Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

100%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
405 FPS
Ultra 1080p Measured
170 FPS

1440p (2K / QHD)

Low 1440p Measured
271 FPS
Ultra 1440p Measured
114 FPS

4K (Ultra HD)

Low 4K Measured
154 FPS
Ultra 4K Measured
65 FPS
4.1ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 64,640
Graphics Card
Required 27,876
Your GPU 77,712

Recommendations

Excellent!

Your system exceeds recommended specs. Enjoy max settings!

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 65 94 120 154
1440p QHD 114 165 210 271
1080p Full HD 170 246 314 405

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 246
1920x1080 Low 405
1920x1080 Medium 314
1920x1080 Ultra 170
2560x1440 High 165
2560x1440 Low 271
2560x1440 Medium 210
2560x1440 Ultra 114
3840x2160 High 94
3840x2160 Low 154
3840x2160 Medium 120
3840x2160 Ultra 65

Performance Analysis: Evolve on Your System

The Intel Core Ultra 7 265 paired with the NVIDIA GeForce RTX 5090 D delivers an exceptional Evolve experience, ranking first out of 3,700 tested combinations. With measured frame rates that consistently exceed the 60 FPS playability threshold across all settings and resolutions, this pairing demonstrates that even the most demanding presets are within reach. The data indicates a system that is over-provisioned for a 2015-era title, but the headroom ensures maximum visual fidelity without compromise.

Measured FPS Breakdown

At 3840x2160, the RTX 5090 D produces a range of results that scale predictably with preset. Low settings average 154 FPS, Medium averages 120 FPS with a minimum of 102 FPS and a maximum of 138 FPS, High averages 94 FPS, and Ultra averages 65 FPS. The gap between Low and Ultra is 89 FPS, representing a 58% performance drop when moving to the highest quality settings. Notably, the Ultra preset stays comfortably above the 60 FPS playability threshold, which is remarkable for a 4K resolution.

Dropping to 2560x1440 reveals substantial performance gains. Low settings average 271 FPS, Medium averages 210 FPS with a minimum of 179 FPS and a maximum of 242 FPS, High averages 165 FPS, and Ultra averages 114 FPS. The scaling from 4K to 1440p shows a roughly 75% improvement at Ultra settings (65 to 114 FPS), indicating that resolution has a significant impact on the GPU workload. Even at Ultra, the frame rate is nearly double the 60 FPS threshold.

At 1920x1080, the system reaches very high frame rates. Low settings average 405 FPS, Medium averages 314 FPS with a minimum of 267 FPS and a maximum of 361 FPS, High averages 246 FPS, and Ultra averages 170 FPS. The Medium preset's minimum of 267 FPS is higher than the Ultra preset's average at 1440p, highlighting how resolution scaling affects performance. The 1080p Ultra figure of 170 FPS is 2.6 times the 4K Ultra figure, showing that this combination is far more capable at lower resolutions.

The measured data shows only the Medium preset includes min/max values across all resolutions, which provides some insight into frame pacing. At 4K Medium, the 102 FPS minimum represents an 85% frame time consistency relative to the average. At 1440p Medium, the 179 FPS minimum is 85% of the 210 FPS average. At 1080p Medium, the 267 FPS minimum is 85% of the 314 FPS average. This consistent ratio suggests stable performance characteristics across resolutions.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Ultra, averaging 65 FPS. This is the highest quality setting available, and the system still maintains a playable frame rate. The 65 FPS average provides a 5 FPS buffer above the threshold, which is narrow but sufficient for the measured data. High settings offer a more comfortable margin at 94 FPS, and Medium at 120 FPS provides even more headroom.

At 2560x1440, Ultra settings average 114 FPS, which is well above the 60 FPS threshold. This represents the best visual quality option that remains playable, with a 54 FPS margin over the minimum requirement. The gap between Ultra at 1440p and Ultra at 4K is 49 FPS, demonstrating that resolution choice significantly affects performance headroom.

At 1920x1080, Ultra settings average 170 FPS, providing a 110 FPS buffer over the playability threshold. This is the most demanding preset at the most common resolution, and the system handles it with substantial overhead. The 1080p Ultra figure is 2.6 times the 4K Ultra figure, showing that this combination is far more capable at lower resolutions.

The verdict data confirms that all four settings (Low, Medium, High, Ultra) are playable at every resolution tested. This means the system never drops below 60 FPS, even at the highest quality preset and 4K resolution. The only consideration is whether the 65 FPS average at 4K Ultra provides enough consistency for competitive play, which depends on individual preferences.

CPU and GPU Roles

The performance scaling across resolutions reveals how the CPU and GPU divide responsibilities. At 4K, the GPU is the primary bottleneck, as evidenced by the dramatic frame rate differences between presets. The 4K Low to 4K Ultra delta of 89 FPS (154 to 65) shows that the GPU's workload increases significantly with visual quality. At 1080p, the same preset transition (405 to 170 FPS) represents a 235 FPS delta, which is even larger in absolute terms but smaller as a percentage.

The CPU's role becomes more apparent at lower resolutions where the GPU can produce very high frame rates. At 1080p Low, the 405 FPS average suggests the CPU can feed frames quickly enough to saturate the GPU. The Intel Core Ultra 7 265's 20 cores and 20 threads, with a boost clock of 5.30 GHz, provide substantial processing headroom. Its Cinebench R23 multi-core score of 42,216 and single-core score of 5,960 indicate strong performance for game logic and physics calculations.

The scaling between 1440p and 1080p provides insight into GPU limits. At Ultra settings, the transition from 1440p (114 FPS) to 1080p (170 FPS) represents a 49% improvement. At Low settings, the transition from 271 to 405 FPS represents a 49% improvement. This consistent ratio suggests the GPU is the limiting factor even at 1080p, with the CPU providing sufficient headroom.

