Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 19 | 24 | 31 |
| 1440p QHD | 23 | 33 | 42 | 54 |
| 1080p Full HD | 34 | 49 | 62 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
Measured FPS Breakdown
The recorded data for Evolve with this combination shows a clear performance ceiling imposed by the graphics solution. At 3840x2160, the average frame rates are consistently low across all presets. The High preset delivers a 19 FPS average, Low reaches 31 FPS, Medium sits at 24 FPS with a minimum of 20 FPS and a maximum of 27 FPS, and Ultra drops to 13 FPS. No 4K setting comes close to a fluid experience, and the gap between the best and worst preset at this resolution is 18 FPS.
Moving down to 2560x1440, the numbers improve but remain below the 60 FPS threshold. The High preset averages 33 FPS, Low averages 54 FPS, Medium averages 42 FPS with a range of 35 to 48 FPS, and Ultra averages 23 FPS. The Low preset is the standout at this resolution, but it still falls short of smooth gameplay by 6 FPS. The step from 4K to 1440p yields roughly 14 FPS improvement on Low, 14 FPS on High, 18 FPS on Medium, and 10 FPS on Ultra.
At 1920x1080, the picture changes significantly. The Low preset achieves an 80 FPS average, which is the only setting in the entire dataset to clear the playable threshold by a wide margin. Medium averages 62 FPS with a minimum of 53 FPS and a maximum of 72 FPS, just barely staying above the 60 FPS line on average. High averages 49 FPS, and Ultra averages 34 FPS. The delta between Low and Ultra at 1080p is 46 FPS, showing how sensitive this configuration is to graphics load.
The frame time consistency also varies. Only two settings in the entire dataset record minimum and maximum values: Medium at 4K and Medium at 1440p and 1080p. The recorded minimums of 20, 35, and 53 FPS respectively indicate that even the smoother presets have noticeable dips. The 1080p Medium minimum of 53 FPS is below the average but still within a reasonable range, while the 1440p Medium minimum of 35 FPS suggests occasional stutter.
CPU and GPU Roles
The data points to the GPU as the dominant bottleneck in this pairing. The Intel Core Ultra 7 265K is a high-end desktop processor with 20 cores and 20 threads, capable of massive multi-threaded workloads as shown by its Cinebench R23 multi-core score of 35850 and Geekbench multi-core score of 23085. The Intel Arc B370, however, ranks in the 5th percentile among all GPUs and carries only 1280 shading units with a 25 W TDP. The disparity in capability between these two components is stark.
The scaling between resolutions confirms this. When moving from 1080p to 1440p, the average FPS drops by roughly 33% to 38% across presets. From 1440p to 4K, the drop is another 40% to 45%. This steep decline with increasing pixel count is characteristic of a GPU-limited scenario, where the render resolution directly taxes the graphics hardware. A CPU-limited system would show far less variation across resolutions because the processor workload stays relatively constant.
The settings scaling reinforces the same conclusion. At 1080p, going from Low to Medium costs 18 FPS, Medium to High costs 13 FPS, and High to Ultra costs 15 FPS. These are large penalties per preset tier, again pointing to the graphics pipeline as the constraint. The CPU is unlikely to be the limiting factor in a 2015-era FPS like Evolve, especially given that the processor's Passmark single-thread score of 4928 and multi-thread score of 58594 place it in the 94th percentile of all CPUs. The recorded data shows the GPU is doing nearly all the work, and the CPU is waiting.
The integrated nature of the Arc B370, with system-shared memory and system-dependent bandwidth, adds another layer. Unlike a discrete GPU with dedicated VRAM, this configuration shares system memory, which can further constrain performance. The texture rate of 96.00 GTexel/s and pixel rate of 48.00 GPixel/s are modest figures, and the FP32 throughput of 6.144 TFLOPS sets a hard ceiling for shader work. The CPU's 102.4 GB/s memory bandwidth is available to the GPU, but the shared pool creates contention under load.
Best Settings per Resolution
At 3840x2160, no preset achieves a playable average. The best option is Low at 31 FPS, but that remains far below the 60 FPS threshold. The database records no playable settings for this resolution, meaning even the least demanding preset fails to deliver acceptable performance.
At 2560x1440, the situation is similar. No preset reaches 60 FPS on average. Low comes closest at 54 FPS, followed by Medium at 42 FPS, High at 33 FPS, and Ultra at 23 FPS. The verdict data confirms that no playable settings exist at this resolution either.
At 1920x1080, two presets clear the bar. Low averages 80 FPS, and Medium averages 62 FPS with a minimum of 53 FPS and a maximum of 72 FPS. The most demanding preset that stays at or above 60 FPS is Medium, with an average of 62 FPS. This is the best playable configuration in the entire dataset. High at 49 FPS and Ultra at 34 FPS fall short, so users seeking the highest visual quality would need to accept a sub-60 experience or drop to Medium.
