Instant compatibility check with FPS benchmarks and optimization tips
Greedfall
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 38 | 42 | 54 |
| 1440p QHD | 41 | 64 | 71 | 90 |
| 1080p Full HD | 59 | 92 | 102 | 130 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Greedfall on Your System
The AMD Ryzen 5 5500 and Intel Arc B570 combination delivers a clearly playable experience in Greedfall at 1080p and 1440p, but the data shows this pairing is not viable at 4K. Benchmark measurements place this specific combo at rank 2979 out of 3703 tested combinations, meaning it sits in the lower portion of tested systems for this title. The Arc B570’s average benchmark score of 20556 places it at the 65th percentile of all GPUs, while the Ryzen 5 5500’s average score of 19593 puts it at the 73rd percentile of all CPUs — a balanced pairing where neither component is a glaring bottleneck at mainstream resolutions.
Measured FPS Breakdown
The measured frame rate data covers three resolutions and four quality presets, providing a complete picture of how this system handles Greedfall. At 1920x1080, the system is firmly in high-refresh territory: Low settings produce 130 FPS average, Medium delivers 102 FPS average with a minimum of 87 FPS and maximum of 117 FPS, and High settings still achieve 92 FPS average. The only preset that dips below the 60 FPS threshold at 1080p is Ultra, which lands at 59 FPS average — a marginal miss that is surprising given the headroom at High.
Moving to 2560x1440, the scaling is predictable but the margins tighten. Low settings deliver 90 FPS average, Medium drops to 71 FPS average with a minimum of 60 FPS and maximum of 81 FPS, and High settings hold at 64 FPS average. The Ultra preset at 1440p falls to 41 FPS average, which is a significant step down from the 64 FPS at High — indicating that Ultra’s extra effects carry a heavy cost at this resolution. Notably, the Medium preset at 1440p has a documented minimum of 60 FPS, meaning even the worst-case frame pacing stays at the playable threshold.
At 3840x2160, the system struggles across every preset. Low settings produce 54 FPS average, Medium drops to 42 FPS average with a minimum of 36 FPS and maximum of 48 FPS, High falls to 38 FPS average, and Ultra bottoms out at 24 FPS average. No 4K preset reaches the 60 FPS playable threshold, and the data confirms that even Low settings cannot maintain a smooth experience — a 54 FPS average with likely dips below that would be noticeable in combat-heavy scenes.
The frame time consistency data available for Medium presets shows tighter behavior at lower resolutions: at 1080p Medium, the spread from minimum to maximum is 30 FPS (87 to 117), while at 1440p Medium it is 21 FPS (60 to 81), and at 4K Medium it is 12 FPS (36 to 48). This pattern suggests the GPU is more consistently loaded at higher resolutions, but the average frame rate at 4K is simply too low for comfortable gameplay.
CPU and GPU Roles
The division of labor between the Ryzen 5 5500 and Arc B570 shifts with resolution, as the benchmark data reveals through the scaling of FPS numbers. At 1080p, the CPU has more headroom relative to the GPU workload — the 6-core, 12-thread Zen 3 processor with a boost clock of 4.20 GHz is capable of feeding frames faster than the GPU can render at higher presets. The jump from 130 FPS at Low to 92 FPS at High (a 29% reduction) is entirely GPU-bound scaling, while the CPU’s single-thread score of 836 in 3dmark and 3058 in Passmark single-thread indicates it is not the limiting factor at this resolution.
At 1440p, the balance shifts toward the GPU becoming more dominant. The FPS drop from Low (90) to High (64) is a 29% reduction, similar to 1080p, but the absolute numbers are lower because the Arc B570’s 10 GB of GDDR6 memory on a 160-bit bus with 380.0 GB/s bandwidth is working harder to fill more pixels. The CPU’s multi-thread performance — 16429 in Cinebench R23 multi-core and 6900 in Cinebench R20 multi-core — is sufficient to keep up, as evidenced by the fact that even the most demanding 1440p preset (Ultra at 41 FPS) still shows the GPU as the bottleneck rather than the processor.
At 4K, the GPU is overwhelmingly the limiting factor. The Arc B570’s FP32 throughput of 11.52 TFLOPS and pixel rate of 200.0 GPixel/s are simply not enough to maintain 60 FPS at 3840x2160 in Greedfall, regardless of CPU performance. The Ryzen 5 5500’s 3dmark max-threads score of 5411 and Cinebench R23 multi-core score of 16429 are more than adequate for this game’s CPU demands — the fact that 4K Low only reaches 54 FPS average while 1080p Low reaches 130 FPS demonstrates that resolution scaling is almost entirely a GPU limitation.
The PCIe Gen 3 interface on the CPU with the GPU’s PCIe 4.0 x8 bus could theoretically introduce a bottleneck, but the measured FPS data does not show any anomalous dips that would indicate bandwidth starvation. The game’s release in 2019 predates many modern bandwidth-heavy features, and the benchmark results show consistent scaling across resolutions that aligns with GPU compute limits rather than interface constraints.
FAQ
Q: Can this system maintain 60 FPS at 1080p with High settings?
A: Yes. The measured average FPS at 1920x1080 High is 92, which is well above the 60 FPS playable threshold. The minimum FPS is not documented for this preset, but the 92 FPS average provides substantial headroom.
Q: What is the best preset at 1440p that stays above 60 FPS?
A: High settings at 2560x1440 achieve 64 FPS average, which is the most demanding preset that clears the threshold. Medium also qualifies at 71 FPS average with a documented minimum of 60 FPS.
Q: Is Ultra settings ever playable with this hardware?
