Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

78%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
215 FPS
Ultra 1080p Measured
91 FPS

1440p (2K / QHD)

Low 1440p Measured
144 FPS
Ultra 1440p Measured
61 FPS

4K (Ultra HD)

Low 4K Measured
82 FPS
Ultra 4K Measured
35 FPS
7.6ms Frame Time
11ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 64,640
Graphics Card
Required 27,876
Your GPU 17,208

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 50 64 82
1440p QHD 61 88 112 144
1080p Full HD 91 131 167 215

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 131
1920x1080 Low 215
1920x1080 Medium 167
1920x1080 Ultra 91
2560x1440 High 88
2560x1440 Low 144
2560x1440 Medium 112
2560x1440 Ultra 61
3840x2160 High 50
3840x2160 Low 82
3840x2160 Medium 64
3840x2160 Ultra 35

Performance Analysis: Evolve on Your System

The Intel Core Ultra 7 265 paired with the NVIDIA GeForce RTX 3070 is a combination designed for high-refresh 1080p and solid 1440p gaming, but it hits a clear ceiling at 4K. The benchmark data for Evolve shows a system that is overwhelmingly capable at lower resolutions, yet requires careful settings management to maintain smooth frame rates at the highest pixel counts. This analysis breaks down the measured performance, compares the hardware to its closest peers, and answers key questions about what this setup can deliver.

Similar Performance Alternatives

The components in this system each have near-neighbor rivals that would produce very similar in-game behavior. For the Intel Core Ultra 7 265, the benchmark data identifies four processors with almost identical average scores. The AMD EPYC 4464P scores 64,823, a mere 0.3% below the Ultra 7 265’s average, making it a statistically indistinguishable alternative for CPU-bound tasks. The Intel Core Ultra 7 265F is the closest match, with a score of 64,438, just 0.3% higher. Two AMD EPYC server chips—the EPYC 7343 (64,202) and the EPYC 9124 (65,104)—round out the group, with deltas of 0.7% and -0.7% respectively. For gaming, any of these would deliver the same frame pacing and physics calculations in Evolve, as the CPU’s 20 cores and 20 threads are rarely the limiting factor at playable settings.

On the GPU side, the NVIDIA GeForce RTX 3070 has a more varied set of rivals. The AMD Radeon RX 7600 XT scores 17,083, just 0.7% higher, meaning it would produce nearly identical frame rates in Evolve at the same settings. More surprisingly, the NVIDIA GeForce GTX 690 (17,037) and the AMD Radeon HD 7970M (17,019) are listed as close rivals, with deltas of 1% and 1.1%. These are much older architectures, but their average scores suggest they could match the RTX 3070 in certain synthetic workloads—though in a modern game like Evolve, the RTX 3070’s newer feature set likely provides a more consistent experience. The NVIDIA Tesla K40c (17,468) sits 1.5% above the RTX 3070, but as a compute-focused card, its gaming performance would be less predictable. For the purposes of this benchmark, the RX 7600 XT is the most realistic alternative that a buyer might encounter.

FAQ

Q: Can this PC run Evolve at 60 frames per second (FPS) on a 4K monitor?

A: Yes, but only with specific settings. At 3840x2160, the data shows a 50 FPS average on High, 64 FPS on Medium, and 82 FPS on Low. The verdict marks Low and Medium as playable, with Medium being the best playable setting at 64 FPS. Ultra drops to 35 FPS, which is below the playable threshold.

Q: What is the highest quality setting that stays above 60 FPS at 1440p?

A: At 2560x1440, all four settings—Low, Medium, High, and Ultra—are considered playable. The Ultra preset averages 61 FPS, which is just above the 60 FPS threshold. High averages 88 FPS, Medium hits 112 FPS, and Low reaches 144 FPS.

Q: How does the CPU’s benchmark score compare to its closest rival?

A: The Intel Core Ultra 7 265 has an average benchmark score of 64,640. Its nearest rival, the Intel Core Ultra 7 265F, scores 64,438, a difference of only 0.3%. The AMD EPYC 4464P scores 64,823, which is 0.3% lower than the Ultra 7 265. These differences are negligible in real-world gaming.

Q: Is the RTX 3070’s performance closer to modern cards or older ones?

A: The RTX 3070’s average score of 17,208 places it 0.7% below the AMD Radeon RX 7600 XT, suggesting it is competitive with a current-generation mid-range card. However, its percentile rank of 61 means it outperforms only 61% of all GPUs, and it is also within 1.1% of the much older GeForce GTX 690, indicating that raw compute scores don’t always translate directly to modern game performance.

Q: What frame rates can I expect at 1080p with Ultra settings?

A: At 1920x1080 with the Ultra preset, the measured average FPS is 91. This is well above the 60 FPS threshold, and the Low preset reaches 215 FPS, Medium hits 167 FPS, and High averages 131 FPS.

Q: Does the system have any frame rate drops below 60 FPS at playable settings?

A: The only playable settings with recorded minimum FPS are Medium at 4K (54 FPS minimum, 73 FPS maximum) and Medium at 1440p (95 FPS minimum, 129 FPS maximum). At 1080p Medium, the minimum is 142 FPS. No other playable settings have reported minimums, but the averages suggest they stay above 60.

Best Settings per Resolution

The data identifies the most demanding preset that maintains an average of at least 60 FPS at each resolution.

