core, and an average benchmark score of 20468 across the database. That places it in the 74th percentile of all CPUs, comfortably in the upper third.

The Arc B390, by contrast, sits in the 9th percentile of all GPUs with an average score of 1482, anchored by a 3DMark Steel Nomad DX12 result of 1482. It is an integrated solution with system-shared memory, 1536 shading units, and 7.680 TFLOPS of FP32 throughput. The percentile gap between the two components is enormous, and the game data reflects it.

The scaling pattern across resolutions confirms the story. Going from 1080p Low to 1440p Low drops the average from 84 FPS to 58 FPS, a fall of 26 FPS for a 1.78x increase in pixel count. From 1440p Low to 4K Low, the average falls further from 58 FPS to 35 FPS. At every preset, framerate degrades steeply as resolution rises, which is characteristic of a GPU-bound configuration. If the CPU were the limiter, framerates would plateau across resolutions instead of falling in lockstep with pixel count.

There is also a settings dimension worth probing. At 1080p, moving from Low to Medium costs 18 FPS (84 to 66), and Medium to High costs only 6 FPS (66 to 60). The biggest single cliff is High to Ultra at 1080p: 60 FPS down to 38 FPS, a drop of 22 FPS for one preset step. That asymmetry suggests Ultra enables a distinctly heavier tier of effects, and it is where this GPU runs out of headroom first.

Measured FPS Breakdown

All figures below are recorded measurements from the database; min and max values exist only where captured.

1920x1080:

  • Low: 84 FPS average (min/max not recorded)
  • Medium: 66 FPS average, 56 FPS minimum, 76 FPS maximum
  • High: 60 FPS average (min/max not recorded)
  • Ultra: 38 FPS average (min/max not recorded)

The Medium result is the only one with full frame-time detail, and it is instructive: the minimum of 56 FPS dips slightly below the 60 FPS threshold even though the average clears it. The maximum of 76 FPS shows the ceiling is reasonably high, but troughs during demanding scenes will be perceptible.

2560x1440:

  • Low: 58 FPS average (min/max not recorded)
  • Medium: 46 FPS average, 39 FPS minimum, 53 FPS maximum
  • High: 42 FPS average (min/max not recorded)
  • Ultra: 27 FPS average (min/max not recorded)

Low at 1440p misses the threshold by 2 FPS. Medium's spread of 39 to 53 FPS is consistent with its 46 FPS average and indicates a stable but sub-threshold experience throughout.

3840x2160:

  • Low: 35 FPS average (min/max not recorded)
  • Medium: 27 FPS average, 23 FPS minimum, 32 FPS maximum
  • High: 25 FPS average (min/max not recorded)
  • Ultra: 16 FPS average (min/max not recorded)

At 4K, Medium's minimum of 23 FPS is barely above the twenties, and Ultra's 16 FPS average approaches slideshow territory. The narrow Medium spread (23 to 32) around a 27 FPS average suggests the GPU is saturated consistently rather than suffering occasional spikes.

The Verdict

Yes, this PC can run Greedfall, but only at 1920x1080. According to the verdict data, the playable settings at 1080p are Low, Medium, and High, with High being the best option at exactly 60 FPS average. Ultra at 1080p (38 FPS) does not qualify.

At 2560x1440, no preset is playable: the best result is 58 FPS on Low, just short of the threshold. At 3840x2160, the situation is worse, with no preset exceeding 35 FPS and Ultra bottoming out at 16 FPS. The verdict by resolution lists empty playable-settings sets for both 1440p and 4K.

The short version: this is a 1080p High machine for Greedfall, with Medium as the safer choice if frame dips matter, given the recorded 56 FPS minimum on that preset.

Similar Performance Alternatives

On the CPU side, the Ryzen 5 5600's average score of 20468 has remarkably close neighbors. The Intel Core Ultra 7 258V averages 20454 (a delta of 0.1 percent), the AMD Ryzen 5 8500G averages 20425 (0.2 percent), the AMD EPYC 9454P averages 20422 (0.2 percent), and the AMD EPYC 7713 averages 20363 (0.5 percent). Any of these processors would deliver effectively identical CPU-side performance, though given the GPU-bound nature of this configuration, CPU swaps in this performance band would change little in Greedfall.

On the GPU side, the Arc B390's rivals cluster tightly at slightly lower scores: the NVIDIA GeForce GT 520MX at 1463 (1.3 percent behind), the NVIDIA GeForce 800M at 1460 (1.5 percent behind), the NVIDIA GeForce GT 625 OEM at 1446 (2.5 percent behind), and the NVIDIA GeForce GT 710 at 1443 (2.7 percent behind). Since all four rivals score below the B390 by small margins, systems built around them would be expected to perform the same or marginally worse in Greedfall, likely losing a frame or two at each preset and resolution. That implies the 1080p High 60 FPS result is right at the edge: a marginally weaker GPU could slip below the threshold there, while nudging Low at 1440p further out of reach.

The curious asymmetry here is that the CPU rival list includes server-class EPYC parts, a reminder that aggregate benchmark averages can group very different processors. In this game, none of that matters, because the GPU percentile of 9 dominates the outcome.

How This Combo Ranks

Against the 3703 combinations tested in Greedfall, the Ryzen 5 5600 plus Arc B390 ranks 3291st. That places it in the bottom portion of the field, roughly the eleventh percentile of tested combos, despite pairing a 74th-percentile CPU. The ranking is a direct consequence of GPU strength: the game's measured results track the Arc B390's 9th-percentile standing far more than the processor's standing.

It is worth asking what the rank would look like with a stronger GPU and the same CPU. The data cannot answer that directly, but the resolution-scaling pattern strongly implies the CPU has unused headroom, since even 84 FPS at 1080p Low does not appear processor-limited. A higher-tier GPU would likely lift this combo many places up the table without touching the processor.

Best Settings per Resolution

Based on the recorded measurements and the 60 FPS playable threshold:

  • 1920x1080: High, at 60 FPS average. This is the most demanding preset that stays at or above the threshold. Medium (66 FPS) offers more headroom, and Low (84 FPS) the most.
  • 2560x1440: None. The most demanding presets all fall short, and even Low reaches only 58 FPS, missing the threshold by 2 FPS.
  • 3840x2160: None. No preset comes close, with Low topping out at 35 FPS average.

The practical takeaway from the database: lock this hardware to 1080p, run High, and accept that Ultra's 38 FPS average at 1080p is beyond what this GPU can deliver in Greedfall.