Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

52%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
80 FPS
Ultra 1080p Measured
34 FPS

1440p (2K / QHD)

Low 1440p Measured
54 FPS
Ultra 1440p Measured
23 FPS

4K (Ultra HD)

Low 4K Measured
31 FPS
Ultra 4K Measured
13 FPS
20.4ms Frame Time
31ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 84,003
Graphics Card
Required 27,876
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 19 24 31
1440p QHD 23 33 42 54
1080p Full HD 34 49 62 80

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 49
1920x1080 Low 80
1920x1080 Medium 62
1920x1080 Ultra 34
2560x1440 High 33
2560x1440 Low 54
2560x1440 Medium 42
2560x1440 Ultra 23
3840x2160 High 19
3840x2160 Low 31
3840x2160 Medium 24
3840x2160 Ultra 13

Performance Analysis: Evolve on Your System

This pairing combines a flagship 24-core desktop processor with an integrated graphics unit that ranks near the bottom of the database. The recorded data shows a system that is CPU-rich but GPU-poor: the only way to reach the 60 FPS threshold in Evolve is to run at 1920x1080 with Medium settings, where the average lands at 62 FPS. At every higher resolution, no preset manages to stay at or above 60 FPS, and even at 1080p Ultra the average falls to 34 FPS. The following sections break down the measured performance, compare the hardware to its nearest rivals, and explain which component drives the results.

Measured FPS Breakdown

At 3840x2160, the system never comes close to playable frame rates. The High preset averages 19 FPS, Low averages 31 FPS, and Ultra averages 13 FPS. The only preset with recorded minimum and maximum values is Medium, which averages 24 FPS with a minimum of 20 and a maximum of 27. These numbers are far below the 60 FPS target, and even the best case (Low at 31 FPS) is less than half of what is needed for smooth gameplay.

Moving to 2560x1440, performance improves but remains insufficient. High averages 33 FPS, Low averages 54 FPS, and Ultra averages 23 FPS. Medium, again the only preset with min/max data, averages 42 FPS with a minimum of 35 and a maximum of 48. The Low preset at 54 FPS is the closest to the threshold, but it still misses 60 FPS by 6 frames. No setting at this resolution qualifies as playable according to the database's verdict.

At 1920x1080, the picture changes. Low averages 80 FPS, which is comfortably above 60. Medium averages 62 FPS with a minimum of 53 and a maximum of 72, just clearing the threshold on average. High averages 49 FPS, and Ultra averages 34 FPS. The recorded data shows that only Low and Medium meet the 60 FPS criterion, with Medium being the highest preset that stays playable. The jump from 1080p to 1440p is steep: Medium drops from 62 to 42 FPS, a loss of 20 frames per second, while Low drops from 80 to 54 FPS, a loss of 26 frames.

Similar Performance Alternatives

The CPU, an Intel Core Ultra 9 290K Plus, sits in the 96th percentile of all processors in the database, with an average benchmark score of 84,003. Its nearest rival is the Intel Core Ultra 9 285K, which scores 83,807, a delta of 0.2% (the 290K Plus is essentially identical). The AMD EPYC 4584PX scores 83,090 (1.1% slower), the AMD EPYC 9135 scores 82,980 (1.2% slower), and the AMD EPYC 7F72 scores 85,072 (1.3% faster). In practical terms, any of these CPUs would deliver nearly the same compute performance in Evolve, but they are all far more powerful than the GPU can utilize.

The GPU, an Intel Arc B370, is a different story. It ranks in the 5th percentile of all GPUs, with an average benchmark score of 1,184 (from the 3DMark Steel Nomad DX12 test). Its nearest rivals are all legacy parts: the ATI Mobility Radeon HD 5570 scores 1,186 (0.2% faster), the ATI Radeon HD 5770 scores 1,190 (0.5% faster), the AMD Radeon HD 7650M scores 1,192 (0.7% faster), and the AMD FirePro M2000 scores 1,168 (1.4% slower). The Arc B370's performance is therefore comparable to graphics solutions from over a decade ago, which explains why it struggles with a 2015 title at modern resolutions.

Best Settings per Resolution

For 3840x2160, no preset achieves an average of 60 FPS or higher. The database records no playable settings, and the best available average is 31 FPS on Low. There is no "best settings" entry because none qualifies.

