Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Greedfall
Action RPG 2019

Greedfall

25%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
76 FPS
Ultra 1080p Measured
35 FPS

1440p (2K / QHD)

Low 1440p Measured
53 FPS
Ultra 1440p Measured
24 FPS

4K (Ultra HD)

Low 4K Measured
31 FPS
Ultra 4K Measured
14 FPS
18.5ms Frame Time
28ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,496
Your CPU 17,035
Graphics Card
Required 27,800
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 22 25 31
1440p QHD 24 38 41 53
1080p Full HD 35 54 60 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 54
1920x1080 Low 76
1920x1080 Medium 60
1920x1080 Ultra 35
2560x1440 High 38
2560x1440 Low 53
2560x1440 Medium 41
2560x1440 Ultra 24
3840x2160 High 22
3840x2160 Low 31
3840x2160 Medium 25
3840x2160 Ultra 14

Performance Analysis: Greedfall on Your System

FAQ

Q: Can this system run Greedfall at 60 FPS in 1080p?

A: Yes. The recorded data shows playable performance at 1920x1080 with both Low and Medium settings. Low averages 76 FPS, while Medium averages exactly 60 FPS. High and Ultra fall below the 60 FPS threshold, averaging 54 and 35 FPS respectively.

Q: What is the best playable preset at 1440p?

A: None of the presets at 2560x1440 reach the 60 FPS playable threshold. The closest is Low at 53 FPS average, followed by Medium at 41 FPS, High at 38 FPS, and Ultra at 24 FPS. The database lists no playable settings for this resolution.

Q: How does the CPU compare to its nearest rivals?

A: The AMD Ryzen 5 3600 sits in a tightly clustered group. It scores within 0.2% of the Intel Core i7-1260P and AMD EPYC 7742, and within 0.2% of the Intel Core i5-11400 and AMD EPYC 7573X. Its average benchmark score is 17035, placing it at the 71st percentile of all CPUs.

Q: How does the GPU compare to its nearest rivals?

A: The Intel Arc B370 is very close to several older graphics solutions. It is 0.2% behind the ATI Mobility Radeon HD 5570, 0.5% behind the ATI Radeon HD 5770, and 0.7% behind the AMD Radeon HD 7650M. It is 1.4% ahead of the AMD FirePro M2000. Its average benchmark score is 1184, putting it at the 5th percentile of all GPUs.

Q: What is the overall ranking of this combo in Greedfall?

A: The combination ranks 3416 out of 3703 tested combos in the database. This places it in the lower portion of all tested systems, though it still achieves playable frame rates at 1080p with reduced settings.

Q: Does the game hit 60 FPS at 4K with any settings?

A: No. At 3840x2160, the best result is Low settings with 31 FPS average. Medium averages 25 FPS, High averages 22 FPS, and Ultra averages 14 FPS. None of these approach the 60 FPS playable threshold.

CPU and GPU Roles

The recorded data shows a clear pattern where the GPU becomes the dominant constraint as resolution increases. At 1920x1080, the system can deliver 76 FPS on Low settings, which indicates the CPU has enough headroom to feed the graphics pipeline. However, the frame rate drops to 60 FPS at Medium, 54 FPS at High, and 35 FPS at Ultra. This scaling pattern suggests that at 1080p, the GPU is already the limiting factor for higher presets, since the CPU is capable of driving frame rates well above 60 FPS when the GPU load is lower.

Moving to 2560x1440, the frame rates compress downward across all presets. Low settings produce 53 FPS, Medium 41 FPS, High 38 FPS, and Ultra 24 FPS. The gap between Low and Medium narrows compared to 1080p, and the gap between Medium and High becomes smaller as well. This compression indicates that the GPU is increasingly saturated at this resolution, with the CPU having less influence on the final frame rate.

At 3840x2160, the GPU is clearly the dominant constraint. Low settings yield only 31 FPS, Medium 25 FPS, High 22 FPS, and Ultra 14 FPS. The frame rates are uniformly low regardless of preset, which is typical of a system where the GPU is overwhelmed by pixel throughput demands. The CPU's role becomes minimal at this resolution, as even the lowest preset cannot produce a frame rate near the 60 FPS target.

The data indicates that the Intel Arc B370 is the primary bottleneck for this game across all resolutions and presets. The Ryzen 5 3600, with its 6 cores and 12 threads, provides sufficient processing power for the game's logic and draw calls, but the GPU's raw throughput limits the system. The percentile ranking for the GPU at 5th overall, compared to the CPU's 71st percentile, reinforces this interpretation. Users seeking higher frame rates would need to reduce resolution or lower graphical settings, as the CPU is not the limiting factor in this pairing.

Best Settings per Resolution

At 3840x2160, no preset reaches the 60 FPS playable threshold. The database records no playable settings for this resolution. The highest average frame rate is 31 FPS on Low settings, which is well below playable.