A: Only at 1080p, where Ultra reaches 59 FPS average — just below the 60 FPS threshold. At 1440p Ultra drops to 41 FPS, and at 4K Ultra falls to 24 FPS. None of these are recommended for smooth play.
Q: How does the Arc B570 compare to its nearest performance rival?
A: The Arc B570’s average benchmark score of 20556 is 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile (20534) and 0.1% behind the Intel Arc A750 (20582). This places it within a 0.5% range of the Quadro M4000M (20480) and Radeon R9 M390X (20662).
Q: Does the Ryzen 5 5500 hold back the Arc B570 in this game?
A: The benchmark data does not indicate CPU bottlenecking. The CPU’s average benchmark score of 19593 places it 0.5% ahead of the Intel Core i7-10700F (19499) and 0.4% behind the Intel Core i5-12500 (19668), showing it is a capable mid-range part.
Q: What is the worst-case frame rate at 1440p Medium?
A: The measured minimum FPS at 2560x1440 Medium is exactly 60, meaning the system never dips below the playable threshold in the tested scenario. The average is 71 FPS with a maximum of 81 FPS.
Similar Performance Alternatives
For the CPU, the nearest rivals by average benchmark score provide a clear picture of what would behave similarly in Greedfall. The AMD Ryzen AI 5 430 scores 19617, which is 0.1% higher than the Ryzen 5 5500’s 19593 — a negligible difference that would translate to nearly identical in-game performance. The Intel Core i5-12500 scores 19668, sitting 0.4% above, while the Intel Core i7-10700F scores 19499 at 0.5% below. The Intel Core i5-11600KF scores 19723, 0.7% above. All four alternatives would deliver frame rates within a couple of FPS of the Ryzen 5 5500 in Greedfall, as the game’s CPU demands are modest and none of these processors would create a meaningful bottleneck at the tested presets.
For the GPU, the Arc B570’s nearest rivals show that several other cards would produce nearly identical results. The NVIDIA GeForce RTX 3070 Mobile scores 20534, just 0.1% below the Arc B570’s 20556. The Intel Arc A750 scores 20582, 0.1% above. The NVIDIA Quadro M4000M scores 20480 at 0.4% below, and the AMD Radeon R9 M390X scores 20662 at 0.5% above. In practical terms, swapping the Arc B570 for an Arc A750 would yield essentially the same FPS at every resolution and preset — the measured 92 FPS at 1080p High would likely become 93 FPS, and the 64 FPS at 1440p High would stay at 64 FPS. The mobile RTX 3070 would perform similarly, though laptop thermal constraints could alter real-world results.
The implication for builders is that this CPU-GPU pairing sits in a well-populated performance tier. If the Arc B570 is unavailable, an Arc A750 or a mobile RTX 3070 in a desktop equivalent would deliver indistinguishable results. On the CPU side, any of the four listed rivals would preserve the same balance — none would shift the bottleneck meaningfully, as the game’s data shows GPU-bound behavior at 1440p and 4K.
Best Settings per Resolution
At 1920x1080, the best preset that maintains at or above 60 FPS is High, which achieves 92 FPS average. This is the most demanding setting that clears the threshold by a wide margin, and it is the recommended choice for 1080p gaming on this system. Ultra comes close at 59 FPS but misses the threshold, so it should be avoided despite the visual gains.
At 2560x1440, the best preset is High at 64 FPS average. This is the maximum quality setting that stays above 60 FPS, and it provides a comfortable margin over the threshold. Medium also works at 71 FPS with a minimum of 60 FPS, but High offers better visuals while still clearing the bar. The Ultra preset at 41 FPS is not viable.
At 3840x2160, no preset reaches the 60 FPS threshold. The best available option is Low at 54 FPS average, but this still falls short of playable. Medium at 42 FPS, High at 38 FPS, and Ultra at 24 FPS are all sub-threshold. The verdict data confirms that 4K is not a supported resolution for this combination in Greedfall.
The pattern across resolutions shows that High settings are the sweet spot for this hardware — it delivers 92 FPS at 1080p and 64 FPS at 1440p, both comfortably above the threshold. Medium is the fallback for those who want extra safety margin at 1440p, while Low is only relevant for 4K users who are willing to accept sub-60 FPS performance.
The Verdict
The AMD Ryzen 5 5500 and Intel Arc B570 combination can run Greedfall, but the experience depends entirely on resolution and preset choices. At 1920x1080, the system is fully playable across High, Medium, and Low presets, with High delivering 92 FPS average — a strong experience that clears the 60 FPS threshold by 53%. The Ultra preset at 59 FPS is technically below the threshold but might be acceptable to some players who prioritize visuals over a single FPS margin.
At 2560x1440, the system remains playable on High (64 FPS), Medium (71 FPS), and Low (90 FPS) presets. The High preset is the recommended choice, offering the best visual quality while maintaining a 4 FPS margin above the threshold. Players who want extra safety against frame dips should select Medium, which has a documented minimum of 60 FPS — guaranteeing that even worst-case scenes stay playable.
At 3840x2160, the verdict is clear: this system cannot run Greedfall at a playable level. No preset reaches 60 FPS, with the best option being Low at 54 FPS average. Players with 4K displays should either lower the resolution to 1440p or consider a different GPU, as the Arc B570’s performance ceiling is insufficient for this game at 4K.
Overall, this pairing is a solid 1080p and capable 1440p solution for Greedfall. The 6-core Ryzen 5 5500 provides adequate CPU headroom, and the Arc B570’s 10 GB frame buffer is sufficient for the game’s textures at 1440p High. The system’s rank of 2979 out of 3703 combinations reflects the fact that higher-end GPUs would be needed for 4K, but for the vast majority of gamers targeting 1080p or 1440p, this build delivers a smooth, playable experience with room to spare on Medium and High presets.