The RTX 5090 D's specifications support this analysis. With 21,760 shading units, 176 ROPs, and 1.79 TB/s memory bandwidth, the GPU has enormous parallel processing capability. The FP32 throughput of 104.8 TFLOPS indicates that pixel and shader work is handled efficiently. The 32 GB of GDDR7 memory on a 512-bit bus ensures that texture bandwidth is not a constraint at any resolution.

At 4K, the GPU's texture rate of 1,636.8 GTexel/s and pixel rate of 423.6 GPixel/s become the determining factors. The Ultra preset at 4K (65 FPS) likely stresses the ROPs and texture units more heavily, while the CPU remains underutilized. This is typical for a high-resolution scenario where per-pixel work dominates.

Similar Performance Alternatives

The CPU's nearest rivals, based on average benchmark scores, include three AMD EPYC processors and one Intel variant. The AMD EPYC 4464P scores 64,823, which is 0.3% higher than the Core Ultra 7 265's 64,640 average. The Intel Core Ultra 7 265F scores 64,438, a 0.3% deficit. The AMD EPYC 7343 scores 64,202, a 0.7% gap. The AMD EPYC 9124 scores 65,104, a 0.7% advantage.

For gaming performance in Evolve, these rivals would behave similarly in CPU-bound scenarios. The EPYC 9124's 0.7% higher score suggests marginally better multi-threaded performance, which could translate to slightly higher minimum frame rates in CPU-limited situations. The EPYC 4464P's 0.3% advantage is negligible in practice. The Core Ultra 7 265F, being nearly identical, would produce virtually indistinguishable results.

The GPU's nearest rivals are more disparate. The AMD Radeon RX 6650M XT scores 76,904, which is 1.1% below the RTX 5090 D's 77,712 average. The AMD Radeon RX 6850M XT scores 78,940, a 1.6% advantage. The NVIDIA Tesla P100 PCIe 12 GB scores 79,396, a 2.1% advantage. The NVIDIA Tesla P100 PCIe 16 GB scores 79,605, a 2.4% advantage.

In Evolve specifically, these GPU rivals would produce similar frame rates at each preset and resolution. The RX 6850M XT's 1.6% higher score suggests it could achieve approximately 1-2 FPS more at 4K Ultra, which is within measurement variance. The Tesla P100 variants, despite higher benchmark scores, are professional-grade cards without the same gaming optimizations, so real-world gaming performance may differ from synthetic benchmarks.

The RTX 5090 D's percentile ranking of 92 among all GPUs indicates it sits near the top of the performance distribution. The Core Ultra 7 265's percentile of 93 among all CPUs similarly places it in the upper tier. This combination ensures that neither component becomes a weak link in Evolve at any tested resolution.

How This Combo Ranks

The combo ranks first out of 3,700 tested combinations in Evolve. This top position reflects the synergy between the Core Ultra 7 265 and RTX 5090 D. While individual component benchmarks show the CPU at the 93rd percentile and GPU at the 92nd percentile, their combined performance exceeds what either would achieve with less capable partners.

The rank of 1 suggests that no other tested combination produces higher average frame rates across the measured scenarios. This is consistent with the GPU's high benchmark scores and the CPU's strong multi-threaded performance. The 20-core, 20-thread configuration with 30 MB of shared L3 cache provides ample resources for Evolve's game logic, while the RTX 5090 D's 32 GB of memory and 1.79 TB/s bandwidth handle all visual workloads without constraint.

The ranking also implies that the system maintains its top position across all presets and resolutions. At 4K Ultra, where the GPU is most stressed, the 65 FPS average is likely higher than what most competing combinations achieve. At 1080p Low, where the CPU is most active, the 405 FPS average demonstrates that the processor keeps up with the GPU's frame generation capability.

Being ranked first out of 3,700 provides confidence that users will not encounter performance limitations in Evolve. The only scenario where this ranking might not hold is if a combination with a higher-scoring GPU (such as the Tesla P100 variants) also paired with a higher-scoring CPU, but the data indicates this specific pairing is the best tested.

FAQ

Q: What is the highest playable setting at 4K resolution?

A: Ultra settings average 65 FPS at 3840x2160, which stays above the 60 FPS playability threshold. This is the most demanding preset available and remains playable.

Q: How much faster is 1080p Ultra compared to 4K Ultra?

A: The 1920x1080 Ultra preset averages 170 FPS, while 3840x2160 Ultra averages 65 FPS. This represents a 105 FPS difference, making 1080p Ultra approximately 2.6 times faster.

Q: Does this combination ever drop below 60 FPS?

A: No. All measured presets at all three resolutions (1080p, 1440p, 4K) maintain averages above 60 FPS. The lowest measured average is 65 FPS at 4K Ultra.

Q: What is the frame rate at 1440p Medium settings?

A: The 2560x1440 Medium preset averages 210 FPS, with a minimum of 179 FPS and a maximum of 242 FPS. This provides a large margin above the playability threshold.

Q: How does the RTX 5090 D compare to its closest GPU rival?

A: The AMD Radeon RX 6850M XT scores 1.6% higher in average benchmarks, while the AMD Radeon RX 6650M XT scores 1.1% lower. These differences would translate to approximately 1-2 FPS in Evolve.

Q: Is the CPU or GPU more important for Evolve at 4K?

A: The GPU is the primary bottleneck at 4K. The frame rate difference between Low (154 FPS) and Ultra (65 FPS) at 3840x2160 shows that visual quality settings have a substantial impact on GPU workload, while the CPU's 20 cores provide sufficient headroom.