Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

88%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
155 FPS
Ultra 1080p Measured
65 FPS

1440p (2K / QHD)

Low 1440p Measured
104 FPS
Ultra 1440p Measured
44 FPS

4K (Ultra HD)

Low 4K Measured
59 FPS
Ultra 4K Measured
25 FPS
10.6ms Frame Time
16ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 64,640
Graphics Card
Required 27,876
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 36 46 59
1440p QHD 44 63 80 104
1080p Full HD 65 94 120 155

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 94
1920x1080 Low 155
1920x1080 Medium 120
1920x1080 Ultra 65
2560x1440 High 63
2560x1440 Low 104
2560x1440 Medium 80
2560x1440 Ultra 44
3840x2160 High 36
3840x2160 Low 59
3840x2160 Medium 46
3840x2160 Ultra 25

Performance Analysis: Evolve on Your System

The Intel Core Ultra 7 265 and Intel Arc B580 combination delivers a split verdict for Evolve, with the data showing a clear resolution boundary. At 1920x1080, the pairing is thoroughly capable, pushing even the Ultra preset past the 60 FPS threshold. Moving to 2560x1440, the system remains playable across most settings, though the highest preset falls short. At 3840x2160, no preset achieves the playable threshold, making 4K a non-starter for this title. The measured FPS data, benchmark scores, and component characteristics all point to a system that is well-matched for 1080p and 1440p gaming, but which hits a firm performance ceiling at 4K.

Measured FPS Breakdown

The measured frame rates for this configuration show a predictable decline as resolution increases, but the magnitude of that decline varies significantly by preset. At 1920x1080, the Low preset delivers an average of 155 FPS, which is the highest frame rate recorded across all tested configurations. The Medium preset at 1080p produces an average of 120 FPS, with a minimum of 102 FPS and a maximum of 138 FPS, indicating consistent frame pacing. High settings at 1080p yield an average of 94 FPS, while the Ultra preset drops to an average of 65 FPS, still clearing the 60 FPS playable threshold.

At 2560x1440, the frame rates scale down substantially. The Low preset averages 104 FPS, which remains well above the playable threshold. Medium settings produce an average of 80 FPS, with a minimum of 68 FPS and a maximum of 93 FPS, showing that even the lower-bound frames stay comfortably above 60 FPS. High settings at 1440p average 63 FPS, which barely clears the threshold, while the Ultra preset falls to an average of 44 FPS, dipping below playable performance.

The 3840x2160 results are the most constrained. The Low preset averages 59 FPS, just one frame below the 60 FPS threshold. Medium settings at 4K average 46 FPS, with a minimum of 39 FPS and a maximum of 53 FPS. High settings drop to an average of 36 FPS, and the Ultra preset averages just 25 FPS. The data shows that the gap between Low and Ultra at 4K is 34 FPS, which is a wider spread than at any other resolution, indicating that the GPU becomes the limiting factor at this resolution before preset overhead is even considered.

CPU and GPU Roles

The benchmark data reveals a shifting balance between CPU and GPU demands depending on resolution. At 1920x1080, the CPU's role is more pronounced, as evidenced by the high frame rates at lower presets. The Intel Core Ultra 7 265, with its 20 cores and 20 threads, provides ample headroom for the game's FPS mechanics at this resolution. The CPU's passmark single-thread score of 4689 and multi-thread score of 49682 indicate strong per-core performance, which matters for a game like Evolve where player count and ability interactions can create CPU-bound scenarios.

As resolution increases to 2560x1440, the GPU begins to assert more influence. The frame rate drop from 1080p Low (155 FPS) to 1440p Low (104 FPS) represents a 33% reduction, which is proportionally larger than the pixel count increase alone would suggest. This indicates that the Intel Arc B580's rendering throughput is becoming a more significant factor. The GPU's 13.67 TFLOPS FP32 performance and 456.0 GB/s memory bandwidth are adequate for 1440p, but the data shows diminishing returns as settings increase.

At 3840x2160, the GPU is unambiguously the bottleneck. The Arc B580's 12 GB GDDR6 memory and 192-bit bus width, while generous for a card in this class, cannot sustain playable frame rates at 4K regardless of preset. The scaling from 1440p Ultra (44 FPS) to 4K Ultra (25 FPS) represents a 43% drop, which is consistent with a GPU-bound scenario. The CPU's performance characteristics, including its 30 MB shared L3 cache and 102.4 GB/s memory bandwidth, remain more than sufficient even at 4K, meaning the GPU alone determines the outcome at this resolution.

Best Settings per Resolution

For 1920x1080, the Ultra preset is the most demanding setting that maintains playable performance, averaging 65 FPS. This is the optimal choice for users who prioritize visual quality, as the system clears the 60 FPS threshold with a small 5 FPS margin. The High preset at 1080p offers a more comfortable buffer at 94 FPS, but the data shows that Ultra is viable.

At 2560x1440, the High preset is the best playable option, averaging 63 FPS. This preset represents the highest visual quality that stays above the 60 FPS threshold, though the margin is slim. The Medium preset at 1440p provides a more stable experience at 80 FPS, with a minimum of 68 FPS, making it the safer choice for competitive play. The Low preset at 1440p is also viable at 104 FPS, but High is the ceiling for this resolution.

