Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Greedfall
Action RPG 2019

Greedfall

29%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
76 FPS
Ultra 1080p Measured
35 FPS

1440p (2K / QHD)

Low 1440p Measured
53 FPS
Ultra 1440p Measured
24 FPS

4K (Ultra HD)

Low 4K Measured
31 FPS
Ultra 4K Measured
14 FPS
18.5ms Frame Time
28ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,496
Your CPU 20,468
Graphics Card
Required 27,800
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 22 25 31
1440p QHD 24 38 41 53
1080p Full HD 35 54 60 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 54
1920x1080 Low 76
1920x1080 Medium 60
1920x1080 Ultra 35
2560x1440 High 38
2560x1440 Low 53
2560x1440 Medium 41
2560x1440 Ultra 24
3840x2160 High 22
3840x2160 Low 31
3840x2160 Medium 25
3840x2160 Ultra 14

Performance Analysis: Greedfall on Your System

Measured FPS Breakdown

At 1920x1080, the recorded data shows a clear progression across presets. Low settings deliver an average of 76 FPS, which is the highest frame rate recorded for this combination. Medium settings average 60 FPS with a minimum of 51 FPS and a maximum of 69 FPS. High settings drop to an average of 54 FPS, while Ultra settings average 35 FPS. The gap between Low and Ultra is substantial: 41 FPS, which indicates that the preset choice matters more than the resolution scaling at this level.

Moving to 2560x1440, the performance curve compresses. Low settings still manage an average of 53 FPS, closely followed by High at 38 FPS and Medium at 41 FPS. Medium shows a minimum of 35 FPS and a maximum of 48 FPS. Ultra settings fall to an average of 24 FPS. Notably, the ordering between Medium and High flips compared to 1080p: at 1440p, Medium (41 FPS) edges out High (38 FPS), while at 1080p, High (54 FPS) beats Medium (60 FPS is actually higher, so the ordering is Low > Medium > High > Ultra at 1080p, but at 1440p it is Low > Medium > High > Ultra). The data suggests that Medium at 1440p is only 3 FPS ahead of High, a margin that could be within run-to-run variance.

At 3840x2160, the results are severely constrained. Low settings average 31 FPS, Medium averages 25 FPS with a minimum of 21 FPS and a maximum of 28 FPS, High averages 22 FPS, and Ultra averages 14 FPS. No preset at this resolution approaches the 60 FPS threshold. The spread from Low to Ultra is 17 FPS, which is narrower than at lower resolutions, indicating that the GPU or CPU bottleneck becomes more uniform as pixel count rises.

The data includes min and max FPS only for Medium settings at each resolution: 1080p Medium has a 51 to 69 FPS range, 1440p Medium has a 35 to 48 FPS range, and 4K Medium has a 21 to 28 FPS range. These ranges show that Medium is the only preset where variability is recorded, and the absolute spread grows with resolution: 18 FPS at 1080p, 13 FPS at 1440p, and 7 FPS at 4K.

CPU and GPU Roles

The scaling between resolutions reveals which component dominates. From 1080p Low (76 FPS) to 1440p Low (53 FPS), the drop is 23 FPS, or about 30%. From 1440p Low to 4K Low (31 FPS), the drop is 22 FPS, another 30% reduction. This consistent decline across low settings suggests that the GPU is the primary limiter, as the CPU workload does not change much with resolution.

However, the preset scaling tells a different story. At 1080p, moving from Low to Ultra cuts performance from 76 FPS to 35 FPS, a 54% reduction. At 1440p, the same preset change goes from 53 FPS to 24 FPS, a 55% reduction. At 4K, Low to Ultra goes from 31 FPS to 14 FPS, a 55% reduction. The consistency of this percentage across resolutions implies that the preset overhead (lighting, shadows, post-processing) is uniformly taxing the GPU, regardless of pixel count.

The CPU, an AMD Ryzen 5 5600 with 6 cores and 12 threads, has a boost clock of 4.40 GHz and a base clock of 3.50 GHz. Its benchmark scores include a Cinebench R23 multi-core score of 18309 and a single-core score of 2584. The GPU, an Intel Arc B370 with 1280 shading units and a boost clock of 2400 MHz, has a 3DMark Steel Nomad DX12 score of 1184. Given that the GPU sits in the 5th percentile of all GPUs, while the CPU sits in the 74th percentile of all CPUs, the data strongly indicates that the GPU is the limiting factor.

At 1080p, the CPU has enough headroom to push Low settings to 76 FPS, but the GPU cannot maintain that pace at higher presets. At 4K, even Low settings drop to 31 FPS, which is below the playable threshold, reinforcing that the GPU is overwhelmed by pixel throughput. The CPU's role becomes more apparent at lower resolutions and lower presets, where the frame rate is higher and the CPU must feed the GPU more quickly. But the data shows no resolution where the CPU becomes the bottleneck; the GPU always caps performance below 60 FPS except at 1080p Low and Medium.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Medium, with an average of exactly 60 FPS. Low also clears the threshold at 76 FPS, but Medium is the highest preset that remains playable. High falls short at 54 FPS, and Ultra is far below at 35 FPS.

At 2560x1440, no preset reaches 60 FPS. Low comes closest at 53 FPS, but the verdict data lists no playable settings for this resolution. The best playable option is therefore none, and the best average FPS across all presets is Low at 53 FPS, which still misses the threshold by 7 FPS.

At 3840x2160, the situation is worse. Low averages 31 FPS, Medium averages 25 FPS, High averages 22 FPS, and Ultra averages 14 FPS. No preset is remotely close to 60 FPS. The best average FPS is Low at 31 FPS, but it is not playable by the 60 FPS standard.

