Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Greedfall
Action RPG 2019

Greedfall

31%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
76 FPS
Ultra 1080p Measured
35 FPS

1440p (2K / QHD)

Low 1440p Measured
53 FPS
Ultra 1440p Measured
24 FPS

4K (Ultra HD)

Low 4K Measured
31 FPS
Ultra 4K Measured
14 FPS
18.5ms Frame Time
28ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,496
Your CPU 21,484
Graphics Card
Required 27,800
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 22 25 31
1440p QHD 24 38 41 53
1080p Full HD 35 54 60 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 54
1920x1080 Low 76
1920x1080 Medium 60
1920x1080 Ultra 35
2560x1440 High 38
2560x1440 Low 53
2560x1440 Medium 41
2560x1440 Ultra 24
3840x2160 High 22
3840x2160 Low 31
3840x2160 Medium 25
3840x2160 Ultra 14

Performance Analysis: Greedfall on Your System

Measured FPS Breakdown

The recorded data for the AMD Ryzen 5 2600 paired with the Intel Arc B370 running Greedfall shows a steep performance curve that tracks both resolution and preset level. At 3840x2160, the combination never approaches a playable frame rate. The best result at 4K comes at Low settings, where the average lands at 31 FPS. Medium at 4K drops to 25 FPS average, with minimums of 21 FPS and maximums of 28 FPS. High at 4K manages only 22 FPS, while Ultra falls to 14 FPS. None of these figures clear the 60 FPS playable threshold, and even the highest 4K average is less than half of what would be needed for smooth gameplay.

Moving to 2560x1440 improves the outlook somewhat, but the combo still fails to reach 60 FPS at any preset. Low settings at 1440p produce an average of 53 FPS, the closest result to the playable threshold at this resolution. Medium drops to 41 FPS, with recorded minimums of 35 FPS and maximums of 48 FPS. High averages 38 FPS, and Ultra falls to 24 FPS. The gap between Low and Medium at 1440p is 12 FPS, indicating that the additional rendering load from the preset jump is substantial. The gap between Medium and High is smaller at 3 FPS, which suggests the game's High preset adds less stress than the Medium step over Low.

At 1920x1080, the picture changes dramatically. Low settings average 76 FPS, which is comfortably above the 60 FPS playable threshold. Medium settings average exactly 60 FPS, with minimums of 51 FPS and maximums of 69 FPS. This makes Medium the highest preset at 1080p that still achieves the playable average. High settings fall to 54 FPS average, just below the threshold, while Ultra drops to 35 FPS. The 1080p data shows a clear progression: 76 FPS at Low, 60 FPS at Medium, 54 FPS at High, and 35 FPS at Ultra. The step from Medium to High costs 6 FPS, while the step from High to Ultra costs 19 FPS, making Ultra a particularly heavy preset for this hardware.

The minimum and maximum readings at 1080p Medium, 51 and 69 FPS respectively, show a 18 FPS spread. This means that even at the only playable Medium preset at 1080p, frame pacing can vary noticeably. At 1440p Medium, the spread between minimum and maximum is 13 FPS, and at 4K Medium it is 7 FPS. The variance narrows as resolution increases, likely because the GPU becomes the consistent bottleneck at higher pixel counts.

Similar Performance Alternatives

The database places the AMD Ryzen 5 2600 in the 75th percentile among all tested CPUs, with an average benchmark score of 21484. Its nearest rivals in the CPU list are separated by very small margins. The Intel Core Ultra 5 228V scores 21440, which is 0.2% behind the Ryzen 5 2600. The Intel Core i9-11900H scores 21367, 0.5% behind. The Intel Xeon D-1746TER scores 21635, putting it 0.7% ahead of the Ryzen 5 2600. The AMD EPYC 9454 scores 21223, 1.2% behind. In practical terms, any of these CPUs would deliver nearly identical CPU-bound performance in Greedfall, since the score differences are within roughly one percentage point. A system builder swapping the Ryzen 5 2600 for any of these alternatives would not see a measurable change in frame rates in this game.

The Intel Arc B370 sits in the 5th percentile among all tested GPUs, with an average benchmark score of 1184 from the 3DMark Steel Nomad DX12 test. Its nearest rivals are older discrete and mobile graphics parts. The ATI Mobility Radeon HD 5570 scores 1186, which is 0.2% ahead of the Arc B370. The ATI Radeon HD 5770 scores 1190, 0.5% ahead. The AMD Radeon HD 7650M scores 1192, 0.7% ahead. The AMD FirePro M2000 scores 1168, 1.4% behind. The delta percentages here are all under 1.5%, meaning the Arc B370 performs essentially on par with these legacy GPUs in the recorded 3DMark test. For Greedfall, the Arc B370's low percentile ranking explains why the measured FPS figures are so constrained at higher resolutions and presets.

The combination of a mid-range CPU from 2018 with a GPU that ranks near the bottom of the database creates a system where the GPU is the dominant limiter in most scenarios. The CPU's rivals are all modern or server-class parts that would not change the gaming outcome, because the Arc B370's 5th percentile standing leaves very little headroom for CPU improvements to matter.