For 3840x2160, the data shows no playable settings. The closest result is the Low preset at 59 FPS, which misses the 60 FPS threshold by a single frame. The Medium preset at 46 FPS, High at 36 FPS, and Ultra at 25 FPS all fall well short of playable performance. Users targeting 4K would need to consider alternative hardware, as this combination cannot deliver a smooth experience at any settings level.

Similar Performance Alternatives

Examining the nearest rivals for both components provides context for how this combination compares to other hardware. On the CPU side, the Intel Core Ultra 7 265 sits within a tight performance cluster. The AMD EPYC 4464P is 0.3% behind in average benchmark score, making it a nearly identical performer. The Intel Core Ultra 7 265F is 0.3% ahead, which is negligible in real-world terms. The AMD EPYC 7343 is 0.7% ahead, while the AMD EPYC 9124 is 0.7% behind. All four CPUs fall within a 1.4% performance band, meaning any of them would produce essentially identical frame rates in Evolve when paired with the same GPU.

On the GPU side, the Intel Arc B580's nearest rivals show a similarly tight grouping. The AMD Radeon RX 580 2048SP is 0.2% behind, the NVIDIA GeForce RTX 2080 is 0.6% ahead, the NVIDIA GeForce RTX 3080 is 0.7% behind, and the NVIDIA P106-100 is 1% behind. The RTX 2080 and RTX 3080 are notable inclusions, as they are older high-end cards that now perform in the same range as the Arc B580. Users upgrading from either of those NVIDIA cards would see comparable Evolve performance, while those considering the RX 580 2048SP or P106-100 would get slightly lower results.

When considering full system alternatives, pairing any of the four rival CPUs with the Arc B580 would produce frame rates within a few percentage points of the tested configuration. Similarly, pairing the Core Ultra 7 265 with any of the four rival GPUs would yield results that are effectively indistinguishable in Evolve, given the sub-1% performance deltas. The data suggests that this performance tier is crowded, with multiple hardware combinations landing in the same FPS range.

FAQ

Q: Can this system run Evolve at 1920x1080 with Ultra settings?

A: Yes, the Ultra preset at 1080p averages 65 FPS, which clears the 60 FPS playable threshold. This is the highest preset that remains playable at this resolution.

Q: What is the best preset for 2560x1440?

A: The High preset is the best playable option at 1440p, averaging 63 FPS. The Medium preset offers a more stable 80 FPS average with a minimum of 68 FPS, but High is the ceiling for maintaining 60+ FPS.

Q: Is 4K gaming possible with this hardware?

A: No, the data shows no playable settings at 3840x2160. The closest result is the Low preset at 59 FPS, which misses the threshold by one frame. All other presets fall below 46 FPS.

Q: How does the Intel Core Ultra 7 265 compare to its nearest rivals?

A: The CPU's average benchmark score of 64640 places it within 0.7% of its nearest rivals. The AMD EPYC 4464P is 0.3% behind, the Core Ultra 7 265F is 0.3% ahead, and the EPYC 7343 and EPYC 9124 are 0.7% ahead and behind, respectively.

Q: How does the Intel Arc B580 compare to the RTX 2080?

A: The Arc B580 has an average benchmark score of 23021, while the RTX 2080 is 0.6% ahead with a score of 22895. In practical terms, both GPUs deliver nearly identical performance in Evolve.

Q: What is the most demanding preset that stays above 60 FPS at any resolution?

A: The Ultra preset at 1920x1080, which averages 65 FPS, is the most demanding playable configuration across all tested resolutions and settings.

The Verdict

This PC can run Evolve, but the experience depends heavily on the target resolution. At 1920x1080, the system is fully capable, with all four presets clearing the 60 FPS playable threshold. The Ultra preset at 65 FPS is the standout option, offering maximum visual quality with acceptable performance. At 2560x1440, the system remains playable across Low, Medium, and High presets, with High at 63 FPS being the best visual option. The Ultra preset at 1440p falls to 44 FPS, which is not playable.

At 3840x2160, the verdict is clear: this combination cannot run Evolve at playable frame rates. The Low preset at 59 FPS is the closest result, but it still misses the threshold by one frame. The data indicates that 4K is simply beyond the Intel Arc B580's capabilities for this title, regardless of CPU headroom. Users with 4K displays should plan to run Evolve at a lower resolution or consider alternative hardware.

The 65 W TDP of the CPU and 190 W TDP of the GPU suggest a power-efficient pairing that should be easy to cool and operate, though the data does not include temperature or power consumption measurements for this specific game.

How This Combo Ranks

This specific combination of Intel Core Ultra 7 265 and Intel Arc B580 ranks 2787 out of 3700 tested combos for Evolve. This places it in the 75th percentile of all tested configurations, meaning roughly a quarter of tested systems perform better. The ranking reflects the GPU's position as the limiting factor, particularly at higher resolutions. The CPU's 93rd percentile ranking among all CPUs indicates it is not the bottleneck, while the GPU's 68th percentile ranking among all GPUs shows it is a mid-tier performer in this context.

The rank of 2787 out of 3700 represents a solid mid-tier result. Systems with higher-ranked GPUs would achieve better frame rates at 1440p and 4K, while the CPU's strong benchmark scores ensure that this combination does not suffer from processor-related stutters or frame drops. For a game like Evolve, where the FPS genre demands consistent frame times, this ranking suggests a playable experience at 1080p and 1440p, with the caveat that 4K performance is not competitive with higher-ranked configurations. The data shows a system that is well-balanced for its intended resolution range, but which will struggle against higher-end GPU pairings in this benchmark database.