Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 47 | 60 | 77 |
| 1440p QHD | 57 | 83 | 105 | 136 |
| 1080p Full HD | 85 | 123 | 157 | 203 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The Intel Core Ultra 7 265 and NVIDIA GeForce RTX 5060 combination delivers a strong performance profile for Evolve, but the experience is heavily tiered by resolution. At 1080p, this system is exceptionally capable, handling the Ultra preset with an average of 85 FPS. Moving to 1440p, the ceiling drops to the High preset at 83 FPS, while 4K gaming requires a significant compromise, with only Medium settings achieving a 60 FPS average. The data indicates a system where the GPU becomes the primary limiting factor at higher resolutions, but the CPU provides ample headroom to prevent bottlenecks at lower settings.
Similar Performance Alternatives
Analyzing the benchmark data, the CPU and GPU in this combo sit within a narrow performance band compared to their nearest rivals, suggesting that users would experience nearly identical gameplay with several alternative components.
The Intel Core Ultra 7 265, with an average benchmark score of 64640, is bracketed by four competitors within a 1% margin. The closest rival is the AMD EPYC 4464P, which scores 64823, representing a performance difference of merely -0.3% relative to the Core Ultra 7. This places the EPYC 4464P as a near-exact match in compute-heavy tasks. Similarly, the Intel Core Ultra 7 265F scores 64438, a 0.3% difference, indicating that the non-F and F variants offer virtually identical performance for this game. The AMD EPYC 7343 and AMD EPYC 9124 also fall within this tight cluster, with scores of 64202 (0.7% delta) and 65104 (-0.7% delta) respectively. For Evolve, any of these CPUs would produce frame rates within the margin of error of one another, meaning the choice between them would not affect the playable settings or FPS thresholds.
On the GPU side, the NVIDIA GeForce RTX 5060 holds an average benchmark score of 26331. Its nearest rival, the AMD Radeon 860M, scores 26401, a delta of -0.3%, making it a direct substitute in terms of raw graphics throughput. Interestingly, the NVIDIA GeForce MX550 also appears as a close competitor with a score of 26421 (-0.3% delta), despite being from a different performance tier, suggesting that for Evolve, these three cards would produce nearly indistinguishable results. The AMD Radeon RX 5700 XT 50th Anniversary scores 26553 (-0.8% delta), while the AMD Radeon RX 6750 XT scores 26011 (1.2% delta). These deltas indicate that any of these GPUs would yield FPS figures within a few frames of the RTX 5060 across all tested resolutions and settings. Consequently, a system using any of these rival GPUs paired with a similarly performing CPU would deliver a comparable Evolve experience, with the same verdicts for playable settings at each resolution.
CPU and GPU Roles
The measured FPS data reveals a clear division of labor between the Intel Core Ultra 7 265 and the NVIDIA GeForce RTX 5060 when running Evolve. The scaling patterns across resolutions and presets indicate that the GPU becomes the dominant factor as resolution increases, while the CPU’s role is more prominent at lower resolutions and higher frame rates.
At 1920x1080, the performance spread is substantial. The Low preset achieves an average of 203 FPS, while the Ultra preset drops to 85 FPS. This 118 FPS gap between the lowest and highest settings demonstrates that the GPU is heavily engaged even at 1080p, with the graphical workload scaling significantly with preset quality. The CPU, with its 20 cores and 20 threads, is capable of feeding the GPU efficiently at these high frame rates, as evidenced by the absence of a plateau at the Low preset’s 203 FPS average. The data does not show any stuttering or minimum FPS drops at this resolution, further indicating that the CPU is not a bottleneck.
Moving to 2560x1440, the average FPS at Low settings falls to 136, a 33% reduction compared to 1080p Low. This drop is directly attributable to the increased pixel count, which places a greater load on the GPU’s shading units, texture mapping units, and raster output processors. At the High preset, the 1440p average of 83 FPS is notably lower than the 123 FPS at 1080p High, reinforcing the GPU’s primary role. The Ultra preset at 1440p averages 57 FPS, just below the 60 FPS playable threshold, which shows that the GPU’s resources are nearly exhausted at this combination of resolution and settings. The CPU’s influence wanes here, as the frame rates are lower and the GPU’s rendering time becomes the limiting factor.
At 3840x2160, the GPU’s dominance is absolute. The Low preset averages 77 FPS, while the Medium preset averages 60 FPS, and Ultra drops to a playable-but-choppy 33 FPS. The scaling from 1440p Low (136 FPS) to 4K Low (77 FPS) represents a 43% performance loss, which is consistent with the 2.25x increase in pixel count from 1440p to 4K. This near-linear scaling indicates that the GPU is fully saturated at 4K, and the CPU’s role is reduced to ensuring frame delivery without adding overhead. The fact that the Medium preset at 4K maintains a 60 FPS average with min/max figures of 51 and 69 FPS suggests that the GPU is managing the workload consistently, without any CPU-induced hitches.
In summary, benchmark results indicate that for Evolve, the RTX 5060 is the decisive component at 1440p and 4K, where its memory bandwidth of 448.0 GB/s and 8 GB of GDDR7 memory are taxed heavily. The Core Ultra 7 265 provides sufficient single-threaded performance, as evidenced by its Cinebench R23 single-core score of 5960, to keep up at 1080p, but its impact on overall FPS diminishes as resolution increases.
Measured FPS Breakdown
The measured FPS data for this combo provides a precise picture of performance across three resolutions and four presets. The figures are presented as averages, with minimum and maximum values available for the Medium preset at each resolution.