How This Combo Ranks

The database ranks this specific CPU and GPU combination at 3416 out of 3703 tested combos for Greedfall. That places the pairing in the bottom portion of the field, with roughly 92% of tested combinations performing better. The rank reflects the measured FPS data across all resolutions and presets, not just the playable ones. The Arc B370's 5th percentile GPU standing pulls the combo down significantly, while the Ryzen 5 2600's 75th percentile CPU standing cannot compensate.

A rank of 3416 out of 3703 means that most other hardware pairings in the database produce higher average frame rates in Greedfall. The only presets where this combo reaches the 60 FPS playable threshold are 1080p Low and 1080p Medium. Every other resolution and preset combination falls short. This narrow playable window is consistent with a combo that ranks near the bottom of the database, since the majority of tested combos would have broader playable ranges.

The rank also indicates that the combo is not merely a few FPS away from success at higher resolutions. At 1440p, the best average is 53 FPS at Low, which is 7 FPS below the playable threshold. At 4K, the best average is 31 FPS at Low, which is 29 FPS below the threshold. These are not marginal deficits; they are substantial gaps that would require a significantly stronger GPU to close.

The Verdict

Can this PC run Greedfall? The answer depends entirely on resolution and preset. The verdict data shows no playable settings at 3840x2160 or 2560x1440. At both of those resolutions, the average FPS stays below 60 at every preset, so the game cannot be considered playable there.

At 1920x1080, the combo does clear the 60 FPS threshold at two presets. Low settings average 76 FPS, which provides a comfortable margin above the playable line. Medium settings average exactly 60 FPS, meeting the threshold precisely. The best playable setting at 1080p is Medium, with an average of 60 FPS. High at 1080p falls to 54 FPS, just 6 FPS short of the threshold, and Ultra at 1080p drops to 35 FPS.

For a user targeting 1080p, this system can run Greedfall at Medium settings with a 60 FPS average. The minimum recorded at that setting is 51 FPS, so there will be moments where the frame rate dips below 60, but the average meets the playable standard. Low settings provide more headroom with a 76 FPS average, which would be the safer choice for maintaining consistent frame rates. At 1440p and 4K, the system does not meet the playable threshold at any preset, so users with higher-resolution displays would need to lower the resolution to 1080p or upgrade the GPU.

CPU and GPU Roles

The data shows that the GPU is the dominant constraint for this combo in Greedfall at every resolution. The Arc B370's 5th percentile ranking and its nearest rivals being legacy parts from the HD 5000 and HD 7000 series make this clear. The Ryzen 5 2600, by contrast, sits in the 75th percentile among CPUs, with rivals that score within 1.2% of it. A CPU with that standing would not typically bottleneck a game to the degree seen here.

The scaling between resolutions reinforces the GPU-bound interpretation. At Low settings, the average FPS drops from 76 at 1080p to 53 at 1440p to 31 at 4K. That is a 23 FPS drop from 1080p to 1440p and another 22 FPS drop from 1440p to 4K. The near-linear decline with pixel count is characteristic of a GPU-limited scenario, where the rendering load scales directly with resolution. At Medium settings, the averages are 60 at 1080p, 41 at 1440p, and 25 at 4K. Again, the progression tracks the pixel-count increase closely.

The preset scaling also points to the GPU as the limiting factor. At 1080p, the jump from Low to Medium costs 16 FPS, from Medium to High costs 6 FPS, and from High to Ultra costs 19 FPS. The large drop from Low to Medium and from High to Ultra suggests that these preset steps add significant GPU work, likely through effects like shadows, textures, and post-processing. The CPU would not be the cause of such steep preset-related FPS drops, since the Ryzen 5 2600's processing load does not change as dramatically with visual settings.

At 1440p and 4K, the CPU's role becomes even smaller. The GPU is so heavily loaded at these resolutions that the Ryzen 5 2600's 75th percentile standing is irrelevant to the outcome. Even a much stronger CPU paired with the Arc B370 would not lift the 4K averages above 31 FPS, because the GPU cannot render the frames fast enough. The one scenario where the CPU might matter more is at 1080p Low, where the 76 FPS average gives the CPU more room to influence frame pacing. But even there, the GPU's limits are apparent in the 51 FPS minimum at 1080p Medium.

Best Settings per Resolution

At 3840x2160, no preset reaches the 60 FPS playable threshold. The recorded data shows no playable settings at 4K, and the best average across all presets is 31 FPS at Low. There is no recommended setting for 4K, since every option falls far short of playable.

At 2560x1440, the same situation applies. No preset reaches 60 FPS, and the best average is 53 FPS at Low. The verdict data lists no playable settings at 1440p. The closest option, Low at 53 FPS, is still 7 FPS below the threshold, so even the least demanding preset cannot deliver smooth gameplay at this resolution.

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Medium, with an exact average of 60 FPS. Low also qualifies with a 76 FPS average, but Medium is the higher-quality option that still meets the playable standard. The minimum at 1080p Medium is 51 FPS, so users should expect occasional dips below 60, but the average is exactly at the threshold. For users who prioritize consistent frame rates over visual quality, Low at 76 FPS is the more stable choice. For users who want the best visuals that this hardware can sustain while remaining playable, Medium at 60 FPS is the recommended preset. High and Ultra at 1080p fall below the threshold at 54 FPS and 35 FPS respectively, so they are not recommended for playable frame rates.