The verdict data confirms that only 1080p has playable settings: Low and Medium. The best settings at 1080p are Medium with an average of 60 FPS. For users targeting 1440p or 4K, the data indicates that this combination cannot maintain 60 FPS at any preset.

Similar Performance Alternatives

The CPU's nearest rivals, based on average benchmark scores, are the Intel Core Ultra 7 258V with a score of 20454 (0.1% higher), the AMD Ryzen 5 8500G at 20425 (0.2% higher), the AMD EPYC 9454P at 20422 (0.2% higher), and the AMD EPYC 7713 at 20363 (0.5% lower). These deltas are all within 0.5% of the Ryzen 5 5600's average score of 20468, meaning any of these CPUs would deliver nearly identical performance in Greedfall. The EPYC parts are server chips, so they are not realistic desktop alternatives, but the Core Ultra 7 258V and Ryzen 5 8500G are plausible substitutes in a desktop context.

The GPU's nearest rivals are far more telling. The Intel Arc B370 has an average score of 1184, and its closest competitors are the ATI Mobility Radeon HD 5570 (1186, 0.2% higher), the ATI Radeon HD 5770 (1190, 0.5% higher), the AMD Radeon HD 7650M (1192, 0.7% higher), and the AMD FirePro M2000 (1168, 1.4% lower). These are all legacy GPUs from circa 2010-2012, which underscores how low the Arc B370's absolute performance sits. In Greedfall, pairing the Ryzen 5 5600 with any of these rival GPUs would produce nearly identical frame rates, meaning the gaming experience would be equally constrained at 1440p and 4K.

For context, the GPU's percentile rank is 5, meaning it outperforms only 5% of all GPUs in the database. The CPU's percentile rank is 74. This asymmetry means that swapping the CPU for a rival would change little, but swapping the GPU for something higher in the percentile ranking would change everything. The data shows no GPU rival that would push above 60 FPS at 1440p; all nearest rivals are similarly weak.

The Verdict

Can this PC run Greedfall? The answer depends entirely on resolution and preset. At 1920x1080, yes: Low settings average 76 FPS and Medium settings average exactly 60 FPS, both clearing the playable threshold. High and Ultra do not clear 60 FPS, so users must stick to Medium or Low for a smooth experience.

At 2560x1440, no preset clears 60 FPS. The best average is 53 FPS on Low, which is 7 FPS short. Medium averages 41 FPS, High averages 38 FPS, and Ultra averages 24 FPS. Users targeting 1440p would need to accept frame rates well below the playable threshold, or lower the resolution.

At 3840x2160, the situation is untenable. Low averages 31 FPS, Medium 25 FPS, High 22 FPS, and Ultra 14 FPS. None of these are close to 60 FPS, and even the most forgiving preset is less than half the threshold. The verdict data explicitly lists no playable settings for 4K or 1440p, and only Low and Medium at 1080p.

In summary, the combination of AMD Ryzen 5 5600 and Intel Arc B370 can run Greedfall at 1080p with Medium settings at 60 FPS average, but not at higher resolutions or more demanding presets. The GPU is the clear limiting factor, as evidenced by its 5th percentile ranking and the steep FPS drops as resolution increases.

How This Combo Ranks

In the database of tested combinations for Greedfall, this pairing ranks 3416 out of 3703 combinations. That places it in the bottom 8% of all tested systems. The rank reflects the GPU's severe constraint: with a 5th percentile GPU and a 74th percentile CPU, the overall system performance is dragged down by the graphics card.

The data implies that most other combinations in the database deliver higher frame rates in Greedfall, likely because they pair better CPUs with stronger GPUs. Even though the Ryzen 5 5600 is a competent processor, the Arc B370's low absolute performance (3DMark Steel Nomad score of 1184) means the combo cannot compete with mainstream gaming systems. The rank of 3416 out of 3703 is a clear signal that this is a low-end configuration for this specific game, suitable only for 1080p at low-to-medium presets.

FAQ

Q: What is the highest playable preset at 1920x1080 for this system?

A: Medium settings, with an average of 60 FPS, a minimum of 51 FPS, and a maximum of 69 FPS. Low also clears the threshold at 76 FPS.

Q: Can this system run Greedfall at 2560x1440?

A: No. The best average FPS at 1440p is 53 on Low settings, which is below the 60 FPS playable threshold. Medium averages 41 FPS, High averages 38 FPS, and Ultra averages 24 FPS.

Q: How does the Intel Arc B370 compare to its nearest rivals?

A: The Arc B370 scores 1184 in 3DMark Steel Nomad DX12. The ATI Mobility Radeon HD 5570 scores 1186 (0.2% higher), the ATI Radeon HD 5770 scores 1190 (0.5% higher), the AMD Radeon HD 7650M scores 1192 (0.7% higher), and the AMD FirePro M2000 scores 1168 (1.4% lower). All are within 1.4% of the Arc B370.

Q: What is the CPU's performance percentile?

A: The AMD Ryzen 5 5600 is in the 74th percentile of all CPUs in the database, with an average benchmark score of 20468. Its nearest rival, the Intel Core Ultra 7 258V, scores 20454 (0.1% higher).

Q: What is the average FPS at 3840x2160 on Ultra settings?

A: The average FPS is 14, with no recorded minimum or maximum values. This is the lowest preset score across all resolutions.

Q: Which component is the bottleneck for this system in Greedfall?

A: The GPU. The Intel Arc B370 ranks in the 5th percentile of all GPUs, while the CPU ranks in the 74th percentile. As resolution increases from 1080p to 4K, the average FPS on Low settings drops from 76 to 31, a 59% reduction, which indicates GPU-bound scaling.