At 2560x1440, similarly, no preset reaches 60 FPS. The database lists no playable settings. The closest option is Low at 53 FPS average, but this still falls short of the playable threshold.

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Medium, with an exact average of 60 FPS. The recorded minimum is 51 FPS and maximum is 69 FPS. Low settings also clear the threshold with 76 FPS average. High and Ultra fail to reach 60 FPS, averaging 54 and 35 FPS respectively. Therefore, Medium at 1080p is the best playable configuration for this system.

Similar Performance Alternatives

For the CPU, the nearest rivals in the database are tightly clustered around the same average score. The Intel Core i7-1260P scores 17007, which is 0.2% higher than the Ryzen 5 3600's 17035. The AMD EPYC 7742 scores 16998, also 0.2% lower. The Intel Core i5-11400 scores 17067, which is 0.2% higher, and the AMD EPYC 7573X scores 17070, also 0.2% higher. In practical terms, all four alternatives would behave nearly identically to the Ryzen 5 3600 in Greedfall, with differences well within measurement noise.

For the GPU, the nearest rivals are all significantly older products. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2% higher than the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher. The AMD FirePro M2000 scores 1168, which is 1.4% lower. These alternatives would produce very similar frame rates in Greedfall, with the Arc B370 being essentially equivalent to these older parts in raw benchmark terms.

Since the GPU is the limiting component, users considering alternatives should focus on the GPU tier rather than the CPU. The data shows that the CPU is not the bottleneck, so swapping the Ryzen 5 3600 for any of its nearest rivals would yield negligible performance changes. The GPU alternatives listed would all behave similarly to the Arc B370, meaning they would also struggle to reach 60 FPS at 1440p or 4K.

How This Combo Ranks

The combination of the AMD Ryzen 5 3600 and Intel Arc B370 ranks 3416 out of 3703 tested combos in the database for Greedfall. This places the system in the bottom 8% of all tested configurations. The ranking reflects the GPU's low percentile position rather than the CPU, which sits at the 71st percentile among all CPUs.

This low combo ranking is consistent with the measured frame rates. The system can only achieve playable performance at 1080p with Medium or Low settings. At 1440p and 4K, no preset reaches the 60 FPS threshold. The combination is therefore positioned as a 1080p entry-level gaming system for this title, with limited headroom for higher resolutions.

The ranking also indicates that most other tested combos outperform this pairing in Greedfall. The gap between the 3416th rank and the top of the list is substantial, as expected given the GPU's performance tier. Users comparing systems should note that the CPU is not the cause of the low ranking; the GPU's throughput is the primary factor.

The Verdict

The data shows that this PC can run Greedfall, but only under specific conditions. At 1920x1080, the system achieves playable frame rates on Low and Medium settings, with Medium delivering exactly 60 FPS average. Low settings provide additional headroom at 76 FPS average. High and Ultra at 1080p are not playable, averaging 54 and 35 FPS respectively.

At 2560x1440, the system cannot maintain 60 FPS on any preset. The best result is Low at 53 FPS, which is below the playable threshold. Medium, High, and Ultra all fall further behind. At 3840x2160, all presets are far below playable, with the best result being Low at 31 FPS.

The verdict is clear: this system is playable only at 1080p with reduced settings. For users who prioritize 60 FPS gameplay, Medium at 1080p is the recommended configuration. Those who accept lower frame rates could explore 1440p Low, but the experience would not meet the playable threshold defined by the database.

Measured FPS Breakdown

At 3840x2160, the recorded frame rates are as follows. Low settings average 31 FPS with no recorded minimum or maximum. Medium settings average 25 FPS, with a minimum of 21 FPS and a maximum of 28 FPS. High settings average 22 FPS with no recorded bounds. Ultra settings average 14 FPS with no recorded bounds.

At 2560x1440, the frame rates improve but remain below playable. Low settings average 53 FPS with no recorded bounds. Medium settings average 41 FPS, with a minimum of 35 FPS and a maximum of 48 FPS. High settings average 38 FPS with no recorded bounds. Ultra settings average 24 FPS with no recorded bounds.

At 1920x1080, the system reaches playable territory. Low settings average 76 FPS with no recorded bounds. Medium settings average 60 FPS, with a minimum of 51 FPS and a maximum of 69 FPS. High settings average 54 FPS with no recorded bounds. Ultra settings average 35 FPS with no recorded bounds.

The data shows a consistent scaling pattern across resolutions. The step from Low to Medium costs roughly 16 to 21 FPS at 1080p and 1440p, while the step from Medium to High costs 6 to 3 FPS respectively. The step from High to Ultra is more costly, dropping 19 FPS at 1080p and 14 FPS at 1440p. At 4K, the differences are smaller in absolute terms but represent larger proportional changes, with Ultra falling to less than half of Low's frame rate.