At 2560x1440, the same applies: no preset reaches 60 FPS. The closest is Low at 54 FPS, but that still misses the mark. The verdict lists no playable settings and no best settings.

At 1920x1080, the situation changes. Low averages 80 FPS, and Medium averages 62 FPS. The highest preset that stays at or above 60 FPS is Medium, with an average of 62 FPS (minimum 53, maximum 72). This is the recommended configuration for this system. High and Ultra fall short, averaging 49 and 34 FPS respectively.

The Verdict

This PC can run Evolve, but only under strict conditions. According to the recorded data, the system is playable (60 FPS or above) at 1920x1080 with Low or Medium settings. The best playable preset is Medium, delivering an average of 62 FPS. At 2560x1440, no setting reaches 60 FPS; the highest average is 54 FPS on Low. At 3840x2160, performance is far below playable, with the best average being 31 FPS on Low. The overall combination ranks 3,414 out of 3,700 in the game's database, placing it in the bottom 8% of tested configurations.

The bottleneck is unambiguous: the GPU. The CPU is a top-tier part, but the integrated Arc B370 is not capable of driving Evolve at higher resolutions or quality settings. For a smooth experience, the user must stick to 1080p and accept Medium as the ceiling. Even then, the minimum FPS of 53 suggests occasional dips below 60, but the average remains playable.

CPU and GPU Roles

The data shows that the GPU is the limiting factor at every resolution. The CPU's benchmark percentile (96th) and its close proximity to other high-end parts (within 1.3% of its nearest rivals) indicate that it has ample headroom for this game. The GPU, on the other hand, sits at the 5th percentile and is comparable to integrated or entry-level discrete parts from the early 2010s.

The resolution scaling confirms this. From 1080p Medium to 1440p Medium, the average FPS drops from 62 to 42, a 32% reduction. From 1080p Low to 1440p Low, the drop is from 80 to 54, a 33% reduction. These large percentage losses are typical of a GPU-bound system, where increasing pixel count directly stresses the graphics unit. The CPU's load does not scale with resolution in the same way, and given its massive multi-core performance (e.g., 51,731 in Cinebench R23 multi-core), it is unlikely to be the constraint.

At 1080p, the GPU still dominates: Ultra averages 34 FPS, while Low averages 80 FPS. The difference between presets is driven by GPU load, not CPU. The CPU's single-thread score (7,303 in Cinebench R23) is more than sufficient for a 2015 FPS title. Thus, the conclusion is clear: the Arc B370's low compute throughput (6.144 TFLOPS FP32) is the sole reason the system cannot reach 60 FPS at higher resolutions or quality settings.

FAQ

Q: What is the best playable setting for this system in Evolve?

A: At 1920x1080, the highest preset that averages 60 FPS or more is Medium, with an average of 62 FPS (minimum 53, maximum 72).

Q: Can this PC run Evolve at 2560x1440?

A: No. The database records no playable settings at 1440p. The best average is 54 FPS on Low, which is below the 60 FPS threshold.

Q: How does the Intel Arc B370 compare to other GPUs in the database?

A: It ranks in the 5th percentile, with an average benchmark score of 1,184. Its nearest rival is the ATI Mobility Radeon HD 5570, which scores 1,186 (0.2% faster). The GPU is roughly equivalent to graphics hardware from the early 2010s.

Q: How does the Intel Core Ultra 9 290K Plus compare to its nearest rivals?

A: The CPU sits in the 96th percentile with an average score of 84,003. It is within 1.3% of its four nearest rivals: the Core Ultra 9 285K (0.2% slower), EPYC 4584PX (1.1% slower), EPYC 9135 (1.2% slower), and EPYC 7F72 (1.3% faster).

Q: Why is performance so low despite a powerful CPU?

A: The integrated GPU is the bottleneck. The Arc B370 has a 5th percentile ranking and a 3DMark Steel Nomad score of 1,184, while the CPU is near the top of the database. The measured FPS drops sharply with resolution, confirming that the graphics unit cannot keep up.

Q: What is the highest FPS recorded for this system?

A: The highest average FPS in the measured data is 80, achieved at 1920x1080 with Low settings. The next best is 62 FPS at 1080p Medium.