Similar Performance Alternatives
The nearest rivals for the Intel Core Ultra 7 265K in the database are close in average benchmark score. The Intel Xeon 6511P scores 71051, which is 0.2% lower than the Ultra 7's 70879 average. The Intel Xeon Platinum 8270 scores 71370, 0.7% higher. The Intel Core i7-14700KF scores 70163, 1% lower, and the AMD Ryzen 7 9700F scores 69996, 1.3% lower. These four processors would deliver nearly identical CPU-side performance in Evolve, meaning the frame rates would be essentially unchanged if any of them replaced the Ultra 7 265K.
The GPU side tells a different story. The Intel Arc B370's nearest rivals are all older or lower-end parts. The ATI Mobility Radeon HD 5570 scores 1186, 0.2% higher than the Arc B370's 1184. The ATI Radeon HD 5770 scores 1190, 0.5% higher. The AMD Radeon HD 7650M scores 1192, 0.7% higher, and the AMD FirePro M2000 scores 1168, 1.4% lower. These GPUs would produce nearly identical frame rates in Evolve, all hovering in the same low-performance band. The similarity of these scores, all within 1.4% of each other, indicates a tightly clustered performance tier where no meaningful upgrade exists among these alternatives.
For anyone considering a swap, the CPU alternatives offer no practical benefit for this game because the GPU is the limiting factor. The GPU alternatives would neither help nor hurt, as they all sit within a few points of the Arc B370's 3DMark Steel Nomad DX12 score of 1184.
FAQ
Q: Can this PC run Evolve at 1080p with Medium settings?
A: Yes. The recorded data shows a 62 FPS average at 1920x1080 with Medium settings, with a minimum of 53 FPS and a maximum of 72 FPS. This clears the 60 FPS playable threshold on average.
Q: What is the best playable setting at 2560x1440?
A: None. The database records no playable settings at 2560x1440. The closest option is Low at 54 FPS, which is 6 FPS below the 60 FPS threshold.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core Ultra 7 265K has an average benchmark score of 70879. The Intel Xeon 6511P is 0.2% lower, the Intel Xeon Platinum 8270 is 0.7% higher, the Intel Core i7-14700KF is 1% lower, and the AMD Ryzen 7 9700F is 1.3% lower. Any of these would behave nearly identically in Evolve.
Q: What GPU alternatives would perform similarly to the Arc B370?
A: The ATI Mobility Radeon HD 5570 (0.2% higher), ATI Radeon HD 5770 (0.5% higher), AMD Radeon HD 7650M (0.7% higher), and AMD FirePro M2000 (1.4% lower) all have benchmark scores within 1.4% of the Arc B370's 1184 score.
Q: Is the CPU or GPU the bottleneck in this configuration?
A: The GPU. The Arc B370 ranks in the 5th percentile of all GPUs, while the Core Ultra 7 265K ranks in the 94th percentile of all CPUs. The steep FPS drops across resolutions and presets indicate graphics-limited performance.
Q: Does the Ultra preset ever reach 60 FPS at any resolution?
A: No. The Ultra preset averages 13 FPS at 4K, 23 FPS at 1440p, and 34 FPS at 1080p. None of these come close to the 60 FPS threshold.
The Verdict
This combination can run Evolve, but only under specific conditions. The verdict data shows that 1920x1080 is the only resolution with playable settings, and the playable options are Low and Medium. The best playable setting is Medium at 62 FPS average, which clears the 60 FPS threshold. Low is also playable at 80 FPS, but Medium offers a better visual experience while still staying above the line.
At 2560x1440, the system cannot maintain 60 FPS on any preset. The best case is Low at 54 FPS, which is playable in practice for some users but fails the strict 60 FPS criterion. At 3840x2160, no preset is playable, with the best option being Low at 31 FPS.
The data indicates that this is a 1080p gaming setup for Evolve, and even then only at Medium or lower. The GPU's low performance percentile (5th) and the shared memory architecture create a hard ceiling. Users with 1440p or 4K monitors will need to lower resolution significantly or upgrade the graphics solution to achieve a smooth experience.
How This Combo Ranks
The combination of Intel Core Ultra 7 265K and Intel Arc B370 ranks 3414 out of 3700 tested combos in the database for Evolve. This places it in the bottom 8% of all configurations tested. The ranking reflects the severe GPU bottleneck: a top-tier CPU paired with a bottom-tier integrated graphics solution produces results that fall behind most other tested systems.
The rank is consistent with the measured FPS data. Most other combinations in the database, even those with much weaker CPUs, would outperform this pairing because they likely use discrete GPUs. The Core Ultra 7 265K contributes nothing to gaming performance here, as the Arc B370 cannot translate the CPU's computational strength into frame rate. The 3414th position out of 3700 is a clear signal that this configuration is not suitable for Evolve beyond 1080p Medium, and even that is a marginal result given the minimum FPS of 53.