  • 3840x2160 (4K): The best playable setting is Medium, with an average of 64 FPS. The minimum recorded is 54 FPS and the maximum is 73 FPS. High averages 50 FPS (below threshold) and Ultra averages 35 FPS.
  • 2560x1440 (1440p): The best playable setting is Ultra, with an average of 61 FPS. This is a marginal pass over the 60 FPS threshold. High averages 88 FPS, Medium 112 FPS, and Low 144 FPS.
  • 1920x1080 (1080p): The best playable setting is Ultra, with an average of 91 FPS. This leaves substantial headroom. High averages 131 FPS, Medium 167 FPS, and Low 215 FPS.

The trend is clear: the RTX 3070 is strong enough to max out the game at 1080p and 1440p, but at 4K, the GPU’s 8 GB of memory and 448.0 GB/s bandwidth begin to struggle, forcing a drop to Medium for a stable experience.

The Verdict

This PC can run Evolve successfully, with the verdict depending entirely on the target resolution. At 1920x1080, the system is fully capable, clearing 60 FPS on every preset, including Ultra with a 91 FPS average. At 2560x1440, the same is true: all four settings are playable, with Ultra scraping by at 61 FPS. The 1080p and 1440p results indicate a system that is not CPU-bound, as the Intel Core Ultra 7 265’s 20 threads provide ample headroom. However, at 3840x2160, the picture changes. Only Low (82 FPS) and Medium (64 FPS) are playable. High falls to 50 FPS, and Ultra to 35 FPS, both below the 60 FPS threshold. The verdict lists Medium as the best 4K setting, but the 54 FPS minimum recorded there means occasional dips below 60 are possible. For a locked 60 FPS experience at 4K, Low is the safer choice, though it sacrifices visual quality. In summary, this is a 1080p and 1440p machine for Evolve, with 4K requiring compromise.

Measured FPS Breakdown

The full dataset provides a granular view of performance across all resolutions and settings.

3840x2160 (4K):

  • Low: 82 FPS average (no min/max recorded)
  • Medium: 64 FPS average, 54 FPS minimum, 73 FPS maximum
  • High: 50 FPS average (no min/max recorded)
  • Ultra: 35 FPS average (no min/max recorded)

2560x1440 (1440p):

  • Low: 144 FPS average (no min/max recorded)
  • Medium: 112 FPS average, 95 FPS minimum, 129 FPS maximum
  • High: 88 FPS average (no min/max recorded)
  • Ultra: 61 FPS average (no min/max recorded)

1920x1080 (1080p):

  • Low: 215 FPS average (no min/max recorded)
  • Medium: 167 FPS average, 142 FPS minimum, 192 FPS maximum
  • High: 131 FPS average (no min/max recorded)
  • Ultra: 91 FPS average (no min/max recorded)

The progression from 1080p to 4K shows a predictable scaling pattern. At 1080p, the game is clearly GPU-bound at lower settings, but the CPU’s strength allows the frame rate to scale linearly with the GPU’s workload. The jump from 1080p Medium (167 FPS) to 1440p Medium (112 FPS) is a 33% drop, while 1440p Medium to 4K Medium (64 FPS) is a 43% drop. This suggests that the RTX 3070’s memory bandwidth and compute power are the primary constraints at higher resolutions, as the CPU’s performance margin remains constant.

How This Combo Ranks

In the benchmark database, this specific CPU-GPU combination ranks 1,580th out of 3,700 tested combos for Evolve. This places it in the 57th percentile of all tested systems, meaning it outperforms more than half of all combinations but is far from the top tier. The rank of 1,580 out of 3,700 is noteworthy because the individual components have strong percentile scores—the CPU is in the 93rd percentile, and the GPU is in the 61st percentile. The combo’s rank is dragged down by the GPU’s relative weakness at 4K, where the RTX 3070’s mid-range standing is exposed. At 1080p and 1440p, this system would rank much higher, likely in the top quartile, given the CPU’s excellent single-thread and multi-thread performance. The data implies that the combo rank is heavily influenced by the highest resolution tested, which penalizes the GPU more than the CPU.

CPU and GPU Roles

The measured scaling between resolutions reveals which component matters more for Evolve.

At 1920x1080, the CPU is the dominant factor. The Ultra 7 265’s high clock speeds and 20 threads ensure frame rates never dip below 142 FPS even on Medium, and the GPU easily handles the lower pixel count. The difference between Low (215 FPS) and Ultra (91 FPS) is 124 FPS, showing that the GPU is still doing work, but the CPU provides a solid foundation. The fact that 1080p Ultra stays above 90 FPS indicates that the CPU is not a bottleneck at this resolution.

At 2560x1440, the balance shifts slightly toward the GPU. The Ultra preset drops to 61 FPS, which is a 33% reduction from 1080p Ultra. This is a significant drop, but the CPU’s performance remains constant, as evidenced by the fact that Low at 1440p (144 FPS) matches 1080p Low (215 FPS) only after accounting for the pixel increase—the GPU is now the limiting factor. The CPU’s role here is to keep frame times consistent, which it does, as no minimum FPS is recorded below 95 FPS.

At 3840x2160, the GPU is the clear bottleneck. The RTX 3070’s 8 GB memory and 448 GB/s bandwidth cannot sustain high frame rates at 4K. The CPU’s contribution becomes almost irrelevant, as the GPU’s workload quadruples from 1080p. The difference between Low (82 FPS) and Medium (64 FPS) at 4K is only 18 FPS, whereas the same settings difference at 1080p is 48 FPS. This compression indicates that the GPU is saturated, and the CPU’s ample headroom is unused. The data suggests that for this game, the RTX 3070 is the deciding factor at 1440p and above, while the Intel Core Ultra 7 265 provides enough power to ensure the GPU is always the first component to reach its limit.