At 3840x2160, the Low preset delivers an average of 77 FPS. The Medium preset averages 60 FPS, with a minimum of 51 FPS and a maximum of 69 FPS, indicating some variance but maintaining an average at the playable threshold. The High preset drops to an average of 47 FPS, which falls below the 60 FPS playable mark. The Ultra preset averages 33 FPS, a demanding setting that results in a choppy experience. No minimum or maximum values are provided for Low, High, or Ultra at this resolution, but the averages alone suggest that only Low and Medium are viable for consistent gameplay.
At 2560x1440, the Low preset achieves an average of 136 FPS, a significant jump from 4K. The Medium preset averages 105 FPS, with a tight minimum of 90 FPS and a maximum of 121 FPS, showing stable performance. The High preset averages 83 FPS, remaining well above the 60 FPS threshold. The Ultra preset averages 57 FPS, just below the playable threshold, meaning it would likely result in occasional frame drops during intense scenes. This resolution offers a broader range of playable options, with Low, Medium, and High all clearing 60 FPS.
At 1920x1080, the Low preset produces an average of 203 FPS, a very high frame rate suitable for competitive play. The Medium preset averages 157 FPS, with a minimum of 134 FPS and a maximum of 181 FPS, indicating smooth performance with no concerning dips. The High preset averages 123 FPS, still far above the 60 FPS threshold. The Ultra preset averages 85 FPS, which is comfortably playable and represents the highest settings that maintain fluid motion. Across all presets at 1080p, the minimum FPS values, where provided, do not come close to the 60 FPS playable threshold, reinforcing the system’s capability at this resolution.
The data shows a consistent pattern: each step up in resolution reduces the average FPS by roughly 30-40% across corresponding presets. For example, High preset averages drop from 123 FPS at 1080p to 83 FPS at 1440p and 47 FPS at 4K. This linear scaling is typical of a GPU-bound scenario, where the RTX 5060’s 19.18 TFLOPS of FP32 performance is the limiting resource.
How This Combo Ranks
Within the database of tested combinations, this specific pairing of the Intel Core Ultra 7 265 and NVIDIA GeForce RTX 5060 ranks 1641 out of 3700 total combos for Evolve. This places it in the 44th percentile of all tested systems, meaning it outperforms a slight majority of other configurations while being surpassed by a larger portion of higher-end hardware.
The rank of 1641 indicates that while this system is capable of running Evolve well at 1080p and 1440p, it is not near the top of the performance hierarchy. The combo’s overall standing is likely influenced by the GPU’s 72nd percentile ranking among all GPUs, which is solid but not elite, and the CPU’s 93rd percentile ranking among all CPUs, which is excellent. The CPU’s high percentile suggests that the processor is not holding back the system, but the GPU’s more modest percentile means that at 4K, the system falls behind combos featuring higher-tier graphics cards.
Compared to the full field of 3700 combos, a rank of 1641 means that roughly 2059 other systems deliver higher frame rates in Evolve. This is consistent with the GPU’s position in the market, as the RTX 5060 is not a flagship card, and many combinations with more powerful GPUs will achieve higher averages, particularly at 4K where the Ultra preset’s 33 FPS average is a notable weak point. However, the rank also suggests that this combo is far from the bottom, and for users targeting 1080p or 1440p gaming, the performance is competitive with a wide range of mid-range systems.
The Verdict
The verdict by resolution is clear: this PC can run Evolve, but the playable settings vary significantly based on the target display resolution. The playable threshold is defined as 60 FPS, and the data shows which presets meet this criterion.
At 3840x2160, the system achieves playable performance on the Low and Medium presets. The Low preset averages 77 FPS, comfortably above the threshold, while the Medium preset averages exactly 60 FPS, making it playable but with some risk of dips to 51 FPS as shown by the minimum figure. The High and Ultra presets, with averages of 47 FPS and 33 FPS respectively, are not playable by this standard, as they fall below the 60 FPS mark.
At 2560x1440, the system is more capable. The High preset averages 83 FPS, clearing the threshold with headroom, and the Low and Medium presets also remain playable, with averages of 136 FPS and 105 FPS. The Ultra preset averages 57 FPS, which is below the 60 FPS threshold, so it is not considered playable despite being close.
At 1920x1080, the system is fully capable. The Ultra preset averages 85 FPS, which is well above the 60 FPS threshold, and all other presets—High, Medium, and Low—also exceed it, with averages of 123 FPS, 157 FPS, and 203 FPS respectively. This resolution offers the most flexibility, allowing users to prioritize visual quality or frame rate without compromise.
Ultimately, this combo is a solid choice for 1080p and 1440p gaming, delivering a smooth experience at high settings, but 4K users will need to accept medium settings for a playable frame rate.
Best Settings per Resolution
For each resolution, the most demanding preset that maintains an average of 60 FPS or higher is identified from the measured data.
At 3840x2160, the best settings are Medium, with an average FPS of exactly 60. This preset balances visual fidelity with performance, as the more demanding High preset averages only 47 FPS and is not playable. The Low preset also achieves playable performance at 77 FPS, but Medium offers superior visuals while still meeting the threshold.
At 2560x1440, the best settings are High, with an average FPS of 83. This preset provides a significant visual upgrade over Medium, which averages 105 FPS, but the High preset’s 83 FPS still leaves ample headroom for demanding scenes. The Ultra preset averages 57 FPS and is not playable, making High the optimal choice for the highest quality at a playable frame rate.
At 1920x1080, the best settings are Ultra, with an average FPS of 85. This is the highest preset available, and it maintains a playable frame rate with a solid margin above the 60 FPS threshold. Users can run Evolve at maximum settings on this resolution without sacrificing smoothness, making it the ideal target for this system.